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[Q] # of Viewers? - Page 9

Forum Index > Razer TSL Forum
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fight_or_flight
Profile Blog Joined June 2007
United States3988 Posts
June 03 2008 02:06 GMT
#161
They are probably just getting all the info together for the whole event, all the statistics, keeping track of unique ips that download vods (hopefully), etc. You will find out shortly.
Do you really want chat rooms?
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
June 03 2008 07:41 GMT
#162
On June 03 2008 11:00 liger13 wrote:
hmm, the benefit?... thats the real question isnt it.... the more people that dont know and want to know the more people constantly wondering and coming back to this site.... which gives more hits to the site, which must mean something...
.... ??? nvmd

yah im curious as well
F5 F5 F5 F5 F5 F5 F5 F5 F5 F5 F5 F5
Great people talk about ideas. Average people talk about things. Small people talk about other people.
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
June 03 2008 16:45 GMT
#163
On June 03 2008 11:06 fight_or_flight wrote:
They are probably just getting all the info together for the whole event, all the statistics, keeping track of unique ips that download vods (hopefully), etc. You will find out shortly.

Thank you. You guys should listen to this man.
OakHill
Profile Blog Joined March 2008
United States168 Posts
June 05 2008 06:11 GMT
#164
On May 19 2008 05:16 EtherealDeath wrote:
TL.NET ASSEMBLE!! Time to spam views for

http://www.ireport.com/docs/DOC-23552

maybe then it will get up to frontpage and more people will hear about TSL that might otherwise not have :-)


What a silly article. This game is 10 years old and to think the TSL will rejuvenate a "professional" scene is hysterical. He then compares a game that has been out 10 years and has sold "over 9 million units" to a game that sold over 8 million in under a year (Halo 3). I personally enjoyed the TSL but his assumptions and "hopes" are borderline ABSURD if he's thinking the StarCraft: BW scene can progress much more. Could the TSL progress the scene further? Sure. But once SC2 is released, Pro Gaming in the United States will come from MLG/ESPN and other large companies adopting it into their circuits, not from a niche website (again I am not bashing TeamLiquid.net, it's just that TL's reach realistically cannot grow big enough). And of course don't ignore the fact that once SC2 is released that the foreign scene for SC:BW will most likely largely vanish.

Anyways I look forward to TSL 2 and thanks to everyone who made an amazing first season possible.
Reflex
Profile Joined March 2007
Canada703 Posts
June 05 2008 06:56 GMT
#165
On June 05 2008 15:11 OakHill wrote:
Show nested quote +
On May 19 2008 05:16 EtherealDeath wrote:
TL.NET ASSEMBLE!! Time to spam views for

http://www.ireport.com/docs/DOC-23552

maybe then it will get up to frontpage and more people will hear about TSL that might otherwise not have :-)


What a silly article. This game is 10 years old and to think the TSL will rejuvenate a "professional" scene is hysterical. He then compares a game that has been out 10 years and has sold "over 9 million units" to a game that sold over 8 million in under a year (Halo 3). I personally enjoyed the TSL but his assumptions and "hopes" are borderline ABSURD if he's thinking the StarCraft: BW scene can progress much more. Could the TSL progress the scene further? Sure. But once SC2 is released, Pro Gaming in the United States will come from MLG/ESPN and other large companies adopting it into their circuits, not from a niche website (again I am not bashing TeamLiquid.net, it's just that TL's reach realistically cannot grow big enough). And of course don't ignore the fact that once SC2 is released that the foreign scene for SC:BW will most likely largely vanish.

Anyways I look forward to TSL 2 and thanks to everyone who made an amazing first season possible.


stop that >.>
iG.Zeep
Profile Joined May 2008
Mexico253 Posts
June 09 2008 20:59 GMT
#166
so how many viewers were there for the final!? i dont think it was ever mentioned -_-
life of lively to live to life of full life thx to shield battery
PobTheCad
Profile Blog Joined July 2006
Australia893 Posts
June 10 2008 10:11 GMT
#167
On June 05 2008 15:11 OakHill wrote:
What a silly article. This game is 10 years old and to think the TSL will rejuvenate a "professional" scene is hysterical. He then compares a game that has been out 10 years and has sold "over 9 million units" to a game that sold over 8 million in under a year (Halo 3). I personally enjoyed the TSL but his assumptions and "hopes" are borderline ABSURD if he's thinking the StarCraft: BW scene can progress much more. Could the TSL progress the scene further? Sure. But once SC2 is released, Pro Gaming in the United States will come from MLG/ESPN and other large companies adopting it into their circuits, not from a niche website (again I am not bashing TeamLiquid.net, it's just that TL's reach realistically cannot grow big enough). And of course don't ignore the fact that once SC2 is released that the foreign scene for SC:BW will most likely largely vanish.

Anyways I look forward to TSL 2 and thanks to everyone who made an amazing first season possible.

True that the SC BW scene won't suddenly explode in a flash of light but hopefully TSL gave foreign progaming a kick up the ass and the potential can be fully realised with starcraft 2
Once again back is the incredible!
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
June 10 2008 14:43 GMT
#168
if MLG is in charge of the "next wave", then esports in the states will remain properly shit.
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