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Active: 1393 users

Nal_rA v HwaSin[s.sir]luna

Forum Index > Replays
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[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
January 13 2005 18:14 GMT
#1
KANG MIN!!!!!!!
1 beer plz
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
January 13 2005 18:55 GMT
#2
Watched this a few weeks ago, and all I can say is nal_ra is the gayest toss player alive !
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
uhjoo
Profile Joined October 2004
Korea (South)1740 Posts
January 13 2005 19:03 GMT
#3
how dare you say that about rA

i'm gonna have to take you out back and make you ride dogsleds with fakesteve and mani
i want bubbles the warrior monkey back
Twisted
Profile Blog Joined September 2002
Netherlands13554 Posts
January 13 2005 19:15 GMT
#4
ahaha

storm > goliaths
Moderator
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
January 13 2005 20:39 GMT
#5
On January 14 2005 04:03 uhjoo wrote:
how dare you say that about rA

i'm gonna have to take you out back and make you ride dogsleds with fakesteve and mani

It's my past as a TvP player !!! Flashbacks! Oh such horrible flashbacks T_T
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
uhjoo
Profile Joined October 2004
Korea (South)1740 Posts
January 13 2005 20:43 GMT
#6
i have horrible flashbacks as well of massively upgraded zeal goon running all over my beautiful tanks by someone very very evil O_O
i want bubbles the warrior monkey back
wasted
Profile Joined October 2002
Germany1789 Posts
January 13 2005 21:10 GMT
#7
without spoiling anything i must say that the loser should have won this way earlier. at one time i checked and he was ahead in supplys 133 vs 67
---gone---
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
January 13 2005 21:50 GMT
#8
On January 14 2005 05:43 uhjoo wrote:
i have horrible flashbacks as well of massively upgraded zeal goon running all over my beautiful tanks by someone very very evil O_O

=D

Those are very very good flashbacks :D
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
nortydog
Profile Joined December 2003
Australia3067 Posts
January 13 2005 23:35 GMT
#9
What a Extraordinary Spectacularly Beautiful ending muhahaha
NoCleanFeed.com
Shiv
Profile Joined July 2003
France447 Posts
Last Edited: 2005-01-14 00:54:25
January 14 2005 00:53 GMT
#10
On January 14 2005 06:10 wasted wrote:
without spoiling anything i must say that the loser should have won this way earlier. at one time i checked and he was ahead in supplys 133 vs 67


Maybe that's why it's incredible.

And, yes. The main thing is, HwaSin is playing god damn good, he seems to be "mastering" the game. Maybe not at his finest, but still. Yeah, still, you know that Nal_rA is playing his game. Well, it may not be obvious in this one, but it certainly is on the second replay.
Oh and, thank you uhjoo for sharing.
whats the rumpling?
MPXMX
Profile Joined December 2002
Canada4309 Posts
January 14 2005 02:56 GMT
#11
At the end of this replay I was literally laughing with joy...

What a fabulous game! It's also interesting to note that Nal_ra's APM was below 200 in both games and hwasin's is inflated with 46% hotkey ... He's trying to do things too quickly, as you can see his macro is good but his supply placement is sloppy (which matters) and he had many idle scvs. He's concentrating on mechanical speed more than strategy. An unfortunate circumstance for Hwasin was either his neglect or just miscalculation of income and production ability - after annihilating Nal_ra's first army, and pushing into the natural, Hwasin had about 2k of both mins and gas, although he did not stop production. I believe someone like Oov would have planned ahead by building more factories or getting more expos and would be maxing out at 200/200 at that time instead of watching his funds increase.

WIth that said, it was a masterpiece of gaming
[CS]Pablo
Profile Joined September 2002
Brazil338 Posts
January 14 2005 05:19 GMT
#12
why the hell did he fight in the ramp? He had a better economy at that point (mining with 12+ SCVs vs 4 probes). He could have secured his position a little longer, he lost so many golliaths for nothing
There is a catenoid of idempotents in the coquaternion ring
MPXMX
Profile Joined December 2002
Canada4309 Posts
January 14 2005 05:47 GMT
#13
He had like 2 groups of +1 goliaths vs about 8 goons and 2 carriers. He rightfully thought he could take the ramp. I thought so too.. people make mistakes
8882
Profile Blog Joined December 2003
2718 Posts
January 14 2005 08:30 GMT
#14
why didnt he divide his army? he always moved all the gollies
I have returned
MPXMX
Profile Joined December 2002
Canada4309 Posts
January 14 2005 08:37 GMT
#15
What do you mean? 3 zealots, one by one probably won't bring an archon to half HP. 3 all together will probably kill it. Big armies can accomplish more
evanthebouncy
Profile Joined November 2004
China491 Posts
January 14 2005 09:30 GMT
#16
On January 14 2005 17:37 MPXMX wrote:
Big armies can accomplish more


but it also get stormed harder
BOINK BOINK! Recursively defined
ToKoreaWithLove
Profile Blog Joined September 2002
Norway10161 Posts
January 14 2005 10:07 GMT
#17
Oh is this hwasin from uhm .. soul? That guy has nice macro and game understanding but no micro
ModeratorFather of bunnies
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
January 14 2005 10:29 GMT
#18
truly this game was artful
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
MPXMX
Profile Joined December 2002
Canada4309 Posts
January 14 2005 11:33 GMT
#19
On January 14 2005 18:30 evanthebouncy wrote:
Show nested quote +
On January 14 2005 17:37 MPXMX wrote:
Big armies can accomplish more


but it also get stormed harder


Yeah but he thought he had the game... Psychology is part of the game
About any game you can say "oh Chungsung should have moved his cruisers. Why would he leave them idle in a useless place why didn't he see the ghosts? Also when boxer made a lot of goliaths why didn't chungsang just make some more tanks ?? that game sucked"

Basically most come back games between high level gamers are based in a large part on luck and mistakes/negligence of the player with the advantage.

You are right of course, when attacking Nal_ra's natural with goliaths he should have split them. But that is not what most players are used to thinking, plus habbits are very strong in starcraft. I don't think he anticipated to see quite so many templars... unquestionably a 10 vulture run in before goliaths could have done miracles if hwasin had anticipated and prepared against the templars.

He could have won in spite of that if he managed his resources better...
evanthebouncy
Profile Joined November 2004
China491 Posts
January 14 2005 12:18 GMT
#20
or he can scan ra's expo before moving in to it :o i think he underestimated temp's power...
BOINK BOINK! Recursively defined
HowitZer
Profile Joined February 2003
United States1610 Posts
January 14 2005 14:01 GMT
#21
or he can scan ra's expo before moving in to it :o i think he underestimated temp's power...


the terran tried to snipe the temps with vults but i think some were hidden in shuttles so he didn't account for those. Also it seemed like the t was being super aggresive towards the end but nalra just took it in stride and used it to his own advantage.
Human teleportation, molecular decimation, breakdown and reformation is inherently purging. It makes a man acute.
J1
Profile Joined December 2004
Canada579 Posts
Last Edited: 2005-01-14 15:15:42
January 14 2005 14:20 GMT
#22
i think the reason why HwaSin[s.sir] lost is because he tried to play overly aggresive without preconception.
Playing games in the ways of the DIAO...
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22258 Posts
January 14 2005 18:52 GMT
#23
The ending pissed me off... It felt like HwaSin losing, not rA winning.
Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
Regentropfen
Profile Joined July 2004
Germany277 Posts
January 14 2005 22:01 GMT
#24
ne1 noticed the terran (accidently i think) upgraded air weapon instead of ground?
War is not about whos right, its about whos left
Sir Alex
Profile Joined March 2004
United States159 Posts
January 15 2005 00:54 GMT
#25
On January 15 2005 07:01 Regentropfen wrote:
ne1 noticed the terran (accidently i think) upgraded air weapon instead of ground?


Yeah, I've been seeing that surprisingly often in replays lately. This game, Pride's RWA of LindsayLohan vs Sabbath, and a couple others I can't remember... never saw it before a little bit ago, so I thought it might be a display error just for me. Guess it's just coincidence though. A shame, too, having an extra upgrade might've really helped Hwasin swing things around.
evanthebouncy
Profile Joined November 2004
China491 Posts
January 15 2005 12:24 GMT
#26
On January 15 2005 03:52 EvilTeletubby wrote:
The ending pissed me off... It felt like HwaSin losing, not rA winning.

hehe, the ending they where trying to cut down each others mining and ra's carrier is amazing, c how his DT slice the cc half to death and gol showed up killed DTs and 4 carrier pop out of nowhere killed the cc :D
BOINK BOINK! Recursively defined
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
January 15 2005 13:18 GMT
#27
On January 14 2005 11:56 MPXMX wrote:
At the end of this replay I was literally laughing with joy...

What a fabulous game! It's also interesting to note that Nal_ra's APM was below 200 in both games and hwasin's is inflated with 46% hotkey ... He's trying to do things too quickly, as you can see his macro is good but his supply placement is sloppy (which matters) and he had many idle scvs. He's concentrating on mechanical speed more than strategy. An unfortunate circumstance for Hwasin was either his neglect or just miscalculation of income and production ability - after annihilating Nal_ra's first army, and pushing into the natural, Hwasin had about 2k of both mins and gas, although he did not stop production. I believe someone like Oov would have planned ahead by building more factories or getting more expos and would be maxing out at 200/200 at that time instead of watching his funds increase.

WIth that said, it was a masterpiece of gaming


hm I disagree, every gamer with more than 300 apm has 40% hotkey regularly, and supply placement doesn't matte in my opinion
DANCE ALL DAY
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
January 15 2005 13:19 GMT
#28
the difference in apm and hotkey is more because nal ra plays protoss and hwasin plays terran
DANCE ALL DAY
MPXMX
Profile Joined December 2002
Canada4309 Posts
Last Edited: 2005-01-15 13:54:32
January 15 2005 13:51 GMT
#29
He's below 300 and above 40% so your argument is flawed Supply placement is just one example of sloppy play... others include not makign enough factories, researching air instead of ground armory upgrade and of course the encounters with the templars...From what I've seen most Terran pros are above 300 by a fair margin and close to 40% in hotkey percentage.

By the way I wasn't really comparing their APMs. It was just interesting to see that Nal_ra plays INCREDIBLE pro level protoss with <200 apm, while, say, NoNy (not to diss or anything ) played at over 200 at a significantly lower level a year or so ago. I'm not 100% certain about the NoNy comment but I believe he said his apm was 200+ when nGi first opened...
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