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Forum Index > Replays
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YoUr_KiLLeR
Profile Blog Joined September 2004
United States3420 Posts
December 08 2005 04:31 GMT
#1
is Siz)Cyp aka Cypressman?
what the fuck do you have to say for yourself now you protoss jackass can you retaliate in any way
Twisted
Profile Blog Joined September 2002
Netherlands13554 Posts
December 08 2005 04:42 GMT
#2
This game was fabulous.
Moderator
XaI)CyRiC
Profile Joined October 2002
United States4471 Posts
December 08 2005 04:44 GMT
#3
Great game! This map is so suited to secret expans in random places.
Moderator
starofNC
Profile Joined July 2004
United States1340 Posts
December 08 2005 05:23 GMT
#4
yes siz)cyp aka cypressman
HeavenS
Profile Joined August 2004
Colombia2259 Posts
December 08 2005 06:48 GMT
#5
nice game!! i thought terran was done for><
Im cooler than the other side of the pillow.
FalliNinLove
Profile Blog Joined June 2004
Slovakia865 Posts
December 08 2005 07:47 GMT
#6
rofl really up and down game reacomennd
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
December 08 2005 08:13 GMT
#7
nice game indeed
wasted
Profile Joined October 2002
Germany1789 Posts
December 08 2005 09:12 GMT
#8
great game, nice counters on both sides
---gone---
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
December 08 2005 10:10 GMT
#9
Top notch replay .
Purind
Profile Blog Joined April 2004
Canada3562 Posts
December 08 2005 10:17 GMT
#10
This replay confuses me greatly!
Trucy Wright is hot
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
December 08 2005 10:25 GMT
#11
this game was fucking sweet
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
Daral
Profile Joined November 2005
United States28 Posts
December 08 2005 13:45 GMT
#12
Great game. Great harrass by both sides; so few dt's did so much damage, but blue did a great job with transporting tanks around blowing up nexi.
Probability is probably life.
YoUr_KiLLeR
Profile Blog Joined September 2004
United States3420 Posts
December 08 2005 13:58 GMT
#13
great unconventional game =)
what the fuck do you have to say for yourself now you protoss jackass can you retaliate in any way
NovaTheFeared
Profile Blog Joined October 2004
United States7231 Posts
December 08 2005 13:59 GMT
#14
Crazy game, the true meaning of back and forth.
日本語が分かりますか
Terran)Timmay
Profile Joined November 2005
Canada38 Posts
December 08 2005 22:18 GMT
#15
The terran could have definately finished this gam faster if he had of kept marines in that bunker on the ramp ><. I was crushed when i saw the DT's walk up the cliff, taking that precious advantage because there was nothing to shoot at them!
One can not see the light of the stars without the darkness behind them.
Jim
Profile Joined November 2003
Sweden1965 Posts
December 08 2005 22:33 GMT
#16
I have also wondered about this. Not all players make a bunker after the fake attack cc build. Imo this is such a good investment. It makes it pretty much impossible for the p to break the defense.
To sup with the mighty ones, one must climb the path of daggers.
rel
Profile Blog Joined January 2005
Guam3521 Posts
December 09 2005 00:25 GMT
#17
Jim i do! I mean if you have 4 marines just sitting there, bunker adds like 4x more durability, why not~
I'll tank push my way into her heart. ☮♥&$!
NovaTheFeared
Profile Blog Joined October 2004
United States7231 Posts
December 09 2005 00:48 GMT
#18
There's the problem of goon range first of all, and secondly that you have to take off the scvs instead of just attacking straight up with the 6 marine 1 tank 2 vult. On Requiem though the high ground makes it a lot better than it is on maps with wide chokes and ramps.
日本語が分かりますか
karelen
Profile Joined October 2003
Sweden2407 Posts
December 09 2005 02:23 GMT
#19
awesome game
zzzzzz
nortydog
Profile Joined December 2003
Australia3067 Posts
December 09 2005 15:37 GMT
#20
On December 09 2005 09:25 Sacajawea wrote:
Jim i do! I mean if you have 4 marines just sitting there, bunker adds like 4x more durability, why not~
same here! it makes you so much more safe and then you can macro more!
NoCleanFeed.com
QuietIdiot
Profile Blog Joined October 2005
7004 Posts
December 10 2005 01:36 GMT
#21
I'd be so pissed if I was protoss! That bunker saved his ass definetly.
Shiv
Profile Joined July 2003
France447 Posts
Last Edited: 2005-12-10 06:19:20
December 10 2005 06:18 GMT
#22
Uh, I'm the only one that didn't find this game good at all.

Both players completely wasted their advantages. The terran lost his entire group of marines + tank to 2 dts when he had turrets just next to them. Sure he was taking care of the one dt remaining in his base, but he could've be cautious when seeing the dt drop and backed them, a move that would probably have won him the game. He also only thought of using his lifted-proxyfactory when it was in the red, burning to death. At one time after a protoss drop into the terran's main, one zealot remains. The terran sieges 3 tanks, and doing so manages to lose one.

Then there's the protoss player who will not expo once against a terran with one command center and one bunker as a whole, major threat. Who afterwards failed at securing his only expo that came reaaally late, despite the fact that he had almost burned down a starport. Who later on expoes where there ain't probably more than 800 minerals, though you're right, the game was already over.

I think there are more of these little annoying mistakes that actually would have changed the game. Well this really ain't a shitty rep, and maybe I'm mistaken for some of the things I've said here. But calling it fabulous or top notch is just too much for me.
whats the rumpling?
sutureself
Profile Blog Joined September 2005
United States192 Posts
December 11 2005 01:42 GMT
#23
I know I'm relatively new here, so these words don't carry much weight, but here's what I thought:

I thought it was one of the more interesting games I've seen lately. The early action was fantastic.

On that note, hindsight is 20/20, and everyone makes mistakes. I agree that the T losing the attacking force to DT's probably could have been avoided/handled better, but his attention was focused on his main, I think. Also, I agree that the toss really failed to expand until way too late. Other than that I thought it was a great game.

At first I didn't understand why the toss would expand to the used-up main near the end of the game, but then I thought that maybe he did that because that would be the place the terran would be least likely to scan. He was at such a disadvantage in units he had to be desperately sneaky. Maybe I'm wrong.
Im tired of following my dreams, man. Im just going to ask them where theyre going and hook up with them later. -mh
RiSE
Profile Joined April 2004
United States3182 Posts
December 12 2005 03:35 GMT
#24
nice game O_O was entertaining
heavy hand upon the land, feel it's weight inside you
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