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[T] Dota 2 Mafia

Forum Index > TL Mafia
Post a Reply
Shapelog
Profile Joined November 2015
United States5184 Posts
Last Edited: 2016-10-06 13:27:17
October 06 2016 13:26 GMT
#31
On October 06 2016 07:55 NocturneMage wrote:
ahhhhh dota 2, that cesspool of cesspools.

someone bring back LoL mafia

/troll

/replace

on a serious note I'm not sure I want to know how cancer heroes like silencer/pl will play out.
onegu/hts, you actually want to keep people around this community right?

could you imagine a silencer pulling global ultimate and roleblocking the entire game? lame.

*clears throat*

Do note, that there is a hosting staff representative, that does not know much about the actual game of Dota, or Lol, or w/e, and can be directly talked to in the case of "bad mojo" due to the games. Do however note, that this representative is insane, delusional, crazy, and above all else. Will run you over with a bus.

[image loading]

If you do not fear for your life, or the boring lectures he will give you about how your nose looks like a pineapple. Than by all means, he is the person perfect for your cause. His availability will be tight, as he is a busy man I assure you. Taking people's vocal cords out can be quite the challenge. Yet, I could perhaps schedule a appointment, if you want to.

Oh and he also accepts medicaid. Or maybe in your cause, medicare, since you do appear to have a few gray hairs.
On October 06 2016 08:29 Grackaroni wrote:
The trick is to spam as many GIFs as possible. You can't be off topic if it's an image.

[image loading]
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
Shapelog
Profile Joined November 2015
United States5184 Posts
October 09 2016 22:12 GMT
#46
Me right now:https://www.youtube.com/watch?v=FscIgtDJFXg

It is actually a really nice day outside considering yesterday.


On October 10 2016 06:40 beentheredonethat wrote:
Ah screw it

/in

I will get a bloody nose from this game as I will be overwhelmed with posts and roles and it's my first themed game ever and I don't play Dota but who cares right?

You do not need to play Dota to understand it at all.

It would help maybe, but it is explained to people like us whom never played.

+ Show Spoiler +
Just remember, Turks/Russians/Flipannos are the greifers!
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
Shapelog
Profile Joined November 2015
United States5184 Posts
Last Edited: 2016-10-11 16:00:57
October 11 2016 16:00 GMT
#57
On October 10 2016 22:37 HamazuraXTakitsubo wrote:
/in

I am new to this site so hope we get along well

Welcome to the site HamazuraXTakitsubo!

Just as a reminder, do note that this is a themed game, and has mechanics that are not usually in normal mafia games both on this site and as a whole for the game of mafia. Also, depending on the site you come from, TL might be far more active in terms of number of pages that can be produced.

Just bare that in mind, I don't see any major issues you could have with this particular theme game (hopefully). Have fun!



On October 10 2016 17:41 Superbia wrote:
Unfortunately I have to /out. Gonna go on VACation soon. ;p

What about Valve's Anti-Cheating system?
Where you ban from Counter-mafia Global Scumminess again due to read hacking?
On October 11 2016 23:11 NocturneMage wrote:
where's hts and fidei? at least one of them needs to join...as busy as I am I wouldn't miss a chance to lynch either one of them...

would have lynched fidei last game I had with him...except we were both mafia xD

edit: fuck of course she's cohosting....somewhere out there, there's a wild fidei lurking...

On October 05 2016 09:20 AFK Jungle wrote:
[...]
Please read the entire thread before signing up. Thank you.


* Onegu, Half the Sky, Shapelog and disformation will be co-hosting this game. You may PM and ask any of us questions at any time, however please ensure you send all actions to the universal AFK Jungle account or your actions will not resolve. That will be the shared hosting account. You may PM and ask any of us questions at any time, however please ensure you send all actions to or your actions will not resolve. That will be the shared hosting account.
[...]


This is why we cannot have nice things like Fidel Castro.

Besides, he is not lurking, he is playing dota.
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
Shapelog
Profile Joined November 2015
United States5184 Posts
October 13 2016 18:15 GMT
#69
On October 13 2016 23:06 Onegu wrote:
Show nested quote +
On October 13 2016 21:32 Half the Sky wrote:
I don't think we'll be as high as 70, but definitely more than 30 pages. If we're at 20+ players then we might hit 70.

And Acrofales, welcome back, if you know of anyone else, even if they aren't of the Dota/LD world, that would enjoy playing a game like this, definitely bring them back.

What this game needs now is some combination of Yamato/Ver/Hapa.... xD



YEah seriously I want all 3 in this game. Why arent the playing this game? ShaioPi and Ange777 should play also! Sn0. So many people who should be in this game but arent. Even BH plays Dota and should be in this game

I think RL is taking a toll on BH right now.
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
Shapelog
Profile Joined November 2015
United States5184 Posts
October 15 2016 01:23 GMT
#76
On October 15 2016 08:23 Onegu wrote:
Sn0 and Yamato. Get the fuck in here. Jeez I need players and I have volenteered both of you. You are both welcome. Since you will be thanking for all the fun you are having since you rolled your favorite dota hero and this game is so much fun.

Stop giving out potential game info!

Your the lead host for crying out loud!
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
Shapelog
Profile Joined November 2015
United States5184 Posts
Last Edited: 2016-10-26 21:18:03
October 26 2016 21:16 GMT
#4108
Vote Count - Day 3


Vivax (10): Skynx, Acrofales, Hopeless1der, Dandel Ion, iamperfection, Tubesock, WaveofShadow, Bill Murray, sicklucker, Artanis[Xp]
WaveofShadow (2): GlowingBear, Vivax
sicklucker (1): Kurumi
Lunaticman (1): pmtc
Koshi (1): Lunaticman

Not voted (4): ExO_, HamazuraXTakitsubo, ritoky, Koshi

It looks like Vivax is about to be owned.
Day 1 ends in at 21:00 GMT (+00:00) and resolves one hour later, at 22:00 GMT (+00:00).


The voting thread is here and only votes in the voting thread will be counted.
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
Shapelog
Profile Joined November 2015
United States5184 Posts
November 01 2016 16:05 GMT
#5144
Vote Count - Day 5


Kurumi (2): Bill Murray, WaveofShadow
Tubesock (1): Koshi
Artanis[Xp] (0): Koshi, Bill Murray

Not voting (4): Artanis[Xp], Tubesock, Kurumi, ritoky

It looks like Kurumi is about to get owned.
Day 1 ends in at 21:00 GMT (+00:00) and resolves one hour later, at 22:00 GMT (+00:00).


The voting thread is here and only votes in the voting thread will be counted.

"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
Shapelog
Profile Joined November 2015
United States5184 Posts
November 05 2016 17:03 GMT
#5409
PSA (Public service announcement):
Please remember to vote for this cycle if you have not done so. Cycle ends in at 21:00 GMT (+00:00) and resolves one hour later, at 22:00 GMT (+00:00).

Thank you

+ Show Spoiler [VC] +

Vote Count - Day 6


[b]Koshi (2): Bill Murray, WaveofShadow, Bill Murray
Bill Murray (1): Koshi
Tubesock (0): WaveofShadow
ritoky (0): Tubesock

Not voting (2): ritoky, Tubesock

It looks like Koshi is about to get owned.
Day 1 ends in at 21:00 GMT (+00:00) and resolves one hour later, at 22:00 GMT (+00:00).


The voting thread is here and only votes in the voting thread will be counted.


"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
Shapelog
Profile Joined November 2015
United States5184 Posts
November 05 2016 21:20 GMT
#5538
GG!

Holy shit that ended up close. And still would of ended with either 4 ML, or all of mafia dead!
On November 06 2016 06:16 Artanis[Xp] wrote:
I'm gonna need an official ruling from the hosts on if I won for my profile stats though!

Other hosts can correct me if I am wrong, but no, sadly you techinally lost.

"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
Shapelog
Profile Joined November 2015
United States5184 Posts
November 05 2016 21:24 GMT
#5545
HTS,

Please correct active games post. Mafia did not win.
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
Shapelog
Profile Joined November 2015
United States5184 Posts
November 05 2016 21:30 GMT
#5551
I still am in shock....
GG just everyone
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
Shapelog
Profile Joined November 2015
United States5184 Posts
November 05 2016 21:31 GMT
#5553
On November 06 2016 06:29 Half the Sky wrote:
Banlist actions will be posted shortly. Very straightforward.

PS cannot get on discord fyi. Not working

Also yeah, we need to report some folks to value
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
Shapelog
Profile Joined November 2015
United States5184 Posts
November 05 2016 21:35 GMT
#5556
On November 06 2016 06:32 Half the Sky wrote:
Banlist actions are up.

There were several tweaks and twinges we wanted to do and heroes we wanted to get in. But we had to adjust on the numbers. It was crunch time when Onegu got 5 or so people to join in last moment.

Yeah, that was fucking crazy.

To top it all off, I couldn't help due to shit hitting the fan.

Can I post Alchemist pm btw?
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
Shapelog
Profile Joined November 2015
United States5184 Posts
November 05 2016 21:43 GMT
#5561
On November 06 2016 06:38 Half the Sky wrote:
Shapelog, go ahead and post the Alchemist PM. Typical Shapelog style.

What?

Horrible formatting? Nonsensical ramblings? Bob Ross gif?

You miss, are being Shapeist!

Anyways,
Alright, here is where I am rn with the alchemist. I want some feedback about the overarching design ideas with him.

What is the Alchemist? (hero overview)

Razzil Darkbrew The Alchemist is the next hero to be introduced to Dota 2 mafia. Unlike other heros, Razzil is a VT at the start of the game, meaning he lacks any sort of major skills or effects such as the other heroes. Instead, The alchemist "builds" his ult, via the use of his skill Unstable Concoction, that allows him to pick traits to add to his Ult, Chemical Rage. He can pop this Ult at any time, however, he loses the ability to use Unstable Concoction, thus meaning he cannot no longer buff his Ult. Therefore, proper set up and usage is key to making his ult strong enough.

Playing as Alchemist, you must be able to quickly adapt your ult to how you think it will most benefit town. Failing to do so, could cost you or another townie your lives. Due to you lack of offensive skills early on. Proving you are town is Key to staying alive to see your Ult go down. Your only ability to defend yourself is from the one time use of Unstable Concoction Throw, which throws the effects of the last buff you applied to your ult to a target player, at the cost of losing that buff. This is a major set back, and must be used only in dire situations, such as low HP or a key target needing to be saved or killed.

As you build your Ult, you must gauge how long you can keep buffing it, and when you need to pop it. While stronger buffs will be added late game. Razzil and you must decide when reward doesn't equal the risk.

Late game, you will be a major player. From having a increase HP pool, to additional spells you can cast such as Acid Spray, Razzil Darkbrew is a force the scum team will be crying over for years to come. Will you master the tough play-style of Razzil Darkbrew? Or will your bright scientific advancements be crumbled by bad decision making?

Now that you understand the overarching idea of Razzil Darkbrew. Let's talk about his skills in a more serious manner.

Day 1, Razzil Dark-brew will know about his Ult, Unstable Concoction + " " throw. He may only use his Ult and Unstable Concoction N1. He only knows about the throw, so he can play around it if he wants to use it.

Unstable Concoction

Pick a buff to ability to add to your Ult, Chemical Rage. I currently am thinking of two different ways of how the buffs are.

First way, % and Numerical values that increase, thus making the hero consider when to take a skill more.
This idea was what I original thought of. Buffs that increases over time. the Hero would see all the abilties and buffs he could pick for the entire game. Some could be lock till certain days if we want also. For example, this would look like:

Night 1:
Picks are (and these aren't the actual ones):
5% increase to basic attack (passive)
When ult is actived, 1 player gets hit for 10 HP
When Ult is actived, Self heal for 10 hp.
Each night after your Ult is pick, you may apply either a self heal over T or HoT to another player for 5% of their health. (passive)
Locked: You gain the abilty, Acid Spray, which allows you to cover a spot on the list in a pool of Acid. This does X DoT to any player who stays in that spot for Y nights (Y would be what would increase after this skill is unlocked).

Lets say I picked the +5% to basic attacks. Now my Ult is:

"Upon activation:
-Weak ass Base Ult effect

Upon activation, you gain:
(Passive) +5% to basic attacks

N2:
10% increase to basic attack (passive) (cannot be reslected due to being brewed eariler)
When ult is actived, 2 players gets hit for 10 HP
When Ult is actived, Self heal for 15 hp.
Each night after your Ult is pick, you may apply either a self heal over T or HoT to another player for 10% of their health. (passive)
You gain the ability, Acid Spray, which allows you to cover a spot on the list in a pool of Acid. This does X DoT to any player who stays in that spot for Y nights (Y would be what would increase after this skill is unlocked).

Personal comments:

I like this way, since it clearly shows the hero the increases, and makes them think more about the buffs they pick. Do you pick to use the Ability Acid Spray or do you take the HoT (for example)? This also gives a clear instinctive to hold off using it N3 or something, and go into N4 or even N5 to use it (when many have already use theirs).

Seconded way, a Talent system like HotS (i think that is the game)
This is kinda like the first, minus instead of knowing all the talents, they only know the ones we show them during the night (could also just send them it during the day phase after the night, so they have time to think it over). And that you can only pick 1 buff from the pool. After each night, a new pool will be given, that will scale in power.

Feedback on these two ways would be much helpful.

Overall
I want to give a good incentive for the player to not auto use his buff N3. Either by making the abilities stronger, or even giving him a Alt Win Con (like if he doesn't use his alt till N5) condition. I also want his Ult to impact the game in a manful way as well.

if you have any ideas about buffs or feedback let me know.

List of Buffs ideas

-Flask of Acid: Grants the abily Acid Spray (allows you to cover a spot on the list in a pool of Acid. This does X DoT to any player who stays in that spot for Y nights (Y would be what would increase after this skill is unlocked)) to be used after the ult is active.
- Greevil's Greed​ (passive) - every-time you kill a hero, gain X% of your total Health back.
- Potion of Strength (passive) - Increase the basic attack after Ult is active
- Chemical Warfare - When you active your ult, do 10 hp of damage to X players
- Love Potion - When you active your ult, you may choose to mason with another player. It will be unconfirmed masons (or a nerf mason thingy)
- Ironskin concoction, Increase your total HP by X%
- Potion of Mad Chaos: When you active your Ult, Transport yourself (and after this skill is introduced, X amount of players as well, X scaling with the amount of N after Potion of Mad chaos is introduced) around the player list randomly.
- Knockoff Mjollnir (passive) (I want to come into play N3): You may perform two basic attacks each night.
- Potion of Holyness (passive): Each night, Heal a player of your choosing for X amount of HP. May not target same person over again
- Flash of Mass Exhilarate: When you active your Ult, Heal X amount of players around you for 10-20 HP (can be weaken)
-Potion of RNGness: Unknown effect to the Player. Will have the effect (depending on coin flipping): Heads, Gain a random Buff off the list. Tails: Random Player gains a buff off the list.

Unstable Throw
Throws the last buff effect you applied to your ult at the target, making them take the effects of that buff. You however lose the buff. 1 time use only. You may repick the buff afterwards.

EX. I have Flash of Mass Exhilarate as my last applied ult. It currently it able to effect 2 people. I throw it at #8 at the list. Since it heals the closes 2 people to that spot. #'s 7 and 9 would get the heal.

Comments:
I wanted to make a way to remove lesser effects (in case the the player screws up) and allow the hero to also be able to have SOME sort of self protection/Ability. I wanted it to make it punishing for it however, to reward good Buff planning. By using this spell, the Alchmist loses picking a buff, which is huge. This works also well with the % increase way also.

It might however be too strongly negative to where it never sees use however. If so, we could make buff picking a passive, so that the hero can throw buff, repick buff same night. Or just he doesn't lose the buff.

<b>Chemical Rage<b>
At start:
-Your basic attacks do idk...5 more damage.

Can be used from the start of the game.
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
Shapelog
Profile Joined November 2015
United States5184 Posts
November 05 2016 22:06 GMT
#5577
I cannot find his pm rofl.

let me log into the shared account
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
Shapelog
Profile Joined November 2015
United States5184 Posts
November 05 2016 22:07 GMT
#5578
On November 06 2016 07:05 ritoky wrote:
here's my role pm btw

+ Show Spoiler +
You are Meepo the Geomancer!
[image loading]
"All these fancy knights and scary monsters. Pff! What do they got that I ain't got? Nothing, that's what."


Alignment: Town
Faction: Dire

Role: Carry
Main Attribute: Agility
Items:

HP: 87/87
Basic Attack Damage: 5

Day 1 - Starting Skills:
Move + Basic Attack
Move into an adjacent position on the playerlist to a player of your choice and attack with a basic attack.
You will be moved in a way that will result in the shorter distance for you.
E.g. if your position is #5 and your targets position is #2, you will end up in #3. If your target is #9, you will end up in #8.
Please submit a PM to the main host account as:
##Move and Attack: disformation

Starting Night 1 the following ability becomes available:
Divided We Stand
Do I know you?
Every time you use this ability the hosts will provide you with another account to post in the game with. This clone of you is also placed on the playerlist. Your HP is divided by the amount of clones you have. E.g. if you have 80 hp and summon a clone, both you and the clone have 40 hp. If your main account dies, you all die. Your clones do not have votes and cannot use abilities on their own. This ability can be roleblocked, but not redirected.
Can only be used in night phases.
Please submit a PM to the main host account as:
##Divided We Stand

Starting Night 1 the following ability becomes available:
Geostrike
Keeping your pack light and having few but versatile tools is the best bet for survival.
PASSIVE
For each clone in play your basic attack damage increases by 5. This ability cannot be roleblocked or redirected.

Starting Day 2 the following ability becomes available:
Poof
Sometimes breaking one of the Riftshadow Crystals can be just the trick for getting yourself out of a bind. Or your other self.
Deals 10 Damage to the players adjacent to a target clone of you on the playerlist. Then you are moved to the spot below the targeted clone on the playerlist afterwards. This ability can be roleblocked, but not redirected.
Please submit a PM to the main host account as:
##Poof: meepo_clone_3

Starting Day 3 the following ability will be upgraded:
Poof
Sometimes breaking one of the Riftshadow Crystals can be just the trick for getting yourself out of a bind. Or your other self.
Deals 15 Damage to the players adjacent to a target clone of you on the playerlist. Then you are moved to the spot below the targeted clone on the playerlist afterwards. This ability can be roleblocked, but not redirected.

Please submit a PM to the main host account as:
##Poof: meepo_clone_3

[image loading]
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
Shapelog
Profile Joined November 2015
United States5184 Posts
November 06 2016 14:35 GMT
#5597
On November 06 2016 23:33 NocturneMage wrote:
well done everyone. ritoky with the clutch

although fuck whoever's decision it was to remove me night 1, only 24h in....

So you enjoyed playing dota over LoL.



You heard it here first people.
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
Shapelog
Profile Joined November 2015
United States5184 Posts
November 20 2016 22:16 GMT
#5608
I was just the PR guy....

Fun fact: sky thought she would get so much hatemail from the no lynch, that I offer for the sentence "Please direct all Hatemail to Shapelog." in the night 2 post.

She didn't take me up on my offer sadly :/ Even NM didn't want to send me hatemail.
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
Shapelog
Profile Joined November 2015
United States5184 Posts
November 20 2016 23:42 GMT
#5610
On November 21 2016 08:13 sicklucker wrote:
good game. boring post game =[

As the PR guy. I must inform you that the majority of the Hosting staff did not plan to make this part of the game exciting. And for all intensive purposes, it is up to the vast player and modding community to keep this mafia game alive.

We are planning DLC, as Onegu in the above post explained however.
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
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