[UMS] Multitasking Trainer v0.94 - Page 34
Forum Index > SC2 Maps & Custom Games |
MrHavix
United States53 Posts
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GreEny K
Germany7312 Posts
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indigoawareness
Slovakia273 Posts
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thOr6136
Slovenia1774 Posts
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sniverty
United States72 Posts
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F u r u y a
Brazil173 Posts
On April 12 2011 01:07 Dia wrote: Guys, could you make it so you have to control 2 probes on 2 different locations? holy crap! have you already managed to easily do it in impossible mode? | ||
Natadu
1 Post
I encountered a bug. I have the bad habit of spam buttons. After the launch of a party (Zerg) I had two who appeared Hatch, 2 prod and 12 workers. (Not having read all the pots lack of time I do not know if it is already noted) http://img11.hostingpics.net/pics/816304Screenshot20110427141042.jpg | ||
loazis
Netherlands381 Posts
edit: nvm, it's working now. | ||
BigJoe
United States210 Posts
Winner is the one who keeps his prove alive and kills his opponent. Would be cool yeah? | ||
mnmnmmnnmnmn
Canada6 Posts
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lilsis
Australia3 Posts
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BasicBarcode
United States56 Posts
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JasinAli
Sweden37 Posts
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Lioness
Canada35 Posts
edit: seems to work ok on my first try though loading it in the editor seems to create alot of warnings, anyone done a clean up /update on this recently? | ||
wardou
France54 Posts
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Stinson
Australia19 Posts
Thanks to the developer of the map! | ||
Walls
United States172 Posts
I restarted the game after losing once in the normal mode and the game started kinda late, the ling was already attacking my probe, but then I saw that it wasnt just one probe and 3 were spawned instead. also 2 timers were on the screen. Still a very good map. | ||
Tengo_Hambre
United States51 Posts
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ohkaiby
United States13 Posts
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iznogoud1
8 Posts
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