• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:26
CET 11:26
KST 19:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
RSL Season 3: RO16 results & RO8 bracket2Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA9
StarCraft 2
General
RSL Season 3: RO16 results & RO8 bracket GM / Master map hacker and general hacking and cheating thread Mech is the composition that needs teleportation t SC: Evo Complete - Ranked Ladder OPEN ALPHA RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales! $5,000+ WardiTV 2025 Championship RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review BW General Discussion
Tourneys
[BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET
Strategy
Current Meta How to stay on top of macro? PvZ map balance Simple Questions, Simple Answers
Other Games
General Games
Clair Obscur - Expedition 33 Beyond All Reason Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Dyadica Evangelium — Chapt…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2236 users

[A] Starcraft 2 Brood War - Page 120

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 118 119 120 121 122 246 Next
Taku
Profile Blog Joined February 2009
Canada2036 Posts
March 14 2011 23:29 GMT
#2381
On March 15 2011 08:11 MavercK wrote:
yea specifics are necessary. it's possible. given the amount of triggers this map has that lag is being caused by them. but unless everyone is having the same issues and it can be narrowed down somewhat i can do nothing about it.

[image loading]
This pops up for whoever hosts the game. My PC handles max settings for everything easily but for this map only it looks like this and gives me terrible framerate. I'm on XP64 if that even matters.
When SC2 came for BW, I cried. Now LoL/Dota2 comes for SC2, and I laugh. \o/
MavercK
Profile Joined March 2010
Australia2181 Posts
March 14 2011 23:39 GMT
#2382
the dialog box is a population limit selection. you can set 200/500/1000/infinite

i'll fix the text eventually
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
r33k
Profile Blog Joined March 2009
Italy3402 Posts
Last Edited: 2011-03-15 00:44:12
March 15 2011 00:40 GMT
#2383
How about putting the valks missile pods on the sides of the cockpit?

[image loading]


And about the burrow/mineral interaction tricks, can't you just disable collision detection for 1 second after unburrowing? That's essentially what the surfing tricks in BW were based on. Same thing for workers, whenever they are using the "gather" command just disable the collision and let them surf through destructible terrain.
lololol
Profile Joined February 2006
5198 Posts
March 15 2011 02:07 GMT
#2384
Seeing this I was like... that can't be a valk... and it wasn't.

Anyway, the Valks in BW don't have missile pods, because they were originally a bomber. Their purpose was changed, but the model wasn't.
I'll call Nada.
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
March 15 2011 02:14 GMT
#2385
On March 15 2011 11:07 lololol wrote:
Seeing this I was like... that can't be a valk... and it wasn't.

Anyway, the Valks in BW don't have missile pods, because they were originally a bomber. Their purpose was changed, but the model wasn't.


That's really interesting.
r33k
Profile Blog Joined March 2009
Italy3402 Posts
March 15 2011 02:16 GMT
#2386
Well Games Workshop's land speeders were most likely the inspiration for SC valkyries, since they look 99% alike. If blizzard didn't get sued why would a modder feel at risk for plagiarism?
lololol
Profile Joined February 2006
5198 Posts
Last Edited: 2011-03-15 03:44:37
March 15 2011 02:23 GMT
#2387
I thought it was fan art or something, but it was noticably different from the valk... and the next moment I noticed it isn't supposed to be a valk at all.
It wasn't meant as "they are too similar" at all and the general model is a cockpit with wings, which you can find in pretty much every sci-fi setting with variations.
I'll call Nada.
MavercK
Profile Joined March 2010
Australia2181 Posts
March 15 2011 02:38 GMT
#2388
im happy with the current model and or buhhy's update for it
im not too keen on the added missile pods. as i understand it valkyries shoot their missiles from under/from their wings.

a simple missile pod texture on the wings where the attachment points are would be fine.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
GnaReffotsirk
Profile Joined January 2009
78 Posts
March 15 2011 03:16 GMT
#2389
What are you guys talking about? And what's this about similar? Take a good look. Spot the difference game.

Regardless, the Valk's pods could be just right below the panel. The bottom part in that extrusion that holds the wings/panels maybe?

Buhhy, it's awesome. No doubt about it.
Plissken_2097
Profile Blog Joined December 2008
Spain628 Posts
March 15 2011 07:06 GMT
#2390
I've been playing some and found some stuff that need changing:

-Medic flare and restoration shouldnt be able to be casted on buildings. Detector units blinded should not longer detect.
-Emp shouldn't affect the vessel that launches it.
-Annoying bug with vultures, when they're still and ordered manually attack a own unit that it is in front of the vulture (it doesn't have to turn) it won't shoot it. Quite a pain when you're trying to kill your own mines while leapfrogging.
-Scvs should be able to be lockdowned
-Valkyries do only half the damage they should do. Also don't damage your own units when ordered to atack them.
-Queens while infesting should be inside the CC, or at least be invulnerable until CC is infested.
-I'm not quite sure of Sc 2 dimensions, but i would swear infested terrans do have a very small radius of damage compared to BW.
Infesteds moving are lol and carriers seem quite imba with interceptors charging out that quickly.
I'll be playing it more in the future
Formerly Golondrin
MavercK
Profile Joined March 2010
Australia2181 Posts
March 15 2011 07:48 GMT
#2391
Optical Flare and Restoration can no longer be cast on Structures
Optical Flare now suppresses Detection
EMP should no longer affect the Science Vessel that cast it.
Removed Biological Target Filter from Lockdown Ability

fixed those
vultures should be fine. they work fine in my testing but i made some changes anyway which should make it full proof.
valkyries currently do damage based on where they impact. which means most units only get hit by splash unless the missile lands directly on the target. i dont have a fix for this as of yet. but i am aware of it.
infested terrans have a splash radius abit larger than a siege tank. it appears accurate to me.
carriers i should fix but im not sure yet how to replicate carrier moving micro thing.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
lololol
Profile Joined February 2006
5198 Posts
Last Edited: 2011-03-15 10:55:23
March 15 2011 10:51 GMT
#2392
The splash radius discrepancy is because of clumping and unit size.
If the ratio between unit size, splash areas and range is kept as in BW, unit clumping would make splash damage significantly better than in BW.
It would also mean that units would be significantly smaller. Alternatively attack ranges would be significantly bigger(or a mix of both).

Currently unit sizes are larger in comparison to splash areas/attack ranges.
In BW a zergling is a 0.5 x 0.5 square and a dragoon is a 1x1 square
In the mod they are with radius of 0.4375 and 0.8125, which is a diameter of 0.875 and 1.625, resulting in over twice the size.
I'll call Nada.
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2011-03-15 11:29:51
March 15 2011 11:27 GMT
#2393
yea im not sure which exactly to do.
perfectly accurate or for the sake of clumping

i never worked it out tho. is 1 radius the same as 1x1 square?
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
FoFo
Profile Joined April 2010
Netherlands207 Posts
March 15 2011 12:04 GMT
#2394
when will this be published on EU? i would love to play
"we must avoid balancing SC2 by making everything suck equally hard."
virusak
Profile Joined December 2009
Czech Republic344 Posts
March 15 2011 12:20 GMT
#2395
On March 15 2011 21:04 FoFo wrote:
when will this be published on EU? i would love to play

it is published on EU
Jetaap
Profile Blog Joined November 2010
France4814 Posts
Last Edited: 2011-03-15 12:37:10
March 15 2011 12:35 GMT
#2396
On March 15 2011 20:27 MavercK wrote:
yea im not sure which exactly to do.
perfectly accurate or for the sake of clumping

i never worked it out tho. is 1 radius the same as 1x1 square?


1 radius means a diameter of 2 , so 1 radius is roughly equal to a 2x2 square.


On March 15 2011 01:26 exploding.godhand wrote:
I just played some bw.

Zerglings shouldn't have the wings when they get meta boost, dunno if you implemented this yet.

But, maybe the ling model WITH the wings would be a good broodling model, thoughts?
[image loading]



Please play the mod before making suggestion , the speedling change was made months ago ...
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2011-03-15 12:42:47
March 15 2011 12:42 GMT
#2397
On March 15 2011 21:35 Jetaap wrote:
Show nested quote +
On March 15 2011 20:27 MavercK wrote:
yea im not sure which exactly to do.
perfectly accurate or for the sake of clumping

i never worked it out tho. is 1 radius the same as 1x1 square?


1 radius means a diameter of 2 , so 1 radius is roughly equal to a 2x2 square.


well thats what i implied.
in theory a zergling being 0.5 of 1x1 square
i set zergling radius to 0.25
problem is it's really small
if people had issues with zerglings surrounding enemies currently... i can imagine the uproar of 0.25 zerglings. thats even smaller than the SC2 default of 0.375
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
March 15 2011 16:57 GMT
#2398
On March 15 2011 21:35 Jetaap wrote:
Show nested quote +
On March 15 2011 20:27 MavercK wrote:
yea im not sure which exactly to do.
perfectly accurate or for the sake of clumping

i never worked it out tho. is 1 radius the same as 1x1 square?


1 radius means a diameter of 2 , so 1 radius is roughly equal to a 2x2 square.


Show nested quote +
On March 15 2011 01:26 exploding.godhand wrote:
I just played some bw.

Zerglings shouldn't have the wings when they get meta boost, dunno if you implemented this yet.

But, maybe the ling model WITH the wings would be a good broodling model, thoughts?
[image loading]



Please play the mod before making suggestion , the speedling change was made months ago ...


I played terran and protoss, not zerg.
sebmathguy
Profile Joined November 2010
United States26 Posts
March 16 2011 02:14 GMT
#2399
Last time I played the speedling portrait had wings, dunno if this was fixed.
MavercK
Profile Joined March 2010
Australia2181 Posts
March 17 2011 09:15 GMT
#2400
early particle test

+ Show Spoiler +

[image loading]
[image loading]
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Prev 1 118 119 120 121 122 246 Next
Please log in or register to reply.
Live Events Refresh
The PondCast
10:00
Episode 72
CranKy Ducklings28
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JimRising 694
SortOf 139
Trikslyr24
StarCraft: Brood War
Calm 4908
GuemChi 1621
Bisu 1165
Horang2 898
Hyuk 645
Stork 370
Pusan 317
BeSt 287
Killer 228
ZerO 179
[ Show more ]
Zeus 169
Leta 126
Sharp 117
EffOrt 98
Free 64
Last 62
ToSsGirL 61
Rush 51
Soulkey 46
hero 39
Aegong 33
Mind 23
NotJumperer 21
Barracks 18
Movie 13
Shinee 13
JulyZerg 13
Hm[arnc] 12
ajuk12(nOOB) 10
Terrorterran 10
ivOry 3
Britney 0
Dota 2
XcaliburYe133
Counter-Strike
olofmeister1590
shoxiejesuss828
zeus221
Other Games
summit1g13672
ceh9524
Fuzer 241
ZerO(Twitch)9
Organizations
Dota 2
PGL Dota 2 - Main Stream7375
Other Games
gamesdonequick532
StarCraft: Brood War
UltimateBattle 97
lovetv 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH175
• LUISG 27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• iopq 0
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota223
League of Legends
• Rush1393
• HappyZerGling123
Upcoming Events
Replay Cast
12h 34m
RSL Revival
21h 4m
herO vs Zoun
Classic vs Reynor
Maru vs SHIN
MaxPax vs TriGGeR
BSL: GosuLeague
1d 10h
RSL Revival
1d 21h
WardiTV Korean Royale
2 days
RSL Revival
2 days
WardiTV Korean Royale
3 days
IPSL
3 days
Julia vs Artosis
JDConan vs DragOn
RSL Revival
3 days
Wardi Open
4 days
[ Show More ]
IPSL
4 days
StRyKeR vs OldBoy
Sziky vs Tarson
Replay Cast
4 days
Monday Night Weeklies
5 days
Replay Cast
5 days
Wardi Open
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.