[SC2] Reunderstanding the game - Page 6
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zuqbu
Germany797 Posts
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zatic
Zurich15306 Posts
On June 30 2009 16:03 VIB wrote: What are your thoughts on exploring strategies with queens + sunkens + creep drop offensively? Maybe for mid game contains ala neo medusa? And does the queen still have that evolve thingy where you pay to make them stronger? Is it worth it? I tried several sunken / creep combinations. Cliffing with sunkens and creep works pretty well against protoss. I don't see the queen offensively though. but yeah, with creep you set up strong contains in no time. Generally it's advisable to creep drop anywhere where you would expect a fight to happen as your units are so much faster on creep. Yes the queen can be evolved to get new spells, namely the razorblade swarm, which is like a controllable insect swarm that does continuous damage to units under it. It was Hive tech though so I didn't really have the chance to test it against drops for example. | ||
brambolius
Netherlands448 Posts
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liquorice
United States170 Posts
great writeup though. | ||
jhNz
Germany2762 Posts
maybe they should make this queen-larva thingy upgradeable? at first (default, right from the beginning) she can spawn 1 addtional larva, then 2 and in the end 3. maybe the upgrades should be expensive... level 3 at least. | ||
miseiler
United States1389 Posts
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stet_tcl
Greece319 Posts
I think the most pressing issue that needs to be addressed right now is the unit response latency... | ||
Mongery
892 Posts
nice written by the way!(btw) . | ||
Jenia6109
Russian Federation1607 Posts
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ambit!ous1
United States3662 Posts
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Konni
Germany3044 Posts
Other than that I really liked what you described. Great writeup! | ||
zatic
Zurich15306 Posts
On June 30 2009 18:09 Jenia6109 wrote: Zatic, what can u say about abilities of Disruptor, HT, Mothership, Ghost, Raven, Infestor and Overseer except that abilities that we have already seen in videos? Ok so: Disruptor/Nullifier Great unit, force field is awesome to play and to watch. With ranged units, especially colossus they become very powerful. HT: All depends on how powerful the psi storm is as it has been changed a lot over the builds. It should not be too strong though because smart casting will make the HT too cheap then. Mothership: As mentioned, nothing really special, you won't see games decided by this. It's so slow you have to warp (50) to get anywhere and then you can cast at most 1 vortex, which is essentially a stasis. Ghost could become a staple unit for Terran. EMP is amazing against Protoss, as they can't dodge it anymore. whether or not nuke is viable depends on how quickly it's available and how much it costs. Right now you could definitely get nukes off, but usually your opponent has enough time to withdraw everything. Raven Very good unit, the auto turret is annoying as hell for zerg. I tried the defensive drone but it doesn't do too much from what I can tell. On tier3 stationary defense are not as powerful anyway. Infester Soso unit. The neural parasite is good for capital targets but not a real game changer. It didn't have plague in the build I played but a fungal infection or something that turns an enemy unit into a baneling. This takes a couple of seconds though so you have time to move away from the infected unit. | ||
Vex
Ireland454 Posts
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ryuu_
United States1266 Posts
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FlyingDJ
Germany153 Posts
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Jenia6109
Russian Federation1607 Posts
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L0thar
987 Posts
On June 30 2009 19:35 FlyingDJ wrote: Hellions didn't seem so useless in the latest gameplay video, even though fights were staged and not very realistic (30 banelings?). Doesn't surprise me that some Terran units seem to be of little use considering they have so many. But well, it's not like the build was final and Broodwar also has its share of rarely used units (Scout/Devourer/Queen etc.) What? Terran has only 13 units, both Zerg and Protoss has 15 in SC2. | ||
StorrZerg
United States13910 Posts
On June 30 2009 19:49 adelarge wrote: What? Terran has only 13 units, both Zerg and Protoss has 15 in SC2. its ok terran just seems to be going bio any ways | ||
Cyrox
Sweden147 Posts
EDIT: Also worth to mention; I played a build at last Dreamhack Winter and as zatic says, it really feels like BW and are tons of fun even with all the things that need additional balancing! | ||
thelawenforcer
4 Posts
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