• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:35
CEST 23:35
KST 06:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Neeb returns to progaming; rejoins ONSYDE10Weekly Cups (July 20-26): Early returns on 5.0.16b7IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"8ZeroSpace Early Access is Now Live!41
StarCraft 2
General
Neeb returns to progaming; rejoins ONSYDE Balance hotfix patch 5.0.16b (July 16) Clem: "I don't have that much hope in Blizzard" Terran or Protoss Weekly Cups (July 20-26): Early returns on 5.0.16b
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
BW General Discussion screpdb: new Starcraft reporting tool ASL22 General Discussion ASL 22 Proposed Map Pool Klaucher discontinued / in-game color settings
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament Star Con San Diego 2026 Escore Tournament - Season 3
Strategy
Fighting Spirit mining rates Odyssey Mineral Stack Saturation Simple Questions, Simple Answers PvT advise for noobs
Other Games
General Games
Path of Exile Nintendo Switch Thread ZeroSpace Early Access is Now Live! Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread How to buy a book - shipping from Korea to Europe
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
2026-27 Football Thread placeholder 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Games, Hormones, and "Dark" …
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12334 users

iCCup Superouman's Map thread - Page 3

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 All
sylverfyre
Profile Joined May 2010
United States8298 Posts
September 23 2010 15:51 GMT
#41
Aztec's Reverse Temple style would be TERRIFYING for zerg (this was true of the Reverse Temple too, though...)
Terran and Protoss can both abuse cliffs pretty well - warping and blinking in, reapers and tanks. I can see it still being interesting, because it emphasizes air and map control in a different way than usual.
Superouman
Profile Blog Joined August 2007
France2195 Posts
September 23 2010 16:37 GMT
#42
Don't bother about Aztec, lowground nat with a ramp leading to highground is bad. the defender has a too big handicap. The 45° exit from the nat allows attacker's unit to shot the lowground ones without any danger, this is a really bad thing. So, Aztec is a fail map
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
September 24 2010 08:13 GMT
#43
Hades is a completely awesome map! I love it! I'd love to see something like that in the ladder pool in stead of what we have to put up with from Blizz atm!
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
kXn
Profile Joined August 2010
254 Posts
September 27 2010 10:16 GMT
#44
I really like triforce, but only one thing baffles me - the center

It's way too wide open, it would be nice to see some doodads / walls in there
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
October 06 2010 06:03 GMT
#45
I have come to a conclusion with Triforce: I love the idea but hte map is too small and the brightness needs to be brought up a level. Players keep saying that it hurts their eyes. Don't get me wrong I like the idea and the general layout of hte map I just think it's a little too small. Maybe redo it on a bigger mapsize squeeze a few more expansions in there and more room for everything else and it could be a workable map.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
October 06 2010 06:05 GMT
#46
On October 06 2010 15:03 iCCup.Raelcun wrote:
I have come to a conclusion with Triforce: I love the idea but hte map is too small and the brightness needs to be brought up a level. Players keep saying that it hurts their eyes. Don't get me wrong I like the idea and the general layout of hte map I just think it's a little too small. Maybe redo it on a bigger mapsize squeeze a few more expansions in there and more room for everything else and it could be a workable map.


Second all this 100%
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Superouman
Profile Blog Joined August 2007
France2195 Posts
October 06 2010 08:19 GMT
#47
I'm already aware of this. I draw on paper an other version of triforce but i didn't started to make it. It's bigger, the main concept is still here except that the gold expos(which will not be gold in next version) are covering the backdoor of only 1 player.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
October 07 2010 07:10 GMT
#48
♥ Just providing feedback as it comes because I know our lovely map makers live on feedback and always take it into account. Keep telling people to do this on the stream but they dont seem to...
CBWeyland
Profile Joined March 2011
United States13 Posts
March 26 2011 04:42 GMT
#49
I created this TL account and am digging up this ancient thread to plead that you bring back Crop Circle and Fountain of Youth!

I want to play them that badly! They look so fun!
Learn to macro.
Aequos
Profile Joined October 2010
Canada606 Posts
March 26 2011 06:10 GMT
#50
Triforce is beautiful looking, I'm actually going to have to play a few games on it just because it looks so awesome. I like how you managed to eliminate the large deadspace around the map with those anti-flier walls.
I first realized Immortals were reincarnated Dragoons when I saw them dancing helplessly behind my Stalkers.
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
March 26 2011 08:41 GMT
#51
Cloud kingdom just looks so beautiful. Could you make more maps with that tile set and color scheme? I could stare at it all day
Superouman
Profile Blog Joined August 2007
France2195 Posts
March 26 2011 10:00 GMT
#52
On March 26 2011 13:42 CBWeyland wrote:
I created this TL account and am digging up this ancient thread to plead that you bring back Crop Circle and Fountain of Youth!

I want to play them that badly! They look so fun!

These maps were made before i started to understand the game, they were more BW maps in SC2.

On March 26 2011 15:10 Aequos wrote:
Triforce is beautiful looking, I'm actually going to have to play a few games on it just because it looks so awesome. I like how you managed to eliminate the large deadspace around the map with those anti-flier walls.

I also like this solution but rotating the map in a such way where it naturally fits in the square is a lot better.

On March 26 2011 17:41 Beef Noodles wrote:
Cloud kingdom just looks so beautiful. Could you make more maps with that tile set and color scheme? I could stare at it all day

I plan something more based on this map's deco but it's quite a bit complicated for me. >.<

I realized that i forgot to update this thread from many months. :S
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
CBWeyland
Profile Joined March 2011
United States13 Posts
Last Edited: 2011-03-26 21:36:09
March 26 2011 21:35 GMT
#53
On March 26 2011 19:00 Superouman wrote:
These maps were made before i started to understand the game, they were more BW maps in SC2.


... ok. But that's why they look so good! Now that the larger, more open, macro oriented map design style is starting to come back in sc2, that's why I am so intrigued. Could use an expo or two here or there, and maybe the addition of a main ramp or two (tweaks like that(not that I would know)), but still!

Plus, they are so pretty.
Learn to macro.
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2011-03-26 22:58:29
March 26 2011 21:41 GMT
#54
On March 27 2011 06:35 CBWeyland wrote:
Show nested quote +
On March 26 2011 19:00 Superouman wrote:
These maps were made before i started to understand the game, they were more BW maps in SC2.


... ok. But that's why they look so good! Now that the larger, more open, macro oriented map design style is starting to come back in sc2, that's why I am so intrigued. Could use an expo or two here or there, and maybe the addition of a main ramp or two (tweaks like that(not that I would know)), but still!

Plus, they are so pretty.

I mean i had bw racial balance and dynamics in mind when making the maps.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 11h 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub198
UpATreeSC 133
SpeCial 94
PiGStarcraft47
StarCraft: Brood War
Mong 253
NaDa 38
Purpose 12
Dota 2
syndereN380
420jenkins375
LuMiX1
League of Legends
Doublelift3263
Counter-Strike
shoxiejesuss1013
Other Games
Grubby2795
Mlord631
shahzam614
ToD291
C9.Mang0269
B2W.Neo197
mouzStarbuck182
Liquid`Hasu164
XaKoH 93
Livibee67
Fuzer 38
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 76
• Hupsaiya 18
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 48
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• imaqtpie3099
• Shiphtur767
• TFBlade671
Upcoming Events
Replay Cast
11h 25m
CrankTV Team League
13h 25m
OSC
15h 25m
OSC
19h 55m
Replay Cast
1d 2h
Escore
1d 12h
CrankTV Team League
1d 13h
OSC
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
[ Show More ]
RSL Revival
2 days
ByuN vs SHIN
Solar vs Lambo
WardiTV Summer Champion…
2 days
Afreeca Starleague
3 days
RSL Revival
3 days
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
3 days
WardiTV Weekly
4 days
Sparkling Tuna Cup
5 days
PiGosaur Cup
6 days
Replay Cast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-07-28
SCTL 2026 Spring
Eternal Conflict S2 Finale

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Proleague 2026-07-29
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
Escore Tournament S3: W8
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.