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[SC2] Reunderstanding the game - Page 6

Forum Index > News
181 CommentsPost a Reply
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zuqbu
Profile Blog Joined January 2007
Germany797 Posts
June 30 2009 07:14 GMT
#101
great writeup! i'm really curious now about what we will see in the beta build
o_O
zatic
Profile Blog Joined September 2007
Zurich15361 Posts
June 30 2009 07:18 GMT
#102
On June 30 2009 16:03 VIB wrote:
What are your thoughts on exploring strategies with queens + sunkens + creep drop offensively? Maybe for mid game contains ala neo medusa?

And does the queen still have that evolve thingy where you pay to make them stronger? Is it worth it?

I tried several sunken / creep combinations. Cliffing with sunkens and creep works pretty well against protoss. I don't see the queen offensively though.

but yeah, with creep you set up strong contains in no time. Generally it's advisable to creep drop anywhere where you would expect a fight to happen as your units are so much faster on creep.

Yes the queen can be evolved to get new spells, namely the razorblade swarm, which is like a controllable insect swarm that does continuous damage to units under it. It was Hive tech though so I didn't really have the chance to test it against drops for example.
ModeratorI know Teamliquid is known as a massive building
brambolius
Profile Joined January 2006
Netherlands448 Posts
June 30 2009 07:46 GMT
#103
<3<3<3
liquorice
Profile Joined August 2008
United States170 Posts
June 30 2009 08:05 GMT
#104
dammit blizzard.

great writeup though.
fuck yeah zerglings!
jhNz
Profile Blog Joined September 2006
Germany2762 Posts
Last Edited: 2009-06-30 08:16:18
June 30 2009 08:15 GMT
#105
thanks so much zatic, nice read!

maybe they should make this queen-larva thingy upgradeable? at first (default, right from the beginning) she can spawn 1 addtional larva, then 2 and in the end 3. maybe the upgrades should be expensive... level 3 at least.
http://twitter.com/jhNz
miseiler
Profile Blog Joined October 2008
United States1389 Posts
June 30 2009 08:20 GMT
#106
Thank you so much! This review has me a great deal more optimistic than I was, which was not at all.
"Jinro soo manly wearing only a T-Shirt while the Koreans freeze in their jackets" -- Double_O
"He's from Sweden, man. We have to fight polar bears on our way to school." -- Yusername
stet_tcl
Profile Blog Joined May 2008
Greece319 Posts
June 30 2009 08:38 GMT
#107
Great read zatic, its very informative.. Thank you very much!
I think the most pressing issue that needs to be addressed right now is the unit response latency...
Mongery
Profile Joined May 2009
892 Posts
June 30 2009 09:03 GMT
#108
Cologne, love that place really nice!
nice written by the way!(btw) .
http://www.twitch.tv/mongery_tv https://www.esportsearnings.com/players/27699-mongery-
Jenia6109
Profile Blog Joined December 2008
Russian Federation1613 Posts
June 30 2009 09:09 GMT
#109
Zatic, what can u say about abilities of Disruptor, HT, Mothership, Ghost, Raven, Infestor and Overseer except that abilities that we have already seen in videos?
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
ambit!ous1
Profile Joined September 2007
United States3662 Posts
June 30 2009 09:10 GMT
#110
nice read thanks zatic
Bisu[Shield] / ♔ SoYeon
Konni
Profile Blog Joined February 2003
Germany3044 Posts
June 30 2009 09:19 GMT
#111
Autosurround is fine, but your lings attacking another target than the one you picked is not ok. That's like you said, your units don't do what you told them to.
Other than that I really liked what you described. Great writeup!
zatic
Profile Blog Joined September 2007
Zurich15361 Posts
June 30 2009 09:30 GMT
#112
On June 30 2009 18:09 Jenia6109 wrote:
Zatic, what can u say about abilities of Disruptor, HT, Mothership, Ghost, Raven, Infestor and Overseer except that abilities that we have already seen in videos?

Ok so:

Disruptor/Nullifier
Great unit, force field is awesome to play and to watch. With ranged units, especially colossus they become very powerful.

HT:
All depends on how powerful the psi storm is as it has been changed a lot over the builds. It should not be too strong though because smart casting will make the HT too cheap then.

Mothership:
As mentioned, nothing really special, you won't see games decided by this. It's so slow you have to warp (50) to get anywhere and then you can cast at most 1 vortex, which is essentially a stasis.

Ghost
could become a staple unit for Terran. EMP is amazing against Protoss, as they can't dodge it anymore. whether or not nuke is viable depends on how quickly it's available and how much it costs. Right now you could definitely get nukes off, but usually your opponent has enough time to withdraw everything.

Raven
Very good unit, the auto turret is annoying as hell for zerg. I tried the defensive drone but it doesn't do too much from what I can tell. On tier3 stationary defense are not as powerful anyway.

Infester
Soso unit. The neural parasite is good for capital targets but not a real game changer. It didn't have plague in the build I played but a fungal infection or something that turns an enemy unit into a baneling. This takes a couple of seconds though so you have time to move away from the infected unit.
ModeratorI know Teamliquid is known as a massive building
Vex
Profile Blog Joined January 2009
Ireland454 Posts
June 30 2009 10:23 GMT
#113
how bout we just 'understand' the game when it comes out, instead of analysing it over and over and over every time 1 fukken thing changes.
"Bonjwa" is the most retarded word ever. Wtf does it even sound like.
ryuu_
Profile Blog Joined April 2009
United States1266 Posts
June 30 2009 10:27 GMT
#114
thanks for the great article
♣ Jaedong. Stork. Bisu. Calm. NaDa. SC2: Sen, MKP, DRG, MMA, Grubby, NonY, Ret, Jinro, TLO, Sheth, HayprO, Zenio,Taeja,Snute, Sea, Rain, MC,Squirtle,Stephano,Parting ,Life, and HEROOOOO <3
FlyingDJ
Profile Joined April 2008
Germany153 Posts
June 30 2009 10:35 GMT
#115
Hellions didn't seem so useless in the latest gameplay video, even though fights were staged and not very realistic (30 banelings?). Doesn't surprise me that some Terran units seem to be of little use considering they have so many. But well, it's not like the build was final and Broodwar also has its share of rarely used units (Scout/Devourer/Queen etc.)
Jenia6109
Profile Blog Joined December 2008
Russian Federation1613 Posts
June 30 2009 10:44 GMT
#116
Zatic, thanks!
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
L0thar
Profile Blog Joined September 2007
987 Posts
June 30 2009 10:49 GMT
#117
On June 30 2009 19:35 FlyingDJ wrote:
Hellions didn't seem so useless in the latest gameplay video, even though fights were staged and not very realistic (30 banelings?). Doesn't surprise me that some Terran units seem to be of little use considering they have so many. But well, it's not like the build was final and Broodwar also has its share of rarely used units (Scout/Devourer/Queen etc.)


What? Terran has only 13 units, both Zerg and Protoss has 15 in SC2.
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
June 30 2009 11:50 GMT
#118
On June 30 2009 19:49 adelarge wrote:
Show nested quote +
On June 30 2009 19:35 FlyingDJ wrote:
Hellions didn't seem so useless in the latest gameplay video, even though fights were staged and not very realistic (30 banelings?). Doesn't surprise me that some Terran units seem to be of little use considering they have so many. But well, it's not like the build was final and Broodwar also has its share of rarely used units (Scout/Devourer/Queen etc.)


What? Terran has only 13 units, both Zerg and Protoss has 15 in SC2.


its ok terran just seems to be going bio any ways
Hwaseung Oz fan for life. Swing out, always swing out.
Cyrox
Profile Joined October 2007
Sweden147 Posts
Last Edited: 2009-06-30 12:03:47
June 30 2009 12:00 GMT
#119
Auto-surround style sounds really bad, but Blizzard will fix it. I belive in Blizzard!

EDIT: Also worth to mention; I played a build at last Dreamhack Winter and as zatic says, it really feels like BW and are tons of fun even with all the things that need additional balancing!
thelawenforcer
Profile Joined December 2006
4 Posts
June 30 2009 12:35 GMT
#120
the biggest sad thing for me is that protoss vs terran wont look as epic anymore
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