Terran and Protoss can both abuse cliffs pretty well - warping and blinking in, reapers and tanks. I can see it still being interesting, because it emphasizes air and map control in a different way than usual.
iCCup Superouman's Map thread - Page 3
Forum Index > SC2 Maps & Custom Games |
sylverfyre
United States8298 Posts
Terran and Protoss can both abuse cliffs pretty well - warping and blinking in, reapers and tanks. I can see it still being interesting, because it emphasizes air and map control in a different way than usual. | ||
Superouman
France2195 Posts
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Mr.Pyro
Denmark959 Posts
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kXn
254 Posts
It's way too wide open, it would be nice to see some doodads / walls in there | ||
Raelcun
United States3747 Posts
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Diamond
United States10796 Posts
On October 06 2010 15:03 iCCup.Raelcun wrote: I have come to a conclusion with Triforce: I love the idea but hte map is too small and the brightness needs to be brought up a level. Players keep saying that it hurts their eyes. Don't get me wrong I like the idea and the general layout of hte map I just think it's a little too small. Maybe redo it on a bigger mapsize squeeze a few more expansions in there and more room for everything else and it could be a workable map. Second all this 100% | ||
Superouman
France2195 Posts
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Raelcun
United States3747 Posts
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CBWeyland
United States13 Posts
I want to play them that badly! They look so fun! | ||
Aequos
Canada606 Posts
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Beef Noodles
United States937 Posts
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Superouman
France2195 Posts
On March 26 2011 13:42 CBWeyland wrote: I created this TL account and am digging up this ancient thread to plead that you bring back Crop Circle and Fountain of Youth! I want to play them that badly! They look so fun! These maps were made before i started to understand the game, they were more BW maps in SC2. On March 26 2011 15:10 Aequos wrote: Triforce is beautiful looking, I'm actually going to have to play a few games on it just because it looks so awesome. I like how you managed to eliminate the large deadspace around the map with those anti-flier walls. I also like this solution but rotating the map in a such way where it naturally fits in the square is a lot better. On March 26 2011 17:41 Beef Noodles wrote: Cloud kingdom just looks so beautiful. Could you make more maps with that tile set and color scheme? I could stare at it all day ![]() I plan something more based on this map's deco but it's quite a bit complicated for me. >.< I realized that i forgot to update this thread from many months. :S | ||
CBWeyland
United States13 Posts
On March 26 2011 19:00 Superouman wrote: These maps were made before i started to understand the game, they were more BW maps in SC2. ![]() Plus, they are so pretty. | ||
Superouman
France2195 Posts
On March 27 2011 06:35 CBWeyland wrote: ![]() Plus, they are so pretty. I mean i had bw racial balance and dynamics in mind when making the maps. | ||
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