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[Q] # of Viewers? - Page 5

Forum Index > Razer TSL Forum
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SonuvBob
Profile Blog Joined October 2006
Aiur21549 Posts
May 19 2008 22:49 GMT
#81
On May 20 2008 06:02 Dknight wrote:
Show nested quote +
On May 20 2008 03:20 Last Romantic wrote:
At this rate, they're paying slightly over a dollar per unique IP; that seems fairly cost-effective.


Regarding the slightly over a dollar would only work if you disregard the videostreaming. Video streaming is very demanding and having to buy additional servers to accommodate the amount of people watching live, plus the amount of other work put into it, the whole production could cost up to half of the prize money.

We handle all the server stuff; it's actually pretty cheap compared to the prize money (Razer covers it, of course).
Administrator
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
May 19 2008 23:10 GMT
#82
How do you count those live stream IPs? I personally don't have time to watch the live stream (just watching youtube vods from razer site).

How could I help? Should I just leave my computer on and go afk? Or should I make a script to refresh the razer site every so often to make sure my IP is counted?
Great people talk about ideas. Average people talk about things. Small people talk about other people.
SonuvBob
Profile Blog Joined October 2006
Aiur21549 Posts
Last Edited: 2008-05-19 23:13:06
May 19 2008 23:12 GMT
#83
On May 19 2008 15:04 SonuvBob wrote:
We don't care about IPs, we care about actual human beings watching. :p


You can help by getting more people to watch.
Administrator
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
May 19 2008 23:24 GMT
#84
Pfff that's the easy part ^^
Great people talk about ideas. Average people talk about things. Small people talk about other people.
Straylight
Profile Joined March 2008
Canada706 Posts
Last Edited: 2008-05-20 00:48:26
May 20 2008 00:47 GMT
#85
While I love Razer for sponsoring TSL, is ICCup even legal? Haven't Bnet clones always been a nono from Blizzard, even though they happen?

I just mention this because someone suggested advertising TSL on Battle.net.
It felt like gravity.
Dknight
Profile Blog Joined April 2005
United States5223 Posts
May 20 2008 01:39 GMT
#86
On May 20 2008 07:49 SonuvBob wrote:
Show nested quote +
On May 20 2008 06:02 Dknight wrote:
On May 20 2008 03:20 Last Romantic wrote:
At this rate, they're paying slightly over a dollar per unique IP; that seems fairly cost-effective.


Regarding the slightly over a dollar would only work if you disregard the videostreaming. Video streaming is very demanding and having to buy additional servers to accommodate the amount of people watching live, plus the amount of other work put into it, the whole production could cost up to half of the prize money.

We handle all the server stuff; it's actually pretty cheap compared to the prize money (Razer covers it, of course).


I thought I read that Razer was covering the prize money plus everything dealing with the videostreaming. For the streaming, I meant just more than servers but also the intro/art/design/etc.
WGT<3. Former CL/NW head admin.
SonuvBob
Profile Blog Joined October 2006
Aiur21549 Posts
May 20 2008 01:45 GMT
#87
Nope, just the money.
Administrator
pms
Profile Joined April 2008
Poland611 Posts
May 20 2008 10:27 GMT
#88
On May 19 2008 19:51 G.s)NarutO wrote:
You know how awesome TSL is? Yesterday friends came over to my place, we ordered Pizza and enjoyed TSL together :D! That awesome.


Hehe, very nice.
Sad I don't have friends keen on SC.

Instead I've recommended TSL on the newsgroup of my univ, and now I'm bit shocked how it worked well, it gathered like 3-6 people, who probably would keep on regular watching TSL. And of course we started to discuss games on the mentioned newsgroup, now it looks like TL forum threads..
Showtime!
Profile Joined November 2007
Canada2938 Posts
May 20 2008 13:13 GMT
#89
yeah but that ruins the stats without everyone's IPs! =][
Mini skirt season is right around the corner. ☻
sD.SoeT
Profile Joined May 2008
Sweden2 Posts
May 20 2008 15:06 GMT
#90
Whats the songs you use in the brodcast? =) cuz. I want a list of all the songs you use thx.
And a VERY GREAT THANKS FOR YOUR BRODCAST! :D:D:D
best regards
sOet
Progaming is just an very hard education
Xeofreestyler
Profile Blog Joined June 2005
Belgium6771 Posts
May 20 2008 19:04 GMT
#91
On May 20 2008 07:18 alffla wrote:
Show nested quote +
On May 20 2008 07:00 Xeofreestyler wrote:
Err yeah production cost is basically zero. Staff & graphics team are doing this out of love for SC.


lol xeo we start charging them per graphic next time yea


hahah
graphics team boycot!
Graphics
useLess
Profile Blog Joined January 2004
United States4781 Posts
May 21 2008 07:26 GMT
#92
how about some sort of exhibition match during the semis or finals by bring back a few of the players that were knocked out earlier? the broadcasts are shorter, the matches fewer. having mondi play will easily bring in lots of viewers
Moonlight Shadow
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
May 21 2008 07:40 GMT
#93
On May 21 2008 16:26 useLess wrote:
how about some sort of exhibition match during the semis or finals by bring back a few of the players that were knocked out earlier? the broadcasts are shorter, the matches fewer. having mondi play will easily bring in lots of viewers


Actually I think this a very good idea. I got used to watching 5+ games, and only one set of bo5 seems a bit few for me .
Rambling.
Profile Blog Joined May 2008
Canada314 Posts
May 21 2008 10:48 GMT
#94
I'll definitely tune in to the next tsl stream, Just been watching the vods so far.
Great work guys keep it up.
An unfortunate person is one who tries to fart but shits instead
Raiju
Profile Joined December 2007
Australia235 Posts
May 21 2008 10:54 GMT
#95
TL.net i know u'll always be looking 4 ways to improve coverage and increase viewing coverage.

But you all know the ppl who don't tune in are losing out big time.

TSL coverage has been near world class, the difference between GOM Star Invitiational and TSL has been nothing to me, TSL has made me skip work 2weeks in a row haha.

Great job.

Let me leave u with this.

If u build it they will come.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
May 21 2008 15:56 GMT
#96
There should be a map making competition for a new map in the next TSL, the principle behind it being to make a map such that it would suggest strategies unlike the standard ones in use today (a new style of map, rather than what we've seen over the last year or so). It would be really interesting, to see what the community puts out, as well as the gameplay that would result from it. Might increase viewership a bit!
Signet
Profile Joined March 2007
United States1718 Posts
May 21 2008 19:55 GMT
#97
How about a map pool that spans the different eras of SC progaming? Some that encourage one base aggressive play (say 2000-01), some from the macro revolution (04-05?), and some from whatever is current in the Korean leagues.

Not sure how good an idea that is, but it would certainly be interesting and test the players' versatility.
fight_or_flight
Profile Blog Joined June 2007
United States3988 Posts
May 21 2008 20:11 GMT
#98
Do the korean events ever re-stream the broadcast after it is over? Is it feasible/a good idea?
Do you really want chat rooms?
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
May 21 2008 20:21 GMT
#99
On May 22 2008 05:11 fight_or_flight wrote:
Do the korean events ever re-stream the broadcast after it is over? Is it feasible/a good idea?


Our broadcast costs for re-streaming would not be covered by Razer.
ㅋㄲㅈㅁ
QuanticHawk
Profile Blog Joined May 2007
United States32051 Posts
May 21 2008 21:09 GMT
#100
You should definitely incorporate one bwmn map or something. Make it a contest and the winner makes next season's pool
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