okay nevermind. So the only way to get to 4b is if 4a is occupied and you get pushed from 5+, which didn't happen in this case, right?
Palmar's Purge: Crisis and Turmoil in Liquidia - Page 9
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kitaman27
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okay nevermind. So the only way to get to 4b is if 4a is occupied and you get pushed from 5+, which didn't happen in this case, right? | ||
kitaman27
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Consider this scenario where tumble's initial plan left us off. + Show Spoiler [we are here] + 1.[__________][___________] 2.[_GlowingBear_][__________] 3.[_iamperfection_][_Chezinu_] 4.[__________prplhz__][__Kurumi__] 5.[__________][_Lunaticman_] 6.[_Damdred_][_Disformation w/item_] 7.[_Stutters_][_fecalfeast_] 8.[__][_Shapelog_] 9.[_Half the Sky_][__________] 10.[_sicklucker_][___Rels___] 11.[_Artanis[Xp]_][__________] 12.[__________][_Meapak_Ziphh_] 13.[__________][__________] 14.[_Kitaman27_][_Tumblewood_] 15.[__________][__________] 1 pull on luna (maybe) 1 pull on damdred 1 pull on disfo + Show Spoiler [final position] + 1.[__________][___________] 2.[_GlowingBear_][__________] 3.[_iamperfection_][_Chezinu_] 4.[__prplhz__][__Kurumi__] 5.[__________][__________] 6.[__________][__________] 7.[_Stutters_][_fecalfeast_] 8.[_Lunaticman_][_Shapelog_] 9.[_Half the Sky_][_Damdred_] 10.[_sicklucker_][___Rels___] 11.[_Artanis[Xp]_][_Disformation w/item_] 12.[__________][_Meapak_Ziphh_] 13.[__________][__________] 14.[_Kitaman27_][_Tumblewood_] 15.[__________][__________] Assuming 2/5 of those players listed are mafia, they can both execute a pull on myself or tumble and pull one of us off the queue, granting them a danger zone in level 6. Then they can use a single push to kill any townie of their choosing from row 7 to 11 (since they would automatically be pushed to 6), so we could lose HTS and disfo for free. If we assume that mafia will send these actions during the final seconds of the cycle, we won't have time to react, so we gotta make sure that we plan ahead of time so this can't happen...or at least so we can limit our losses if it does. Alternatively, they could do something like a double push on glowingbear, a double pull on myself, which would turn rows 6 and 7 into fire, while saving glowingbear from death in the process. | ||
kitaman27
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1.[__________][___________] 2.[_GlowingBear_][__________] 3.[_iamperfection_][_Chezinu_] 4.[__prplhz__][__Kurumi__] 5.[__________][__________] 6.[_Disformation w/item_][_Half the Sky_] 7.[_Stutters_][_fecalfeast_] 8.[_Lunaticman_][_Shapelog_] 9.[[__________][_Damdred_] 10.[_sicklucker_][___Rels___] 11.[_Artanis[Xp]_][[__________] 12.[__________][_Meapak_Ziphh_] 13.[__________][__________] 14.[[__________][_Tumblewood_] 15.[__________][__________] OR 1.[__________][___________] 2.[__________][__________] 3.[_iamperfection_][_Chezinu_] 4.[__prplhz__][__Kurumi__] 5.[__________][__________] 6.[__________][__________] 7.[_Stutters_][_fecalfeast_] 8.[_Lunaticman_][_Shapelog_] 9.[_Half the Sky_][_Damdred_] 10.[_sicklucker_][___Rels___] 11.[_Artanis[Xp]_][[_Disformation w/item_] 12.[__________][_Meapak_Ziphh_] 13.[__________][__________] 14.[[__________][_Tumblewood_] 15.[__________][__________] We may need to come up with a plan to avoids putting anyone in slot two or 14 by the end of the cycle. It is still susceptible to a 3 mafia end of day plan, but I don't think we can get around that. | ||
kitaman27
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I'll see if we can fit all the townies between 8 and 13, while still having enough push/pulls otherwise. | ||
kitaman27
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That means everyone that was on my original "don't kill", "99% don't kill", and "might be mafia, but shouldn't kill yet" can fit into those slots. We can condense the town into those safe spots to avoid shenanigans and then push the baddies into slots 3 and 4. A baddie could theoretically save themselves from 4 with a double pull, but at least in that scenario we don't have an extra red zone and wouldn't lose any other townies. | ||
kitaman27
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On August 24 2016 00:02 Kurumi wrote: are you seriously considering pushing a guy who killed onegu d1, pushed glowingbear today, wanted to kill him before I got to know that everyone including space people is roleblocked, claimed mufasa's check and did not blow up the moon? jesus christ You realize onegu flipped town right....? | ||
kitaman27
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1.[__________][___________] 2.[___________][__________] 3.[__Disformation__][__________] 4.[__________][__________] 5.[_GlowingBear_][_Lunaticman_] 6.[_Damdred_][____________] 7.[_Stutters_][_fecalfeast_] 8.[___________][_Shapelog_] 9.[_Half the Sky_][_iamperfection_] 10.[_sicklucker_][___Rels___] 11.[_Artanis[Xp]_][___________] 12.[__prplhz__][_Meapak_Ziphh_] 13.[_Chezinu_][__Kurumi__] 14.[_Kitaman27_][_Tumblewood_] 15.[__________][__________] Pull Luna Pull Disfo Pull Disfo We for sure want to get Disfo back to safety. Doing the pull on Luna first, puts disfo in a safer spot. Push kita Push chezinu Push Tumble Then can move me up to 11 to save a push on chezinu and then move tumble to safety at the 13 spot as well. 1.[__________][___________] 2.[___________][__________] 3.[__________][__________] 4.[__________][__________] 5.[_GlowingBear_][_Chezinu_] 6.[_Damdred_][_Lunaticman_] 7.[_Stutters_][_fecalfeast_] 8.[__Disformation__][_Shapelog_] 9.[_Half the Sky_][_iamperfection_] 10.[_sicklucker_][___Rels___] 11.[_Artanis[Xp]_][_Kitaman27_] 12.[__prplhz__][_Meapak_Ziphh_] 13.[_Tumblewood_][__Kurumi__] 14.[___________][___________] 15.[__________][__________] Now we can push prpl up to 4 and pull back damdred to safety. Push prpl Pull damdred 1.[__________][___________] 2.[___________][__________] 3.[__________][__________] 4.[__prplhz__][__________] 5.[_GlowingBear_][_Chezinu_] 6.[__________][_Lunaticman_] 7.[_Stutters_][_fecalfeast_] 8.[__Disformation__][_Shapelog_] 9.[_Half the Sky_][_iamperfection_] 10.[_sicklucker_][___Rels___] 11.[_Artanis[Xp]_][_Kitaman27_] 12.[_Damdred_][_Meapak_Ziphh_] 13.[_Tumblewood_][__Kurumi__] 14.[___________][___________] 15.[__________][__________] By my count that is 4 pulls and 4 pushes. Now we have a couple options how we want to finish this up. We can either roast just the three baddies like disfo mentioned, in which case we would want to push GlowingBear and Chezinu to slots three and then swap Luna with either iamp or kurumi to keep the scummier people in 6 in case of shenanigans. Or we can send additional people into the flames like tumble originally laid out. Either way we should have more than enough pushes and pulls to spare even if some people afk this afternoon/evening. Anyone see any issues with this? | ||
kitaman27
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On August 24 2016 00:29 disformation wrote: I think this works. I would add another pull to luna at the end, so scum cant save chez with one pull? Yeah, assuming that we settle on just the 3 kills, the final image would look something like this: 1.[__________][___________] 2.[___________][__________] 3.[__Disformation__][__________] 4.[__________][__________] 5.[_GlowingBear_][_Lunaticman_] 6.[_Damdred_][____________] 7.[_Stutters_][_fecalfeast_] 8.[___________][_Shapelog_] 9.[_Half the Sky_][_iamperfection_] 10.[_sicklucker_][___Rels___] 11.[_Artanis[Xp]_][___________] 12.[__prplhz__][_Meapak_Ziphh_] 13.[_Chezinu_][__Kurumi__] 14.[_Kitaman27_][_Tumblewood_] 15.[__________][__________] Pull Luna Pull Disfo Pull Disfo We for sure want to get Disfo back to safety. Doing the pull on Luna first, puts disfo in a safer spot. Push kita Push chezinu Push Tumble Then can move me up to 11 to save a push on chezinu and then move tumble to safety at the 13 spot as well. 1.[__________][___________] 2.[___________][__________] 3.[__________][__________] 4.[__________][__________] 5.[_GlowingBear_][_Chezinu_] 6.[_Damdred_][_Lunaticman_] 7.[_Stutters_][_fecalfeast_] 8.[__Disformation__][_Shapelog_] 9.[_Half the Sky_][_iamperfection_] 10.[_sicklucker_][___Rels___] 11.[_Artanis[Xp]_][_Kitaman27_] 12.[__prplhz__][_Meapak_Ziphh_] 13.[_Tumblewood_][__Kurumi__] 14.[___________][___________] 15.[__________][__________] Now we can push prpl up to 4 and pull back damdred to safety. Push prpl Pull damdred 1.[__________][___________] 2.[___________][__________] 3.[__________][__________] 4.[__prplhz__][__________] 5.[_GlowingBear_][_Chezinu_] 6.[__________][_Lunaticman_] 7.[_Stutters_][_fecalfeast_] 8.[__Disformation__][_Shapelog_] 9.[_Half the Sky_][_iamperfection_] 10.[_sicklucker_][___Rels___] 11.[_Artanis[Xp]_][_Kitaman27_] 12.[_Damdred_][_Meapak_Ziphh_] 13.[_Tumblewood_][__Kurumi__] 14.[___________][___________] 15.[__________][__________] Push Glowingbear, push chezinu Push GlowingBear Push kurumi Pull luna 1.[__________][___________] 2.[___________][__________] 3.[_Chezinu_][_GlowingBear_] 4.[__prplhz__][__________] 5.[___________][___________] 6.[__Kurumi__][__________] 7.[_Stutters_][_fecalfeast_] 8.[__Disformation__][_Shapelog_] 9.[_Half the Sky_][_iamperfection_] 10.[_sicklucker_][___Rels___] 11.[_Artanis[Xp]_][_Kitaman27_] 12.[_Damdred_][_Meapak_Ziphh_] 13.[_Tumblewood_][_Lunaticman_] 14.[___________][___________] 15.[__________][__________] That would be 8 pushes and 5 pulls total. | ||
kitaman27
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On August 24 2016 00:35 disformation wrote: 8 pushes is a tad much since we already used a bunch? unless we can force the 3P/scummers to do our bidding or claim scum? We can get away with keeping GB in the 4th slot or even not moving kurumi down to 6 if we totally run out of moves. Those were mostly safeguards without changing the outcome. | ||
kitaman27
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kitaman27
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kitaman27
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On August 24 2016 00:53 Lunaticman wrote: Can you elaborate what you mean? This feels significant. lol says the person named "Luna" XD | ||
kitaman27
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kitaman27
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On August 24 2016 00:55 Kurumi wrote: @lunaticman I am stuck in Space unless I blow up the Moon. I would be so happy if Palmar gave Kurumi a role based on The Martian that forces him to grow space potatoes. | ||
kitaman27
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kitaman27
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On August 24 2016 01:22 sicklucker wrote: want me to use my move now? Go ahead and pull Luna if you'd like. | ||
kitaman27
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![]() Oh god, not the Pidgey too?! ![]() Why? WHYYYYYYYYYYY? | ||
kitaman27
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On August 24 2016 01:33 Half the Sky wrote: Kita, I just checked your work, the third step of pulling disformation will NOT get him to safety, you need to pull him a THIRD time or fill the row 5. Luna's vacancy in row 5 will keep disformation in row 5 after a second push. Yeah you're right. On August 24 2016 01:33 Half the Sky wrote: We need to move the baddies up FIRST. It might still be best to pull disfo an extra time. Moving the baddies up first would require an extra push because up the empty slot disfo would have filled and we seem to be short on pushes not pulls. Thoughts? | ||
kitaman27
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On August 24 2016 01:38 Rels wrote: Pulling Luna now was super stupid because the number of pushes to get people in the red zone is much higher now No it's exactly the same number. We just pull disfo 1 extra time and it's fine. We have plenty of pulls to spare. | ||
kitaman27
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1.[__________][___________] 2.[___________][__________] 3.[__Disformation__][__________] 4.[__________][__________] 5.[_GlowingBear_][__________] 6.[_Damdred_][_Lunaticman_] 7.[_Stutters_][_fecalfeast_] 8.[___________][_Shapelog_] 9.[_Half the Sky_][_iamperfection_] 10.[_sicklucker_][___Rels___] 11.[_Artanis[Xp]_][___________] 12.[__prplhz__][_Meapak_Ziphh_] 13.[_Chezinu_][__Kurumi__] 14.[_Kitaman27_][_Tumblewood_] 15.[__________][__________] Next three commands should be: Pull Disfo Pull Disfo Pull Disfo 1.[__________][___________] 2.[___________][__________] 3.[__________][__________] 4.[__________][__________] 5.[_GlowingBear_][__________] 6.[_Damdred_][_Lunaticman_] 7.[_Stutters_][_fecalfeast_] 8.[__Disformation__][_Shapelog_] 9.[_Half the Sky_][_iamperfection_] 10.[_sicklucker_][___Rels___] 11.[_Artanis[Xp]_][___________] 12.[__prplhz__][_Meapak_Ziphh_] 13.[_Chezinu_][__Kurumi__] 14.[_Kitaman27_][_Tumblewood_] 15.[__________][__________] | ||
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