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[UMS] Multitasking Trainer v0.94 - Page 35

Forum Index > SC2 Maps & Custom Games
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Prev 1 33 34 35 36 37 Next All
Amyris
Profile Joined May 2010
United Kingdom77 Posts
June 06 2011 15:30 GMT
#681
On June 01 2011 12:15 Tengo_Hambre wrote:
is there any way to get this map to support your in-game hotkeys?


(I assume you mean custom hotkeys) from the previous page:

On April 03 2011 01:50 crappen wrote:
Its easier to just copy the Hotkey folder you have in your Account/randomNumberFolder/Hotkey outside the Account folder. You can then just go into hotkey and find your account profile there.


Would be good to put this info in the OP.
TexSC
Profile Joined June 2010
United States195 Posts
Last Edited: 2011-06-07 06:48:35
June 07 2011 06:23 GMT
#682
Here is the latest version I found: http://www.sc2mapster.com/maps/multitasking-trainer/files/11-multitasking-trainer-v0-951-test/
that's 0.951 updated in August 2010.

Does anyone know of a more recent version? Or a map on battle.net like this?
Who is dayvie aka David Kim? find out -> http://wiki.teamliquid.net/starcraft2/David_Kim
Lassepetri
Profile Joined April 2011
Denmark112 Posts
Last Edited: 2011-06-08 17:51:06
June 08 2011 16:52 GMT
#683
just beat it on very easy which was my first game overall. Impressed with the skill required to handle it.The terran base wasnt hard to beat, just a-moved some stalkers in there. was really late before i noticed siegetank-presence. My focus was 90% of the time on the probe-micro which was the hardest part by far. Dont think i had more than 500 minerals overall through the game. upper gold on eu ladder, btw.

the game said i lost though, but i suppose it was because I didnt unload tassadar from the warp prism? I did get him though. wasnt that hard.


I could really use a natural tbh.


edit: idiot me just noticed the natural.. gg.

edit edit: wait no im not an idiot, it really needs a natural!
Empiristic bullcrap
TexSC
Profile Joined June 2010
United States195 Posts
June 08 2011 17:58 GMT
#684
On June 09 2011 01:52 Lassepetri wrote:
the game said i lost though, but i suppose it was because I didnt unload tassadar from the warp prism? I did get him though. wasnt that hard.


Depending on the version, you have to unload tassadar into the circle in your base.

Also, there is an expo depending on the version and if you choose zerg or not (I think there is one that is zerg only in some versions).
Who is dayvie aka David Kim? find out -> http://wiki.teamliquid.net/starcraft2/David_Kim
Lassepetri
Profile Joined April 2011
Denmark112 Posts
June 09 2011 12:50 GMT
#685
On June 09 2011 02:58 TexSC wrote:
Show nested quote +
On June 09 2011 01:52 Lassepetri wrote:
the game said i lost though, but i suppose it was because I didnt unload tassadar from the warp prism? I did get him though. wasnt that hard.


Depending on the version, you have to unload tassadar into the circle in your base.

Also, there is an expo depending on the version and if you choose zerg or not (I think there is one that is zerg only in some versions).



Okay then i am a slight idiot. Hadnt noticed whereever it said i had to drop tass on the circle.

However i still think everyone should have the ability to expand. since you have 20 minutes its very unnatural to not expand in order to work in some mechanics as well. Id love to be able to constantly build workers, but since its 1base situation all the way through, its just not very intuitive to go over max saturation.
Empiristic bullcrap
RaiKhan
Profile Joined April 2010
Netherlands69 Posts
June 09 2011 14:22 GMT
#686
On June 01 2011 12:15 Tengo_Hambre wrote:
is there any way to get this map to support your in-game hotkeys?


Related to this question, I am not sure everyone is aware that this map has been uploaded on Bnet (at least on EU), the OP does not make that perfectly clear. Just search for 'Multitask trainer' and you should be able to find a 0.951 version up there. If you run it on Bnet and not through the editor, your custom keys should work...
SilentShout
Profile Joined March 2011
686 Posts
June 16 2011 21:42 GMT
#687
Thank you for making this! With that said, I need some help. I am probably missing something super obvious, but I can only rescue the templar once. Do I need to rescue him, drop him off on the island, pick him up, and bring him back three times? I've played this 5 times now on normal, and can't seem to figure it out D:<
Lassepetri
Profile Joined April 2011
Denmark112 Posts
June 17 2011 07:14 GMT
#688
since the fine gentlemen above told me how to do the tassadarthing, i just flew a warprism to him, picked him of and dropped him off at the circle. and boom, the objective was done. No further actions needed
Empiristic bullcrap
OneofDays
Profile Joined December 2010
Canada58 Posts
Last Edited: 2011-06-17 22:42:05
June 17 2011 22:41 GMT
#689
Hey, I'll have 4-5 days without internet and I was wondering what to do without sc2 !! Now I know, I'll work on my multitasking with this incredible map !

Thank you a lot !

I hope after 20-30hours on this, my multitasking will be slightly better
EG.IdrA - "Immortal / Roach is pretty good against stalkers."
rfoster
Profile Joined December 2010
United States1005 Posts
Last Edited: 2011-07-10 08:52:48
July 10 2011 08:42 GMT
#690
Those reapers come out faster than terran can get a tech lab. Not sure if this is intentional but just thought i would point it out
Edit* Just realized that the time varies

I cant ever beat those two reapers as terran anybody have any tips? I survive but i lose to many workers for the game to be salvagable.
Myolden
Profile Joined April 2011
Finland83 Posts
July 10 2011 14:18 GMT
#691
On June 18 2011 07:41 OneofDays wrote:
Hey, I'll have 4-5 days without internet and I was wondering what to do without sc2 !! Now I know, I'll work on my multitasking with this incredible map !

Thank you a lot !

I hope after 20-30hours on this, my multitasking will be slightly better

Lol, I doubt you will actually play 20-30 hours such a boring map. It's wonderful for multitasking but come on, 20-30 hours of it eh?
ZikO
Profile Joined April 2006
United Kingdom27 Posts
August 26 2011 12:11 GMT
#692
Hey man!

I need to find a way to bind shortkeys on permanent building, temporal buildings such as Assimilator, Cybernetic Core etc. especially at the early stage because without it I 've got that feeling that if it was a real game, I would lose because of doing things too late. Can someone suggest something? How do you cope with all these things? It would be really appreciated. ))
At the moment I am trying to bind Nexus to 1, probe to 2, then later all gates to 3, Robo/Stargate 4. Then, Main army to 5, casters to 6 (HTs), Airforces to 7 but this is more like a challange to me at the moment. I am really currious


AND BTW to Author of this map ...
Simply THANK YOU for this map. I couldn't realised so many things I needed to focus on, for instance I used to forget to spend Nexus energy. I couldn't figure out why I was loosing on Easy because of that, LOL. It took a bit to get it ;p

This map teaches me kind of discipline during the game. OK, I've started winning on Very Easy only but I started winning controlling base and probe at the same time being more and more like routine than challenge. That push on probe is awesome. I am happy I could not use waypoints because I eventually found a way how to multitask probe with a base.
ChaosCorrupt
Profile Joined September 2011
1 Post
September 03 2011 19:21 GMT
#693
The objectives and tips, warnings etc. won't show. It only shows Param.... what can I do to fix this?
Vond
Profile Blog Joined August 2011
Sweden145 Posts
September 15 2011 14:49 GMT
#694
Wow, this is quite amazing. Silver zerg here, just found this and tried it out for awhile. With an apm of 160 I just about managed very easy, and then it's pretty much always focused on the probe, with just tapping to buildings to keep money low and ofcourse queens to inject. The actual battle was just 1a stuff while still microing the probe. Tried it on "easy" aswell and got owned by drops, but I'll definitely add this in to my daily playtime. Hopefully I'll eventually be able to manage the higher difficulties, as this made me realize how bad my multitasking really is. Thank you for this, creator!
Ssyret
Profile Joined September 2011
United States1 Post
September 18 2011 01:46 GMT
#695
What do I do with the text file once i download it?
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
October 07 2011 17:35 GMT
#696
I had the executor in the back of my base, and suddenly when I destroyed the orbital command on easy I got "fail to save the executor or something died in battle" . Is it some bug or what killed him? I had no drops at the back because nothing else was shooting my buildings there etc.
Flying, sOs, free, Light, Soulkey & ZerO
Vond
Profile Blog Joined August 2011
Sweden145 Posts
October 07 2011 22:29 GMT
#697
On October 08 2011 02:35 eYeball wrote:
I had the executor in the back of my base, and suddenly when I destroyed the orbital command on easy I got "fail to save the executor or something died in battle" . Is it some bug or what killed him? I had no drops at the back because nothing else was shooting my buildings there etc.


He needs to be on the circular area in front of your main base, not just in your base.
Calvin[Deck]
Profile Joined November 2010
Denmark88 Posts
November 12 2011 21:42 GMT
#698
I have beaten it with all tree races on easy, now i am moving on to normal difficulty.

As protos it is easy because you can build immortals, with is both good for the initial attack and the drop.
And you can use them to tank the siege fire when attacking in the end. I used charge zealots + immortals for the final army composition. (basically 1a into the base)

But what do you do as terran ?. I have tried pure bio, and also marine tanks. Both die to fast when i go into the choke area.
Have any of you any if you have any suggestions ? Perhaps bio with upgrades ?
Tossan
Profile Joined November 2011
France1 Post
November 20 2011 00:10 GMT
#699
Awesome map! thank you

because i can't multitask well enough i keep losing everytime
Is it possible to implement some restart command so we can
try again and again without having to get out of the map and get
back everytime?
BounceDJC
Profile Joined November 2011
United Kingdom72 Posts
Last Edited: 2011-12-08 00:36:38
December 08 2011 00:35 GMT
#700
Very enjoyable - I'm a Bronze League player who is starting to push up in the world, and I was pretty sure my macro game is the thing that needs the most work. It was really interesting to play this and then to play a game straight afterwards and see how much help it really was.

If I can learn to play with that level of macro and not needing to be constantly babysitting my base production, and not get caught out with a push, I'm sure it'll be a very sharp jump in skill. Perfect little game to work towards good macro skills.

Does anyone know of any production drills out there to perfect?



The video posted is a 'Terran Macro Drill' which I found when I first started the game. The basic skills I learnt to ensure I spent all my money in an ordered and precise way were invaluable. I'd love it if anyone had any similar guides/videos/advice that was along those lines too?

I play either toss or terran as well

Thanks for any help in advance
A loser isn't someone who falls down, a loser is someone who doesn't get back up
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