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[Q] # of Viewers? - Page 6

Forum Index > Razer TSL Forum
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Chill
Profile Blog Joined January 2005
Calgary25980 Posts
May 21 2008 21:46 GMT
#101
You know my stance on foreign maps. We considered some for TSL 1. If there were some that proved balanced and were conceptually interesting it would definitely be considered.
Moderator
FlamyDeath
Profile Blog Joined May 2008
Netherlands146 Posts
Last Edited: 2008-05-21 21:50:17
May 21 2008 21:49 GMT
#102
Don't say that chill! Now that one guy is going to promote that faoi map again for the next 300 pages of this thread
We real cool. We Left school. We Lurk Late. We Strike Straight. We Sing sin. We Thin gin. We Jazz June. We Die soon
useLess
Profile Blog Joined January 2004
United States4781 Posts
May 21 2008 23:01 GMT
#103
On May 22 2008 05:21 Last Romantic wrote:
Show nested quote +
On May 22 2008 05:11 fight_or_flight wrote:
Do the korean events ever re-stream the broadcast after it is over? Is it feasible/a good idea?


Our broadcast costs for re-streaming would not be covered by Razer.


would it be feasible to broadcast a highlight/recap show? showcasing the best showings, etc for maybe 2 hours or so
Moonlight Shadow
wswordsmen
Profile Joined October 2007
United States987 Posts
May 22 2008 00:51 GMT
#104
If TSL gets to season 2 (and I hope it does) there are a few untapped publicity resources that you could use. I say for season 2 because these are more likely to care about a real money tournament people can enter than people can watch.

But send a tip to
kotaku.com
joystiq.com

those are two of the big gaming blogs I can guarantee they will post about the tournament if people can enter. Although now that I think about it it wouldn't be a bad idea to send it in now.

(For the record I kept meaning to send in a tip during the ladder stage but I only remembered when I couldn't do it for whatever reason)
Get.Midikem
Profile Joined September 2006
Sweden312 Posts
May 22 2008 22:00 GMT
#105
Hum little off topic, but does anybody know when next tsl season will start?
Get.Midikem
Profile Joined September 2006
Sweden312 Posts
May 22 2008 22:03 GMT
#106
Oh by the way .. to the shoutcasters: Would be really nice if u talked a little bit after the games about what u think about the next game coming up. Like when the semis are over what u think about the final and who u think will win and so on. And + / - stuffs about the mu for the gamers and so on.
Musli
Profile Blog Joined February 2004
Poland5130 Posts
May 23 2008 13:53 GMT
#107
When the games will be shown 'really live' the numbers will grow up too. I know it's hard. You may say 'what's the difference when you don't know the results' but there is some. It's something in our minds that makes such games less attractive, knowing they arent played live but just casted from a replay. I'm not a psychologist so I won't tell you the details but that's what I think.
Our greatest glory is not in never falling, but in rising every time we fall || mail/msn: muslii@gmail.com
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
May 23 2008 14:39 GMT
#108
On May 23 2008 22:53 Musli wrote:
When the games will be shown 'really live' the numbers will grow up too. I know it's hard. You may say 'what's the difference when you don't know the results' but there is some. It's something in our minds that makes such games less attractive, knowing they arent played live but just casted from a replay. I'm not a psychologist so I won't tell you the details but that's what I think.

We did everything in our power to make live games happen. The logistics behind it are ridiculous with non live games let alone trying to connect players half a world away with 3 commentators and an observer....This has all been discussed alot - some day when i have billions of dollars i will have fibre lines going to everyone's home and then we can do live.
omgbnetsux
Profile Blog Joined April 2004
United States3749 Posts
May 23 2008 16:00 GMT
#109
On May 23 2008 22:53 Musli wrote:
When the games will be shown 'really live' the numbers will grow up too. I know it's hard. You may say 'what's the difference when you don't know the results' but there is some. It's something in our minds that makes such games less attractive, knowing they arent played live but just casted from a replay. I'm not a psychologist so I won't tell you the details but that's what I think.

I don't think it matters that much as long as the results aren't known beforehand. Live would have a bigger "neat" factor to me, but its not really that big of a deal.
PePe QuiCoSE
Profile Blog Joined March 2006
Argentina1204 Posts
May 23 2008 18:46 GMT
#110
On May 20 2008 09:47 Straylight wrote:
While I love Razer for sponsoring TSL, is ICCup even legal? Haven't Bnet clones always been a nono from Blizzard, even though they happen?

I just mention this because someone suggested advertising TSL on Battle.net.
Yes, it is illegal but Blizzard just acts like they don't exist. It's free publicity for them (in a marketable fashion, and the assumption that it's not worth fighting them). If ICCUP ever tried to make money with the ladder, then yes, they're screwed.
I guess that considering Blizzard approach to fans, they wouldn't mind actually but they won't do it due to legal reasons.
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
May 23 2008 19:27 GMT
#111
On May 23 2008 22:53 Musli wrote:
When the games will be shown 'really live' the numbers will grow up too. I know it's hard. You may say 'what's the difference when you don't know the results' but there is some. It's something in our minds that makes such games less attractive, knowing they arent played live but just casted from a replay. I'm not a psychologist so I won't tell you the details but that's what I think.

1. We cast replays with little or no technical difficulties, and run a show that is not "true live" but is still pretty good. We get viewers, but maybe we'd get more if we did true live.

2. We make it "true live" and have massive lag, scheduling, and technical issues. Or we make it live and on Bnet latency and the game quality is bad and the players are pissed off and it doesn't even solve all the lag issues. People watch initially and then don't watch because it's a disaster due to all these problems.

The staff decided that #1 is the safer and better option given that this is our first TSL. We can't take a huge risk (screwing the entire broadcast) for a potentially small group of viewers (those that would watch if it were true live but wouldn't if it was casted replays). It was a pretty easy decision actually.

As for the numbers itself, I'm very satisfied. We actually get more viewers than a lot of the regular season proleague matches. We only got 500 or so for TLA and getting close to 3000 for the first TSL is a great achievement. Again, this is our first try at it.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
May 23 2008 19:41 GMT
#112
On May 23 2008 23:39 Kennigit wrote:
Show nested quote +
On May 23 2008 22:53 Musli wrote:
When the games will be shown 'really live' the numbers will grow up too. I know it's hard. You may say 'what's the difference when you don't know the results' but there is some. It's something in our minds that makes such games less attractive, knowing they arent played live but just casted from a replay. I'm not a psychologist so I won't tell you the details but that's what I think.

We did everything in our power to make live games happen. The logistics behind it are ridiculous with non live games let alone trying to connect players half a world away with 3 commentators and an observer....This has all been discussed alot - some day when i have billions of dollars i will have fibre lines going to everyone's home and then we can do live.
And to give a recent example from last week: Gosia vs Nony was not even lagfree with only three people in the game (2 players, 1 observer, iccup with extra high latency)
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
JWD
Profile Blog Joined October 2007
United States12607 Posts
May 23 2008 20:47 GMT
#113
I think the replay situation is just fine - if there was a possibility of getting players' or fans' reactions to the games as they were going on (as with the studio cams we see on the Korean gaming channels) then there would be some reason to do it live...but considering TL isn't a massive gaming network the "pseudo-live" system works great.

An interesting idea: what if TL had been extra careful to not let the "replay has finished" dialog pop up on the stream or show any building activity? Could they have just tricked everyone into thinking it was really live? Probably...
✌
sasal
Profile Joined March 2008
Germany74 Posts
Last Edited: 2008-05-23 20:54:48
May 23 2008 20:51 GMT
#114
I think the best thing is when people got a connection or something that they can identify with.
Like news, storys and interviews about players that are from the same nation. Also or even especially on local esport and gaming sites.

The more closer we get to the Starcraft 2 release the more Blizzard wants to rise the global interest for the Starcraft universe I guess. Maybe there are also some connections possible with the TSL filling one of the foreign esport parts.

The Blizzard fanbase itself must be pretty huge. Unfortunately the most gamers are addicted to this mmorpg stuff(I read a time ago around 9 million wow accounts). So building up some connections and similarities to attract their interest is pretty hard.
CoralReefer
Profile Joined June 2004
Canada2069 Posts
May 23 2008 21:01 GMT
#115
On May 23 2008 23:39 Kennigit wrote:
Show nested quote +
On May 23 2008 22:53 Musli wrote:
When the games will be shown 'really live' the numbers will grow up too. I know it's hard. You may say 'what's the difference when you don't know the results' but there is some. It's something in our minds that makes such games less attractive, knowing they arent played live but just casted from a replay. I'm not a psychologist so I won't tell you the details but that's what I think.

We did everything in our power to make live games happen. The logistics behind it are ridiculous with non live games let alone trying to connect players half a world away with 3 commentators and an observer....This has all been discussed alot - some day when i have billions of dollars i will have fibre lines going to everyone's home and then we can do live.


I think you guys made the right choice considering it is the first TSL, it turned out very well. I'm curious though, how are you guys set up?
And this hot potato has vanished into thin air.
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
May 23 2008 21:40 GMT
#116
Specifiy your question, Coral
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
OctoPuSs
Profile Blog Joined May 2004
Canada5279 Posts
Last Edited: 2008-05-23 22:06:06
May 23 2008 22:03 GMT
#117
I think it would be great to have a small recap show, a bit like Virii(that's it right?) and FakeSteve did for korean pro-gaming. Doesn't have to be live, but I'm sure it would interest a lot of people now that Artosis and Chill would be available for even more strategical analysis. Overall just a nice follow-up of the games and the event.

That'd be awesome.
Depression is just a sarcastic state of mind. Liquid`HerO Fighting!
CoralReefer
Profile Joined June 2004
Canada2069 Posts
May 23 2008 22:08 GMT
#118
what software is used on the client side?
what software is used on the server side?
what % of the client's upstream bandwidth is used to transmit the video to the server?
where/when is the ventrilo stream combined with the video stream?
And this hot potato has vanished into thin air.
minus_human
Profile Blog Joined November 2006
4784 Posts
May 24 2008 00:03 GMT
#119
On May 19 2008 04:09 SonuvBob wrote:
So the 1700 says to the 7000, "Hey 7000, why do you smell so bad?" And the 7000 responds, "Because I was just pulled out of Klogon's ass!"


ROFL ahahaha

lets just spread the word as much as possible guys

also remember this is a rough period of the year, final exams and what not are at hand
gnuvince
Profile Joined June 2007
Canada73 Posts
May 24 2008 00:33 GMT
#120
I posted a link about the TSL in Reddit's gaming section:

http://reddit.com/info/6kl4a/comments/

If you have an account there, please vote the story up and let's try to get the word out!
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