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[LP] Seeker Missiles

Forum Index > News
75 CommentsPost a Reply
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[LP] Seeker Missiles

Text byPholon
September 12th, 2010 16:12 GMT
[image loading]

Liquipedia Weekly #4

Now on Sundays!


I'm actually really excited to be writing about my favourite part of the wiki this week. You see, we may seem candid when we talk about Liquipedia doing its E-science in some underground research facility, yet at times, the truth isn't too far off.

Spells are a pretty intricate part of the StarCraft universe - Did you know that an Irradiate in a Stasis Field still deals splash damage?? - and at Liquipedia, we strive to get to the very bottom of this. We want to know exactly what the spell does, elaborate on how and when to use it, provide some excellent example games in which the spells are used and, last but not least, find out all the little quirks that come with them, leading to those cool Did you know...?s we nerds like to pick up girls with. I'll close this article off with a couple of them

First though, I'd like to draw your attention to a couple of spell articles that really shine. I want to thank Volshok for his excellent work on (Wiki)Auto-Turret and (Wiki)Point Defense Drone, as well as Lejving and Sqalevon for sitting through a two hour long session of testing (Wiki)Fungal Growth and (Wiki)Neural Parasite with me. Today's feature however, is:




(Wiki)Seeker Missile
[image loading]
About as pretty as deadly


The instant you load the Seeker Missile page you are met by one of our trusty Infoboxes. If tells you everything about the spell: Caster, Manacost, Hotkey, Research cost and time and even a pretty icon.

[image loading]

But what does it do?! We try to be as detailed as possible. The description reads:
Seeker Missile is a single target offensive spell cast by the Terran Raven. Upon casting, a projectile with normal speed is created and travels towards the assigned target. When the missile is within 2 range of its target it accelerates, becoming impossible to escape from. Upon reaching its target, it explodes and causes area effect damage. Seeker Missile becomes less effective against skilled players, as they are able to better position units to mitigate damage. Despite this, Seeker Missiles grow increasing powerful as the game progresses, due to splash against larger army sizes and its constant 100 damage (allowing users to ignore enemy armor upgrades).


This isn't where it ends. Liquipedia is so advanced it can actually provide detailed illustrations of the Seeker Missile's workings. Observe how these images demonstrate both Splash and Cast range.

[image loading]

What more is there to know about the Seeker Missile? Well, if there is anything, it should be on the 'pedia. Such as is the case as we read on: The Seeker Missile can actually be upgraded!

[image loading]
Try running from this now

Viable? Don't know - but if someone uses it 5 years from now to revolutionize the Terran metagame we will know what's going on.

Let's get to the actually useful part: How and when do you use this Orb of Destruction? I won't go into much detail, but a quick glance shows we've done our homework, per race there's a list of what units can and can't outrun the missile.


The following units cannot outrun a Seeker Missile:
  • High Templar
  • Observer (Gravitic Booster allows evasion)
  • Carrier
  • Mothership

The following units have equal speed to a Seeker Missile:
  • Zealot (Charge allows evasion)
  • Sentry
  • Immortal
  • Colossus
  • Void Ray (Flux Vanes allows evasion)



Of course, this part is also accompanied with complementary images with gratuitous amounts of gore, making sure people get the point.

[image loading]
See any Zerg units? No? It's cause they're all DEAD




That's it for the Seeker Missile. The spell pages I mentioned above are fairly well done, but some still need a lot of work - and we need your help! We mainly need exemplary games and details on how the pros use these spell. You see your favourite player use your favourite spell? Add it to the wiki! All the pages are there, they just need some content.

Well, that's about it for this week, but not before I leave you with:

Did you know...?
  • ...the Point Defense Drone regenerates energy almost twice as fast as other caster units (1.0 energy per second vs 0.5625 energy per second)?
  • ...Seeker Missiles damage structures, despite being unable to target them?
  • ...you can Neural Parasite a Mothership - any recalled Larvae will crawl back to the nearest Hatchery?
  • ...Mass Recall and Blink will evade the Missile, causing it to explode on the unit's previous location?
  • ...you are able to NP either type of Cocoon, but cancelling it won't return funds to either player?
  • ...that, as a mechanical unit, the Point Defense Drone can be repaired by friendly SCVs?
  • ...Fungal Growthed Templars can warp an Archon if they are close together?
  • ...any Changelings, Infested Terrans and Auto-turrets you create from a Neural Parasite are yours to keep?


See you on the wiki!

-Liquipedia staff

Question of the week: Well, did you?



Useful Liquipedia Links:
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PM a Liquipedia Staff Member: Aesop, Pholon, Imperator, Mystlord, Steeeeve, TheFallofTroy, Slugbreath, Julmust
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Moderator@TLPholon // "I need a third hand to facepalm right now"
Dagobert
Profile Blog Joined July 2009
Netherlands1858 Posts
September 12 2010 16:17 GMT
#2
Didn't know everything. Crawling larvae, cool, need to try that sometime. Nice trivia, thx.
ZidaneTribal
Profile Joined September 2007
United States2800 Posts
September 12 2010 16:17 GMT
#3
i guess seeker missile can also rape interceptors
fuck lag
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
September 12 2010 16:23 GMT
#4
Oh thanks LP, you just made Terran players overpowered, now I gotta deal with seeker missiles on ladder

grrrr....
Cofo
Profile Blog Joined June 2010
United States1388 Posts
September 12 2010 16:24 GMT
#5
I'm glad you called it "Seeker Missile", and not "Hunter Seeker Missile." A lot of people seemed to have missed the memo that the name was changed.

Keep up the god work!
+ Show Spoiler +
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
September 12 2010 16:26 GMT
#6
NP cocoons sounds awesome. Think about it: You have 3 infestors in your army pushing an expansion and he starts to make 3 ultras there, NP cocoons and cancel them, you just killed 3 ultras :D
KTF_CloaK
Profile Blog Joined July 2010
Netherlands1338 Posts
September 12 2010 16:31 GMT
#7
Nice article, didnt know about that larvae, seem really cool.
KT Rolster for the win!! Lee-Young-Ho hwaiting!!
seRapH
Profile Blog Joined April 2009
United States9827 Posts
September 12 2010 16:31 GMT
#8
On September 13 2010 01:24 Cofo wrote:
I'm glad you called it "Seeker Missile", and not "Hunter Seeker Missile." A lot of people seemed to have missed the memo that the name was changed.

Keep up the god work!

but the acronym is so much cooler! also less... inappropriate...

i mean, would you rather call it HSM or.... SM?
boomer hands
DOMINOSC
Profile Blog Joined August 2010
Canada345 Posts
September 12 2010 16:34 GMT
#9
wow that is cool im happy you posted this but as a zerg i feel you just made terran even harder to defeat maybe a zerg one next?
Sen Fighting!!! / JulyZerg Fighting!!! / Ret Fighting!!! / Reach Fighting!!! / well intentioned people of average intelligence
Lejving
Profile Joined March 2010
Sweden82 Posts
September 12 2010 16:34 GMT
#10
Yay for liquipedia!
sensenmann
Profile Joined July 2010
United States172 Posts
September 12 2010 16:37 GMT
#11
On September 13 2010 01:17 ZidaneTribal wrote:
i guess seeker missile can also rape interceptors


That and mutas. I've had a whole pack of my mutas obliterated by one + a few rines.
endieg
Profile Joined May 2010
Germany49 Posts
September 12 2010 16:41 GMT
#12
i will try some seeker missile actions next time :3
random x3
Mawi
Profile Joined August 2010
Sweden4365 Posts
September 12 2010 16:53 GMT
#13
ow god now lots of terrans will do this because Liquidpedia showed us how. I will be scared when i meet terrans from now on.
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2010-09-12 17:02:12
September 12 2010 16:59 GMT
#14
the explosion is alot bigger than the damage actually is. only thing which makes it better than fungual and storm is that its instant damage making it stackable. other than that the other spells are better imo

just look at that if the army stimpacked they woulda lost alot more hp than that silly missile and still that is maximum damage lol

on top of it the cast range is so small that u practically have to suicide the unit if u wanna shoot out one of these missiles

i love this spell so much tho
Progamerpls no copy pasterino
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
September 12 2010 17:06 GMT
#15
If you recall a bunch of larvae, can you manually click on them and morph zerglings(or other units) while they are in the middle of the map?
Don't hate the player - Hate the game
Nayru
Profile Joined April 2010
United States87 Posts
September 12 2010 17:09 GMT
#16
I do hope we start to see more seeker missiles used in matches, I like them as a spell a lot. Also, I want to see larva crawl across the whole map now...haha.
White-Ra: "I miss reaver, he so stupid but he kill 20 SCV!"
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
September 12 2010 17:12 GMT
#17
Brat_OK has been using these suckers a lot more recently against mondragon and against demuslim i think!
Administrator~ Spirit will set you free ~
Lejving
Profile Joined March 2010
Sweden82 Posts
Last Edited: 2010-09-12 17:21:37
September 12 2010 17:18 GMT
#18
On September 13 2010 02:06 Klive5ive wrote:
If you recall a bunch of larvae, can you manually click on them and morph zerglings(or other units) while they are in the middle of the map?


Yes you can! If you didn't know you can also manually morph larvaes that are left of a dead hatchery.
Jakalo
Profile Blog Joined March 2009
Latvia2350 Posts
September 12 2010 17:25 GMT
#19
On September 13 2010 01:26 deth2munkies wrote:
NP cocoons sounds awesome. Think about it: You have 3 infestors in your army pushing an expansion and he starts to make 3 ultras there, NP cocoons and cancel them, you just killed 3 ultras :D


i believe LP refers to broodlord cocons and maybe banelings as larva makes eggs,
Nostalgia is not as good as it used to be.
MorroW
Profile Joined August 2008
Sweden3522 Posts
September 12 2010 17:33 GMT
#20
On September 13 2010 02:12 Plexa wrote:
Brat_OK has been using these suckers a lot more recently against mondragon and against demuslim i think!

ye u use them in tvt late game

u can also use them vs terran in midgame if he plays mass air

vs zerg i dont know, maybe can be good im not sure. we see jaedong split irrodate muta under 1 second which is alot harder than sending away the raven missle mutalisk because they are not stacked so it will probably become very useless once zergs get mouse precision and reaction speed like jaedong (will take a while lol)
Progamerpls no copy pasterino
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