
glad you're pumping out a few more maps before retiring for real

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lefix
Germany1082 Posts
![]() glad you're pumping out a few more maps before retiring for real ![]() | ||
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prodiG
Canada2016 Posts
On May 24 2011 07:26 lefix wrote: thats quite a long name ![]() glad you're pumping out a few more maps before retiring for real ![]() The name might get changed or altered in the future, we'll see. I wanted the name to display the fact that it was solely a 2v2 map and that people could find it by searching both iCCup and PTSL. | ||
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Tracedragon
United States948 Posts
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PowerDes
United States520 Posts
Maybe one based on arid wastes? | ||
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Yoshi Kirishima
United States10380 Posts
Visually, this map looks really really good! | ||
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Frenzy175
Australia42 Posts
However I think it will still have the same problems as the original given that still have - Joint main bases - Protected Nat I think it prevents that best part of 2v2 team play where you had to work with your teammate to co-ordinate attacks against 1 player and then bet able to fight off a counter attack from the other guys. These maps just let you sit back and then push out as 1 big death ball directly to both of their bases. | ||
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Meltage
Germany613 Posts
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prodiG
Canada2016 Posts
On May 25 2011 02:34 Meltage wrote: @Frenzy175 fortress bases like this have a place in a 2v2 map pool, as long as there are alternatives The second map I'm working on for the PTSL will not be a shared base map. I've only got a sketch of it at the moment but as soon as I've got something to show everyone it'll be on my twitter. | ||
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dimfish
United States663 Posts
Examples of maps that looks like the center is just leftovers: Backwater Gulch, Slag Pits. So yeah, cool map and its fun to see a little 2v2 action, I know some players that wish there were better 2v2 maps. | ||
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prodiG
Canada2016 Posts
The center of twilight fortress is where (naturally) most of the battles took place, and i didn't quite like the way everything played out so I wanted to make a few changes that tied into the third expansions I had set up. I went through a few variations (some that involved rocks , cliffs, rocks and cliffs, etc :O) before finally coming to the conclusion that you see today~ | ||
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Ruscour
5233 Posts
Any plans to put this up on SEA? I'll definitely be using this map for 2v2 practice. Well done indeed. | ||
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Frenzy175
Australia42 Posts
On May 25 2011 08:59 prodiG wrote: The second map I'm working on for the PTSL will not be a shared base map. I've only got a sketch of it at the moment but as soon as I've got something to show everyone it'll be on my twitter. Sweet have an up-vote! I'm really hoping for a nice big map that allows cross position spawns that would warm my cockles. | ||
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TheREALRaRas
United States32 Posts
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prodiG
Canada2016 Posts
On May 27 2011 10:32 TheREALRaRas wrote: Maybe for the 2 way expo, u could make the safe way like 6 min and 0 gas and the other way the full 8 and 2 gas, or have like 2, 3 gold I was thinking about doing this but I decided to avoid overcomplicating it. I may change it in the future. | ||
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InsidiA
Canada1169 Posts
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