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Would you pay for SC2 unit skins? - Page 2

Forum Index > Polls & Liquibet
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iFVeritas
Profile Joined January 2012
Ireland29 Posts
December 18 2014 17:57 GMT
#21
easy skinz easy life
General_Winter
Profile Joined February 2011
United States719 Posts
December 18 2014 18:26 GMT
#22
I would pay to reduce widow mine range

So would every other Zerg and most toss. Patches could fund themselves. "If every Protoss would give just 5 dollars we could give you a way to take a third safely"
BeastRoW
Profile Joined May 2014
Canada16 Posts
December 19 2014 01:38 GMT
#23
Game cant be free to play, unfair to us who bought it for one, and its an amazing game, maybe lower price, but not free.
You must not fight too often with one enemy, or you will teach him all your art of war. - Imagination rules the world. - Soldiers generally win battles; generals get credit for them. - Ability is nothing without opportunity.
NKB
Profile Joined February 2012
United Kingdom608 Posts
December 19 2014 08:14 GMT
#24
I've already brought the game once, I dont then want to pay for something on top of that.
Some times you just gotta wish...
sM.Zik
Profile Joined June 2011
Canada2550 Posts
Last Edited: 2014-12-19 09:40:52
December 19 2014 09:39 GMT
#25
No, I dislike it in dota 2 I would dislike it even more in sc2. I'll never understand why gamers nowadays care so much about swag... fuck im getting too old for this shit.
Jaedong Fighting! | youtube.com/ZikGaming
shin ken
Profile Blog Joined October 2009
Germany612 Posts
Last Edited: 2014-12-19 19:06:15
December 19 2014 18:53 GMT
#26
I don't think the Dota/ Counter-Strike model works well in SC2. In Dota you're running around with "your" hero or "your" weapon a lot. And off course some skins are there to "show off" too, like the knife skins in CS.

Both concepts don't lend itself too well to SC2. Individual units don't mean so much in SC2. And you're got almost no downtime in SC2 like CS or Dota to appreciate the skins. You and you're opponent are way to busy pulling off their gameplans.

Those are smallscale skinpacks. Though, what WOULD work incredible in SC2 (but mean an incredible amount of manhours for the developers as well) are Minecraft style mashups/texture packs for the whole game. That would leave an impact and also tickes the player in all kinds of places . And it's more cohesive than individual skins which could end up in a horrible mishmash.

Let's say you can buy a the Broodwar pack for 10-20€/$. For this, the user interface, units models, textures, music and even particles etc. are all replaced by versions which look more like Broodwar. Maybe even add a global shader/overlay so everything looks a bit more "crumbly" like Broodwar does. I bet lots of people would buy that.

Other options:
- Starcrafts pack (with cell shader )
- Warcraft pack (with the amounts of lore added in Warcraft in the last decade(s) you could easily replace Terrans, Zerg and Protoss units by Alliance, Scourge and maybe Drenai counterparts)

- You could go nuts and reach agreements with third parties like Minecraft (which has a Skyrim (!) pack):
Games Workshop are giving their licences away like crazy these days, even for bad mobile games (mabe they're short on cash?): --> Make a WH40K pack!
- Speak with 20th Century Fox for the Alien vs. Predator pack
- promote the latest Activision game with a pack. Bobby will be happy.
- The C&C licence is not used currently - make a deal with EA (because who doesn't like money?) and do a C&C pack.

The way I imagine it, you could toggle your pack of choice before the game starts in the bnet client and everything gets replaced. That way even the performance and RAM usage is more or less the same. And of course give the player a way to "test packs" (maybe restriced to custom games against the CPU).
Rikudou
Profile Joined April 2014
Germany151 Posts
December 20 2014 09:00 GMT
#27
obviously only the minority of the players will buy skins, but it's still a profitable business for blizzard..
well, i guess the huge comany blizzard is just not able to make skins available for sc2, brobably because of technical issues >_>
Is this real Life? No, it's StartaleLife!!!
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
December 20 2014 19:37 GMT
#28
I would def. pay for skins & extra Sc2 content...
Its a no brainer. I use around 10-20 Euros a month on CS:GO items/MArketplace. I would easily us the same amount or more on Sc2. Cmon Blizz :D :D
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
bartus88
Profile Blog Joined October 2010
Netherlands491 Posts
Last Edited: 2014-12-20 20:20:00
December 20 2014 20:19 GMT
#29
I'll probably buy a skin for some of my favourite units if they're cool and not very expensive. But if they implement more skins, it is crucial to have an option to disable opponent skins. The current additional zergling skin is terrible since it makes it a lot harder to estimate the amount of zerglings.
Random master race
ferdia
Profile Joined October 2011
Ireland13 Posts
December 21 2014 11:44 GMT
#30
if they gave skins as achievements. there is no need to pay a fee for them. it should be part of the game development etc. blizzard already get enough out of the game. skins would be an improvement.
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
December 21 2014 18:18 GMT
#31
No, I wouldn't buy. And if they make skins for sc2 there needs to be option to switch them off. I don't want to see any of them.
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
mantequilla
Profile Blog Joined June 2012
Turkey779 Posts
December 21 2014 23:15 GMT
#32
Skins would affect gameplay, so no.
Age of Mythology forever!
miky_ardiente
Profile Joined May 2010
Mexico387 Posts
December 22 2014 02:29 GMT
#33
yes if it was free 2 play as dota
My anaconda dont want none... u know the rest
Exitor45
Profile Joined August 2012
United States72 Posts
December 22 2014 19:02 GMT
#34
For sure, it would be a lot of fun to change things up.
Life is 10% what happens to you and 90% how you react.
SnesTea
Profile Joined July 2014
United States11 Posts
December 23 2014 00:52 GMT
#35
On December 18 2014 01:23 Vindicare605 wrote:
I don't know why people care about skins. I'd rather have things like different advisers or something.


Because SC2 redditors seem to think they can fix the game better than Blizzard can.
All protoss hate Mutalisks - MC
robopork
Profile Blog Joined May 2009
United States511 Posts
December 23 2014 15:38 GMT
#36
On December 17 2014 13:56 The3rdCatalyst wrote:
I've heard the number tossed around but it seems to vary.
LoL seems to get somewhere between 2% to 10% of their active player base buying skins.
Now, if this poll is 100% accurate (though it isn't) it would mean that 20-49% of the active player base of SCII would be willing to buy microtransactions. I'm not sure anyone could deny the SCII honey pot and not reason to not go forward with the new payment method.


That's really interesting.

But yeah, this poll doesn't really reflect the right information. No one needs to know if current active players need more incentive to play, it's whether potential new players will stick to the game more and become a regular player/viewer if you have cosmetics like this.

And while I think it would really help, I think accessibility features are actually more important. Tutorials, in game build tabs, in client community sponsored video guides... shit like that.
“This left me alone to solve the coffee problem - a sort of catch-22, as in order to think straight I need caffeine, and in order to make that happen I need to think straight.”
Roachu
Profile Joined June 2011
Sweden692 Posts
December 23 2014 18:07 GMT
#37
I picked "no" since there was no "depends on the skin" option.
Don't be asshats
SpaceMarineSC2
Profile Joined August 2013
Denmark9 Posts
Last Edited: 2014-12-25 01:15:46
December 25 2014 01:14 GMT
#38
Im a semi pro sc2 player at currently rank 41 GM EU and i used more money on CS:GO than sc2 but i play CS:GO ones a month or even less.

Its not hard to make a bunch of crap and let people buy it. People that loves the game or likes to collect skins or other stuff will use money on the game even if its something like pay 2$ for some kind of "ARENA" like in hearthstone but its very limited what u can have in sc2. I mean protraits, achievements and level.... thats it. None of these things can be used in game and i can get level 35(which is maximum) in 1 or atleast 2 days. Atleast allow me to level for fun in idk 1 month. I remember when i was a noob i liked to level in wow.
So maybe allow level 150 in sc2 and then u can maybe set XP boost for 7 week which probably will earn some money. Just give us stuff to use money on doesnt even have to be a good idea. I would even buy a portrait at this point and marry christmas everyone!
Kratos13
Profile Joined November 2013
United States12 Posts
December 25 2014 04:52 GMT
#39
They should for sure have buyable skins in sc2. I don't really see why they wouldn't.
How mod are you?
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
December 25 2014 14:54 GMT
#40
I would like a CSGO market System much better with cases and community content.
I am Godzilla You are Japan
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