• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:42
CEST 03:42
KST 10:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy3[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
BSL Season 234Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) StarCraft open world shooter announced at BlizzCon SC4ALL II: StarCraft 2 Player Announcement 8/8 The Death of Cheese: From a Professional Cheeser Yamato Cup Series
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
an AI researcher's take on the ladder bot Syncronization issues and can't find games [ASL22] Ro8 Preview: In A Tizzy BSL Season 23 Bot on ladder
Tourneys
[BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [Megathread] Daily Proleagues [ASL22] Ro16 Group D [ASL22] Ro16 Group B
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12609 users

[SC2B] Gas Matters - Page 5

Forum Index > News
188 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 9 10 Next All
t3hw0lf
Profile Joined March 2010
United States45 Posts
April 26 2010 21:31 GMT
#81
Your math must be incorrect:

4(2) | 3.05 gas/second
5(2) | 3.33 gas/second
6(2) | 3.94 gas/second

The Increase from 4(2) to 5(2) is .28g/s, and the increase from 5(2) to 6(2) must also be .28g/s, making 6(2) worth 3.61g/s.

The only thing that could change this is if the map / spot you chose had a different distances. I would recommend redoing the data on a map where the gases are equidistant from the Hive/Nexus/CC
t3h 0nly
DarkChrono
Profile Joined March 2010
United States16 Posts
Last Edited: 2010-04-26 21:43:06
April 26 2010 21:36 GMT
#82
I'm laughing so hard at gasexpfunction.png (2nd graph). You interpolate from the data of 1,2,3,4,5,6 workers, and then add the caveat that that everything you've interpolated is meaningless. So essentially what you've done is intentionally introduced error to your data points by artificially fitting it to an inverse exponential, with no benefit. If you think about it, the real function should be like 1/x, but this is still meaningless, because as you discuss this formula only applies on the domain {1,2,3,4,5,6}.

If this seems harsh I apologize, the rest of the article was very interesting and it is great you are taking the time to do this.

e: oops I see this has been said about 5 times before.
Slardar
Profile Joined April 2010
Canada7596 Posts
April 26 2010 21:52 GMT
#83
The first thing that popped in my head was the effect of geysers returning 0 gas once depleted would have on the game. Perhaps an analysis of this has been discussed earlier and I've overlooked it. Otherwise a very good read for any aspiring SC2 Pro :D
blahman3344
Profile Blog Joined March 2009
United States2015 Posts
April 26 2010 22:41 GMT
#84
very interesting statistics there.
glad to know that there is no question between 3 or 4 workers on one gas geyser anymore.

with that, we are one step closer in analyzing sc2 =D
I like haikus and / I can not lie. You other / brothers can't deny
stork4ever
Profile Joined April 2010
United States1036 Posts
April 26 2010 22:58 GMT
#85
whoa, this is why i joined this forum
Onea
Profile Joined April 2010
United States35 Posts
April 26 2010 23:22 GMT
#86
Thank you for proving what most people "make an ASS out of U and ME"
Born to fast expand...
bongjwa
Profile Blog Joined August 2009
United States199 Posts
April 27 2010 00:01 GMT
#87
awesome research and write up i really enjoyed reading it! just felt as if it could've been summed up a lot quicker
http://www.teamliquid.net/forum/viewmessage.php?topic_id=123578 <--- my tournament. sign up!
brocoli
Profile Joined February 2010
Brazil264 Posts
Last Edited: 2010-04-27 00:19:58
April 27 2010 00:18 GMT
#88
Good initiative from OP, and nicely exposed, but this article is missing the most useful thing it could hold : analysis of far away geysers vs close geysers.

Also, any good game has research like this. It is what makes playing them more than just a passtime, and what makes playing them fun and rewarding.
aztrorisk
Profile Blog Joined April 2010
United States896 Posts
April 27 2010 02:03 GMT
#89
HMMM, i guess blizzard makes up for the depleted mining by adding a second geyser. However, this is devolution by not being about to mine 8 gas per mine!!!
A lock that opens to many keys is a bad lock. A key that opens many locks is a master key.
alaphonse
Profile Joined April 2010
Canada5 Posts
April 27 2010 02:05 GMT
#90
so this means that a 5(2) is better than a 6(2) in the start of the game cause this seems a little hard to understand . . .
I like starcraft 2 and i want a beta key (whats a quote?)
ironchef
Profile Blog Joined August 2004
Canada1350 Posts
April 27 2010 02:53 GMT
#91
Very interesting good to see hard data on the 3(2) > 3(1). Also 4(2) > 3(1)+ 1(1) .

The obvious questions I guess is are there any interesting fast 2 refinery builds to take advantage of this. Perhaps to speed up a gas heavy timing attack?


“Because your own strength is unequal to the task, do not assume that it is beyond the powers of man; but if anything is within the powers and province of man, believe that it is within your own compass also.” - Marcus Aurelius
bay
Profile Joined April 2010
United States20 Posts
April 27 2010 03:07 GMT
#92
Wow- really fantastic article. This is the kind of stuff I have been looking for! Thanks so much Great job-
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
April 27 2010 03:10 GMT
#93
There are high-yield geysers in the editor, so once release I'm sure we'll see maps popping up all the time that have high-yield gas, completely changing the pacing of gas.
i-bonjwa
Wintermute
Profile Joined March 2010
United States427 Posts
Last Edited: 2010-04-27 03:28:07
April 27 2010 03:25 GMT
#94
On April 26 2010 23:43 Archerofaiur wrote:
ESCIENCE!


But seriously is there any game on the face of the earth that recieves this kind of dedicated research. Im sure Halo doesnt have statistical analysis on a professional level.


World of Warcraft theorycrafting blows SC theorycrafting away in terms of sheer volume and complexity.

At this point, it's complicated enough that the community uses mods, monte carlo simulations, and any other automation they can to determine optimal gear setups, talent specs, and DPS rotations.

It's amazing the level of dedication people have to figuring out things that aren't real.
Don't let me say this, but you're no worse than me; it's crazy.
iheartpurplez
Profile Joined April 2010
Canada54 Posts
April 27 2010 03:33 GMT
#95
this was extremely well written !
the content was nice too, not sure how significant it may turn out to be due to all the things you mentioned at the end,

great post nonetheless!
my love for you, my life for aiur
Wi)nD
Profile Joined April 2010
Canada719 Posts
April 27 2010 03:46 GMT
#96
On April 26 2010 17:36 prOxi.swAMi wrote:
SCIENCE.

Seriously, very interesting. Kudos for going so in-depth into it. Your graphs got me thinking, I think SC2's release will hopefully add some really interesting graphs in their scores screen. The current ones are good but just two is not enough there's room for way more.



+1
CaptainPlatypus
Profile Blog Joined March 2009
United States852 Posts
April 27 2010 04:29 GMT
#97
So if I have two refineries and 3 SCVs mining each, how long will it take before my government develops alternative energy sources?
Jacopana
Profile Joined September 2009
El Salvador210 Posts
April 27 2010 04:50 GMT
#98
Great Analisys, so I guess I was right, thanks for the confirmation. GJ
Iri
Profile Joined January 2010
150 Posts
April 27 2010 06:19 GMT
#99
Is there any possibility of adding scv and drone mining lost to the minerals per gas rate comparison? Obviously a non-issue for protoss, but I would be particularly interested to see if the 3(2) and 4(2) come out as far ahead with mining lost taken into account.
Opportunities multiply as they are seized. -Sun Tzu
hacpee
Profile Joined November 2007
United States752 Posts
April 27 2010 06:30 GMT
#100
As for the maths, I think the WoW community does the most analysis out of all the blizzard games. They run simulations and derive equations used by blizzard and run cost/benefit analysis fairly regularly with every new mechanic introduced.
Prev 1 2 3 4 5 6 7 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSTL: Playoffs Round 2
CranKy Ducklings110
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft330
RuFF_SC2 158
StarCraft: Brood War
Rain 2641
GuemChi 1785
Artosis 776
Dota 2
monkeys_forever513
NeuroSwarm167
League of Legends
Doublelift5951
Super Smash Bros
hungrybox558
Heroes of the Storm
Khaldor216
Other Games
JimRising 625
Maynarde173
Livibee120
ViBE57
Mew2King45
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 103
• mYiSmile19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21736
Other Games
• Scarra1002
• imaqtpie515
Upcoming Events
Afreeca Starleague
8h 18m
Shine vs Rush
WardiTV Weekly
9h 18m
Monday Night Weeklies
14h 18m
Sparkling Tuna Cup
1d 8h
Afreeca Starleague
1d 8h
Light vs EffOrt
OSC
1d 10h
PiGosaur Cup
1d 22h
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
3 days
[ Show More ]
Korean StarCraft League
5 days
CranKy Ducklings
5 days
GSL
6 days
Yamato Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.