• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:54
CEST 03:54
KST 10:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall5HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Flash Announces Hiatus From ASL38Weekly Cups (June 23-29): Reynor in world title form?12FEL Cracov 2025 (July 27) - $8000 live event16Esports World Cup 2025 - Final Player Roster14Weekly Cups (June 16-22): Clem strikes back1
StarCraft 2
General
The SCII GOAT: A statistical Evaluation Weekly Cups (June 23-29): Reynor in world title form? StarCraft Mass Recall: SC1 campaigns on SC2 thread How does the number of casters affect your enjoyment of esports? Esports World Cup 2025 - Final Player Roster
Tourneys
$5,100+ SEL Season 2 Championship (SC: Evo) FEL Cracov 2025 (July 27) - $8000 live event HomeStory Cup 27 (June 27-29) WardiTV Mondays SOOPer7s Showmatches 2025
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady
Brood War
General
Help: rep cant save Flash Announces Hiatus From ASL BGH Auto Balance -> http://bghmmr.eu/ [ASL19] Finals Recap: Standing Tall Where did Hovz go?
Tourneys
[Megathread] Daily Proleagues [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET The Casual Games of the Week Thread [BSL20] ProLeague LB Final - Saturday 20:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread The Games Industry And ATVI Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread NBA General Discussion Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
Game Sound vs. Music: The Im…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 552 users

[M] Virus (2 player)

Forum Index > SC2 Maps & Custom Games
Post a Reply
WniO
Profile Blog Joined April 2010
United States2706 Posts
Last Edited: 2010-12-31 19:55:59
December 30 2010 09:07 GMT
#1
(2)Hybrid Station
[image loading]
EDIT: Changed Name, Added D Rocks on top of D Debri so now its 4000hp for one base. Removed garages and placed 3 cannons instead. Revamped textures/doodads.
I wanted to make a map that felt like you were in a starwars environment. (picture awesome jedi battles or something taking place
[image loading]
[image loading]
Two paths
+ Show Spoiler +
-Debris (2000hp)
[image loading]
-Garages (400hp)
[image loading]

Overview
+ Show Spoiler +
[image loading]

Basic Info: - Playable zone is 79x82
- 1 Gold base.
- 2 Natural expos.
- 2 Entrances into main.
- No watchtowers.
- Its not symmetrical
Other info:
+ Show Spoiler +
-Long path has 2 garages (800hp) in the way.
-Short path has 2 debris(4000hp) in the way.
-Virus is a very small map, however due to the destructible objects in-between bases you still have the option to macro up in the beginning. (6pooling is quite hard)
-Theres one known imbalance so far, the top spawn while having the same distance from garage-garage, the distance from garage-debris is a little bit longer.


-Im not going to publish the map publicly yet but would still like suggestions/comments.
vileChAnCe
Profile Blog Joined May 2010
Canada525 Posts
Last Edited: 2010-12-30 09:35:35
December 30 2010 09:31 GMT
#2
I like the tileset but dude that is the shortest pathing ever on those back rocks. you really need to stretch this map out a bit

I'm not entirely sure if you meant this map to be a No Zergs allowed map but how is one suppose to FE when you have rocks to your nat?
Day[9] i've broken 6 mice, 5 keyboards, 3 pairs of headphones, and a mousepad, all from raging after starcraft losing streaks
freestalker
Profile Joined March 2010
469 Posts
Last Edited: 2010-12-30 10:26:52
December 30 2010 10:25 GMT
#3
I don't want to be bad and stuff, I like creativity, but I agree with the post above.. this map seems so goddamned small and why the hell are you closed in your main?

If zerg is supposed to be always one base ahead of enemy then good luck!

edit - plus all the places are seem soooo tight, no open places, no surrounds. can you run this map through the map analyzer or how they call it
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
December 30 2010 10:57 GMT
#4
--- Nuked ---
MuteZephyr
Profile Joined August 2010
Lithuania448 Posts
December 30 2010 17:27 GMT
#5
The map looks absolutely gorgeous, but I do agree with the other posters: way too small. All of the games are going to be one base all-ins and zerg won't even bother playing.

I say just stretch it out one expo worth and make the rock rush distance a bit longer (it looks almost like siege tanks can hit the main). Also, encourage people to take the natural. IMO that should be enough to make expanding actually viable, yet keep the claustrophobic, 'my base is up your butt' kinda feeling. Definitely keep the design though, looks totally badass :D .
I don't Micro, I FEMTO. That's 9 orders of magnitude more extreme.
WniO
Profile Blog Joined April 2010
United States2706 Posts
December 30 2010 17:57 GMT
#6
Zergs have the huge advantage of scouting, the first overlord gets to the opponents base in like 5 seconds. plus you can always see which direction the opponent is going since there are so many places to camp overlords along the paths. and like ive said before zerg can safely get 15+ drones at the start since proxies really cant happen.
On December 30 2010 18:31 Whomp wrote:
I'm not entirely sure if you meant this map to be a No Zergs allowed map but how is one suppose to FE when you have rocks to your nat?

there's only 400 hp if you take out the garage. you can build 2 lings and the garage goes down in no time.
@barrin - yeah i do like that idea, maybe for my next map ill make it have like 18+ spawns haha but still make it tight
EffectS
Profile Joined May 2010
Belgium795 Posts
December 30 2010 18:19 GMT
#7
Can I see an analyzer pic? I can't see what parts are paths and what parts are elevated terrain :D.
TEEHEE
lovablemikey
Profile Joined October 2010
264 Posts
December 30 2010 18:25 GMT
#8
I love the purple fog. It's very cool. I also like that the map is not symmetrical. I tried making a few asymmetrical maps and most people didn't care for them. So, kudos for trying something that isn't typical. It looks like an action packed map!
baskerville
Profile Blog Joined April 2010
541 Posts
December 30 2010 23:35 GMT
#9
love the purple, like the rush distance, however I feel it should be starwars' type gate(s) and not debris or rocks blocking.
http://www.teamliquid.net/mirror/smilies/random-big.gif
WniO
Profile Blog Joined April 2010
United States2706 Posts
December 30 2010 23:42 GMT
#10
On December 31 2010 08:35 baskerville wrote:
love the purple, like the rush distance, however I feel it should be starwars' type gate(s) and not debris or rocks blocking.

Oh thats a sweet idea! im gonna revamp those areas to make it like the scene with obi vs maul haha.
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2010-12-31 01:09:54
December 31 2010 00:09 GMT
#11
u should edit the models displayed by the actor of several destructible units to get something original (the doodad list is huge, the unit list is petite)
come to think of it you should edit the name to something starwarzy... what's keeping you?
http://www.teamliquid.net/mirror/smilies/random-big.gif
Koagel
Profile Joined October 2010
Austria167 Posts
December 31 2010 11:15 GMT
#12
I like that you used a consistent colour concept and didn't break it with doodads or such. Looks to me like you had a plan what you were doing. That's the way to do aesthetics, good job.
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
HSC 27: Groups A & B
CranKy Ducklings102
Liquipedia
OSC
20:00
Mid Season Playoffs
Gerald vs MojaLIVE!
ArT vs Jumy
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 167
NeuroSwarm 137
RuFF_SC2 131
Vindicta 65
CosmosSc2 49
PiGStarcraft28
StarCraft: Brood War
Artosis 788
Aegong 102
NaDa 58
Icarus 10
Dota 2
monkeys_forever152
capcasts131
League of Legends
JimRising 647
Super Smash Bros
hungrybox777
Heroes of the Storm
Khaldor115
Other Games
summit1g10174
tarik_tv1941
Day[9].tv994
shahzam549
Maynarde146
Mew2King51
Organizations
Other Games
gamesdonequick1442
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH277
• Hupsaiya 53
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• RayReign 18
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift5068
• Jankos1352
• masondota2772
Other Games
• Day9tv994
Upcoming Events
The PondCast
8h 7m
RSL Revival
8h 7m
ByuN vs Classic
Clem vs Cham
WardiTV European League
14h 7m
Replay Cast
22h 7m
RSL Revival
1d 8h
herO vs SHIN
Reynor vs Cure
WardiTV European League
1d 14h
FEL
1d 14h
Korean StarCraft League
2 days
CranKy Ducklings
2 days
RSL Revival
2 days
[ Show More ]
FEL
2 days
Sparkling Tuna Cup
3 days
RSL Revival
3 days
FEL
3 days
BSL: ProLeague
3 days
Dewalt vs Bonyth
Replay Cast
4 days
Replay Cast
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-06-28
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.