• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:00
CEST 19:00
KST 02:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)80ZeroSpace at Steam NextFest - Last free demo36Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? The future of the SC game model Daily SC2 Player Grid - feedback wanted The Death of Cheese: From a Professional Cheeser
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
Data needed ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? BW General Discussion Fact based Zerg Upgrade Tier List
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10894 users

[Map] (4) Divinity by prodiG - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 All
BoomStevo
Profile Joined August 2010
United States332 Posts
September 23 2010 02:10 GMT
#21
On September 23 2010 09:40 Antares777 wrote:
Wow cool lighting, it looks like sunrise ^^,

The lighting is positionally biased! Imba!
http://www.teamliquid.net/forum/viewmessage.php?topic_id=158246 - My Maps
Reptilia
Profile Joined June 2010
Chile913 Posts
Last Edited: 2010-09-23 02:16:34
September 23 2010 02:16 GMT
#22
just tested it
i could easily say its ur best map
or maybe the second (after valhalla)
btw enigma is really cool too
The secret to creativity is knowing how to hide your sources
Crais
Profile Blog Joined March 2010
Canada2136 Posts
September 23 2010 04:27 GMT
#23
Yet another great one prodiG.
RIP MBC Game Hero
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2010-09-23 05:02:54
September 23 2010 05:02 GMT
#24
This map looks amazing.

Maybe make it easier to wall off the nat, or mineral patches (with 1 mineral) at the backdoor nat rather than having to destroy destructible rocks so zergs can get their expo earlier.

Good job.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
rauk
Profile Blog Joined February 2009
United States2228 Posts
September 23 2010 08:08 GMT
#25
looks incredibly imbalanced for zvt. close air distance between naturals mean that your mutas will be in his base as they hatch, essentially. looks really imba for basically any air build between close positions, really.
Antares777
Profile Joined June 2010
United States1971 Posts
September 23 2010 11:09 GMT
#26
On September 23 2010 17:08 rauk wrote:
looks incredibly imbalanced for zvt. close air distance between naturals mean that your mutas will be in his base as they hatch, essentially. looks really imba for basically any air build between close positions, really.


^disagree.

Depends on spawns.
DamageInq
Profile Joined April 2010
United States283 Posts
September 23 2010 11:17 GMT
#27
Nice work again prodiG. I like the little cliff to the side of the semi-island... it'll be something to thing about playing vs terran. Looks very solid.
"Scissors are OP. Rock is fine." -Paper
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
September 23 2010 21:23 GMT
#28
On September 23 2010 20:17 DamageInq wrote:
Nice work again prodiG. I like the little cliff to the side of the semi-island... it'll be something to thing about playing vs terran. Looks very solid.

Trying to test out stuff like this to see if it's stacked one way or the other :D
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
CagedMind
Profile Joined February 2010
United States506 Posts
Last Edited: 2010-09-25 02:24:19
September 23 2010 22:17 GMT
#29
When your going out to middle and there's a small water patch in middle of map I think it could be 1 space smaller. Bit of a tight fit.
your micro has been depleted
rauk
Profile Blog Joined February 2009
United States2228 Posts
September 24 2010 03:26 GMT
#30
On September 23 2010 20:09 Antares777 wrote:
Show nested quote +
On September 23 2010 17:08 rauk wrote:
looks incredibly imbalanced for zvt. close air distance between naturals mean that your mutas will be in his base as they hatch, essentially. looks really imba for basically any air build between close positions, really.


^disagree.

Depends on spawns.


i specify close positions. but essentially you're saying that it's okay if the map is imbalanced in close positions, which i disagree with.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
September 24 2010 16:42 GMT
#31
On September 24 2010 07:17 CagedMind wrote:
When your going out to middle and there's a small water patch in middle of made I think it could be 1 space smaller. Bit of a tight fit.

Which one? there's two patches of water on each corner. The size of these has been my main concern throughout testing, they've gotten progressively smaller and smaller.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Graham
Profile Blog Joined January 2010
Canada1259 Posts
Last Edited: 2010-09-24 18:18:03
September 24 2010 18:11 GMT
#32
Don't think this has been mentioned but mules (when called down on the mineral patches) can get stuck below the gold mineral patches at the 6 o'clock.

[image loading]

Other than that I found the map to be pretty awesome.
Wtb> prodiG maps in the ladder pool.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
September 24 2010 18:19 GMT
#33
On September 25 2010 03:11 Graham wrote:
Don't think this has been mentioned but mules (when called down on the mineral patches) can get stuck below the gold mineral patches at the 6 o'clock.

[image loading]

Other than that I found the map to be pretty awesome.

Oh damn, I didn't think about that. I wanted to make the back area not accessible at all so I could push the gold minerals as far back as I could.

I think filling that space with rocks should do the trick, if not I guess I'll have to open it up. Nice catch, Graham ^^
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Madsquare
Profile Joined April 2010
Germany157 Posts
September 24 2010 20:13 GMT
#34
adding nopathing is enough
had the same issue on Ice wastes during the beta version. it happens when the empty space is between the OC that calls the mule and the patch the mule is ordered to.

madsquare.
I do not obey any norms. I redefine standard with every thought I make.
CagedMind
Profile Joined February 2010
United States506 Posts
September 25 2010 02:27 GMT
#35
On September 25 2010 01:42 prodiG wrote:
Show nested quote +
On September 24 2010 07:17 CagedMind wrote:
When your going out to middle and there's a small water patch in middle of made I think it could be 1 space smaller. Bit of a tight fit.

Which one? there's two patches of water on each corner. The size of these has been my main concern throughout testing, they've gotten progressively smaller and smaller.


The one's that are close to equator.
your micro has been depleted
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
October 09 2010 00:07 GMT
#36
New map image uploaded! Pretty big change on the expansion path.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
October 09 2010 00:17 GMT
#37
I love it! Kulas but not imba! that, and it looks freakin amazing! this needs to b on ladder! :O
Dota 3hard5me
FlaShFTW
Profile Blog Joined February 2010
United States10495 Posts
October 09 2010 01:06 GMT
#38
Love it
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Online Event
15:00
Yamato Cup #6
LiquipediaDiscussion
BSL22 NKC (BSL vs China)
14:00
Final Day
Mihu vs TBD
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 769
BRAT_OK 81
SHIN 44
MindelVK 35
StarCraft: Brood War
Mini 908
EffOrt 739
BeSt 281
ZZZero.O 281
ggaemo 128
Rush 109
Hyun 57
Pusan 53
HiyA 26
GoRush 23
[ Show more ]
Rock 22
Terrorterran 18
Sacsri 12
Mong 8
Dota 2
Gorgc9122
qojqva1950
Counter-Strike
x6flipin1484
edward669
Super Smash Bros
hungrybox484
Heroes of the Storm
Khaldor411
Liquid`Hasu360
Other Games
FrodaN2285
Grubby1664
JuggernautJason1572
Liquid`RaSZi989
Beastyqt587
byalli307
KnowMe165
B2W.Neo116
Mew2King79
ArmadaUGS67
UpATreeSC52
Organizations
Dota 2
PGL Dota 2 - Main Stream17078
Other Games
EGCTV1800
StarCraft 2
TaKeTV 588
Other Games
gamesdonequick319
BasetradeTV260
StarCraft: Brood War
lovetv 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• HeavenSC 52
• StrangeGG 21
• LUISG 15
• Adnapsc2 11
• Freeedom5
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1154
Other Games
• Shiphtur401
Upcoming Events
RSL Revival
9h
WardiTV Weekly
18h
RSL Revival
1d 17h
RSL Revival
2 days
Bombastic Starleague
2 days
Kung Fu Cup
2 days
OSC
3 days
CrankTV Team League
3 days
Bombastic Starleague
4 days
Replay Cast
4 days
[ Show More ]
The PondCast
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Replay Cast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
Maestros of the Game 2
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.