• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:59
CET 02:59
KST 10:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
2026 KongFu Cup Announcement3BGE Stara Zagora 2026 cancelled11Blizzard Classic Cup - Tastosis announced as captains15Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series18
StarCraft 2
General
Blizzard Classic Cup - Tastosis announced as captains BGE Stara Zagora 2026 cancelled BGE Stara Zagora 2026 announced ByuL: The Forgotten Master of ZvT Terran AddOns placement
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament 2026 KongFu Cup Announcement [GSL CK] Team Maru vs. Team herO StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BSL 22 Map Contest — Submissions OPEN to March 10 ASL21 General Discussion Are you ready for ASL 21? Hype VIDEO Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here! ASL Season 21 Qualifiers March 7-8
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread No Man's Sky (PS4 and PC)
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Mexico's Drug War Russo-Ukrainian War Thread NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1473 users

StarCraft II: Release The Swarm - Page 5

Forum Index > News
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
glassmazarin
Profile Blog Joined October 2007
Sweden158 Posts
March 10 2008 13:32 GMT
#81
On March 10 2008 21:59 Luhh wrote:
- Turnrates. They shouldn't be in the game period with the exception of specific units for very specific reasons. Again, this will limit your ablitiy to dance with units in combat and make it sluggish, making it better in many cases to just let the "A.I. do it's thing." Players don't care if it looks unrealistic or not, but they will care if the units don't respond to orders and gameplay will seem sluggish and unresponsive.


what unit had any turnrate? as far as i can see (by looking at the selection circle), units respond directly but the models rotate more slowly (which isnt a problem, thats just for a nicer look).
Mowse
Profile Joined October 2007
South Africa56 Posts
March 10 2008 13:37 GMT
#82
Hopefully we will have more feedback after Semioldguy and Last Romantic get to check it out , win their 2v2 and represent teamliquid looking forward to their impressions on it... hopefully we will have more insight and info from them than what we got for the pro's btw GL GUYS!!!
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
March 10 2008 14:16 GMT
#83
OH FUCK DARK SWARM IS BACK
UNFUCK YOURSELF
downtoearth
Profile Joined March 2008
Norway24 Posts
Last Edited: 2008-03-10 14:22:33
March 10 2008 14:18 GMT
#84
they are obligated to make sc2 an equaly good game, if not an even better one! we SHOULD have great expectations. if theyr just gonna make this game to make money of of the starcraft legacy, they can go kill them selfes. they'd better patch this game into eternity if we say so. we all gave all this money to them for making sc1....so they should use it on something else than another wc3.
if someone in blizzard knows math, they should put together 2 and 2...people loved everything in sc1, but wc3 was nothing in comparisant. so they should use the good stuff from sc1, and not put in the bad stuff from wc3...like the fukin heroes. i'm personally gonna see to it that everyone who comes at me with a fukin mothership is gonna be beaten with melee units

that being said, i really love blizzard for trying as hard as they can!
i'm positive this is gonna be a greta game regardless. they WILL listen to the community, because they have seen the ripple effects of what it can do to a game.
Terran er best! Ingen protest!
zeromacro
Profile Joined February 2008
Canada5 Posts
March 10 2008 14:18 GMT
#85
On March 10 2008 18:03 Scaramanga wrote:
Show nested quote +
On March 10 2008 17:50 Raithed wrote:
a lot of people wondered about a savior interview, here it is, as well as bisu playing.




whats he saying?? for those of us that dont speak korean


Might as well contribute. This is my best translation:

Savior: Both last time I played SC2 at blizzcon, and this time, the same problem I'm having is the fact that I was having a hard time adapting to 3D. I rarely play 3D games in my spare time.

1Question: Anything you especially remember from testing the game?

Savior: When they first explained the game, they said the Queen is a very helpful unit but I didn't know how to use it at all. I was supposed to defend with it but instead used it as an offensive unit and it died on me.

2Question: Just a moment ago you played against bisu, it's still at test game, but are you satisfied with the results? Did you guys both enjoy it? (savior won)

Savior: We just both enjoyed it and tried to test out the game rather than to win.

3Question: Can you state your overall satisfaction with the game?

Savior:The gameplay isn't as slow as expected. There's plenty of speed and excitement. It's just that I didn't have alot of understanding of the game yet, otherwise I could have enjoyed it more.
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
Last Edited: 2008-03-10 14:42:21
March 10 2008 14:39 GMT
#86
Zerg looks like it will be highly mobile and able to move large ammounts of units across maps quickly, talk about map control! The swarm will consume everything! I love the concept of the nydus worm, completely makes bases with static d protecting 1 entrance useless and it just seems right that the zerg have a unit that can just pop up in the middle of your base and have a bunch of units charge out. Also I like the corruption factor that they have really increased. The whole feel of the race is like what you might expect from a species such as the zerg are. They corrupt things they can attack various ways to overrun your base etc. Love it!
Never Knows Best.
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
March 10 2008 15:13 GMT
#87
BTW there seems to be a lot of people who are just giving up hope blizzard will come through? The game isnt even to fucking Beta.....there is SO much time for revision its not even funny, The names can easily be changed and so can a lot of the other qualities such as this concept of the "hero" unit. When sc was in this stage you hardly would have recognized it. That and when it comes to balancing they have beta testing and patches or even like sc1 and add an expansion. The concept of only 1 queen makes sense with the kind of organisms they are trying to model the zerg after. They are modeling them after swarm insects and those species generally only have 1 queen per nest. Maybe they could make them just semi powerful and limit the amount of queens you can have like 1 per hatchery or something. I can see what they are trying to do with only 1 Queen. And why does everyone put so much emphasis on those long huge battles at the end? They just throw in continuous large amounts of units for 3 min with no micro and of course its going to be a cluster fuck, that and adding with the poor quality of the vids. I wish I could see this game 1st hand if only I could be a beta tester!
Never Knows Best.
maybenexttime
Profile Blog Joined November 2006
Poland5761 Posts
March 10 2008 15:16 GMT
#88
I think they should keep the queen. Maybe just tweak it somewhat, and make it one pair lair or something, as suggested elsewhere. On the other hand, I think they should get rid of the mothershit; just replace it with star relic aka overhauled arbiter.
Ozarugold
Profile Blog Joined February 2008
2716 Posts
March 10 2008 15:21 GMT
#89
I feel a bit unsetteled by the fact that Stork said all the Zerg buildings looked alike.
this is my quote.
Gaetele
Profile Blog Joined August 2007
Esper760 Posts
March 10 2008 15:28 GMT
#90
I feel a bit unsettled by the fact that they have as much time as they need to tweak the graphics so the fans enjoy it.
aka Ghostclaws
Aerox
Profile Blog Joined September 2004
Malaysia1213 Posts
March 10 2008 15:47 GMT
#91
Whoever's gonna check the game out... please check whether if what we're seeing is on NORMAL speed. There better be a FASTER and FASTEST speed. :>
"Eyes in the sky."
HyoSang
Profile Blog Joined March 2008
United States194 Posts
March 10 2008 15:57 GMT
#92
On March 11 2008 00:13 Slaughter)BiO wrote:
BTW there seems to be a lot of people who are just giving up hope blizzard will come through? The game isnt even to fucking Beta.....there is SO much time for revision its not even funny, The names can easily be changed and so can a lot of the other qualities such as this concept of the "hero" unit. When sc was in this stage you hardly would have recognized it. That and when it comes to balancing they have beta testing and patches or even like sc1 and add an expansion. The concept of only 1 queen makes sense with the kind of organisms they are trying to model the zerg after. They are modeling them after swarm insects and those species generally only have 1 queen per nest. Maybe they could make them just semi powerful and limit the amount of queens you can have like 1 per hatchery or something. I can see what they are trying to do with only 1 Queen. And why does everyone put so much emphasis on those long huge battles at the end? They just throw in continuous large amounts of units for 3 min with no micro and of course its going to be a cluster fuck, that and adding with the poor quality of the vids. I wish I could see this game 1st hand if only I could be a beta tester!


I think slaughter is right. I would refrain from insulting the intelligence of the Blizzard dev's by saying that SC2 is just gonna be another version of WC3. Blizzard knows that the two games have two different and distinct playstyles and so im sure they will make sure that the mechanics in one game wont overwhelm the mechanics in another. Have faith my fellow starcraft nerds! daddy blizzard will come through ;-)

I love the new direction they are going with the zerg. This whole infestation aspect they are going after is something I wished they would have done more in the first starcraft (considering the only "infestation" that occured was with the infested command center). However, i think that there needs to be allot of balancing. The corruptors seem a bit cheap to me. Considering how strong enemy flyer units are, especially capital ships like the mothership, carrier, and battlecruiser, I think that they might need to increase the time it takes for a unit to get infested, or make corruptors a considerably expensive unit.

I also love how Blizzard is making sc2 less of a "turtling" style game. With warp-ins, drop pods, and nydus worms, SC2 is going to be a game that is much more unit/offensively based than defensive.

The biggest concern that I have is the potential unit-type that zerg has. If the infestors can infest nearly any building then that means that the zerg have their own unit types as well as protoss and terran unit types, in my opinion this means that the zerg have INCREDIBLE flexiblity when it comes to tactics and timing.

For these reasons and more Ill bet that many of the units we see here are going to get nerfed in the near future (predator anyone?)
EE HAN TIMING!!
genwar
Profile Blog Joined March 2008
Canada537 Posts
March 10 2008 15:58 GMT
#93
http://www.gametrailers.com/player/usermovies/187045.html

That is a MUCH higher quality version for the trailer, it also shows the beginning of the actual conference.

reposting it from another thread but meh
Jayson X
Profile Blog Joined November 2006
Switzerland2431 Posts
March 10 2008 15:59 GMT
#94
When i watched the videos this morning it was kind of a dull moment. The quality of the videos shurely killed it a bit. But what get's me angry is that all scenes were mass vs mass. Something i personaly don't give a fuck about. If i wan't to see masses clashing it out i'm going to play dawn of war or supcom.

I have to admit that when the zerglings run down to the protoss base it looks pretty epic. That's nice for the single player stuff. But a trillion zerglings and 20 lurkers attacking a protoss base puts me to sleep. When i saw the zergling tearing appart the "terran ball" i just put up the CJ Entus face. Nothing to be excited about there.
Malcolm
Profile Joined April 2006
Spain61 Posts
March 10 2008 16:08 GMT
#95
They said that we cant hit&run? WHERE IS MY HYDRAMICRO OR SPEEDZEALS VS LURK UNBURROWEDD !!!

Anyways great article, thank you for give this to us.
Now make me feel it! make me feel alive again!! Good, now we can fight as warriors. hand to hand. It is the basis of all combat. Only a fool trusts his life to a weapon.
omgbnetsux
Profile Blog Joined April 2004
United States3749 Posts
March 10 2008 16:35 GMT
#96
Sounds good mostly, although the one at a time queen sounds a bit too much like a hero to me. We'll have to see how it plays...
Texas
Profile Blog Joined March 2006
Germany2388 Posts
March 10 2008 16:45 GMT
#97
queen of blades is scary, cool intro.
fishyjoes
Profile Blog Joined October 2007
Germany644 Posts
March 10 2008 16:48 GMT
#98
On March 10 2008 12:53 Manifesto7 wrote:

Next up, the zerg will take over North America. On March 11th, Blizzard will release their creation in California. TeamLiquid will have two reporters, LastRomantic and semioldguy there to provide coverage, and to defend TeamLiquid's unbeaten SCII streak. Stay tuned for those reports.


This means there will be more Zerg tomorrow? and in ENGLISH?! :D
infinite fun: http://dagobah.biz/flash/loituma.swf
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2008-03-10 17:03:56
March 10 2008 16:52 GMT
#99
God I'm so disappointed they haven't introduced a new building mechanic than the old hatchery--> larvae--> egg system.. I was expecting something really innovative and interesting, perhaps to do with creep or something but no it's the same so far -_-

On March 10 2008 19:43 alffla wrote:
hm................the queen and some other things looked to wc3-ey for me. and units movements are too wc3ey which means slow and cumbersome and looks ..just not sc1ish.

maybe blizzard should've created a new engine instead of just updating the wc3 one a bit :/

the game is probably still not being played in the Fastest speed for demo purposes, in the zerg gameplay video

besides... Savior thinks it's fast.. that should be enough for anyone.
ModeratorBlame yourself or God
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
Last Edited: 2008-03-10 17:02:35
March 10 2008 16:57 GMT
#100
Jesus I JUST saw the trailer that genwar just posted and I fucking loved it. That 1st scene of gameplay where they were overrunning that protoss base just gave me shivers and was the perfect image of the Zerg....so many units just over running the few protoss defenders....I have always liked the Terran and the Protoss races but I have always been drawn to the swarm from the start. I only wish that I was better in BW then at my peak I was only a semi decent player, maybe now with a fresh start in this new game I can be a better player but I doubt it since I start grad school around the time it comes out.
Never Knows Best.
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 1m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft453
Nina 124
SpeCial 99
NeuroSwarm 56
Ketroc 53
RuFF_SC2 1
StarCraft: Brood War
Sea 10649
NaDa 13
Dota 2
canceldota55
League of Legends
JimRising 538
Counter-Strike
taco 747
Super Smash Bros
hungrybox767
Heroes of the Storm
Khaldor189
Other Games
summit1g12256
ViBE123
PiLiPiLi8
Organizations
Other Games
gamesdonequick2378
ComeBackTV 156
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 39
• davetesta14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 16
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift5427
• Scarra1232
Upcoming Events
Sparkling Tuna Cup
8h 1m
RSL Revival
8h 1m
ByuN vs SHIN
Maru vs Krystianer
WardiTV Team League
10h 1m
Patches Events
15h 1m
BSL
18h 1m
GSL
1d 6h
Wardi Open
1d 10h
Monday Night Weeklies
1d 15h
OSC
1d 22h
WardiTV Team League
2 days
[ Show More ]
PiGosaur Cup
2 days
Kung Fu Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
WardiTV Team League
4 days
Replay Cast
4 days
KCM Race Survival
5 days
WardiTV Team League
5 days
Korean StarCraft League
6 days
uThermal 2v2 Circuit
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-03-13
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.