• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:59
CEST 19:59
KST 02:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End6Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
GSTL Returns in 2026!43Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
SC4ALL II: Brood War Player Announcement 3/4 - soO Rush's Odyssey Controversy [ASL22] Ro24 Preview: Summer's End BW General Discussion StarCraft 64 is coming to Philly at SC4ALL II
Tourneys
[ASL22] Ro24 Group A Small VOD Thread 2.0 CSLAN 4 is Coming! ASL Season 22 LIVESTREAM with English Commentary
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Artificial Intelligence Thread US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6966 users

[D] iCCup Heartbreak Ridge issues - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 All
0neder
Profile Joined July 2009
United States3733 Posts
August 18 2011 22:22 GMT
#21
Thanks for the response Neobowman - I'm not a BW expert but got into watching Korean BW around the time of HBR. Do units on the high ground get their advantage regardless of if the enemy on the low ground has vision? I don't get why Browder would be opposed to that.

I love the horizontal map layout in spite of the ridges' role being diminished. I am going to try to remake this as a larger version with tweaked spacing, and maybe even some LoS blockers on the ridges. Any more specific tips would be appreciated.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2011-08-18 23:40:35
August 18 2011 23:24 GMT
#22
--- Nuked ---
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
August 18 2011 23:38 GMT
#23
On August 19 2011 08:24 Barrin wrote:
For clarity...


In BW:
  • No matter what, if your unit is on low ground and the target is on high ground, you have a 33% chance to "miss" (for splash units like siege tanks, the splash was offset instead of missing completely).
  • If your unit is on low ground and the target is on high ground, you can only attack the target if you can see it. You can see it in one of two ways:
    • Scouting it (with another unit on the high ground, an air unit, or scanner sweep).
    • If the target first attacks you.


In SC2:
  • If you can see the target, you have a 100% chance of hitting on an attack.
  • The ONLY way to see the target is to scout it (with another unit on the high ground, an air unit, or a scanner sweep). You do NOT actually "see" the unit that is attacking you if it is on high ground (in the sense of attacking it back).

50% miss chance actually. That's what testing showed.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
August 18 2011 23:41 GMT
#24
--- Nuked ---
0neder
Profile Joined July 2009
United States3733 Posts
August 18 2011 23:43 GMT
#25
That's what I thought. That and unit spacing are my two main regrets about SC2. If I had to pick one, though, I think it would be high ground - makes maps much more exciting.

Thanks!
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
August 18 2011 23:46 GMT
#26
--- Nuked ---
0neder
Profile Joined July 2009
United States3733 Posts
August 19 2011 00:03 GMT
#27
I don't know that one. I wish they would add high-ground and trees back in. People can easily understand those things conceptually, even a little girl who's played capture the flag.
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
August 19 2011 01:44 GMT
#28
I've actually been planning a SC2 remake of this map for a short time now. Not sure when I'll get to it though since I'm usually just starting maps and don't finish them and am working on 2-3 pieces at the same time right now^^
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
0neder
Profile Joined July 2009
United States3733 Posts
August 19 2011 18:12 GMT
#29
Reaver, if you happen to get some terrain done first, I can make it pretty, I'm a product designer by day. Lemme know.
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
August 19 2011 18:43 GMT
#30
well that sounds good, that's the thing where i usually give up on anyway^^

Got any experience in the editor yet?
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
0neder
Profile Joined July 2009
United States3733 Posts
August 19 2011 18:47 GMT
#31
I opened it once and dinked around for 15 minutes. I'm a fast learner though.
0neder
Profile Joined July 2009
United States3733 Posts
Last Edited: 2011-09-01 20:41:54
September 01 2011 20:18 GMT
#32
On August 19 2011 08:24 Barrin wrote:

Oh yeah I forgot to add, and I don't have a source and this might be hear-say: Blizzard said they will probably change the high ground mechanic advantage in HotS.


And me personally, I think the differences in the high ground mechanic from BW to SC2 had a profoundly negative effect.

Agreed. But I hate you for getting my hopes up now, I thought it was a lost cause.

EDIT: Where can I find this on battle.net or the web? I'm on NA server.
EDIT 2: NM I got it.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
The Patches Monday
16:15
#3
RotterdaM978
TaKeTV 366
TKL 347
IndyStarCraft 239
SteadfastSC167
ZombieGrub56
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 978
ByuN 427
TKL 347
IndyStarCraft 239
SteadfastSC 167
UpATreeSC 88
ZombieGrub56
RushiSC 29
StarCraft: Brood War
Calm 3899
Shuttle 942
BeSt 660
Soma 354
Soulkey 259
ggaemo 141
Larva 135
Dewaltoss 46
Terrorterran 20
ajuk12(nOOB) 11
Dota 2
qojqva4223
XaKoH 532
League of Legends
KnowMe135
Counter-Strike
pashabiceps959
x6flipin687
Super Smash Bros
C9.Mang0273
Heroes of the Storm
Liquid`Hasu7
Other Games
Liquid`RaSZi1768
Grubby1506
singsing1293
FrodaN1246
Beastyqt722
ceh9513
Hui .136
ArmadaUGS133
ToD116
Livibee111
uThermal104
BRAT_OK 52
Trikslyr52
Mew2King49
MindelVK7
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 62
• Reevou 4
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
StarCraft: Brood War
• HerbMon 24
• Pr0nogo 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV1212
League of Legends
• Jankos3427
• TFBlade889
Other Games
• imaqtpie903
• Shiphtur379
Upcoming Events
Afreeca Starleague
16h 1m
Sharp vs Shinee
Action vs Shine
GSL
17h 1m
PiGosaur Cup
1d 6h
Replay Cast
1d 15h
Afreeca Starleague
1d 16h
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
1d 17h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
3 days
[ Show More ]
PiG Sty Festival
3 days
CranKy Ducklings
4 days
PiG Sty Festival
4 days
Sparkling Tuna Cup
5 days
PiG Sty Festival
5 days
The Patches Monday
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.