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[A] Peepmode: New maps, new features, new video! - Page 24

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 22 23 24 25 26 36 Next All
Ch3rry
Profile Joined July 2011
Poland229 Posts
June 27 2012 07:08 GMT
#461
Is there way You could make Auto-Cam for watching replays??
urashimakt
Profile Joined October 2009
United States1591 Posts
June 27 2012 08:53 GMT
#462
On June 13 2012 12:56 IcculusLizard wrote:
If you used them every day, why was every single map on SEA showing zero hours played every time I checked over last few weeks (maybe 3 times total)? What's the problem with playing on NA? You have access to that realm from SEA client.

Games not opened to the public don't log any time played.
Who dat ninja?
Account252508
Profile Joined February 2012
3454 Posts
Last Edited: 2012-06-28 10:54:12
June 28 2012 10:53 GMT
#463
--- Nuked ---
Gamma4
Profile Joined March 2011
Australia75 Posts
June 28 2012 13:05 GMT
#464
could you guys try make a GSTL type of peepmode?
e.g. 2 teams and the teams vote for player to play. Once they have voted the first players from each team battle it out until one loses then the next player is voted to follow on. After the game the teams can talk strategy and help each other figure out how to play the next match. I think this could turn out to be really fun, Thanks if you guys try this
Just Huking around ;)
SCMilky
Profile Joined June 2012
1 Post
June 28 2012 14:50 GMT
#465
Why has Observer been removed from EU, please get it back on there ASAP!!
VB_WhiplashJC
Profile Joined February 2011
Australia64 Posts
June 28 2012 15:38 GMT
#466
It's possible you checked while D3 was just coming out and a lot of us had exams. We (VB) and I assume Fridge's peeps (& others) would usually have private games that wouldn't show up if the above is true.

We don't want to play on NA because we're on SEA. For some people it's a lag issue, but as a clan we run things on SEA and it's a pain in the arse when maps we'd like to play aren't uploaded - it splits an already small community.

What is the issue with having them uploaded and what can we do to fix it for you?
Gentlemen prefer higher derivatives.
Zealo
Profile Joined October 2011
Australia40 Posts
June 28 2012 17:23 GMT
#467
i used to play peepmode like once a week. my friends and i were kinda disapointed when we tried and it was there

is there any reason to remove it if 'not enough people play it'? just leave it there and everyone would be happy?
Acies
Profile Joined September 2009
Australia196 Posts
June 28 2012 17:59 GMT
#468
Noone on SEA uses the join game button, pickup type games are organised privately via chat channels like pracbud and sc2sea.

While many of us play on NA our clans, tournaments and community are all run on SEA where we need a map like peepmode the most.
AvalancheGaming.org - SC2 Tournament and LAN in Bunbury, Western Australia
yang.aus
Profile Joined June 2008
Australia104 Posts
June 29 2012 00:26 GMT
#469
a tonne of people play peepmode on SEA, it would be very appreciated if you put them back up
HuK's biggest fan<3
Mstring
Profile Joined September 2011
Australia510 Posts
June 30 2012 08:06 GMT
#470
On June 13 2012 12:56 IcculusLizard wrote:
If you used them every day, why was every single map on SEA showing zero hours played every time I checked over last few weeks (maybe 3 times total)? What's the problem with playing on NA? You have access to that realm from SEA client.


People from Australia want to play on SEA for the same reason that you play on NA and not EU or SEA.
RoboBob
Profile Blog Joined September 2010
United States798 Posts
July 03 2012 04:20 GMT
#471
This is my favorite custom map. My only request is that it would be awesome to be able to review chat in the replay ile. Oftentimes I'm curious what people were saying when I was playing.

Currently in the replays I can hear a "bleep" indicating when one of the two players are speaking, but no text appears onscreen. And theres no bleeps at all for spectators.
IcculusLizard
Profile Joined May 2011
265 Posts
Last Edited: 2012-07-04 20:23:24
July 04 2012 20:22 GMT
#472
Hey guys, sorry I've been unresponsive...still on the road for a few more days.

The reason I took it down from SEA is that it takes time/effort to apply updates (like if a bad bug is found) and I needed room on my laptop for the 1.5 beta and my PC has something wrong with it, so I don't have a way to publish to SEA right now. I'm waiting for a new laptop that will arrive next week, at which point I can put everything back up on SEA. Please play on NA right now and sorry for the inconvenience.

The "1v1 Obs - Map of the Day" is still on EU...not sure why ppl are saying it isn't.

To answer a couple other questions: Unfortunately, I can't control replays...what you see is what you get via that character's perspective. Since I have a custom chat system, they'd have to have those chats visible to them if you're watching from that perspective. I hope that makes sense.
Account252508
Profile Joined February 2012
3454 Posts
July 04 2012 21:11 GMT
#473
--- Nuked ---
VB_WhiplashJC
Profile Joined February 2011
Australia64 Posts
July 05 2012 04:47 GMT
#474
Looking forward to it, thanks

Is there not a way for one of us to do it for you if you sent us the file/s?
Gentlemen prefer higher derivatives.
IcculusLizard
Profile Joined May 2011
265 Posts
Last Edited: 2012-07-05 21:26:49
July 05 2012 18:41 GMT
#475
VB_WhiplashJC: Creating PeepMode was no small feat; it took a year of my life and I'm very protective of it, as are most artists/engineers when it comes to their creations. I have tried letting others publish, but it has not worked out very well. If a bug is found or important update needed, I must react very swiftly. Also, there's potential for cheating by reverse engineering the bank files. Sorry, but I'm just not ready to let others publish. I should be setup early next week to get it back up on SEA.
VB_WhiplashJC
Profile Joined February 2011
Australia64 Posts
July 06 2012 04:24 GMT
#476
I completly understand. Thanks again for your creation and communication with the community.
Gentlemen prefer higher derivatives.
xPabt
Profile Joined February 2012
226 Posts
July 14 2012 23:54 GMT
#477
Any plan to add GSL Whirlwind and/or remake entombed?
Sovano
Profile Joined November 2011
United States1503 Posts
Last Edited: 2012-07-15 00:58:47
July 15 2012 00:52 GMT
#478
It's a fun map, but I as far as I know through my experiences the vision aspect of the game is whack. In replays or observer games I'm able to use the vision function to see what a player sees at the current moment. That'd be useful to see what a player can see, such as hidden proxies or tech play. I'm not sure if that's just my lack of knowledge of peepmode's UI or not. If so please correct me.
IcculusLizard
Profile Joined May 2011
265 Posts
Last Edited: 2012-07-18 23:29:16
July 15 2012 00:53 GMT
#479
I'm setting up my new laptop and my main PC is in the shop, so once those issues are resolved I'll be back on track with some updates. Sorry for the delay...I'll look into adding Whirlwind.

Sovano: You're right, the observer functions are a bit off. This is because Blizzard doesn't expose the Fog of War information in their API. There are various hacks/workarounds, but they only approximate the true vision of a player. I'm hoping Blizzard exposes this in a future update so the vision can be correct.
IcculusLizard
Profile Joined May 2011
265 Posts
Last Edited: 2012-07-19 02:40:17
July 19 2012 01:25 GMT
#480
I'm happy to say my workstations are finally functional again...I'll be getting back into regular PeepMode development sessions soon.

Popular maps have been re-published to SEA
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