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On January 17 2011 10:38 TwoToneTerran wrote:Show nested quote +On January 17 2011 05:38 Malinor wrote:On January 17 2011 05:21 Lightwip wrote:On January 17 2011 02:23 revy wrote:On January 17 2011 01:33 Holgerius wrote:All 4 of them over 2300 at the same time. Just wow. 2011, the year of the Dinotoss? Right now he's seriously looking exactly like Flash when he started going into God mode at the end of 2009. The only games (very few) he loses are games that doesn't matter, aka games in series or group stages that he advances from anyway. BW is so interesting right now. It's just sad that Flash isn't still in the leagues so Stork could get the chance to dethrone him. Was thinking the same thing, Flash v Stork BO5 right now would be beautiful to behold. I'll just have to hope Stork keeps it up and they both make it through to a finals next set of SLs. More than anything Flash is likely to win that 3-0 or 3-1. Such predictions don't serve any purpose. Before Flash beat Jaedong in three finals in a row, Jaedong was the indisputed Bo5 king and Flash was the supertalented guy that just threw away a 2-0 vs Effort and couldn't deal with the stress during the poweroutage properly, now they call him God, because Bonjwa is not enough. Stork is playing amazing starcraft right now and the maps are good for protoss, and he is no 18 year old newbie who just knows finals from television. Of course he is a serious thread for Flash. He didn't say that Flash would indisputably beat Stork, but saying Flash would beat any progamer 3-0 or 3-1 is likely.
No he didn't?
Was thinking the same thing, Flash v Stork BO5 right now would be beautiful to behold. I'll just have to hope Stork keeps it up and they both make it through to a finals next set of SLs
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I'm probably in the minority, but personally I'd take Stork over Flash in a Bo5 given the OSL map pool. MSL maps I'm less certain.
Ironically, I think those who want to see Flash v Stork in a Bo5 should root against Stork. Because if Stork manages to get double gold, I think his interest in BW will pretty much be non-existent again.
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Man wtf has happened to you Dong...
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Stork is ahead of JD in ELO now. O_o JD is looking very beatable in all MU's currently (his once unbeatable ZvP definitely needs some rethinking). I wouldn't be surprised to see him in the MSL final though. But he doesn't impress right now.
Is there a way to figure out when the last time Flash+JD weren't Top 2?
Whoa, look at the ZvP stats in WL!
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wow what the hell Jaedong?
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On January 17 2011 21:43 Holgerius wrote:Stork is ahead of JD in ELO now. O_o JD is looking very beatable in all MU's currently (his once unbeatable ZvP definitely needs some rethinking). I wouldn't be surprised to see him in the MSL final though.  But he doesn't impress right now. Is there a way to figure out when the last time Flash+JD weren't Top 2? Whoa, look at the ZvP stats in WL! Yeah, just took a look at them when I realized Jaedong hasn't lost three zvp's in a row since... like 2006 or something. I think the extreme results in pvz in winners league are just temporary, but protoss is doing quite well against zerg in general this season. This is a very good thing for sc imo.
I seriously hope Jaedong can get his shit together before his games against Snow.
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But your a CJ fan. Shouldn't you root for your boy Snow?
Stork ELO peaking! Above Jaedong! It is as I dreamed.
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Poland3751 Posts
Stork has just won 4 games in 1 Proleague match o_O Who needs a team when he has Stork... Would love to read a battle report. Jaehoon wins three games in a row only to loose to Stork who wins everything with the ace match at the end. Crazy.
Or maybe I'm reading this wrong.
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FREEAGLELAND26781 Posts
Shaking my head at Jaedong.
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how are you guys looking at individual matchup stats for winners league
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On January 18 2011 03:44 flamewheel wrote: Shaking my head at Jaedong. flamewheel:  I wonder how much Jaedong will lose because this slump or if he can bounce back. It is hard to judge because he has been playing very very well recently too (against terran atleast).
On January 18 2011 02:05 Crisium wrote: But your a CJ fan. Shouldn't you root for your boy Snow?
Stork ELO peaking! Above Jaedong! It is as I dreamed. I used to be a big CJ fan; but now that Savior, Effort is gone etc... I feel less for the team. I stick to Jaedong.
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On January 17 2011 21:43 Holgerius wrote:Stork is ahead of JD in ELO now. O_o JD is looking very beatable in all MU's currently (his once unbeatable ZvP definitely needs some rethinking). I wouldn't be surprised to see him in the MSL final though.  But he doesn't impress right now. Is there a way to figure out when the last time Flash+JD weren't Top 2? Whoa, look at the ZvP stats in WL!
JD's loss to Violet is his first loss to someone other than Stork, Bisu or Kal since mid-2009, and counting Bo1's, JD has not lost a BoX to Kal since 2008.
I'm not too worried about JD's ZvP form... to be honest, JD's ZvP was never truly dominant over Stork or Bisu to begin with. His real "edge" over them has been that he usually wins BoX's (this time, not counting Bo1's...), but the results are usually close and he frequently drops games to them in PL.
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I am so amazed by stork. hes been a progamer for over 6 years and still plays godlike.
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Indeed. Of all the top players today, Stork is the only one to achieve any kind of cross generational dominance. Don't undervalue that for a second.
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Yeah from TLPD: 2011 Shinhan Bank Winners League ZvP: 7-19 (26.9%)
Obviously something is going on here. Compare that to WL last year: ZvP: 36-29 (55.4%)
So whether it's the maps or the evolution of the matchup in general, things are looking very different. How is anybody surprised that even Jaedong would be affected by something like this? Not to mention his results against Bisu/Stork in PL were never good to begin with.
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On January 18 2011 10:46 Goragoth wrote: Yeah from TLPD: 2011 Shinhan Bank Winners League ZvP: 7-19 (26.9%)
Obviously something is going on here. Compare that to WL last year: ZvP: 36-29 (55.4%)
So whether it's the maps or the evolution of the matchup in general, things are looking very different. How is anybody surprised that even Jaedong would be affected by something like this? Not to mention his results against Bisu/Stork in PL were never good to begin with.
I'm wondering if somebody can elaborate more on this. Now whenever I see a zvp its just the zerg dieing to speedlots or getting raped 10 minutes in by a protoss ball.
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It's still too early to definitively remark on the ZvP balance, although these results definitely are surprising...
Balance shouldn't really be the issue. Aztec: 36-34 ZvP Benzene: 16-11 Bloody Ridge: 9-7 Circuit Breaker: 12-8 Empire of the Sun: 6-10 Fortress: 15-7 Icarus: 23-20 La Mancha: 1-3
I think part of it is sample size. vsZ: 1. Stork 4-0 1 (tie). Bisu 4-0 3. Stats 3-0 5. Jaehoon 2-0 5. Violet 2-0
Stork and Bisu combine for nearly half of the PvZ wins. Toss in Stats and it's more than half. By comparison, ZvP hasn't yet had anyone stand out. Presumably Jaedong will. It's true that Jaedong is looking beatable lately, but there's no reason yet to think that he can't go on a massive ZvP tear, especially now that OZ has already played Samsung and KT (meaning the #2 and #3 PvZ players by ELO are no longer among his remaining opponents).
Meanwhile among Zergs... #2 ZvP by ELO Calm has only twice played Protoss (1-1) with a loss to Bisu #3 ZvP by ELO Zero has yet to play ZvP #4 Hyuk (seriously?) hasn't even played #5 Roro has only played twice (1-1) with a loss to Bisu #6 Kwanro has sat on the bench #7 Shine only played Bisu
And now just to see where they are getting knocked out... Calm - Bloody Ridge (9-7 ZvP) Roro - Empire (6-10) Shine - La Mancha (1-3)
...I'm just dredging up numbers here, but the real crux of the matter is that the top PvZ players have been going on tears while most of the top ZvP players haven't even played and were shutdown by Bisu when they did, mostly on the maps in the pool that are best for PvZ. So it's too soon to draw a major conclusion from this. It could be an anomaly.
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I thought I'd pull some more numbers relating to the above. I'm looking at maps more than players; this is what we have:
Good for Zerg (3) Benzene: 13-9 ZvP, 5-6 ZvT Bloody Ridge: 9-7 ZvP, 3-1 ZvT Circuit Breaker: 5-3 ZvP, 10-5 ZvT
Good for ZvP/Bad for ZvT (2) Empire of the Sun (1.0): 3-2 ZvP, 3-5 ZvT Fortress (overall): 6-1 ZvP, 5-9 ZvT Fortress (1.1): 3-0 ZvP, 4-7 ZvT Fortress (SE 2.0): 3-1 ZvP, 1-2 ZvT Grand Line: 5-2 ZvP, 8-14 ZvT
Bad for ZvP/Good for ZvT (3) Aztec: 10-20 ZvP, 6-3 ZvT Icarus: 8-11 ZvP, 9-5 ZvT La Mancha: 1-3 ZvP, 1-0 ZvT
Average for Zerg (0)
Bad for Zerg (2) Central Plain: 1-3 ZvP, 0-1 ZvT Empire of the Sun (overall): 6-10 ZvP, 6-13 ZvT Empire of the Sun (1.3): 3-3 ZvP, 2-5 ZvT Empire of the Sun (1.4): 0-5 ZvP, 1-3 ZvT
We've used ten different maps so far (with new versions of a few of them). We're pretty evenly split (5 and 5; 4 and 4 in active maps) between good ZvP maps and bad ZvP maps. So it doesn't seem like results ought to be way off from normal, and yet they are. Part of it is of course the players, as Mortality went through.
Most of it's Aztec. Aztec is a way Protoss happy map, unkind to Terran, and has been in use for three rounds now without modification. And for whatever insane reason, it's seen more Zergs than any other map in play except Icarus. So you've got a -10 (or -11; TLPD says 10-21 overall, which doesn't match my personal record but is probably right) right there. And speaking of Icarus, it's contributed: as a good ZvT map, with ZvP being the Zerg-favored matchup overall, it's a "Zerg map" - even though it's a good PvZ map.
Then on the good ZvP maps, you had either almost no Protoss (Grand Line) or almost no Zerg (Bloody Ridge, and Fortress although this is changing with WL + new version).
So the tl;dr version: Zergs have played most of their ZvP on bad ZvP maps, because the other matchups have tended to limit either the number of Protoss or number of Zerg playing on the good ZvP maps. And then there are lots of Zerg on Aztec for some bizarre reason, throwing it farther out of whack.
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Thing is, I don't really believe in coincidence. When a race is doing particularly well (in one matchup or overall) there will always be those that claim that the players of that race are simply playing beter right now. I find that hard to believe to be honest. During swarm season we did not have a bunch of Zergs wake up one morning and decide to play better. The maps and metagame (for lack of a better word, i.e. the common build orders used at the time) both favoured Zerg (especially against Protoss) at the time.
If it was just one player destroying in the matchup (e.g. Bisu) you could write it off as that player improving alone. However, the top 3 PvZ players are currently Elo peaking (Bisu, Stork, Stats), I doubt that is some sort of coincidence.
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On January 18 2011 11:58 iamho wrote:Show nested quote +On January 18 2011 10:46 Goragoth wrote: Yeah from TLPD: 2011 Shinhan Bank Winners League ZvP: 7-19 (26.9%)
Obviously something is going on here. Compare that to WL last year: ZvP: 36-29 (55.4%)
So whether it's the maps or the evolution of the matchup in general, things are looking very different. How is anybody surprised that even Jaedong would be affected by something like this? Not to mention his results against Bisu/Stork in PL were never good to begin with. I'm wondering if somebody can elaborate more on this. Now whenever I see a zvp its just the zerg dieing to speedlots or getting raped 10 minutes in by a protoss ball. Its just zergs getting greedy, trying to get away with more and more econ (expos and drone whoring) and faster tech before pumping out hydras. The norm used to be a sunken colony or two behind a simcity, and then the protoss would have wasted his first 5-6 zealots a-walking into the natural. Toss players finally learned to evolve past throwing away their starting armies for no reason while trying to hit that timing.
Too many times now we've seen zergs put down a 4th with only a sunk or two at the 2 naturals, and try to pump out another round or two of drones before beginning their army, and by that time decisive toss players have what it takes to break them. Whether its speedlots, mass sair and dts, reavers or shuttle play for drops in the mains. The fault is with the zergs not getting any units out because they still think they can get away with it. Given enough time things will balance themselves out as they always do.
+ Show Spoiler [recent games] +Jaedong's recent ZvP is exactly what I'm talking about. He keeps on trying to be greedy with his no-unit early-hive build, and that only works against indecisive protoss players that don't push. Well the secret is out now, and you'll see more and more of the 'lesser' toss players punishing this behavior.
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