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On October 09 2016 21:13 Calix wrote: It sucks that half the game are not really playing. Feels like I have just been talking to the same five people, lol.
5?
I counted 4, and one of them is dead.
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Or do, because you are scum together.
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On October 09 2016 21:19 justanothertownie wrote: Is it time to put the nu on the /ignore list again? I think it is time.
Anti-town behavior? Check.
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On October 09 2016 21:20 Calix wrote: I think NU's hit his head again.
That, or he reread his amazing late-game play in HM and decided to replicate it xD
Nananana, you have no idea what I'm doing. I am calculating my shit now. Just tell me when you'll be interested to hear my case.
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On October 09 2016 21:14 justanothertownie wrote: In situations like this there are rarely many scummers between the five. Just sayin.
JAT giving himself town credit. Reminds you of something, Calix?
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On October 09 2016 21:24 Calix wrote: Knock yourself out. I'm always up for reading works of fiction about a world where I'm mafia.
What? You think I'm not being serious?
Why would I not be? To troll? To protect you from being nked? To piss you off? Of course not. I'm serious.
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On October 09 2016 21:27 Calix wrote:Show nested quote +On October 09 2016 21:25 NeverUnlucky wrote:On October 09 2016 21:14 justanothertownie wrote: In situations like this there are rarely many scummers between the five. Just sayin. JAT giving himself town credit. Reminds you of something, Calix? Naw.
Now?
On September 26 2016 07:21 Calix wrote: In fact, scum dying Day 1 is extremely informative. It basically tells us that the mafia have to be a bunch of passive fucktards, 100% no quibbling.
"But Calix, what if there was some WIFOM9000 bussing plan?" - No. Allow me to explain the logic:
- Scum rarely die on Day 1.
- Scum do not want to bus their partners on Day 1 because they lose numbers and give town a shitton of information and the only advantage they get is "muh town cred" which means jack shit because they still have to survive for an extra day and town cred doesn't save you in LYLO.
- Scum with strong thread presence do not lose their partners on Day 1 because they can divert the lynch onto a townie.
- If a scum player dies on Day 1, then the scum cannot have a strong thread presence because otherwise the lynch would have not hit scum.
- Therefore the scum must be among the passive lurkers.
Like this is fucking airtight logic.
Also, you did a very similar post this game.
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On October 09 2016 21:31 Calix wrote:Show nested quote +On October 09 2016 21:29 NeverUnlucky wrote:On October 09 2016 21:27 Calix wrote:On October 09 2016 21:25 NeverUnlucky wrote:On October 09 2016 21:14 justanothertownie wrote: In situations like this there are rarely many scummers between the five. Just sayin. JAT giving himself town credit. Reminds you of something, Calix? Naw. Now? On September 26 2016 07:21 Calix wrote: In fact, scum dying Day 1 is extremely informative. It basically tells us that the mafia have to be a bunch of passive fucktards, 100% no quibbling.
"But Calix, what if there was some WIFOM9000 bussing plan?" - No. Allow me to explain the logic:
- Scum rarely die on Day 1.
- Scum do not want to bus their partners on Day 1 because they lose numbers and give town a shitton of information and the only advantage they get is "muh town cred" which means jack shit because they still have to survive for an extra day and town cred doesn't save you in LYLO.
- Scum with strong thread presence do not lose their partners on Day 1 because they can divert the lynch onto a townie.
- If a scum player dies on Day 1, then the scum cannot have a strong thread presence because otherwise the lynch would have not hit scum.
- Therefore the scum must be among the passive lurkers.
Like this is fucking airtight logic. Also, you did a very similar post this game. I'll have you know that the post you quoted was pure genius on my part  But yes, I get what point you're making. And did I? Must have missed that.
No, Calix. It was a bad post. If you've read the /obs chat you'd know that this is what made me doubt you and what made scumformation tinfoil you. You are basically trying to town-clear yourself, like JAT did. It's a big no-no.
Yeah, you did. Not as much effort and confetti, but a similar comment nonetheless.
Let's try to start on a common grounds. Do you agree with me that you are scum this game?
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On October 09 2016 21:33 justanothertownie wrote:Show nested quote +On October 09 2016 21:29 NeverUnlucky wrote:On October 09 2016 21:27 Calix wrote:On October 09 2016 21:25 NeverUnlucky wrote:On October 09 2016 21:14 justanothertownie wrote: In situations like this there are rarely many scummers between the five. Just sayin. JAT giving himself town credit. Reminds you of something, Calix? Naw. Now? On September 26 2016 07:21 Calix wrote: In fact, scum dying Day 1 is extremely informative. It basically tells us that the mafia have to be a bunch of passive fucktards, 100% no quibbling.
"But Calix, what if there was some WIFOM9000 bussing plan?" - No. Allow me to explain the logic:
- Scum rarely die on Day 1.
- Scum do not want to bus their partners on Day 1 because they lose numbers and give town a shitton of information and the only advantage they get is "muh town cred" which means jack shit because they still have to survive for an extra day and town cred doesn't save you in LYLO.
- Scum with strong thread presence do not lose their partners on Day 1 because they can divert the lynch onto a townie.
- If a scum player dies on Day 1, then the scum cannot have a strong thread presence because otherwise the lynch would have not hit scum.
- Therefore the scum must be among the passive lurkers.
Like this is fucking airtight logic. Also, you did a very similar post this game. I guess someone else making a completely different post in a different game as mafia proves that I am mafia.
Good guess.
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Speaking of which I'll read the scum chat from that game.
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On October 09 2016 21:37 Calix wrote: I like that instead of discussing events pertaining to this game, NU is going to bring up cringe-worthy quotes from my last game.
Ten pence that he's using some stupid 'meta' reason to scum-read me.
You're slow, aren't you?
Read 1795 from this game. Go, do it. This is exactly what you said in BFN as scum.
"You're slipping so hard you'll be outdoing Paladin in the Hall of Fame. Anyone who scum-reads you becomes suspect and whoever agrees with you is town? lmao
You don't remember the reasoning that you supposedly agree with. Right."
Hedging and exaggerating your read to make the person you are tunneling scum.
This is only the beginning.
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On October 09 2016 21:36 Calix wrote:Show nested quote +On October 09 2016 21:34 NeverUnlucky wrote:On October 09 2016 21:31 Calix wrote:On October 09 2016 21:29 NeverUnlucky wrote:On October 09 2016 21:27 Calix wrote:On October 09 2016 21:25 NeverUnlucky wrote:On October 09 2016 21:14 justanothertownie wrote: In situations like this there are rarely many scummers between the five. Just sayin. JAT giving himself town credit. Reminds you of something, Calix? Naw. Now? On September 26 2016 07:21 Calix wrote: In fact, scum dying Day 1 is extremely informative. It basically tells us that the mafia have to be a bunch of passive fucktards, 100% no quibbling.
"But Calix, what if there was some WIFOM9000 bussing plan?" - No. Allow me to explain the logic:
- Scum rarely die on Day 1.
- Scum do not want to bus their partners on Day 1 because they lose numbers and give town a shitton of information and the only advantage they get is "muh town cred" which means jack shit because they still have to survive for an extra day and town cred doesn't save you in LYLO.
- Scum with strong thread presence do not lose their partners on Day 1 because they can divert the lynch onto a townie.
- If a scum player dies on Day 1, then the scum cannot have a strong thread presence because otherwise the lynch would have not hit scum.
- Therefore the scum must be among the passive lurkers.
Like this is fucking airtight logic. Also, you did a very similar post this game. I'll have you know that the post you quoted was pure genius on my part  But yes, I get what point you're making. And did I? Must have missed that. No, Calix. It was a bad post. If you've read the /obs chat you'd know that this is what made me doubt you and what made scumformation tinfoil you. You are basically trying to town-clear yourself, like JAT did. It's a big no-no. Yeah, you did. Not as much effort and confetti, but a similar comment nonetheless. Let's try to start on a common grounds. Do you agree with me that you are scum this game? Stopped taking you with even an atom of seriousness with that last question. "Woah there, [Mrs.] Edge, tone it down a little."
???
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On October 09 2016 21:50 Calix wrote: 1795 was posted by you? lmao
This is great. You're actually taking the time to go through my scum games and cherry-pick quotes.
Hilarious.
holy shit you're bad and you can't grasp codes
bad bad bad bad bad bad bad
why did i even think you would understand?
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Can't grasp hints* I should say.
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On October 09 2016 21:56 Calix wrote: If literally anyone else can pop online right now so I don't have my IQ lowered by 30 points, that'll be lovely.
yoyoyo, it was not a bad gambit. I just failed the execution a bit by not being serious enough, and you cannot take hints. If we managed to pull it off, it would have been amazing.
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>22 pages of filter.
>Subtle.
?
Everyone knows what I tried to do by now.
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I've done neither of A B or C. Why are you only pushing Oats?
I think it might be the time we discuss our scum-reads before the expectable happens.
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JAT Damdred Scott
Grack Plamar Oats
Those are the not lock town for me in order of scumminess.
Calix, you town-read JAT since he pulled a Plamar and started doing shit but scum-read Palmar? Palmar's response was arbitrarily better than JAT.
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