[M][T] Aperture Mafia 4, Episode 2 - Page 45
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Artanis[Xp]
Netherlands12968 Posts
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Artanis[Xp]
Netherlands12968 Posts
Night 1 Event Horizon Level: 3 TL Mafia Database Corruption Counter: 2 ![]() Acrofales, the [database still processing role] has been lynched. Day 2 begins in. Please do not forget to send all actions to both myself and GreYMisT. | ||
Dirkzor
Denmark1944 Posts
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Dirkzor
Denmark1944 Posts
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Dirkzor
Denmark1944 Posts
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raynpelikoneet
Finland43266 Posts
On November 01 2020 21:31 Dirkzor wrote: No one visit the database to night. Should be obvious. what are you talking about? what the happened in our thread? yamato? | ||
Dirkzor
Denmark1944 Posts
On November 01 2020 21:33 raynpelikoneet wrote: what are you talking about? what the happened in our thread? yamato? If corruption increase so does KP by 1. So if even 1 town goes, and mafia fill up the rest they have +1 KP next night. So i would assume you wouldnt be interested it that? | ||
raynpelikoneet
Finland43266 Posts
On November 01 2020 22:01 Dirkzor wrote: If corruption increase so does KP by 1. So if even 1 town goes, and mafia fill up the rest they have +1 KP next night. So i would assume you wouldnt be interested it that? I would be interested in making one player who people think is mafia, going. If they dont go we just straight out lynch them. Even one townie going is better than noone going. | ||
raynpelikoneet
Finland43266 Posts
On November 01 2020 22:01 Dirkzor wrote: If corruption increase so does KP by 1. So if even 1 town goes, and mafia fill up the rest they have +1 KP next night. So i would assume you wouldnt be interested it that? How do you know there is 2+ mafia left in the game? | ||
Dirkzor
Denmark1944 Posts
Do we really want to chance it with someone we think is mafia? Why not someone we think is town. That person can just claim to have went and say 2/3 others have also gone? How would we know. Maybe make someone we think is town go, and then mafia have to use a lot of manpower to increase it (and thats other night actions they cant use). Btw i don't know how many mafia is left. I just assumed that there would be atleast 2. | ||
Dirkzor
Denmark1944 Posts
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raynpelikoneet
Finland43266 Posts
On November 01 2020 22:19 Dirkzor wrote: I forgot that atleast one have to go. Hmm... also how many needed now before its increase? Still 4 or is it now 3 because we are only 11. I don't know how the rounding up/down works. Do we really want to chance it with someone we think is mafia? Why not someone we think is town. That person can just claim to have went and say 2/3 others have also gone? How would we know. Maybe make someone we think is town go, and then mafia have to use a lot of manpower to increase it (and thats other night actions they cant use). Btw i don't know how many mafia is left. I just assumed that there would be atleast 2. 3 to fulfill the corruption +1. 11 alive, 6 is majority, 3 is half the majority (it's rounded up in mafia games always). Yes we do. If we "hit" mafia with it, mafia possibly cannot increase the corruption (if Acro was mafia, and/or if there was 2 mafia to begin with). Sending one town is better than sending noone because if we send one town mafia has to send at least 2 people (cannot use actions, hell we dont even know if they can use KP if they go) to increase corruption. Opposed to noone goes and mafia just sends noone and it will increase. Hapa and Dirkzor are never going. Period. Just because they are either 3p or at least there is a chance they are (i know hapa is 100% i am just grouping them here together because we cannot be sure about dirkzor). If we find out they have gone without town's consensus going on from here, just simply insta lynch there. | ||
raynpelikoneet
Finland43266 Posts
Acro had a jan ability/attribute in his role, he "fully claimed" so that would make him mafia Mafia janned Acro. I don't know why mafia would jan town!Acro because he fully claimed his role as per his words. Town janned Acro. Why the fuck would anyone do that? 3p janned Acro. I don't really see why? So like.. There is also a possibility of a copycat role who gets the first role that dies. Aside from this option it is very hard for me to see why Acro is town mechanic-wise. | ||
Dirkzor
Denmark1944 Posts
If we send a townie they have to use 2 people to increase corruption and those 2 can't use any nightactions. If there is 2 mafia left (likely i would say) they have to choose between using KP or increasing +1 KP. But if mafia then sac one guy for the +1 KP they then have to use 2 people the next night as i assumed 1 KP per night action. It might not be in their favor to sac a guy if they then can't use the +1 KP anyway. I don't think its clear cut that trying to force a scum to go is the best option. I would prefer not to go, since i have another nightaction, but if town wants me to go i will. | ||
Dirkzor
Denmark1944 Posts
On November 01 2020 22:48 raynpelikoneet wrote: My thoughts on Acrofales' no flip: Acro had a jan ability/attribute in his role, he "fully claimed" so that would make him mafia Mafia janned Acro. I don't know why mafia would jan town!Acro because he fully claimed his role as per his words. Town janned Acro. Why the fuck would anyone do that? 3p janned Acro. I don't really see why? So like.. There is also a possibility of a copycat role who gets the first role that dies. Aside from this option it is very hard for me to see why Acro is town mechanic-wise. Explain the jan part? I'm not strong in mafia lingo. | ||
iamperfection
United States9639 Posts
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iamperfection
United States9639 Posts
On November 01 2020 23:03 iamperfection wrote: From onegus comment he believed everyone was going as going to 2 didn't matter so this is mostly nonsense. | ||
iamperfection
United States9639 Posts
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iamperfection
United States9639 Posts
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raynpelikoneet
Finland43266 Posts
On November 01 2020 23:10 iamperfection wrote: So in our thread one of yamato Rayn and slam lied about vote or fucked up? why would i lie or fuck up? | ||
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