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TL Mafia 3 [Night 5]

Forum Index > TL Mafia
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1 2 3 4 Next All
fanatacist
Profile Blog Joined August 2007
10319 Posts
October 25 2008 20:53 GMT
#98
OH shit this again.

Sigh me up.
Peace~
fanatacist
Profile Blog Joined August 2007
10319 Posts
October 26 2008 18:35 GMT
#141
Sick, thank you for signing me up.

<3 You guys.
Peace~
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 01 2008 14:17 GMT
#260
Lol kind of silly pointing fingers based on truly random results already but whatever, the way townies chose lynches last game wasn't much better at some points.
Peace~
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 01 2008 14:34 GMT
#263
On November 01 2008 23:21 Falcynn wrote:
Show nested quote +
On November 01 2008 23:17 fanatacist wrote:
Lol kind of silly pointing fingers based on truly random results already but whatever, the way townies chose lynches last game wasn't much better at some points.
hmmm...us using these random lists is so obviously a joke...but you actually seem intimidated by it. Maybe one of your mafia buds is on our list(s)?

Or maybe I can run the same test a few times and see how many times YOUR name comes up (or edit my results so that I can further put doubt on your reputation). Maybe then you would somehow be a mafia too? Please.
Peace~
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 01 2008 14:40 GMT
#265
I'm going to do what someone else did (I think it was Naruto, maybe not) and compile all the profiles into one easy-to-use list so that we can be more efficient at finding clues and references than we have been... Just letting others know so they don't invest their time in it.
Peace~
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 01 2008 15:00 GMT
#268
On November 01 2008 23:53 Falcynn wrote:
Show nested quote +
On November 01 2008 23:34 fanatacist wrote:
On November 01 2008 23:21 Falcynn wrote:
On November 01 2008 23:17 fanatacist wrote:
Lol kind of silly pointing fingers based on truly random results already but whatever, the way townies chose lynches last game wasn't much better at some points.
hmmm...us using these random lists is so obviously a joke...but you actually seem intimidated by it. Maybe one of your mafia buds is on our list(s)?

Or maybe I can run the same test a few times and see how many times YOUR name comes up (or edit my results so that I can further put doubt on your reputation). Maybe then you would somehow be a mafia too? Please.
What? That doesn't even make sense, I just admitted that these tests are a joke (as in I'm not being serious at all with them) yet you're getting pretty defensive about all of this. If you want to run the test a few times and my name comes up...then fine, like I said I'm/we're screwing around and the fact that you're getting defensive about it just seems odd.

Lol I said it was silly, so in essence we were saying the same thing, except you pointed a finger for no reason. I could just as easily say you could have an interest in downplaying the results as "screwing around." It's simply pointless and baseless, which is exactly what I said.

I know that the average IQ on TL is around 180, but there are exceptions that might think there is a high chance of real mafia names coming up from these, and I don't want to have people going with random number generators over actual clues that aren't even released yet.
Peace~
fanatacist
Profile Blog Joined August 2007
10319 Posts
Last Edited: 2008-11-01 15:09:32
November 01 2008 15:08 GMT
#271
On November 02 2008 00:00 fusionsdf wrote:
there are no mayors lol

It might still be smart to nominate a leader of some sort who seems to have a good plan or at least a reputation for being intelligent lol. That way townies can organize a lot better, and I don't think the same kind of misdirection is as likely as it was with Ace. Not to discredit Ace, I liked his system, just there were too many bad interpretations and too many townies.

EDIT: And I'm taking care of the list right now n_n
Peace~
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 01 2008 15:27 GMT
#274
On November 02 2008 00:10 Plexa wrote:
nominating a leader just helps the mafia...

I guess that's true, considering there is no Mayor/Bodyguard position in this game, and there won't be enough medics if mafia all decide to gang up. On the other hand, it doesn't make much difference, seeing as it is usually the active posters who are pointing closer to the truth in clue analysis that are taken out out of self-preservation, and those are also the people who would be good choices for leadership. Either way, people who are useful will perish. At least having a set group of people that could organize things between each other while they perish one by one will help us narrow down the list of mafia, and if these people are smart, they won't have blue roles. That way by eliminating the active clue analyzers, we would also be potentially forcing the mafia to focus on plain townies, while leaving the useful blue names alive for longer.
Peace~
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 01 2008 16:16 GMT
#277
On November 02 2008 01:06 Empyrean wrote:
Ok. Don't rally behind anyone at the moment, mainly because they could be mafia. That way, when they release some "convincing" clues, it could just be the mafia giving out false information. Actually, the mafia could rally the town to lynch another mafia member the first day, thus building trust in the first mafia member. Their kill count won't decrease, anyway. Then, they'll say something along the lines of "hey paramedics, protect me please! I think I'm going to die because I'm giving you guys all this information!". At the end, when all the paramedics are protecting him, if the first mafia was the suicide bomber, he'd just go and suicide himself against some random townie, killing a townie, and multiple paramedics along with him.

So watch out for that. That's what I was going to do if I were mafia.

Uh, wouldn't detectives obviously have to check out any person that is garnering a lot of support and authority?
Peace~
fanatacist
Profile Blog Joined August 2007
10319 Posts
Last Edited: 2008-11-01 16:43:49
November 01 2008 16:41 GMT
#280
On November 02 2008 01:35 fusionsdf wrote:
Show nested quote +
On November 02 2008 01:16 fanatacist wrote:
On November 02 2008 01:06 Empyrean wrote:
Ok. Don't rally behind anyone at the moment, mainly because they could be mafia. That way, when they release some "convincing" clues, it could just be the mafia giving out false information. Actually, the mafia could rally the town to lynch another mafia member the first day, thus building trust in the first mafia member. Their kill count won't decrease, anyway. Then, they'll say something along the lines of "hey paramedics, protect me please! I think I'm going to die because I'm giving you guys all this information!". At the end, when all the paramedics are protecting him, if the first mafia was the suicide bomber, he'd just go and suicide himself against some random townie, killing a townie, and multiple paramedics along with him.

So watch out for that. That's what I was going to do if I were mafia.

Uh, wouldn't detectives obviously have to check out any person that is garnering a lot of support and authority?


yeah but its pretty hard for town to tell the difference between DT and mafia

There is a pretty easy way to check it, but it would waste time that could spent doing other things. But I can see what you mean, how it would still be somewhat based on trust I guess.

EDIT: Empyrean's post says it better, I forgot for a moment that it'd be dangerous for DTs to let ANYONE know their identity now.
Peace~
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 02 2008 04:44 GMT
#301
Fack I had up to the S's in a well-coded list... Then I got bored and went out. I will still finish it... After I get some fucking sleep lol.
Peace~
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 02 2008 15:57 GMT
#356
I agree with fusionsdf, eliminating inactives when there are no strong clues pointing to any mafia as of yet is the safest way. It doesn't eliminate any clue analysts, and it might hit a mafia who is keeping quiet or is inactive as well. There is no need to keep inactives in the long run - they rarely vote or post, and it's not likely that mafia would try to hit an inactive when there are good analysts posting regularly in the thread.
Peace~
fanatacist
Profile Blog Joined August 2007
10319 Posts
Last Edited: 2008-11-02 16:03:16
November 02 2008 16:02 GMT
#358
On November 03 2008 00:55 Falcynn wrote:
Show nested quote +
On November 03 2008 00:49 iNfuNdiBuLuM wrote:
I just want to point out guys that clue analysis at this point seems very tenuous. Granted, I havent been able to find anything not aready mentioned, but the general anarchy, vengeance (vengeance was the theme, "pay the price"), and "embrace the moment" themes i think will be important later on. If you remember last game Chuius clues were always very vague in the beginning, and began to get stronger over time (which i suppose balances out mafia killing town members, or something.. but it makes sense )

also, ace, i like that plan to an extent but any mafia false claiming DT can really mess that up, as the town has no 100% way to verify what a DT says is true - although say we have 2 dts speak up and say one thing, and one dt says another, perhaps then that leads us to the mafia? though we also use many rolechecks this way...
We'd do the same thing we did for the mayor plan last game. If a detective speaks up we lynch him. If he's red he's dead (I love rhymes ) and if he's blue then we kill the person he spoke up about.

It may be unlikely that a DT would sacrifice himself...but it's all we got.

This.

Wouldn't it be safer to lynch the person he spoke up about, and if he DOESN'T come up red then lynch the DT? By lynching the DT you have a 1:1 ratio of blue : red losses at best. With the idea I just posted, a DT who has verified himself by giving a red name could keep producing results, thus being far more useful to the town than was if he was dead. It would also take away the whole sacrifice element that would prevent DTs from speaking up; I think they would become relative loners and would try to make posts that are convincing but not too convincing, acting as one of the analysts, in order to hide their role, and their factual knowledge of who is mafia and who isn't could be lost.
Peace~
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 02 2008 16:55 GMT
#397
On November 03 2008 01:08 Falcynn wrote:
There's also the small chance that the mafia will false claim and get one of their own killed in order to gain the trust of the town. If the town believes that a mafia is detective, he can have a lot of sway over how the town votes.

But if the next name comes up blue, then the fake DT gets lynched and you have lost 1 blue name and killed 2 mafia. I don't see why this is not plausible. I am not deviating too far from the strategy Ace mentioned: the DT will be lynched, but only if one of the people he names does NOT come up red. While the names keep coming up red, the DT stays alive. As soon as his information is faulty, we lynch him. How is this not more practical?
Peace~
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 02 2008 19:07 GMT
#423
http://www.teamliquid.net/forum/viewmessage.php?topic_id=81500

My list.

I think it's better for finding specific people, whereas araav's is better for general clue searching.
Peace~
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 02 2008 22:52 GMT
#453
On November 03 2008 07:05 Scorch wrote:
What if we lynch someone with a meaningless name and profile, like ulszz, KH1031, ZBiR or KF91? If one of these is mafia, the clues will have to be so obscure that they'll be hard to pin down. Of course that only makes sense as long as we don't really have anything better to do.

On the contrary, Chuiu always said that when the information he has is limited about a member, the clues get more obvious. Hence, weird names and lacking profiles are easy ways to actually catch a mafia.
Peace~
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 02 2008 23:00 GMT
#456
On November 03 2008 07:56 xDark.Carnivalx wrote:
I don't like the idea of lynching based on a few clues and nothing else to crossreference, but I'm pretty sure we have to lynch, unless we can all abstain and wait for the next day with more clues. I'd rather go with clue based lynch than someone who is busy and didn't get the time to post here, so they get killed off and we get lucky or not.

I think this is an especially good idea (I didn't think we could abstain) since anyone with blue names would try to keep quiet, as quiet as mafia might. It's a stab in the dark and nothing more, and statistically speaking this is not a good bet. Although, if we DO have to lynch, an inactive might be our best bet.

If we can though, I vote to abstain.
Peace~
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 02 2008 23:09 GMT
#458
On November 03 2008 08:06 Scorch wrote:
Show nested quote +
On November 03 2008 07:52 fanatacist wrote:
On November 03 2008 07:05 Scorch wrote:
What if we lynch someone with a meaningless name and profile, like ulszz, KH1031, ZBiR or KF91? If one of these is mafia, the clues will have to be so obscure that they'll be hard to pin down. Of course that only makes sense as long as we don't really have anything better to do.

On the contrary, Chuiu always said that when the information he has is limited about a member, the clues get more obvious. Hence, weird names and lacking profiles are easy ways to actually catch a mafia.

May I remind you that KF91 was the penultimate mafia alive last game?

Just because the clues aren't obvious to the few people who go through the trouble of posting lengthy analysis doesn't mean that the clue isn't obvious in general. By more obvious I don't mean it will have like their name backwards or something, I mean that it is easier to just keep their name in mind (if that is all they have) and just try to place it in every sentence.
Peace~
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 03 2008 07:40 GMT
#594
I think MTF's clue on MidnightGladius is particularly strong. I was like "GOD DAMN O:"
Peace~
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 03 2008 07:43 GMT
#596
Also, how about getting another DT to check up on Folca? I don't think I can vote for anyone until I have a double-verification of some sort. Wouldn't it seem likely for a Mafia to get rid of an active with strong analysis like Ace? I mean, I guess this is why we would be killing Folca too, but is it worth the loss of Ace?
Peace~
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