[A] Peepmode: New maps, new features, new video! - Page 17
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TzTz
Germany511 Posts
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pangit
2 Posts
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IcculusLizard
265 Posts
TzTz: thx man! I appreciate it. Also agree about Blizz Lobby situation. Very poorly designed; I'm in awe of how badly designed Bnet 2.0 is. hybridsc: Blizzard makes it impossible to implement the "Reveal" mechanic as it works in-game. I won't go into the nitty-gritty technical details on this. The best I can do is change Alliance Aspect so that revealing is actually just sharing Vision with you (which includes all units). Until Blizzard exposes more of what I call "fog of war memory for structures", this and a couple other features of melee spectation are impossible (or very painful) to duplicate in mods ![]() pangit: Hmm, okay thanks for letting me know. I did notice some DDS image issues on Mac last time I tested, but I thought I fixed those. Could you send a replay to peepmode at gmail? Or did it not save a replay? | ||
pangit
2 Posts
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Hollow
Canada2180 Posts
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IcculusLizard
265 Posts
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goodpoltergeist
United States41 Posts
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fire_brand
Canada1123 Posts
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IcculusLizard
265 Posts
fire_brand: Can you send a couple maps to peepmode at gmail? I'll consider them, although at this point I'm focusing on tourney maps. Injecting new maps could kill the popularity with a lot of players. | ||
sAfuRos
United States743 Posts
D: Oh well, 29/31 almost as good as 30/31 :p | ||
fire_brand
Canada1123 Posts
On March 26 2012 04:49 IcculusLizard wrote: fire_brand: Can you send a couple maps to peepmode at gmail? I'll consider them, although at this point I'm focusing on tourney maps. Injecting new maps could kill the popularity with a lot of players. Not really sure where to find the maps in the directories. There's multiple threads about them though, and they are readily available on B.net. The most prominent maps, and probably the best ones are: Cross Point http://www.teamliquid.net/forum/viewmessage.php?topic_id=323745 6m Devolution http://www.teamliquid.net/forum/viewmessage.php?topic_id=322253 There's also 6m versions of other ladder maps out there already. There's a lot of good information on the project here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=321242 | ||
XenoX101
Australia729 Posts
On March 20 2012 03:48 IcculusLizard wrote: XenoX101: I'm not sure I completely understand. Can you send a replay to peepmode at gmail so I can check it out in more detail? TzTz: thx man! I appreciate it. Also agree about Blizz Lobby situation. Very poorly designed; I'm in awe of how badly designed Bnet 2.0 is. hybridsc: Blizzard makes it impossible to implement the "Reveal" mechanic as it works in-game. I won't go into the nitty-gritty technical details on this. The best I can do is change Alliance Aspect so that revealing is actually just sharing Vision with you (which includes all units). Until Blizzard exposes more of what I call "fog of war memory for structures", this and a couple other features of melee spectation are impossible (or very painful) to duplicate in mods ![]() pangit: Hmm, okay thanks for letting me know. I did notice some DDS image issues on Mac last time I tested, but I thought I fixed those. Could you send a replay to peepmode at gmail? Or did it not save a replay? It's not something you can see in a replay because its UI based, it just happened again now after a match all the fucking avatar buttons are greyed when I want to play, really frustrating. | ||
IcculusLizard
265 Posts
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Hollow
Canada2180 Posts
On March 25 2012 09:40 IcculusLizard wrote: Hollow: Hehe usually everyone complains about lag, not low fps. So that's sort of strange. It's only PeepMode, no other maps? Is it just 1v1 Obs - Map of the Day or individual PeepMode maps? If you could send me details to peepmode@gmail.com, might be a better place to discuss troubleshooting your specific situation. Thanks, but it seems to be resolved now. I played a bit with some settings. Now the lag always comes from other players. | ||
Rainofpain
United States125 Posts
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lazyo
Germany90 Posts
On March 27 2012 20:34 Rainofpain wrote: Are you able to force the player`s true ladder ranking to be shown? Sometimes you`ll get people who go HERP DERP I`M A MASTERS when they are clearly silver--gold. Even worse is the other way around, they make u go for some wacky build and then cheese off a win... | ||
XenoX101
Australia729 Posts
On March 27 2012 13:52 IcculusLizard wrote: XenoX: Actually you should be able to see all the UI stuff when viewing from your point of view in a replay. So if you send a replay it really would help me troubleshoot. Ok I'll do it next time it happens. Something else I noticed which probably isn't a bug but could be easily fixed is that the "Log/History" tab doesn't show Assimilators, Extractors or Refineries. I noticed this when I was trying to check a player's build order and couldn't tell when he took his gases. | ||
IcculusLizard
265 Posts
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Jo3M3tal
United States7 Posts
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ThomasR
764 Posts
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