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What is your biggest SC2 worry at the moment? - Page 10

Forum Index > Polls & Liquibet
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Prev 1 8 9 10 All
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
April 17 2010 01:25 GMT
#181
On April 17 2010 02:58 cursor wrote:
The "big blob" army problem bothers me every time I think about it.
I miss Vultures scurrying around in a battle laying mines, trying to surround dragoons. Lurkers burrowing and un-burrowing. Plague, Dark Swarm and scourge. There just were a lot more little things going on in the battle that made such a huge difference.
Now, its almost like you put the 2 armies on a scale to weigh their Mass, and see who won. The exceptions to this, IMO are EMP, Storms and Fungal Growth... but still not nearly as good.

I think this problem will go away when the overall skill of players increase. But it might take a while for people to stop being lazy and actually use the hotkeys.
Craixs
Profile Joined January 2008
Denmark170 Posts
April 17 2010 01:45 GMT
#182
The camera view, I would like to zoom out a bit sometimes when you spawn at a high location your headbuilding fills 3/4 of the screen which is too much
Entusman #9.
MAX.Void
Profile Joined February 2010
Cuba8 Posts
Last Edited: 2010-04-17 05:43:01
April 17 2010 05:38 GMT
#183
I prefer SCBW much more
SC2=shit
no micro, no macro...
u can play with the fucking mouse
Fruit_Salad
Profile Joined April 2010
United States8 Posts
April 17 2010 05:38 GMT
#184
i think that they need to bring back the "somewhat useless units" like broodwar Queens and shield batteries. also we need more mines :D
Terran > Terran
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
April 17 2010 07:40 GMT
#185
balance #!
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
StorrZerg
Profile Blog Joined February 2008
United States13921 Posts
April 17 2010 09:21 GMT
#186
banelings are the new mines qq

love some higher ground stuff to be added
Hwaseung Oz fan for life. Swing out, always swing out.
sCuMBaG
Profile Joined August 2006
United Kingdom1144 Posts
April 17 2010 09:41 GMT
#187
most people don't seem to get it.

- the game is not balance
SURE IT ISN'T it'S A BETA GUYS... so this one is now a legit answer in my eyes


either the high ground thing, which really sucks.

or the no unit control thing. which is pretty lame too
FOX-skY
Profile Joined June 2009
Germany42 Posts
April 17 2010 12:19 GMT
#188
Blizzard-KeSPA clash :x
esgn.com – esgntv.com – @ESGN_TV – facebook.com/ESGNTV
rexob
Profile Joined April 2010
Sweden202 Posts
April 17 2010 15:51 GMT
#189
the reavers couldn't catch up!
it's a good day to die
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
Last Edited: 2010-04-17 17:54:00
April 17 2010 17:49 GMT
#190
zergs boring as hell

defenders advantage is a big one as well
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
gruntrush
Profile Joined May 2008
Canada134 Posts
April 17 2010 17:52 GMT
#191
i'm not crazy about smart cast. really lets casters win a game solo. I might like it better if the infestor had something that compared to hs missle.
Don't worry, That's halo
Glythrin
Profile Joined February 2009
Sweden15 Posts
April 17 2010 18:38 GMT
#192
I'm thinking the worst thing that possibly could happen to sc2 is the non-existence of a metagame
Making Carriers, a good skill toi have.
Chronocide
Profile Joined August 2007
United States126 Posts
April 17 2010 19:57 GMT
#193
other - zerg is extremely boring at the moment.
"I quickly scanned the area, and saw no observers, so I locked-down as many scouts as I could with my Ghosts, and ordered one to nuke them" -mrxak
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
April 17 2010 22:58 GMT
#194
If the game is boring, that'd be the worst for me.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Persev
Profile Blog Joined April 2010
United States127 Posts
April 18 2010 00:17 GMT
#195
Some of my concerns for sc2 are:

1. Replayability- Unlike Brood war, theres a "fun factor " missing for me that just makes me stop playing after a few games. On Brood war you never really got "tired" of the game itself. You got physically or mentally tired and that is the factor that made me stop usually. I've probably logg'd about 30k brood war games and 300 sc2 beta games now and i can say I'm more excited about playing brood war than sc2beta right now.

2. Races dont' quite make sense -. Terran has reaper and marauder. To me the hitpoints and power of the marauder really make me feel like its a protoss unit. Conversely the reaper is so fast and nimble and has extreme jump mobility . To me this should be a trait of the zerg. As a whole terran armies in the past were not extremelyl mobile but what they lacked in mobility they made up with in teamwork. A ball of mnm/tanks was a Terran army. Also Zerg has units tht dont' quite fit in as well. A slow,tank (aka roach) seems more of a Toss or Terran unit. It looks biological but its characteristics are more toss (high hitpoints) or terran (low mobility).

3. As of right now the time windows for beginning , mid, late game dont' seem to make sense. Basically the early game time window is so short that for the most part its not existant. IMO there is pretty much only macro mode game style. The benefits of having awesome control over a few units to win the game isn't there anymore. I do understand they want you to have combinations of units, but the macro and control of a big mob of mixed units isnt' nearly as challenging as being able to reaver micro, muta micro, or mnm micro well.
Be nice!
Saturnize
Profile Blog Joined November 2009
United States2473 Posts
April 18 2010 01:06 GMT
#196
On April 12 2010 09:41 ComradeDover wrote:
The biggest problem is that it isn't released yet. Everything else that's listed is just people jumping aboard their favorite complaining bandwagon.


You're right people have no right to complain about the high ground advantage being non existent.
"Time to put the mustard on the hotdog. -_-"
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