I've found that the part of kiting Zergling is that, to which i pay all of my attention, since it hits the probe on every shift+move turn (even if the angle is around 150). So it disrupts all micro on army. But if u micro the probe manually - it never gets hit.
[UMS] Multitasking Trainer v0.94 - Page 9
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Nerfed
Russian Federation1132 Posts
I've found that the part of kiting Zergling is that, to which i pay all of my attention, since it hits the probe on every shift+move turn (even if the angle is around 150). So it disrupts all micro on army. But if u micro the probe manually - it never gets hit. | ||
Dyce
United States18 Posts
Damnit, I can't kill the zergling with my probes? D: | ||
BeyondCtrL
Sweden642 Posts
Also getting warp gates as Protoss is pretty detrimental. | ||
zak
Korea (South)1009 Posts
it is very good that way points are not used since that would be too easy. but the ling speed is too much. haha but maybe i just suck. | ||
Gamerah
United States85 Posts
As pointed out, its not designed to simulate scouting or keeping a probe alive. I think it's to macro building production as a few units are in combat. Great map, definitely helped me drastically with multitasking. | ||
Cytokinesis
Canada330 Posts
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rabbitXIII
United States5 Posts
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CHAOSBLACKDOOM
United States8 Posts
Otherwise, good map. CBD | ||
InfiniteIce
United States794 Posts
On May 16 2010 09:04 Silvus wrote: Thank you, I've had a lot of fun with this. I do wonder why it isn't a probe chasing the probe. ...It would be much less work and is probably counter intuitive to the goal of the trainer, I do think the dmg output of a probe would be much more aligned to easy mode. Answered your own question, though I think probe on probe might be okay for a "Very easy" mode perhaps, otherwise keep it imba! :D TY for this map. Much appreciated | ||
CynanMachae
Canada1459 Posts
Beat easy... now onto normal! | ||
Slakter
Sweden1947 Posts
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Icemind
Germany570 Posts
Great job really. Easy setting was was doable even on first try. Normal already took me a couple of tries until i finally beat it for the first time (and i could feel my multitasking improve durng the process) Hard setting ... well ... i got raped every single time so far. One thing always gets me wether its the attacks, that i fail to micro my probe or that i forget to spend my minerals during a fight while microing the probe at the same time.I think it will take me a loooong time before i will be able to get through that. Just out of curiosity: has anybody here as been able to beat hard setting playing as terran so far? (And if yes what build did you use) | ||
collective
Canada138 Posts
thanks! | ||
YJ_
Canada36 Posts
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hellokitty[hk]
United States1309 Posts
Thats hardwork to kill the ling on hard. You should make it so that the terran will all in and kill you if you weren't macroing properly. That ling is fast. The SCBW version had a zealot which was slower than workers...:/. | ||
kale
Finland11 Posts
Slower zergling on island otherwise same settings as in easy, if this is possible | ||
Asta
Germany3491 Posts
I don't wanna try hard. That can't be good for your mental health. | ||
Count9
China10928 Posts
On May 16 2010 14:02 rabbitXIII wrote: does anybody know how to get the replays to work? do i need to put the SC2map file in a certain directory? You need to open the map in map editor, then ctrl+f9 (or the little arrow SC2 button on the top left) and play it like that. Then the replay will work. | ||
Peekaboo
Canada219 Posts
Now I see why I suck so bad at SCII, so far. I have a horrible time doing buildings and saving the probes. My hotkey knowledge and click speed and accuracy is horrendous. Let alone doing a battle if I can get that far. And warpgates grrrrrr. Even on easy. I can't imagine hard. I'll keep working at it a couple of tries per day. | ||
cabarkapa
United States1011 Posts
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