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On July 30 2009 11:30 Ace wrote: telling what group? ^_^
How can the NKVD tell anyone they found a mafia when they can't trust anyone else? By role calling themselves as NKVD and publicly accusing someone of being mafia. It's called a landmine strategy for a reason- the landmines blow up :p
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On July 30 2009 11:41 TranceStorm wrote: How could the NKVD agents 'get a group of confirmed Townies under their wing to cover their ass by Day 3' while proving that they aren't mafia at the same time (to the townies of course)?
The townies support group doesnt need to know until NKVD is getting targeted. And if he is not undercover he will never know is going to die. The only way for them to know is being undercover and have contact with mafia -> landmine. Then they could PM all that he knows to the townies just before his death
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I've been reading up on another game, and I found out something fascinating.
DT doesn't stand for Dark Templar!
When detectives are introduced as NKVD agents, newbies get confused :p
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l10f
United States3241 Posts
On July 30 2009 11:59 Zato-1 wrote: I've been reading up on another game, and I found out something fascinating.
DT doesn't stand for Dark Templar!
When detectives are introduced as NKVD agents, newbies get confused :p
Huh? North Korean Victory Dance?
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On July 30 2009 11:49 coltrane wrote:Show nested quote +On July 30 2009 11:41 TranceStorm wrote: How could the NKVD agents 'get a group of confirmed Townies under their wing to cover their ass by Day 3' while proving that they aren't mafia at the same time (to the townies of course)? The townies support group doesnt need to know until NKVD is getting targeted. And if he is not undercover he will never know is going to die. The only way for them to know is being undercover and have contact with mafia -> landmine. Then they could PM all that he knows to the townies just before his death But even assuming that the NKVD is undercover, isn't the only way he could know that he is going to die is if he is called out by another NKVD? How else would he know that he were going to die?
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If a mafia detects him and start to ask him who has he killed. Then both are busted, and NKVD has to use his last dt and talk to confirmed townies only. The townies just wait and see the NKVD dead and confirm the information that way.\
edit: if they dont die, then the info is saved until the death of claimed NKVD
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Looks like we have a lot of trolls playing in this game.
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We should have everyone in Town roleclaim mafia on day 1, and lay low on day 2. Why?
If 2 mafia find each other, then they have to confirm by each killing a person, therefore sacrificing night checks.
However, on day 1, mafia may have a tendency to try and contact each other, and verify their assumptions on day 2.
Hence town should try to fuck with this process as much as possible.
This means day 1 we need to throw up tons of chaff, have each mafia have 20-30 potential mafia.
Then day 2, the mafia have to let people know whether they are mafia or not by marking a target--but that has been made impossible, because mafia can't send out a target to 20-30 people and then have it go through. They would either have to
A) kill someone else or B) not kill.
If A, then they run the risk of killing each other. If B, then they make it easier for the town to connect and harder for each other to connect, as every passing day without a mafia network is severely disadvantageous for them.
My 2 cents.
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On July 30 2009 13:00 t_co wrote: This means day 1 we need to throw up tons of chaff, have each mafia have 20-30 potential mafia.
I may not have played this game before, but 20-30 total NKVD+mafia sounds too high. Let's say there's 9 mafia and 5 detectives for instance. The chance a mafia will get a 'rebel' result on a RC is 13 in about 50, or about 1 in 4. That means about 2 mafia will get a rebel result in day one.
On July 30 2009 13:00 t_co wrote: Then day 2, the mafia have to let people know whether they are mafia or not by marking a target--but that has been made impossible, because mafia can't send out a target to 20-30 people and then have it go through. Yeah... your numbers sound way off. I'd rather just stick to NKVDs posing as vets and keep an eye out on this forum. Mafia seems to be lurking.
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Yay! Gone 6 hours and the only thing news worthy after coming back is this new Veteran plan, makes my job with the paper easier at least =/
Anyways, as for my input. I feel pretty stupid now for not thinking of disguising as a Veteran. I was thinking that disguising as a Red would make them an instant target to the rebels, but Veterans are, in terms of their direct effect on the game, about as useful as greens, with the added benefit of being too tedious to kill. Our main priority for the NKVD should be to avoid detection at all costs, while gathering information as with any normal mafia game.
The only argument for them to roleclaim as Conscripts is so that they appear useless and not worth killing. However as has been noted already, due to the Ukrainians disadvantage of not knowing each other and having a time limit (supposedly) they'll probably just kill people as soon as they see that it's a safe kill. We've discussed the advantages and disadvantages of them disguising as rebels over and over, and I think after 6 pages it's safe to say that despite the advantages, there are way too many variables in making sure that the NKVD is safe and that their information stays reliable.
Disguising as veterans is the best of both worlds. The rebels will avoid killing them as it's too much of a hassle to waste a kill on someone who probably won't die right away, and they won't contact them as there's no point in revealing themselves to a Russian. Meaning the NKVD will be safe, and there's no risk of their information getting caught up in some huge clusterfuck.
Edited some glaring grammatical errors that made this too hard to read.
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i think both things are good, but still stick on disguising as rebel is better.
Anyway, the right call for NKVD should be one or the other, maybe could be a good thing to spread them in both cases.
Since i am still with insomnia and we have plenty of time i will go to my c++ world and try to make a better simulation of all this things. I have been programing automatons for a while, so i think i could get a good model before going to sleep.
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Lies... i was never AWOL!!
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All hail Ace! He shall wipe the blues off this world! We have already conquered Plexa's World and we sure can conquer Caller's World! Let us establish a New Brown State! Let Red and Green merged! Let us clean this world of its blueness. Long live Ace! Long live the New Brown State!
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so does MountainDew=foolishness? if so fool you better make a new smurf for smurf game. Oh and if the answer to the first question is yes then that was a foolish move on your part. hehe
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Oh wow this has already grown by 8 pages, how rediculous
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Noob question: So does anything happen at the end of the first day other than the election of the field marshall?
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On July 30 2009 19:20 c.ngeK wrote: Noob question: So does anything happen at the end of the first day other than the election of the field marshall?
The soon-to-be Field Marshal selects a lynch target before the night post comes, so there will be a lynch also.
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Voting for field marshal looks like the following so far (I think):
Ace - 11 L - 7 LucasWoJ - 2 Motbob - 1 Shikyo - 1 Malongo - 1 Coltrane - 1
ABSTAIN - 16
People who've changed their votes once: Ver Zato-1 Ace (MountainDew) Vivi57 (MountainDew) iLoveKT (MountainDew) Chezinu
Falcynn's changed it twice.
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silly question : how do you vote?
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