Would you pay for SC2 unit skins? - Page 2
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iFVeritas
Ireland29 Posts
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General_Winter
United States719 Posts
So would every other Zerg and most toss. Patches could fund themselves. "If every Protoss would give just 5 dollars we could give you a way to take a third safely" | ||
BeastRoW
Canada16 Posts
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NKB
United Kingdom608 Posts
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sM.Zik
Canada2543 Posts
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shin ken
Germany612 Posts
Both concepts don't lend itself too well to SC2. Individual units don't mean so much in SC2. And you're got almost no downtime in SC2 like CS or Dota to appreciate the skins. You and you're opponent are way to busy pulling off their gameplans. Those are smallscale skinpacks. Though, what WOULD work incredible in SC2 (but mean an incredible amount of manhours for the developers as well) are Minecraft style mashups/texture packs for the whole game. That would leave an impact and also tickes the player in all kinds of places . And it's more cohesive than individual skins which could end up in a horrible mishmash. Let's say you can buy a the Broodwar pack for 10-20€/$. For this, the user interface, units models, textures, music and even particles etc. are all replaced by versions which look more like Broodwar. Maybe even add a global shader/overlay so everything looks a bit more "crumbly" like Broodwar does. I bet lots of people would buy that. Other options: - Starcrafts pack (with cell shader ) - Warcraft pack (with the amounts of lore added in Warcraft in the last decade(s) you could easily replace Terrans, Zerg and Protoss units by Alliance, Scourge and maybe Drenai counterparts) - You could go nuts and reach agreements with third parties like Minecraft (which has a Skyrim (!) pack): Games Workshop are giving their licences away like crazy these days, even for bad mobile games (mabe they're short on cash?): --> Make a WH40K pack! - Speak with 20th Century Fox for the Alien vs. Predator pack - promote the latest Activision game with a pack. Bobby will be happy. - The C&C licence is not used currently - make a deal with EA (because who doesn't like money?) and do a C&C pack. The way I imagine it, you could toggle your pack of choice before the game starts in the bnet client and everything gets replaced. That way even the performance and RAM usage is more or less the same. And of course give the player a way to "test packs" (maybe restriced to custom games against the CPU). | ||
Rikudou
Germany151 Posts
well, i guess the huge comany blizzard is just not able to make skins available for sc2, brobably because of technical issues >_> | ||
SoniC_eu
Denmark1008 Posts
Its a no brainer. I use around 10-20 Euros a month on CS:GO items/MArketplace. I would easily us the same amount or more on Sc2. Cmon Blizz :D :D | ||
bartus88
Netherlands491 Posts
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ferdia
Ireland13 Posts
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TheBloodyDwarf
Finland7524 Posts
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mantequilla
Turkey775 Posts
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miky_ardiente
Mexico387 Posts
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Exitor45
United States72 Posts
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SnesTea
United States11 Posts
On December 18 2014 01:23 Vindicare605 wrote: I don't know why people care about skins. I'd rather have things like different advisers or something. Because SC2 redditors seem to think they can fix the game better than Blizzard can. | ||
robopork
United States511 Posts
On December 17 2014 13:56 The3rdCatalyst wrote: I've heard the number tossed around but it seems to vary. LoL seems to get somewhere between 2% to 10% of their active player base buying skins. Now, if this poll is 100% accurate (though it isn't) it would mean that 20-49% of the active player base of SCII would be willing to buy microtransactions. I'm not sure anyone could deny the SCII honey pot and not reason to not go forward with the new payment method. That's really interesting. But yeah, this poll doesn't really reflect the right information. No one needs to know if current active players need more incentive to play, it's whether potential new players will stick to the game more and become a regular player/viewer if you have cosmetics like this. And while I think it would really help, I think accessibility features are actually more important. Tutorials, in game build tabs, in client community sponsored video guides... shit like that. | ||
Roachu
Sweden692 Posts
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SpaceMarineSC2
Denmark9 Posts
Its not hard to make a bunch of crap and let people buy it. People that loves the game or likes to collect skins or other stuff will use money on the game even if its something like pay 2$ for some kind of "ARENA" like in hearthstone but its very limited what u can have in sc2. I mean protraits, achievements and level.... thats it. None of these things can be used in game and i can get level 35(which is maximum) in 1 or atleast 2 days. Atleast allow me to level for fun in idk 1 month. I remember when i was a noob i liked to level in wow. So maybe allow level 150 in sc2 and then u can maybe set XP boost for 7 week which probably will earn some money. Just give us stuff to use money on doesnt even have to be a good idea. I would even buy a portrait at this point and marry christmas everyone! | ||
Kratos13
United States12 Posts
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SigmaoctanusIV
United States3313 Posts
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