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[T] Dota 2 Mafia - Page 2

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Half the Sky
Profile Joined May 2014
Germany9029 Posts
October 21 2016 22:11 GMT
#1722
Night 1



Beastmaster meets his maker, and in a gruesome way at that...

Tictock, as Beastmaster, was slain by the Monkey King!

+ Show Spoiler [Role PM] +
You are Karroch the Beastmaster!
[image loading]
"I run with the rabbit and hunt with the hounds."


Alignment: Town
Faction: Radiant
Role: Offlane
Main Attribute: Strength
Items:

HP: 89/89
Basic Attack Damage: 7

Day 1 - Starting Skills:
Move + Basic Attack
Move into an adjacent position on the playerlist to a player of your choice and attack with a basic attack.
You will be moved in a way that will result in the shorter distance for you.
E.g. if your position is #5 and your targets position is #2, you will end up in #3. If your target is #9, you will end up in #8.
Please submit a PM to the main host account as:
##Move and Attack: disformation

Wild Axes
While learning to maneuver in nature alone, the Beastmaster also mastered the use of a pair of tomahawks, adept at cutting down trees as well as adversaries.
Deal 10 damage to the two players above or below you on the playerlist. This ability can be roleblocked but cannot be redirected.
Please submit a PM to the main host account as:
##Wild Axes: Above or ##Wild Axes: Below

Starting Night 1 the following ability becomes available:
Call of the Wild: Hawk
After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need.
Alignment check a player of your choosing. Unfortunately the Hawk is only trained to discern the alignment of Dire Heroes. An attempted check on a Radiant Hero will return: Radiant. This ability can be roleblocked but cannot be redirected.
This ability can only be used in night phases.
Please submit to the host account as:
##Hawk: disformation

Starting Night 2 the following ability will be upgraded:
Wild Axes
While learning to maneuver in nature alone, the Beastmaster also mastered the use of a pair of tomahawks, adept at cutting down trees as well as adversaries.
Deal 15 damage to the two players above or below you on the playerlist. This ability can be roleblocked but cannot be redirected.
Please submit a PM to the main host account as:
##Wild Axes: Above or ##Wild Axes: Below



Night 1 has begun.

Please send in your actions to the main hosting account. You have 23 hours to submit your actions.

Night shall end in at 21:00 GMT (+00:00).

The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
October 22 2016 21:42 GMT
#2261
Please stand by for the daypost.

PM updates are going out to players so do not post until instructed to do so.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
Last Edited: 2016-10-24 11:37:49
October 22 2016 21:43 GMT
#2262
Day 2



The bodies of Holyflare, as Lina, and NocturneMage, as Spectre, were found in the marshes.

+ Show Spoiler [Lina's role PM] +
You are Lina the Slayer!
[image loading]
"Fire makes a fine servant, but a harsh mistress."


Alignment: Town
Faction: Radiant
Role: Midlane
Main Attribute: Intelligence
Items:

HP: 66/66
Basic Attack Damage: 5

Day 1 - Starting Skills:
Basic Attack
Attack a player of your choice with a basic attack.
Please submit a PM to the main host account as:
##Attack: disformation

Light Strike Array
Lina's essence allows her to focus the sun's energies, causing air to combust at will.
A player of your choice will be roleblocked and receive 5 damage next phase. For example if you take action on a target Night 1, the roleblock will only occur Day 2.
This ability can be redirected and as it operates on a delay, can also be roleblocked.
Please submit a PM to the main host account as:
##Light Strike Array: disformation

Starting Night 1 the following ability becomes available:
Dragon Slave
In the scorched barren of Misrule, Lina learned to manipulate the fiery breath of the Desert Wyrm as a form of entertainment.
Deal 10 damage to the two players above or below you on the playerlist. This ability can be roleblocked but not redirected.
Please submit a PM to the main host account as:
##Dragon Slave: Above or ##Dragon Slave: Below

Starting Night 2 the following ability will be upgraded:
Dragon Slave
In the scorched barren of Misrule, Lina learned to manipulate the fiery breath of the Desert Wyrm as a form of entertainment.
Deal 15 damage to the two players above or below you on the playerlist. This ability can be roleblocked but not redirected.
Please submit a PM to the main host account as:
##Dragon Slave: Above or ##Dragon Slave: Below

Starting Day 4 the following ability becomes available:
Laguna Blade
The air around Lina becomes so intensely torrid that it scorches a foe that came too close with white-hot lightning.
Deal 100 damage to a player of your choice. This ability can be roleblocked and redirected.
This ability can only be used once and is not refundable if roleblocked.
Please submit a PM to the main host account as:
##Laguna Blade: disformation


+ Show Spoiler [Sepctre's role PM] +
You are Mercurial the Spectre!
[image loading]
"Among the Transcendencies, you would be thought ignoble."


Alignment: Town
Faction: Dire
Role: Carry
Main Attribute: Agility
Items:

HP: 74/74
Basic Attack Damage: 5

Day 1 - Starting Skills:
Move + Basic Attack
Move into an adjacent position on the playerlist to a player of your choice and attack with a basic attack.
You will be moved in a way that will result in the shorter distance for you.
E.g. if your position is #5 and your targets position is #2, you will end up in #3. If your target is #9, you will end up in #8.
Please submit a PM to the main host account as:
##Move and Attack: disformation

Desolate
Often times, warriors find themselves alone with a vision of Mercurial - the fated question is if it is the true Spectre.
PASSIVE
If you are the only one to attack a player during any phase your basic attack deals an additional 2 damage. This ability cannot be roleblocked or redirected.

Wanderer (note: this part was not in the player role PM)
Will visit a player who was nightkilled during night cycles. Unaware. If more than one player dies, (s)he will visit a player at random.

Starting Night 1 the following ability becomes available:
Spectral Dagger
Mercurial's dagger eclipses the physical plane in shadow, a state in which mortals cower, but spectres thrive.
Rolecop target player. Will return the role name of target player, but not their exact abilities. This ability can be roleblocked but not redirected.
This ability can only be used in night phases.
Please submit a PM to the main host account as:
##Spectral Dagger: disformation

Starting Day 2 the following ability becomes available:
Dispersion
A daunting task lies before enemies of Mercurial - killing a shadow with blade and magic.
PASSIVE
10% of the damage done to you will be reflected back to the attacker. This ability cannot be roleblocked.

Starting Night 2 the following ability will be upgraded:
Desolate
Often times, warriors find themselves alone with a vision of Mercurial - the fated question is if it is the true Spectre.
PASSIVE
If you are the only one to attack a player during any phase your basic attack deals an additional 4 damage. This ability cannot be roleblocked or redirected.

Starting Day 3 the following ability will be upgraded:
Dispersion
A daunting task lies before enemies of Mercurial - killing a shadow with blade and magic.
PASSIVE
20% of the damage done to you will be reflected back to the attacker. This ability cannot be roleblocked or redirected.

Starting Night 3 the following ability will be upgraded:
Desolate
Often times, warriors find themselves alone with a vision of Mercurial - the fated question is if it is the true Spectre.
PASSIVE
If you are the only one to attack a player during any phase your basic attack deals an additional 6 damage. This ability cannot be roleblocked or redirected.


Please welcome Koroko to the game.

Day 2 has begun!

47 hours to decide upon whom to lynch. Your actions must be in after 47 hours and the same will follow for your vote.

This day shall end in at 21:00 GMT (+00:00).

The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
October 24 2016 21:00 GMT
#3100
Silence

[image loading]

Darkness has just been cast all over TL Liquidia. The players tremble, petrified in fear...
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
October 24 2016 21:11 GMT
#3102
Final Vote Count - Day 2


Vivax (10): iamperfection, Acrofales, Dandel Ion, Skynx, ExO_, Hopeless1der, Koshi, Tubesock, WaveofShadow, Bill Murray, Skynx, beentheredonethat, sicklucker, Tubesock, GlowingBear
Lunaticman (8): Koshi, ptmc, Koshi, Artanis[xP], Hopeless1der, Kurumi, ritoky, Lord Tolkien, beentheredonethat
Koshi (1): Lunaticman
Tubesock (1): Vivax
iamperfection (0): GlowingBear
HamazuraXTakitsubo (0): beentheredonethat
Lord Tolkien (0): Kurumi
Exo_ (0): Koshi
GlowingBear (0): Artanis[xP]
Skynx (0): Koshi, Hopeless1der, Skynx, Artanis[xP], Tubesock

Not voted (1): HamazuraXTakitsubo,

Well Vivax was about to be owned...but now we have a problem on our hands....
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
October 24 2016 21:24 GMT
#3103
Night 2

[image loading]

Petrified by the curse of the night...

This day ends in a no lynch!



We are still sending PMs and updates out. Please maintain silence until we tell you to post.


Night 2 has begun.

Please send in your actions to the main hosting account. You have 23 hours to submit your actions.

Night shall end in at 21:00 GMT (+00:00).

The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
Last Edited: 2016-10-25 21:37:11
October 25 2016 21:28 GMT
#3530
Day 3

[image loading]

"Nooooooooooooooooooooooooooooooooooooo!"

beentheredonethat, as Nevermore, the Shadow Fiend, has disintegrated.

+ Show Spoiler [Shadow Fiend's role PM] +
You are Nevermore the Shadow Fiend!
[image loading]
"So, you're curious where I come from? There's one easy way to find out for yourself."



Alignment: Town
Faction: Dire
Role: Midlane
Main Attribute: Agility
Items:


HP: 54/54
Basic Attack Damage: 4


Day 1 - Starting Skills:
Basic Attack
Attack a player of your choice with a basic attack.
Please submit a PM to the main host account as:
##Attack: disformation


Shadowraze
Nevermore's trademark for harvesting souls.
Attack target player for 8 damage. For each consecutive phase you attack the same player in a row the damage is increased by 8. E.g. if you attack disformation D1, N1 and D2 with Shadowraze it deals 8, 16 and 24 damage. If you attack anyone else with Shadowraze it starts again at 8 damage. Each time you use this ability you lose 4 HP. This ability can be roleblocked and redirected.
Please submit a PM to the main host account as:
##Shuriken: disformation

Wanderer (note: this part was not in the player role PM)
Will visit a player who was nightkilled during night cycles. Unaware. If more than one player dies, (s)he will visit a player at random.

Starting Night 1 the following ability becomes available:
Necromastery
Harvested souls swirl in and out of the Abysm, empowering the Shadow Fiend to increase the size of his collection.
Can have the hosts send a single anonymous PM to any playe. He may put his name, or anyone elses name on the PM, but he may not open a channel for two way communication. Max 30 words. Host may refuse the msg. This ability can be roleblocked, but not redirected.
Please submit a PM to the main host account as:
##Necromastery: disformation <up to 30 words of text>


Starting Day 2 the following ability becomes available:
Presence of the Dark Lord
Even being near Nevermore eats away at one's soul.
PASSIVE
If a player adjacent to you on the playerlist dies, you gain 5 HP (up to your Max HP). This ability can neither be roleblocked nor redirected.

The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
Last Edited: 2016-10-27 17:49:32
October 27 2016 17:42 GMT
#4277
Total Assassination

[image loading]

"Luna, don't you have better things to do?"
"No princess lives forever Mirana."

"Hold your ambitions, Luna."

GlowingBear as Luna the Moon Rider (Third Party Assassin) was shot down by his opponent!

Acrofales, as Mirana, the Princess of the Moon (Third Party Assassin), has fulfilled his wincon, and walks away victorious.


+ Show Spoiler [Role PM Luna] +

You are Luna the Moon Rider!

[image loading]

"I was once the scourge of the plains, a terror on the wind. What hope do our enemies think they have?"




Alignment: Self - Third Party Assassin

Win Condition: Outlast your opponent assassin, Mirana. You do not necessarily need to kill her yourself, although we have armed you with one strongman shot specifically aimed at killing her. You are equipped with a protective vest and the ability to check for your opponent. All details below.




Faction: Radiant

Role: Carry

Main Attribute: Agility

Items: None




HP: 66/66

Basic Attack Damage: 5




Day 1 - Starting Skills:

Basic Attack

Attack a player of your choice with a basic attack.

Please submit a PM to the main host account as:

##Attack: disformation



Lunar Blessing

The Goddess of the Moon smiles upon her kin.

This ability is a passive. Lunar Blessing provides Luna with extra armour (or more specifically, a bulletproof vest). The vest is roleblockable. If Luna loses all her HP, she loses her vest. She will respawn at 30 HP.




Lucent Beam

Selemene smites those who encroach upon the Nightsilver Woods.

This ability enables you to check for your opponent. You may do this each phase, day and night. This ability may be roleblocked but not redirected. Your checks will return as “Mirana” or “not Mirana”.

Please submit a PM to the main host account as:

##Check (Mirana): <playername>




Eclipse

In times of great need, Selemene herself descends into the world, blocking out the light and hope of the opposed.

Strongman shot specifically for Mirana. This shot is not roleblockable. If used on a player who is not Mirana, it will deal 40 damage to your target instead. If dealt to Mirana, she will die, and you will also be removed from the game, having satisfied win-con. (You will also be declared as such if she is lynched, NKed, modkilled, etc.)




Note that your shot on your target will resolve instantaneously and not at resolution period.




To shoot your target, please submit a PM to the main host account:

##Eclipse: <playername>




Starting Night 1 the following ability becomes available:

Moon Glaive

Carefully sharpened, Luna's boomerang-like weapon cuts a wide swath through enemy numbers.

This ability allows Luna to toss her glaives at the two players directly above her in the playerlist. She will deal 6 damage to a player adjacent to her on the roster and 3 damage to the player two slots away from her. She may deal damage above or below her. This ability can be roleblocked, but not redirected.

Cooldown - One phase. For example if you use this ability Night 1, you cannot use it again until Night 2, in either direction.

Please submit a PM to the main host account as:

##Moon Glaive: Above or ##Moon Glaive: Below

+ Show Spoiler [Role PM Mirana] +

You are Mirana the Princess of the Moon!

[image loading]

"How long must we ride before we're summoned again to the Nightsilver Woods?"




Alignment: Self - Third Party Assassin

Win Condition: Outlast your opponent assassin, Luna. You do not necessarily need to kill her yourself, although we have armed you with one strongman shot specifically aimed at killing her. You are equipped with a protective vest and the ability to check for your opponent. All details below.




Faction: Radiant

Role: Carry

Main Attribute: Agility

Items: Sentry Ward x1




HP: 66/66

Basic Attack Damage: 5




Day 1 - Starting Skills:

Basic Attack

Attack a player of your choice with a basic attack.

Please submit a PM to the main host account as:

##Attack: disformation



Leap

Both friend and foe alike recognize Mirana's iconic white beast in the heat of battle.

This ability is a passive. Leap provides Mirana with extra armour (or more specifically, a bulletproof vest). The vest is roleblockable. If Mirana loses all her HP, she loses her vest. She will respawn at 30 HP.




Moonlight Shadow

Selemene smites those who encroach upon the Nightsilver Woods.

This ability enables to check for your opponent. You may do this each phase, day and night. This ability may be roleblocked but not redirected. Your checks will return as “Luna” or “not Luna”.

Please submit a PM to the main host account as:

##Check (Luna): <playername>




Sacred Arrow

Lunar energies make the Princess of the Moon's arrows more deadly than most.

Strongman shot specifically for Luna. This shot is not roleblockable. If used on a player who is not Luna, it will deal 40 damage to your target instead. If dealt to Luna, she will die, and you will also be removed from the game, having satisfied win-con. (You will also be declared as such if she is lynched, NKed, modkilled, etc.)




Note that your shot on your target will resolve instantaneously and not at resolution period.




To shoot your target, please submit a PM to the main host account:

##Sacred Arrow: <playername>




Starting Night 1 the following ability becomes available:

Starstorm

The Goddess breaks the strata to empower her Princess in the time of need.

This ability allows Mirana to do AoE damage to two players adjacent to her in the playerlist. She will deal 6 damage to a player adjacent to her on the roster and 3 damage to the player two slots away from her. She may deal damage above or below her. This ability can be roleblocked, but not redirected.

Cooldown - One phase. For example if you use this ability Night 1, you cannot use it again until Night 2.

Please submit a PM to the main host account as:
##Starstorm: Above or ##Starstorm: Below
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
October 27 2016 17:44 GMT
#4278
Vote Count - Day 3


Vivax (9): Skynx, Hopeless1der, Dandel Ion, iamperfection, Tubesock, WaveofShadow, Bill Murray, sicklucker, Artanis[Xp]
Lunaticman (3): pmtc, Koshi, Exo
WaveofShadow (1): Vivax
sicklucker (1): Kurumi
Koshi (1): Lunaticman

Not voted (2): HamazuraXTakitsubo, ritoky

It looks like Vivax is about to be owned.
Day 1 ends in at 21:00 GMT (+00:00) and resolves one hour later, at 22:00 GMT (+00:00).


The voting thread is here and only votes in the voting thread will be counted.

The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
October 27 2016 21:08 GMT
#4357
Everyone, please stand by as actions continue being resolved.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
October 30 2016 21:00 GMT
#4827
Final Vote Count - Day 4


Skynx (11): WaveofShadow, sicklucker, Tubesock, Koshi, Bill Murray, Dandel Ion, ExO_, iamperfection, Artanis[Xp], Kurumi, Bill Murray, ritoky
Koshi (1): Skynx, Bill Murray
Tubesock (0): sicklucker
ritoky (0): Bill Murray
WaveofShadow (0): Bill Murray

Not voting (0):

Skynx got owned.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
October 31 2016 21:02 GMT
#5051
Silence - Resolution

[image loading]
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
Last Edited: 2016-10-31 21:59:02
October 31 2016 21:19 GMT
#5052
Day 5

[image loading]

"Good assassins don't die. They just......fade....away."

Dandel Ion, as Rikimaru, the Stealth Assassin, was caught out!

+ Show Spoiler [Role PM] +
You are Riki the Stealth Assassin!
[image loading]
”There are none so stabbed as those who will not see."



Alignment: Mafia
Faction: Radiant
Role: Carry (Melee)
Main Attribute: Agility
Items: Mask of Madness


HP: 79/79
Basic Attack Damage: 4


Day 1 - Starting Skills:
Move + Basic Attack
Move into an adjacent position on the playerlist to a player of your choice and attack with a basic attack.
You will be moved in a way that will result in the shorter distance for you.
E.g. if your position is #5 and your targets position is #2, you will end up in #3. If your target is #9, you will end up in #8.
Please submit a PM to the main host account as:
##Move and Attack: disformation


Blink Strike
The Stealth Assassin's agile movement makes him impossible to escape.
Teleports to the roster spot directly behind his target, dealing 8 damage to the target. Can be roleblocked.
Please submit to the host account as:
##Blink Strike: <roster number>


Cloak and Dagger (passive)
Riki comes for you.
PASSIVE
Invisibility. That is, you are untrackable and you return town-aligned checks to detective-type roles. Cannot be roleblocked or redirected.


Starting Night 1 the following ability becomes available:
Smokescreen
Since his escape during the night of his betrayal, Riki has valued the use of a simple smoke screen to confuse his opponents.
Riki throws down a smoke bomb at a target of his choice, silencing his enemy. This ability is a roleblock.
One phase cooldown. For example if you use this ability Night 1, you cannot use it again until Night 2.
Please submit a PM to the main host account as:
##Smokescreen: disformation


Starting Night 2 the following ability becomes available:
Tricks of the Trade
The Stealth Assassin is not afraid to fight dirty, and specializes in attacking his opponents from behind.
Retaining invisibility (inability to be tracked or checked), and total immunity (self-protection) from all basic attacks, and reduced damage by 50% for any attacks/damage incurred via enemy abilities. This ability can be used only once in the game. If roleblocked, invisibility is retained, but other abilities will be lost.
Please submit to the host account as:
##Tricks of the Trade


Day 5 has begun!

47 hours to decide upon whom to lynch. Your actions must be in after 47 hours and the same will follow for your vote.

This day shall end in at 21:00 GMT (+00:00).

The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
October 31 2016 21:27 GMT
#5053
Day 5

[image loading]

"My blood runs cold."

sicklucker, as Strygwyr, the Bloodseeker, died of blood poisoning!

+ Show Spoiler [Role PM] +
You are Strygwyr the Bloodseeker!
[image loading]
"You should be honored to bleed so that the Flayed Ones may live."



Alignment: Town
Faction: Dire
Role: Carry
Main Attribute: Agility
Items: Bracer


HP: 83/83
Basic Attack Damage: 6


Day 1 - Starting Skills:
Move + Basic Attack
Move into an adjacent position on the playerlist to a player of your choice and attack with a basic attack.
You will be moved in a way that will result in the shorter distance for you.
E.g. if your position is #5 and your targets position is #2, you will end up in #3. If your target is #9, you will end up in #8.
Please submit a PM to the main host account as:
##Move and Attack: disformation


Bloodrage
Strygwyr shares his animalistic thirst for bloodshed.
Basic attack damage of target player is increased by 3. Target player also takes 10% more damage from any source. If target player kills another player using a basic attack he is healed by 3 HP. You may target yourself, if you do so you may use a Move + Basic Attack in the same phase. This ability can be roleblocked and redirected.
Please submit a PM to the main host account as:
##Bloodrage: disformation or ##Bloodrage Self and Attack: disformation

Miller (not in player's role PM)
Unaware miller. Player will return mafia-aligned checks to detective-type roles.

Starting Night 1 the following ability becomes available:
Thirst
Strygwyr becomes frenzied when blood is spilled.
PASSIVE
You will be notified if a player up to two spots away from you on the playerlist drops below 50% HP. E.g. if you are on spot #7 on the playerlist, you will receive notifications for spots #5, #6, #8 and #9. This ability cannot be roleblocked or redirected.


Starting Day 2 the following ability becomes available:
Blood Rite
The Flayed Twins are ever willing to aid those who spill blood upon the field of battle.
Players adjacent to you on the playerlist are only allowed to post 10 posts next phase. For every post exceeding this limit they take 5 damage. This ability can be roleblocked, but not redirected.
Cooldown - Three phases. I.e. if you use this ability you can't use it the next three phases.
Please submit a PM to the main host account as:
##Blood Rite


Starting Night 2 the following ability will be upgraded:
Bloodrage
Strygwyr shares his animalistic thirst for bloodshed.
Basic attack damage of target player is increased by 6. Target player also takes 20% more damage from any source. If target player kills another player using a basic attack he is healed by 6 HP. You may target yourself, if you do so you may use a Move + Basic Attack in the same phase. This ability can be roleblocked and redirected.
Please submit a PM to the main host account as:
##Bloodrage: disformation or ##Bloodrage Self and Attack: disformation


Starting Night 3 the following ability becomes available:
Rupture
When the Bloodseeker hunts you, injuries become fatalities.
Target player receives 5 damage per spot on the playerlist they move this phase. This ability can be roleblocked and redirected.
Cooldown - Two phases. I.e. if you use this ability you can't use it the next two phases.
Please submit a PM to the main host account as:
##Rupture: disformation


Day 5 has begun!

47 hours to decide upon whom to lynch. Your actions must be in after 47 hours and the same will follow for your vote.

This day shall end in at 21:00 GMT (+00:00).

The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
October 31 2016 21:33 GMT
#5055
Day 5

[image loading]

"My name is lost to the ages."

iamperfection, as Bradwarden, the Centaur Warrunner, decided to peace out and pursue a different career!

+ Show Spoiler [Role PM] +
You are Bradwarden the Centaur Warrunner!
[image loading]
"It is not pride I take in my own power, it is passion."



Alignment: Town
Faction: Radiant
Role: Offline
Main Attribute: Strength
Items:


HP: 83/83
Basic Attack Damage: 6


Day 1 - Starting Skills:
Move + Basic Attack
Move into an adjacent position on the playerlist to a player of your choice and attack with a basic attack.
You will be moved in a way that will result in the shorter distance for you.
E.g. if your position is #5 and your targets position is #2, you will end up in #3. If your target is #9, you will end up in #8.
Please submit a PM to the main host account as:
##Move and Attack: disformation


Double Edge
In the spurs of combat, Bradwarden's vicious strikes sometimes cause self-inflicted collateral damage.
Deals 12 Damage to target player and lose 6 HP. This ability can be roleblocked or redirected.
Please submit a PM to the main host account as:
##Double Edge: disformation


Starting Night 1 the following ability becomes available:
Return
Bradwarden has no need to parry his opponent's attacks; his armor-like hide does it for him.
Any damage done to you this phase is reflected back at the attackers. This ability can be roleblocked, but not redirected.
Cooldown - Three phases. I.e. if you use this ability you can't use it the next three phases.
Please submit a PM to the main host account as:
##Return


Starting Night 2 the following ability will be upgraded:
Double Edge
In the spurs of combat, Bradwarden's vicious strikes sometimes cause self-inflicted collateral damage.
Deals 18 Damage to target player and lose 9 HP. This ability can be roleblocked or redirected.
Please submit a PM to the main host account as:
##Double Edge: disformation


Starting Day 3 the following ability becomes available:
Stampede
The great belt of Omexe, which labels Bradwarden as the greatest warrior of his kind, incites his fellow gladiators to follow him into barbarous combat.
Randomly rearrange the position of yourself and players up to two spots away from you on the playerlist. E.g. if you are on spot #7 on the playerlist, you and the players in spots #5, #6, #8 and #9 will be affected. This ability can be roleblocked, but not redirected.
Cooldown - One phase. I.e. if you use this ability you can't use it the next phase. It becomes available again the phase after the next.
Please submit a PM to the main host account as:
##Stampede: disformation


Day 5 has begun!

47 hours to decide upon whom to lynch. Your actions must be in after 47 hours and the same will follow for your vote.

This day shall end in at 21:00 GMT (+00:00).

The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
November 02 2016 21:25 GMT
#5202
Resolution has concluded. You may resume posting.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
November 03 2016 21:01 GMT
#5214
Silence - Resolution

[image loading]
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
November 03 2016 21:08 GMT
#5215
Day 6

[image loading]

"Ejecting!"

Artanis, as Viper, crashed and burned.

+ Show Spoiler [Role PM] +
You are Viper the Netherdrake!
[image loading]
”You’ve failed the acid test.”



Alignment: Self - Third Party Reporter. You can win with either town or mafia.
Win Condition: Fulfill a minimum number/certain type of objectives in the spoiler below.

Objectives:
Duel: Win/survive any duel with Legion Commander
Rivalries: Get both of Vengeful Spirit and Lifestealer lynched. You must push both their lynches, vote for them, and they must both be lynched. (Yes we will be watching your filter.)
Poison: Accumulate a minimum of 50hp damage dealt through your passives. You will be informed when you have achieved this threshold.
Death Blow: Deliver the fatal hp delivery on TWO of the following FIVE heroes: Spectre, Rubick, Omniknight, Windranger, Centaur Warrunner
Outlast: Simply outlive FOUR of the following five heroes - Lina, Juggernaut, Riki, Meepo or Oracle.
Beneficiary: Be healed by heroes of either faction/alignment for a cumulative total of 40hp.
Tainted Blood: You have one spit of venom you can use to give Bloodseeker a lethal bite. If you bite anyone else, the bite does zero damage. This bite penetrates protection. It can be roleblocked, but if roleblocked you get to try again. If you bite Bloodseeker, he will fall dead at phase change.
Send a PM to the host:
##Bite Bloodseeker: <playername> or ##Bite: <playername>.


Wincon can be satisfied through:
Duel alone: If you survive Duel, you will satisfy wincon and be removed from the game.
Complete both of the Poison and Beneficiary objectives. Upon completion of both, you will be removed from the game.
Complete Death Blow and Tainted Blood objectives. Upon completion of both, you will be removed from the game.
Complete Rivalries AND survive until endgame (winning with either town or mafia).
Complete Rivalries and Outlast objectives. Upon completion of all three, you will be removed from the game.


Anti-Claim Mechanisms:
You cannot claim the following objectives at any point in the game (otherwise the objectives and respective win cons will be invalidated): Duel, Outlast, Rivalries. You are permitted to mention the names of the heroes named in these objectives but just not what you need to achieve.


Faction: Dire
Role: Midlane
Main Attribute: Agility
Items: None


HP: 75/75
Basic Attack Damage: 5


Day 1 - Starting Skills:
Basic Attack
Attack a player of your choice with a basic attack.
Please submit a PM to the main host account as:
##Attack: disformation


Poison Attack
The Netherdrake's inborn toxic breath quickly drains the vitality of its afflicted.
A glob of venom that deals damage over time. You may attack anyone within a 5 roster spot radius of you. Your venom deals 4 damage the phase you submit the action, and 3, the phase after. This ability can be roleblocked or redirected.
Please submit a PM to the main host account as:
##Poison Attack: <playername>


Nethertoxin
Poison from the Nether Reaches turns wounds into fatalities, and fatigue into death.
PASSIVE
If Viper uses his basic attack, he will deal additional damage to a hero depending on how much HP they have left. The less HP they have, the more damage they will take. Viper will deal an additional:
- 5 damage to heroes with at least 67-100% of their health pool left
- 10 damage to heroes with 33-67% of their health left
- 15 damage to heroes with less than 33% of their pool
This ability is only roleblocked if his basic attack is roleblocked and cannot be redirected.


Bite
Special ability related to wincon above.
As noted above, lethally bite Bloodseeker to satisfy one of your objectives. The bite goes through protection and cannot be redirected. If roleblocked, you will have another chance to bite Bloodseeker.
Please submit a PM to the main host account as:
##Bite: <playername>


Starting Night 1 the following ability becomes available:
Corrosive Skin
It is not unusual for sword and shield alike to corrode in the very hands of those who attack the Netherdrake.
PASSIVE
For any hero that attacks Viper, he will do 3 damage to that player that phase and another 3 damage the next phase.
This ability cannot be roleblocked or redirected.


Starting Night 2 the following ability becomes available:
Viper Strike
It is not unusual for sword and shield alike to corrode in the very hands of those who attack the Netherdrake.
Viper issues a powerful poison strike that issues damage over time. The phase that he issues this ability will deal 10 damage the phase he deals it, 7 the next phase, 4 the phase after that, and 2 the phase after that.
This ability has a four phase cooldown.
This ability can be roleblocked or redirected.
Please submit a PM to the main host account as:
##Viper Strike: <playername>


Day 6 has begun!

47 hours to decide upon whom to lynch. Your actions must be in after 47 hours and the same will follow for your vote.

This day shall end in at 21:00 GMT (+00:00).
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
November 03 2016 21:09 GMT
#5216
We are still resolving actions. Stand by.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
November 03 2016 21:14 GMT
#5217
You may resume posting.
The phoenix must burn to emerge. - Janet Fitch
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