Overlords cannot leave the creep.
TL-Arena VI - Page 2
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CaptainPlatypus
United States852 Posts
Overlords cannot leave the creep. | ||
narri
United States55 Posts
I like the map idea better, but only if you have a reset trigger ingame AND the hero is told beforehand to not leave if there needs to be a reset. This eliminates the awkwardness of the regame. | ||
Rager
United States5 Posts
On March 11 2010 01:02 narri wrote: FYI: Sunday March 14 is the start of Daylight Savings Time in the US. Thus Arena is scheduled for 5PM EDT, 2PM PDT, etc. I like the map idea better, but only if you have a reset trigger ingame AND the hero is told beforehand to not leave if there needs to be a reset. This eliminates the awkwardness of the regame. Would that be 5pm EST? Sorry not trying to correct but making sure you're saying the US east coast, I don't want to miss this haha. | ||
Grobyc
Canada18410 Posts
On March 11 2010 01:01 CaptainPlatypus wrote: Handicap (Zerg): Armchair Generals Overlords cannot leave the creep. But then how can Zerg attack if he has DTs? Maybe with the exception of one overlord at a time? edit: I do like the idea though | ||
Masq
Canada1792 Posts
zerg player | ||
FortuneSyn
1825 Posts
On March 11 2010 01:48 Grobyc wrote: But then how can Zerg attack if he has DTs? Maybe with the exception of one overlord at a time? edit: I do like the idea though Lol he's gonna have to spread creep. Good luck on HBR!!! | ||
TheMunkey
Canada470 Posts
Must continously make scout on atleast one stargate upon completion. | ||
CynanMachae
Canada1459 Posts
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-HellZerg-
United States409 Posts
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FaCE_1
Canada6158 Posts
Hatch everywhere: Can only make an hatch at a expension. Zerg Handicap: Overload love eachother: Overload can only be around his Hatch or with his main army (no floating around to explore). Protoss Handicap: I need more energy: Need to upgrade the "more energy" from a units before using it (Crosair, High templar, dark archon). .... Could also apply to Zerg (queen, defiler) | ||
Le[aoi]
Peru1 Post
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Aim Here
Scotland672 Posts
Also ![]() Two more and we can have an entirely Norse-themed mapset for a bo5... | ||
Dune1008
United States5 Posts
Quality over quantity: Cannot take a third before reaching hive. Titanic: Has to sunken rush. Period. Plaguuuuuuuuuuuuuuuuu: Dark Swarm is illegal. Protoss Handicap Spread the love: Cannot have overlapping pylon fields. Hero: Every control group leaving his base to attack must have a probe. Both: Mo' Money: Must have more minerals then supply for the entire game. Variations could be starting after first pylon/overlord, or after the first five minutes, or after first five minutes/gas instead. Blabbermouth: Must type in at least 30 characters into public chat every minute. An additional 30 characters whenever he takes an expansion. | ||
Eeeegor
Australia809 Posts
On March 10 2010 22:03 iCCup.deL wrote: Map suggestion: Ride of Valkyries <<--- MUST HAVE, HAIL THOR Seconded, awesome map! | ||
LCC
Canada348 Posts
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ccou
United States681 Posts
Oystein suddenly discovers the desire to commentate the game to his opponent through text while playing. Up to you guys to decide how frequently he needs to make a comment. | ||
spancho
United States161 Posts
Protoss handicap: Hero cannot build second gateway before Templar Archives Hero must mass scouts ![]() Hero cannot have more Zealots then Probes Zerg handicap: Hero cannot fight with hydralisks, they all have to morph into lurker Hero cannot keep overlords in his bace. Hero must always leave at least one larva at each hatch at all times | ||
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TheFallofTroy
Canada780 Posts
http://www.teamliquid.net/blogs/viewblog.php?topic_id=107947 This episode of TL Arena should be good, I will be watching for sure. | ||
iNcontroL
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USA29055 Posts
Hf guys ![]() | ||
tissue
Malaysia441 Posts
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