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Simple Questions/Answers - Page 148

Forum Index > SC2 Maps & Custom Games
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Bareleon
Profile Blog Joined May 2011
371 Posts
January 16 2015 17:28 GMT
#2941
How can I make it so you dont need the engineering bay and the command center for the scvs to build missile turrets?
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
January 17 2015 00:22 GMT
#2942
^ In the Data Editor, open the Abilities tab. Search for the Ability SCV - Build (SCV). Open up the Field (Basic) Ability: Info +. Open up Build 06 Build Missile Turret. Under Info - Button - Requirements you will see Requirement (Have Engineering Bay). Press the little red minus button to remove.
~ ~ <°)))><~ ~ ~
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
January 18 2015 18:12 GMT
#2943
[image loading]
may be a bit hard to spot, but the terrain object doesn't quite fit with the terrain, how do I fix this little chasm in the map?
"Not you."
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
January 18 2015 18:56 GMT
#2944
HotS - Broken Plating, stretch them until like 300% or so in the Y or X axis and reduce the Z axis to 10%, lower them to -0.1 height add one to each side, rotate each one to block the visibility of the background.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
NinjaDuckBob
Profile Joined March 2014
191 Posts
January 18 2015 23:59 GMT
#2945
Is circular or diagonal symmetry better for melee maps? Is there a difference?
NinjaDuckBob ~ Fear the fuzzy!
Homonuncnunc
Profile Joined May 2014
United States41 Posts
Last Edited: 2015-01-19 03:20:00
January 19 2015 03:18 GMT
#2946
[image loading]

I'm sure everyone's encountered this before. I was wondering how to fix it. It disappears under game view and in game, but it makes working on the document annoying. I've fixed problems like this before by replacing all the cliff textures or repainting the cliffs themselves but it's not working in this circumstance. Am I going to have to recreate the entire map?
It should be noted that I've upvoted every single person who's disagreed with me here, as far as I know.
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
January 19 2015 14:33 GMT
#2947
it looks like you enabled show hidden tiles, these tiles are normaly hidden under the cliffs.
"Not you."
Homonuncnunc
Profile Joined May 2014
United States41 Posts
January 20 2015 02:17 GMT
#2948
On January 19 2015 23:33 Meavis wrote:
it looks like you enabled show hidden tiles, these tiles are normaly hidden under the cliffs.


Oh dear, thanks a bunch. I did a fresh reinstall of windows and after installing SC2 I was poking around in places I normally wouldn't, trying to get my editor settings back to normal. Must've done it while trying to show range.
It should be noted that I've upvoted every single person who's disagreed with me here, as far as I know.
Antares777
Profile Joined June 2010
United States1971 Posts
January 22 2015 04:02 GMT
#2949
I encountered this after changing the titleset.

[image loading]

Anyone know how to either change the background or the cliff type?
SwedenTheKid
Profile Joined July 2014
567 Posts
January 22 2015 05:35 GMT
#2950
It's a problem the editor has when changing tile sets. Go into the data editor, under terrain types, and you can find the tile set there. You can edit the fog fully, as well as completely removing it, something I would do using space tile sets.
Casual Mapmaker
Rosiv
Profile Joined January 2015
Germany2 Posts
January 24 2015 10:16 GMT
#2951
Hi,

I have edited some Blizzard Maps and uploaded them for playing online with my friends. In total 6 maps I have uploaded, but only 3 of them are showing up in "My maps" section. When I search for them, there are at least 4 maps showing up, but 2 are still missing, and I don't know why. The managing console is showing all 6 of them uploaded correctly. So I have no clue, why the maps are missing.

(Sorry for my english, it's been long time ago I learned it at school. :

Rosiv
fluidrone
Profile Blog Joined January 2015
France1478 Posts
Last Edited: 2015-02-16 17:53:12
January 26 2015 11:53 GMT
#2952
On January 24 2015 19:16 Rosiv wrote:
Hi,

I have edited some Blizzard Maps and uploaded them for playing online with my friends. In total 6 maps I have uploaded, but only 3 of them are showing up in "My maps" section. When I search for them, there are at least 4 maps showing up, but 2 are still missing, and I don't know why. The managing console is showing all 6 of them uploaded correctly. So I have no clue, why the maps are missing.

(Sorry for my english, it's been long time ago I learned it at school. :

Rosiv

have you checked if you have published these maps in "private" mode ..?
have you checked the platform (uploaded as custom or arcade, Wol or Hots) ..?
"not enough rights"
Rosiv
Profile Joined January 2015
Germany2 Posts
January 26 2015 21:41 GMT
#2953
It was my fault, sorry.....

Didn't switch to HotS, so I couldn't see these maps.


Sorry.
fluidrone
Profile Blog Joined January 2015
France1478 Posts
January 28 2015 11:33 GMT
#2954
[image loading]

funny bug no?

maybe the infection has started, skynet erasing views???
"not enough rights"
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
Last Edited: 2015-01-28 12:10:18
January 28 2015 11:57 GMT
#2955
On January 28 2015 20:33 fluidrone wrote:
+ Show Spoiler +
[image loading]

funny bug no?

maybe the infection has started, skynet erasing views???

That's... unusual. Maybe post this in Website Feedback to have an explanation?
edit : well, it has been done already
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
January 28 2015 15:23 GMT
#2956
What are the properties that give the Decal Protoss doodads visibility on Low settings while HotS - Decal Space are hidden on those settings? I compared their various values in the data editor and they seem to be all identical (except for the name ofc)...
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
[AULFL]Khala
Profile Joined January 2015
12 Posts
January 29 2015 14:08 GMT
#2957
How can make texture tool snap to grid? I want to make ground like Overgrowth. I mean like on same ground level, it has a boundary for blue texture and it's yellow inside.
[AULFL]Khala
Profile Joined January 2015
12 Posts
January 30 2015 16:24 GMT
#2958
No answers?
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
January 30 2015 16:36 GMT
#2959
Afaik you can't snap textures to the grid. With doodads just press CTRL while placing the doodads, but for texture you have to use doodads to separate your different textures. If you open Overgrowth's map file and look at how it's done, you can see that there are doodads (SpaceShipHallTrim, something like that) separating the textures, but underneath the doodads the textures transition are not snapped to the grid. You can see the same thing on Deadwing, for example, where when playing on Low settings you clearly see that the transition isn't very precise.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
TheSkunk
Profile Joined September 2010
82 Posts
January 30 2015 17:12 GMT
#2960
Hey, when I place Rock Towers near each-other they automatically share health. Any way to stop this? Super confusing and unexpected.
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