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[LP] Seeker Missiles - Page 2

Forum Index > News
75 CommentsPost a Reply
Prev 1 2 3 4 Next All
DarkspearTribe
Profile Joined August 2010
568 Posts
September 12 2010 17:37 GMT
#21
Such a cool, but underused spell

Can't wait for people to start using these :D
AcidReniX
Profile Joined January 2008
United Kingdom66 Posts
September 12 2010 17:41 GMT
#22
As a diamond T player who solely uses mass ravens against zerg I could probably recommend a few things reguarding HSM against zerg.

As I like to call them... Jihad ravens are extremely effective against mutalisks. Obviously mutalisks can outrun the HSM if cast at a long distance, but I'll fly 2 ravens in amoungst the group of mutalisks, fire 2 HSMs at point blank range, and then yell the quote off the Matrix film; "Dodge this..". Watch how an army of 20 mutalisks turns into 3 low HP ones. It's usually followed by a GG.

The other use for HSM I find is to move a significant number of units away from your army. Again, mutalisks are a good example. If you fire a long range HSM at the group, they will fly away. This keeps your ravens safe (or other army if you aren't going mass ravens) while you plant auto turrets or push into their base.

HSM is also good at killing drones though I generally prefer auto turrets. If you drop a few auto turrets in a zerg's mineral line, he usually runs his drones to his natural. I try to put a HSM on one of the retreating drones and if they don't seperate it, it will chase them to the natural and end up killing all of the drones that came from the main (as they are still grouped up) and a few from the natural that were allready at the mineral patches.

One last word of advice. Don't use HSM on ultralisks or other large melee units. Especially if they are in your mineral line. HSM does hurt friendly units and I once made a mistake and nuked an ultra that was in my mineral line. I don't need to go into further details...
wasd
universalwill
Profile Blog Joined August 2010
United States654 Posts
September 12 2010 17:45 GMT
#23
whenever i rageterran on ladder after losing a few to many games as Z, i always make ravens an important part of my army. i feel that they will become a far more important part of terran armies than they are now. i make as much use of turrets and PDDs as i can, but i never get hunter seeker missile. you have to get your raven dangerously close to the opponent's army to launch it, a lot of things can outrun it, the actual splash radius is rather pathetic, and it seems that the 125 energy you spend on it could be better used on PDDs or turrets.

all of the units that can't outrun it seem like units that it would be aworthless/terrible idea to HSM. there's no point wasting 125 energy to kill an observer when you could just shoot it down with a marine, or, should you be insane and not have any units that hit air, drop a turret. 125 energy isn't worth damaging the shields on a carrier or mothership (and how often are those ever used in 1v1?). and i wouldn't dare allow my ravens to get anywhere near a high templar for fear of feedback. a ghost would be a far better choice of spellcaster against templar.

so yeah, i do still think ravens will become more important, but of all the raven's spells, it's unlikely that the seeker missile will be the one players get the raven for.
Pholon
Profile Blog Joined March 2008
Netherlands6142 Posts
September 12 2010 17:55 GMT
#24
On September 13 2010 02:33 MorroW wrote:
Show nested quote +
On September 13 2010 02:12 Plexa wrote:
Brat_OK has been using these suckers a lot more recently against mondragon and against demuslim i think!

ye u use them in tvt late game

u can also use them vs terran in midgame if he plays mass air

vs zerg i dont know, maybe can be good im not sure. we see jaedong split irrodate muta under 1 second which is alot harder than sending away the raven missle mutalisk because they are not stacked so it will probably become very useless once zergs get mouse precision and reaction speed like jaedong (will take a while lol)


My fave moment was when NTT went Raven/Rine/Tank vs Slayer who played excellently. When the Z got out the Broodlords he cloned the SMs on them to see the BLs disappear in a mist of red. <3
Moderator@TLPholon // "I need a third hand to facepalm right now"
Sanguinarius
Profile Joined January 2010
United States3427 Posts
September 12 2010 18:35 GMT
#25
Excellent writeup.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
bobbingmatt
Profile Joined June 2010
Australia224 Posts
September 12 2010 18:38 GMT
#26
On September 13 2010 01:31 seRapH wrote:
Show nested quote +
On September 13 2010 01:24 Cofo wrote:
I'm glad you called it "Seeker Missile", and not "Hunter Seeker Missile." A lot of people seemed to have missed the memo that the name was changed.

Keep up the god work!

but the acronym is so much cooler! also less... inappropriate...

i mean, would you rather call it HSM or.... SM?

FIRER THE HIGH SCHOOL MUSICAL!!
no
Scodia
Profile Joined September 2010
United Kingdom588 Posts
September 12 2010 18:53 GMT
#27
Brat_ok used them to chase away Demuslims mass banshee's which was hillarious.

Ty for the info Liquidpedia!
Laugh, Cry, Wonder Why. Fans of - SlayersMin -
Al Bundy
Profile Joined April 2010
7257 Posts
September 12 2010 19:25 GMT
#28
Wow thank you Liquipedia staff impressive and very detailed article, looking forward to see more of them

About the Seeker missile, yes it it underused, but anyway I feel that atm a lot of caster units are underused.
o choro é livre
Alphaes
Profile Joined April 2010
United States651 Posts
September 12 2010 19:27 GMT
#29
I wonder how effective HSM would be against a hatch saturated with larvae - it may be an unlikely situation, but it feels like it would devastating to get target a dozen+ larva for the zerg that was stockpiling his larva after maxing out supply.
What this
Jonoman92
Profile Blog Joined September 2006
United States9111 Posts
September 12 2010 20:16 GMT
#30
...you can Neural Parasite a Mothership - any recalled Larvae will crawl back to the nearest Hatchery?


That's definitely my favorite random fact from above.
BeaSteR
Profile Joined May 2009
Sweden328 Posts
September 12 2010 20:32 GMT
#31
Would be badass to neural parasite a mothership lol
Greed is good
bL1Nd
Profile Joined December 2008
Canada45 Posts
September 12 2010 20:45 GMT
#32
On September 13 2010 02:33 MorroW wrote:
vs zerg i dont know, maybe can be good im not sure. we see jaedong split irrodate muta under 1 second which is alot harder than sending away the raven missle mutalisk because they are not stacked so it will probably become very useless once zergs get mouse precision and reaction speed like jaedong (will take a while lol)


watch the BratOK vs Mondragon on HD's channel, its great play with the ravens. (its ofc TvZ). Also, when irrodate was used in SC1 it told you which one of your mutas is the target, I don't think the hunter missile shows the enemy which of the flock you targeted, so its not so easy to pick out and run from. (personally though I would just split my ball in 3 groups while running away and work on eliminating the targeted unit of the group its following from there.)
Heaven wont take me and Hell is afraid ill take over
barnak
Profile Joined September 2010
Canada3 Posts
Last Edited: 2010-09-12 20:52:22
September 12 2010 20:51 GMT
#33
what happens if you load the targeted unit into a transport? or SCV into a command center?
Steelflight-Rx
Profile Blog Joined July 2007
United States1389 Posts
September 12 2010 21:00 GMT
#34
This is some awesome information, really useful as a T who has been struggling against muta/bling destroying my MM balls. It will be good to nullify/reduce the threat of mutas!
yubee wrote: you know? it's a great night you should all smile no matter what harddships, because grass grows and the sky is blue and it's a good life.
Dagobert
Profile Blog Joined July 2009
Netherlands1858 Posts
September 12 2010 21:18 GMT
#35
On September 13 2010 06:00 Steelflight-Rx wrote:
This is some awesome information, really useful as a T who has been struggling against muta/bling destroying my MM balls. It will be good to nullify/reduce the threat of mutas!


Nullify mutas with a SM? Hahahaha.
Split, half that doesn't have a SM following kills the raven, the other gets halved again until the targeted unit can be selected individually and sent to escape. Not hard after a bit of practice.
deL
Profile Blog Joined March 2009
Australia5540 Posts
September 12 2010 21:24 GMT
#36
tis good for taking out the carpet of banelings if the T doesn't suspect it or isn't paying attention.
Gaming videos for fun ~ http://www.youtube.com/user/WijLopenLos
NuKedUFirst
Profile Blog Joined March 2010
Canada3139 Posts
September 12 2010 21:50 GMT
#37
On September 13 2010 06:24 deL wrote:
tis good for taking out the carpet of banelings if the T doesn't suspect it or isn't paying attention.


Oh really? TvZ Zerg get's hunter seeker missile vs. the Terran banelings? good to note.

I have been using HSM more and more but upgrading it sucks. It's pretty good if you have like 5 ravens.
FrostedMiniWeet wrote: I like winning because it validates all the bloody time I waste playing SC2.
TheFeared
Profile Joined February 2009
United States67 Posts
September 12 2010 22:28 GMT
#38
I was hoping no one would see this for a while but one way to stop mass muta is missle seeker. Just rapes =[
Find a way to win
xxSK8rGUy277xx
Profile Joined September 2010
300 Posts
September 12 2010 22:35 GMT
#39
Hi. Can you guys test something for me?

If terran shoots a seeker missle and the protoss uses the black hole thing, will the seeker missle go into the black hole?

if so I can see some pwnage 8D

Terran shoots seeker at an zealot. Mothership uses black hole and runs zealot into it. Everybody warps back in and boom!

oh, if this is a new idea. We are nameing it after me, xxSK8rGUy277xx
404.Delirium
Profile Joined May 2008
United States1190 Posts
September 12 2010 22:44 GMT
#40
Interesting read. I think it's odd how often they were used at the start of the beta and now we rarely ever see them. Also, "revolutionize the Terran metagame" ...
seriously next disrespectful comment in this blog is ip ban. Be happy or get the hell out. // SC2 is like playing with neutral-colored Play-Doh while BW is like colorful Legos.
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