This will probably be the last small version change in a while. Hopefully next update will add some cool new stuff.
[UMS] Multitasking Trainer v0.94 - Page 12
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stet_tcl
Greece319 Posts
This will probably be the last small version change in a while. Hopefully next update will add some cool new stuff. | ||
ChickenLips
2912 Posts
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Lionel2b
United States13 Posts
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Chriamon
United States886 Posts
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WazZap
Netherlands73 Posts
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Mizzles
33 Posts
You may want to look at the triggers for the Build Order trainer here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=126942 He gets the right number of larvae by manually spawning them with each reset, I assume the same could be done after race selection. | ||
Chriamon
United States886 Posts
On May 25 2010 02:43 Mizzles wrote: RE:The known issue about larvae numbers. You may want to look at the triggers for the Build Order trainer here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=126942 He gets the right number of larvae by manually spawning them with each reset, I assume the same could be done after race selection. um, nope. He gets the right number of larva by restarting the game. If you manually spawn each of them, they arent attached to the hatchery, and using the hatchery's "select larva" button will not select them. | ||
barraf
Denmark17 Posts
![]() Good map, forces to be quick ![]() | ||
Emre
1 Post
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Doriboi
United States181 Posts
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Doriboi
United States181 Posts
On May 25 2010 13:38 Emre wrote: What is maximum macro energy? I keep losing because I'm exceeding it every time, but I can't figure out what it is... Queen/Orbital Command/ Nexus energy can't exceed a certain limit. | ||
Mizzles
33 Posts
On May 25 2010 03:24 Chriamon wrote: um, nope. He gets the right number of larva by restarting the game. If you manually spawn each of them, they arent attached to the hatchery, and using the hatchery's "select larva" button will not select them. I was basing my comments on: Hatcheries only seem to start with three larva if they are created during map initialization. This is not the case in this map since the player has to choose his race first. The only way I found around it was to apply the queen's "Spawn larva" effect on the hatchery which ends up givng it 4 larva instead of 3. I don't think however that this will affect a zerg payer's build order in any way; if it does please tell me and I'll try to fix it. I've never played the map, especially not as Zerg, but it would seem to me that having to manually select larvae for the three drones isn't a huge deal and even better practice. Does this mean that the select larvae button doesn't work for the build order tester? EDIT:I see, the build order tester has been updated since I last looked at the triggers. That is what you meant about resetting. | ||
barraf
Denmark17 Posts
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stet_tcl
Greece319 Posts
On May 26 2010 00:33 barraf wrote: By the way, if you play hard as protoss and build 10-gate against fast reapers you need to waste one boost in thin air or you lose for exceeding 50. Not that it would really matter anyway, but when people go 10 pylon 10 gate they usually chrono as soon as they have 25 energy to get the 9th and 10th probes out faster ^^ v0.93 coming soon btw. | ||
stet_tcl
Greece319 Posts
Biggest change is the addition of an expansion. It is only enabled for Zerg by default. If you play a different race you can enable it through the custom difficulty settings. Read the OP for details. I haven't had a lot of time to test the map extensively for balance so please take the time to post your opinions! Does one attack come too early/ late? Is one limitation too hard/easy compared to the rest? Also, please note that it's much harder to control the difficulty with an expansion present. If you take the expo too early, the Terran forces may seem too easy, if you take it too late they may seem too hard etc. Have fun and practice hard! | ||
icesolo
Australia34 Posts
This is really helping my multitasking :D Cheers for your hard work and effort! | ||
Mr.Eternity
United States143 Posts
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buncool
France70 Posts
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dereferenced
United States5 Posts
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trancey_
Germany729 Posts
Also wtf i don't even win on easy mode, seriously wtf! it would be awesome to display the apm at the end of a round also | ||
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