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[SC2B] Moving On - Page 7

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128 CommentsPost a Reply
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Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
Last Edited: 2010-03-04 16:13:47
March 04 2010 16:13 GMT
#121
I think what makes Blizzard good is that unlike most companies who have large development teams and churn out 1 product per year Blizzard have small development teams and then spend a ton of time on each product. To make a good game you do need a lot of time, not just a lot of manhours.

And it doesn't even cost that much more to make games this way either.
Masq
Profile Blog Joined March 2009
Canada1792 Posts
March 04 2010 16:18 GMT
#122
great article.
Kincs
Profile Joined February 2010
Romania6 Posts
March 05 2010 00:09 GMT
#123
i guess the beauty of sc1 is that it the hardest game to master , but if 2 noobs play they will have a lot of fun , as well when 2 pro's meet , so it's fun at any lvl
BZeal
Profile Joined October 2007
Russian Federation2 Posts
Last Edited: 2010-03-05 00:58:11
March 05 2010 00:52 GMT
#124
good read

very good analogy about the micro having to be difficult to be impressive, but ask yourselves this: does this kind of stuff really belong in a strategy game, or is rts its own genre that demands this kind of speed? That's really a matter of personal preference, but think of what would contribute to the growth of rts into something more.

I think rts should focus exclusively on strategy, and the reason it worked to make scbw great is because scbw is precisely its own genre, but in order for the rts genre to grow beyond computer gaming and beyond scbw's already impressive accomplishments, it needs to separate from the speed-intensive contemporary rts, sacrificing micro in favor of strategic depth.

[edit] I only got a chance to play beta briefly at friend's house, and loved everything about it. However, it felt like bringing scbw into the 20th century, and not taking rts to the absolute next level. But we'll see...
Gnomon
Profile Joined February 2010
United States1 Post
March 05 2010 00:58 GMT
#125
I hope they are different enough to run in parallel -- for one not to have to supersede the other. I like BW T.T
Also, I can kill you with my brain
Sansucal
Profile Joined October 2007
Germany259 Posts
March 05 2010 12:49 GMT
#126
On March 02 2010 09:49 synapse wrote:
TBH, I don't think Blizzard will be able to make SCII as good as BW on purpose. It's up to the players to discover clever ways of exploiting "mistakes" in the game.


well said, this is the only way to stop sc2 from getting boring after a while. Broodwar is still evolving and this is required for a game that want's to be popular for a high period of time.
Rothbardian
Profile Joined January 2010
United States497 Posts
March 05 2010 17:19 GMT
#127
On March 04 2010 18:46 Kincs wrote:
rothbardian i guess u are someone who can't understand a joke when he see's it? u premium boy


Sorry it's hard to understand sarcasm on the internet. Words only make up like 5-10% of actual communication.
"A tax-supported, compulsory educational system is the complete model of the totalitarian state." - Isabel Paterson <3
Kindread
Profile Joined March 2010
United States1 Post
March 05 2010 18:47 GMT
#128
Definitely a great article. The people today are spoiled by all of the RTS greatness they've been able to experience in the past 10 years and expect the impossible with SC2. As the author said, SC1 was sooo crazy the first couple years. I remember when Zerg Hatcheries were like 200 minerals. The Zerg were taking the whole map and producing insane amount of units. The pool I think was only 100 minerals too. There were a crazy amount of adjustments in those years. Too many crazy bugs to list. Had to love the ridiculousness of the sliding CC, invincible drones, and teleporting drones.

I have SC2 beta and the polish on this game in beta is just incredible compared to SC1 on release. I like how the author said that we need to look at SC2 as though it's a new game and try not to compare it to SC1. SC1 is everything that the author said when it comes to it's flaws and quirks that make it the game that we love today.

I remember the first day SC1 came out. I ran over to the store and bought SC1, then ran home freaking out because I was so excited and had waited for 6 months of delays. SC was supposed to have been released fall of 1997. I opened it up and tried to install it and found out I had a faulty CD. Could anything in life be worse at that moment? Was I the only one in the US to run home and find out I had a faulty CD? I had to run back over to the store and get another copy haha. I remember being so wired, like I had just done a line of coke or something. I was just bouncing off the walls in anticipation of what I might find once I got online.

Again, this was way back when most people were complete RTS noobs like myself. I logged online, never looking at the single player campaign and went straight to my first multiplayer game. I chose Terran and again being completely clueless on how to even build units, I started pumping out workers. I was just so freaking excited that I wasn't even reading descriptions on what the buildings did. I was in heaven. After about 20 minutes I decide that it's time to find the other person. The funny thing is that my first game ever was on an island! I didn't know how to build air units! I had all these Marines and Goliaths stuck on this little island haha. I eventually lost since the other person figured out how to get off his island and expand rofl.

My second game was almost 2 hours long with this huge epic battle of my Goliaths vs toss Carriers. I must say that one of the coolest things I've ever experienced in SC1 was when I seen those massive ships and their interceptors come tearing into my base. I was soooo scared and at the same time so amazingly excited to see the most epic unit I've ever see in an RTS!

I've never had anything in a video game top the pure excitement from my first years of playing SC1. Thanks for the memories!

TLDR: SC1 is irreplaceable and look at SC2 as a new game. Best memories I've ever had playing video games were from my early SC1 years. This article was nastalgic for me!
Champi
Profile Joined March 2010
1422 Posts
March 07 2010 15:59 GMT
#129
i agree that starcraft 2 cant replace BW, but i hope it will surpass it nonetheless, oh btw, Two can also mean more than one...not just new lol
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