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[D] iCCup Heartbreak Ridge issues - Page 2

Forum Index > SC2 Maps & Custom Games
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Prev 1 2 All
0neder
Profile Joined July 2009
United States3733 Posts
August 18 2011 22:22 GMT
#21
Thanks for the response Neobowman - I'm not a BW expert but got into watching Korean BW around the time of HBR. Do units on the high ground get their advantage regardless of if the enemy on the low ground has vision? I don't get why Browder would be opposed to that.

I love the horizontal map layout in spite of the ridges' role being diminished. I am going to try to remake this as a larger version with tweaked spacing, and maybe even some LoS blockers on the ridges. Any more specific tips would be appreciated.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2011-08-18 23:40:35
August 18 2011 23:24 GMT
#22
--- Nuked ---
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
August 18 2011 23:38 GMT
#23
On August 19 2011 08:24 Barrin wrote:
For clarity...


In BW:
  • No matter what, if your unit is on low ground and the target is on high ground, you have a 33% chance to "miss" (for splash units like siege tanks, the splash was offset instead of missing completely).
  • If your unit is on low ground and the target is on high ground, you can only attack the target if you can see it. You can see it in one of two ways:
    • Scouting it (with another unit on the high ground, an air unit, or scanner sweep).
    • If the target first attacks you.


In SC2:
  • If you can see the target, you have a 100% chance of hitting on an attack.
  • The ONLY way to see the target is to scout it (with another unit on the high ground, an air unit, or a scanner sweep). You do NOT actually "see" the unit that is attacking you if it is on high ground (in the sense of attacking it back).

50% miss chance actually. That's what testing showed.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
August 18 2011 23:41 GMT
#24
--- Nuked ---
0neder
Profile Joined July 2009
United States3733 Posts
August 18 2011 23:43 GMT
#25
That's what I thought. That and unit spacing are my two main regrets about SC2. If I had to pick one, though, I think it would be high ground - makes maps much more exciting.

Thanks!
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
August 18 2011 23:46 GMT
#26
--- Nuked ---
0neder
Profile Joined July 2009
United States3733 Posts
August 19 2011 00:03 GMT
#27
I don't know that one. I wish they would add high-ground and trees back in. People can easily understand those things conceptually, even a little girl who's played capture the flag.
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
August 19 2011 01:44 GMT
#28
I've actually been planning a SC2 remake of this map for a short time now. Not sure when I'll get to it though since I'm usually just starting maps and don't finish them and am working on 2-3 pieces at the same time right now^^
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
0neder
Profile Joined July 2009
United States3733 Posts
August 19 2011 18:12 GMT
#29
Reaver, if you happen to get some terrain done first, I can make it pretty, I'm a product designer by day. Lemme know.
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
August 19 2011 18:43 GMT
#30
well that sounds good, that's the thing where i usually give up on anyway^^

Got any experience in the editor yet?
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
0neder
Profile Joined July 2009
United States3733 Posts
August 19 2011 18:47 GMT
#31
I opened it once and dinked around for 15 minutes. I'm a fast learner though.
0neder
Profile Joined July 2009
United States3733 Posts
Last Edited: 2011-09-01 20:41:54
September 01 2011 20:18 GMT
#32
On August 19 2011 08:24 Barrin wrote:

Oh yeah I forgot to add, and I don't have a source and this might be hear-say: Blizzard said they will probably change the high ground mechanic advantage in HotS.


And me personally, I think the differences in the high ground mechanic from BW to SC2 had a profoundly negative effect.

Agreed. But I hate you for getting my hopes up now, I thought it was a lost cause.

EDIT: Where can I find this on battle.net or the web? I'm on NA server.
EDIT 2: NM I got it.
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