• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:57
CEST 05:57
KST 12:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?130Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Team Liquid Map Contest #22: Results and Winners Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war BGH Auto Balance -> http://bghmmr.eu/ Broodwar Prediction Market Terran or Protoss
Tourneys
[ASL22] Ro16 Group A Escore Tournament - Season 3 [ASL22] Ro16 Group B Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
EVE Corporation Nintendo Switch Thread Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9961 users

Auction OSL - Ro16 Day 5 Recap (2013) - Page 2

Forum Index > News
37 CommentsPost a Reply
Prev 1 2 All
painkilla
Profile Joined June 2013
United States695 Posts
July 17 2013 03:54 GMT
#21
On July 17 2013 12:33 CyanideXN wrote:
I hope Rain and Fantasy give us some good games even though it doesn't matter for Fantasy.

But yeah, this is why double elimination is superior to round robin/swiss style. Remember Naniwa 7 probe rushing Nestea?


Round robin makes more sense for things like football where goal difference is used for tie breakers. Even using map score for tie breakers in SC2 doesn't make a lot of sense.
Supernova | TY | Polt | Innovation | forGG | Lucifron | Happy
CyanideXN
Profile Joined March 2011
United States15 Posts
Last Edited: 2013-07-17 03:58:47
July 17 2013 03:58 GMT
#22
On July 17 2013 12:54 painkilla wrote:
Round robin makes more sense for things like football where goal difference is used for tie breakers. Even using map score for tie breakers in SC2 doesn't make a lot of sense.

On July 17 2013 12:33 CyanideXN wrote:
I hope Rain and Fantasy give us some good games even though it doesn't matter for Fantasy.

But yeah, this is why double elimination is superior to round robin/swiss style in sc2. Remember Naniwa 7 probe rushing Nestea?

better?
"For a smart guy, you sure have a lot of dumb moments." "No, I think it's the other way around."
VKCA
Profile Joined September 2011
Canada391 Posts
Last Edited: 2013-07-17 04:04:40
July 17 2013 04:00 GMT
#23
Meanwhile in Group C, the red hot LG-IM_First showed that PvZ might be his Achilles' heel

Uhhh are you insane? Did you miss the part where first FUCKING DISMANTLED roro and leenock (both of whom have 60% + winrates in zvp) in the round of 32?
Just because he was stupid enough to nexus first against a well known cheeser doesn't mean his pvz is bad... the way you guys write sometimes is really fucking stupid.
havok55
Profile Joined May 2013
United States276 Posts
July 17 2013 04:42 GMT
#24
On July 17 2013 09:13 RHoudini wrote:
Giving a win to a team mate is not "match fixing" - the team interest overrides the individual interest.
I'm looking forward to FanTaSy's very professional way to lose :-).

P.S. OSL is retarded to have created this situation.


Um, this is not a team league. You're suppose to be playing for yourself. Letting someone else win is match fixing, no matter whose team they are on.
Left hand
Profile Joined November 2012
Finland133 Posts
July 17 2013 04:59 GMT
#25
They should just stick everyone in a massive 100 player group and play 2x Round Robin with a home and an away game for every matchup. The winner is the one with the most points, no playoffs because what if someone get's a lucky bracket? That's unfair. Clearly this is the only way to get proper results.
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
July 17 2013 05:28 GMT
#26
On July 17 2013 07:47 Die4Ever wrote:
Show nested quote +
On July 17 2013 07:37 Paragleiber wrote:
So in case of a tie the 3 players will play each other again even though they already did and the tie could be solved by applying the (exact) results of these matches? That seems really stupid.

Hyvaa - First 2:0
First - Rain 2:0
Rain - Hyvaa 2:1

That would mean Hyvaa 1st, First 2nd in other tournaments without additional games needed. I don't know why they don't do it the same way here.

They also failed to do team kill matches first, and they don't use mapscores as tiebreakers. This format could use some work, if they fixed those 3 issues then I think it'd be great.



this is OSL. you won't get past those bw hipsters that played this format before it was.. well, uncool.
Die4Ever
Profile Joined August 2010
United States17744 Posts
July 17 2013 05:38 GMT
#27
On July 17 2013 14:28 boxerfred wrote:
Show nested quote +
On July 17 2013 07:47 Die4Ever wrote:
On July 17 2013 07:37 Paragleiber wrote:
So in case of a tie the 3 players will play each other again even though they already did and the tie could be solved by applying the (exact) results of these matches? That seems really stupid.

Hyvaa - First 2:0
First - Rain 2:0
Rain - Hyvaa 2:1

That would mean Hyvaa 1st, First 2nd in other tournaments without additional games needed. I don't know why they don't do it the same way here.

They also failed to do team kill matches first, and they don't use mapscores as tiebreakers. This format could use some work, if they fixed those 3 issues then I think it'd be great.



this is OSL. you won't get past those bw hipsters that played this format before it was.. well, uncool.

Did they not do teamkill matches first even in BW? I imagine they did teamkill matches first in BW otherwise people would've complained and they would've figured that out by now cause it's pretty simple to fix.
"Expert" mods4ever.com
shashk0
Profile Joined May 2013
3 Posts
July 17 2013 05:47 GMT
#28
Why did they even bother to count the 2-1 or 2-0 games when even if you win two games by 2-0 and loose one game 1-2 you still will be even with a guy who wins two games 2-1 and looses one game 0-2? That's just stupid imo.
LG-IM MVP
Evenshade
Profile Joined July 2013
131 Posts
July 17 2013 06:17 GMT
#29
On July 17 2013 14:47 shashk0 wrote:
Why did they even bother to count the 2-1 or 2-0 games when even if you win two games by 2-0 and loose one game 1-2 you still will be even with a guy who wins two games 2-1 and looses one game 0-2? That's just stupid imo.

This is the definition of "trying to find something to bitch about", just because you don't like the format.
PerSe
Profile Joined June 2013
United Kingdom550 Posts
July 17 2013 07:57 GMT
#30
On July 17 2013 14:47 shashk0 wrote:
Why did they even bother to count the 2-1 or 2-0 games when even if you win two games by 2-0 and loose one game 1-2 you still will be even with a guy who wins two games 2-1 and looses one game 0-2? That's just stupid imo.


you get that problem with GomTV's double elimination format as well. You could win 2-0 in the first set, and lose 2-1 in the second set, but because of the format, get screwed over, despite the score being 3-2 to you overall.

The way to fix it is to have extended series, but people bitch about extended series these days, so it's lose-lose w.e format you go with.
BoYoB
Profile Joined March 2011
France83 Posts
July 17 2013 09:13 GMT
#31
I agree with all the statements above, and would like to add that this idea of playing different groups the same day and to spread all the matches of a group on a 16 days period makes the whole thing really uncomfortable to follow.
Taipoka
Profile Joined November 2012
Brazil1224 Posts
Last Edited: 2013-07-17 10:29:08
July 17 2013 10:26 GMT
#32
On July 17 2013 08:08 Apoteosis wrote:
OSL format sucks.

First, RO32 in bo1 format.
Second, this bizarre tiebreak rule.
Third, no teamkill first.

Really?
You think its better when a toruney organizer says:
"I don´t trust you and your professionalism" to the players?
Please, these guys are professional and know what is when a match is fixed.
I think all this suspicion here, tell me more about this community, not OSL.
And in the 7th day, Flash stopped macroing the universe.
Proseat
Profile Blog Joined February 2012
Germany5113 Posts
July 17 2013 10:58 GMT
#33
On July 17 2013 18:13 BoYoB wrote:
I agree with all the statements above, and would like to add that this idea of playing different groups the same day and to spread all the matches of a group on a 16 days period makes the whole thing really uncomfortable to follow.

I agree. I hope Blizzard will step in eventually and make everyone adopt the same proven format finally, if not at least to save us from meaningless matches.
The Rise and Fall of SlayerS -- a timeline: http://www.teamliquid.net/blogs/viewblog.php?id=378097
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
July 17 2013 12:49 GMT
#34
hyvaa get out of my OSL.
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
July 17 2013 14:57 GMT
#35
On July 17 2013 15:17 Evenshade wrote:
Show nested quote +
On July 17 2013 14:47 shashk0 wrote:
Why did they even bother to count the 2-1 or 2-0 games when even if you win two games by 2-0 and loose one game 1-2 you still will be even with a guy who wins two games 2-1 and looses one game 0-2? That's just stupid imo.

This is the definition of "trying to find something to bitch about", just because you don't like the format.


hyvaa fanboy
CYfiri
Profile Joined February 2013
Sweden25 Posts
Last Edited: 2013-07-17 16:08:55
July 17 2013 16:07 GMT
#36
On July 17 2013 09:13 RHoudini wrote:
Giving a win to a team mate is not "match fixing" - the team interest overrides the individual interest.
I'm looking forward to FanTaSy's very professional way to lose :-).

P.S. OSL is retarded to have created this situation.

I hope you are kidding, That is as much max fixing as anything else since you completly destroy the tournaments legitimacy for the rest of the rounds. Not to mention people place real money on this events in betting expecting legit playing. Giving a win is never legitimate.
Die4Ever
Profile Joined August 2010
United States17744 Posts
July 17 2013 19:14 GMT
#37
On July 17 2013 18:13 BoYoB wrote:
I agree with all the statements above, and would like to add that this idea of playing different groups the same day and to spread all the matches of a group on a 16 days period makes the whole thing really uncomfortable to follow.

I actually like this part of it where each player has plenty of time to prepare for each individual match in their group. I wanna see this format done with double elim groups instead of round robin groups.
"Expert" mods4ever.com
Die4Ever
Profile Joined August 2010
United States17744 Posts
July 17 2013 19:19 GMT
#38
On July 17 2013 19:26 Taipoka wrote:
Show nested quote +
On July 17 2013 08:08 Apoteosis wrote:
OSL format sucks.

First, RO32 in bo1 format.
Second, this bizarre tiebreak rule.
Third, no teamkill first.

Really?
You think its better when a toruney organizer says:
"I don´t trust you and your professionalism" to the players?
Please, these guys are professional and know what is when a match is fixed.
I think all this suspicion here, tell me more about this community, not OSL.

You act as if this never happens...Even just in SC2 I've seen players try to lose a group match to face a weaker player in the next round, Naniwa probe rush, thrown games for teammates, and of course there's Savior who everyone would've thought to be a perfect professional.
"Expert" mods4ever.com
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
22:30
Best Games of GSTL
PiGStarcraft629
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft629
RuFF_SC2 198
Nina 32
StarCraft: Brood War
yabsab 19
Terrorterran 15
Icarus 6
ajuk12(nOOB) 3
Dota 2
NeuroSwarm182
LuMiX1
League of Legends
JimRising 473
Counter-Strike
fl0m5525
taco 390
minikerr64
Other Games
summit1g9258
C9.Mang0153
ViBE145
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 81
• Adnapsc2 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21865
League of Legends
• Lourlo905
• Stunt265
Upcoming Events
CranKy Ducklings
6h 3m
WardiTV Invitational
7h 3m
Cure vs Zoun
SHIN vs Classic
ByuN vs MaxPax
Percival vs YoungYakov
AI Arena Tournament
13h 3m
OSC
16h 33m
Sparkling Tuna Cup
1d 6h
WardiTV Invitational
1d 7h
Shopify Rebellion Sundays
1d 11h
Spirit vs Mixu
Clem vs TBD
RSL Revival
1d 12h
Serral vs Rogue
BlizzCon
1d 14h
IdrA vs MC
Replay Cast
1d 20h
[ Show More ]
Afreeca Starleague
2 days
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
3 days
Snow vs Shinee
Shine vs EffOrt
GSL
3 days
PiGosaur Cup
3 days
The PondCast
4 days
Kung Fu Cup
4 days
Replay Cast
4 days
KCM Race Survival
5 days
IntoTheTV X SOOP
5 days
Replay Cast
5 days
IntoTheTV X SOOP
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.