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kitaman27
United States9244 Posts
On August 10 2016 06:48 beentheredonethat wrote:We will be in the Hospital for the next few days. She Hit her head hard when she slipped and fell in swimming hall. Shes not in danger. Thanks for the kind thoughts and words. Sorry 
Hope all is well!
Grats to town.
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On August 10 2016 21:17 Skynx wrote: One small note before I forget. Kelsier, what you do is literally 100 times worse than whatever tactics sl or moosy employ d1 on regular basis. You just straight up don't play the game as a tactic I suppose (?) then come back to claim if you are actually blue/vote yourself or anything along that kind of bullshit. You did this in both games I played with you, you just declare your disinterest in the game and say you won't post at all. You ignore the spirit of competition and outright disrespect everyone else who put time and effort into the game. I don't even know why you sign up to games. If you have any motivation other than to ruin the game for everyone else please tell so we can judge you based on that. Until then, go fuck yourself.
Just some constructive criticism here, I realise I had perfect information so take this as you will.
We can all agree that KSC's play didn't support his claim - veteran SHOULD be trying to draw the shot and veteran is the easiest claim to make as mafia.
Fine.
Town also failed to fully evaluate Luna's motivation to claim when the vote was 6:1 and you had two mislynches left with no mafia flipped and a tonne of other evidence with Luna.
Edit: I can understand those players already townreading Luna to just hop on to KSC without any further evaluation, this is in reference to those who weren't sure/scumreading both.
The big thing I told Luna in QT was that when he claimed he didn't out with the n1 save, which for most experienced players is a huge scum tell/indicator of a fakeclaim, and in pure irony it was teammate Moosy that inquired about the save.
Luna entirely played to survive but he had to otherwise he was going down 1 for 0.
To be fair what KSC said in his defence didn't help him at all but at the very worst proper claim analysis on both players and holding people accountable for the decision making would have also helped in the event of a mislynch.
When KSC dropped his last reads prior to death (usually a town tell, but not exclusively), I was STILL waiting for someone to freak out thinking "wait that's similar to mine..." and switch back to Luna.
It is easier to preserve the guy being present but it is a tendency for people to ignore the reasons for being present or absent, or whether they are alignment indicative. It happens quite often, just saying.
TLDR: Proper claim analysis (evaluating both players) could have resulted in a correct lynch or more information for town after the mislynch.
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On August 10 2016 14:46 beentheredonethat wrote: I wanted to bring vca for d1 because if silent lynched town,I was last one outside of two town wagons and when I saw this l didnt dare. Im reading because after tje panic everything is good now and tbh Hospital gets boring. She sleeps a lot thank god
I'm glad to hear all is better with her
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On August 10 2016 22:21 Half the Sky wrote:Show nested quote +On August 10 2016 21:17 Skynx wrote: One small note before I forget. Kelsier, what you do is literally 100 times worse than whatever tactics sl or moosy employ d1 on regular basis. You just straight up don't play the game as a tactic I suppose (?) then come back to claim if you are actually blue/vote yourself or anything along that kind of bullshit. You did this in both games I played with you, you just declare your disinterest in the game and say you won't post at all. You ignore the spirit of competition and outright disrespect everyone else who put time and effort into the game. I don't even know why you sign up to games. If you have any motivation other than to ruin the game for everyone else please tell so we can judge you based on that. Until then, go fuck yourself. Just some constructive criticism here, I realise I had perfect information so take this as you will. We can all agree that KSC's play didn't support his claim - veteran SHOULD be trying to draw the shot and veteran is the easiest claim to make as mafia. Fine. Town also failed to fully evaluate Luna's motivation to claim when the vote was 6:1 and you had two mislynches left with no mafia flipped and a tonne of other evidence with Luna. Edit: I can understand those players already townreading Luna to just hop on to KSC without any further evaluation, this is in reference to those who weren't sure/scumreading both. The big thing I told Luna in QT was that when he claimed he didn't out with the n1 save, which for most experienced players is a huge scum tell/indicator of a fakeclaim, and in pure irony it was teammate Moosy that inquired about the save. Luna entirely played to survive but he had to otherwise he was going down 1 for 0. To be fair what KSC said in his defence didn't help him at all but at the very worst proper claim analysis on both players and holding people accountable for the decision making would have also helped in the event of a mislynch. When KSC dropped his last reads prior to death (usually a town tell, but not exclusively), I was STILL waiting for someone to freak out thinking "wait that's similar to mine..." and switch back to Luna. It is easier to preserve the guy being present but it is a tendency for people to ignore the reasons for being present or absent, or whether they are alignment indicative. It happens quite often, just saying. TLDR: Proper claim analysis (evaluating both players) could have resulted in a correct lynch or more information for town after the mislynch. I disagree with the conclusion. KSC was the right lynch there. His play showed a willingness to be killed without disclosing any info to the town => scum indicative + the opposite of how a vet should play. Luna WAS pretty scummy, and people picked on him: Grack D1, silent N1, me D2. He would have been 100% the lynch if KSC play wasn't so bad. On the other hand I agree with the general tips in your post. Mafia will almost always claim in Lunatic's position, and town should consider claims with care. I just think that in this game KSC lynch was the right one IMO.
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On August 10 2016 22:21 Half the Sky wrote:Show nested quote +On August 10 2016 21:17 Skynx wrote: One small note before I forget. Kelsier, what you do is literally 100 times worse than whatever tactics sl or moosy employ d1 on regular basis. You just straight up don't play the game as a tactic I suppose (?) then come back to claim if you are actually blue/vote yourself or anything along that kind of bullshit. You did this in both games I played with you, you just declare your disinterest in the game and say you won't post at all. You ignore the spirit of competition and outright disrespect everyone else who put time and effort into the game. I don't even know why you sign up to games. If you have any motivation other than to ruin the game for everyone else please tell so we can judge you based on that. Until then, go fuck yourself. Just some constructive criticism here, I realise I had perfect information so take this as you will. We can all agree that KSC's play didn't support his claim - veteran SHOULD be trying to draw the shot and veteran is the easiest claim to make as mafia. Fine. Town also failed to fully evaluate Luna's motivation to claim when the vote was 6:1 and you had two mislynches left with no mafia flipped and a tonne of other evidence with Luna. Edit: I can understand those players already townreading Luna to just hop on to KSC without any further evaluation, this is in reference to those who weren't sure/scumreading both. The big thing I told Luna in QT was that when he claimed he didn't out with the n1 save, which for most experienced players is a huge scum tell/indicator of a fakeclaim, and in pure irony it was teammate Moosy that inquired about the save. Luna entirely played to survive but he had to otherwise he was going down 1 for 0. To be fair what KSC said in his defence didn't help him at all but at the very worst proper claim analysis on both players and holding people accountable for the decision making would have also helped in the event of a mislynch. When KSC dropped his last reads prior to death (usually a town tell, but not exclusively), I was STILL waiting for someone to freak out thinking "wait that's similar to mine..." and switch back to Luna. It is easier to preserve the guy being present but it is a tendency for people to ignore the reasons for being present or absent, or whether they are alignment indicative. It happens quite often, just saying. TLDR: Proper claim analysis (evaluating both players) could have resulted in a correct lynch or more information for town after the mislynch. Man what I said had nothing to do with claim handling by town. Town might be bad yeah but thats a different story. Even if town lost KSC still just shitted on everyone by abandoning the game d1 and coming back only for sleek one liners and 'oh hey I'm vet btw so lynch me if u want and take a step closer to loss cuz idc'. That was my point. He also did it previous game, where he was getting way more scumread compared to here.
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Yeah well I just want to point out that if I had, had more time during those 24 hours I got targeted. The Town would never have lynched me. I got extremly lucky I got such an easy CC to make though.
And I agree with Skynx, I think it was horrible the way KSC went about the game. But I mean it is hard to predict how much time any player will have in any given phase of the game.
Lurking can be a strategy too.
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Okay. I'm back home on a computer. My daughter is still in the hospital but her mum's with her and she's doing fine.
Yesterday when we were swimming, she fell pretty hard on the back of her head, and later when she was in bed, she started puking, so we decided to go to the hospital because we feared a concussion. And indeed, doctors said she has a minor concussion and they wanted to keep her for 48 hours as a routine. She puked once more through the night but after that, all was fine. I didn't get to sleep much for several reasons, the machines running in the room were loud and woke me up regularly (although my daughter slept all throughout the night without disturbance) and I was highly worried about her since it was the first hospital stay I've ever had with my child (well, besides birth).
However today she already felt much better and doctors said she's doing great. No fever, no high/low blood pressure, good reactions to light and so on, so yeah, another stay at night for her. Mum took over an hour ago and I'm finally home.
I feel exhausted as fuck but I want to join in the post-game discussion.
First off, the hosting. I want to start with a big thank you to the hosts for the effort that was put in. On the other hand, there are some points that I want to raise as I did not like them:
The vote counts were rather bad. Although the game was going slowly, I felt like there were so few vote counts that I asked myself if the hosts were even bothering about the game.
Host questions such as the one I imposed were not answered, not even mentioned.
EoD/EoNs were treated very lackluster and weren't on time.
As a solution for that, I suggest to include one or two more co-hosts to the game with differing timezones.
Regarding the game: I feel like I over-bussed. I started D1 with putting shade on Luna already, also Moosy. My goal was to play as a standalone scummer, also since I felt like we wouldn't have much coordination given we had MoosyDoosy on the team who, to me, is a rather unreliant teammate. His modkill even confirmed that theory and I will be very carefully making the decision if I ever join a game with him again.
The general inactivity level was poor and I have to admit that I played part in that. I didn't post too much too, although I was heavily reading via mobile. I decided to not do anything around EoD1 since I knew we had town trains only. D2, I wanted to start leading town a bit but didn't manage to pull up the motivation to even try.
After the modkill/warning spree that introduced the endgame, I really felt motivated to do stuff though. I knew that Celestial had already started to un-scumread me so I put in heavy effort. I knew that Celest, who's a high volume poster on his own, would take that as a town indicator so I felt kinda save leaving him alive. Killing Skynx over Celest/Silent was a choice that I made after having a skype discussion with my coach, Artanis. Kudos and a big thank you to Artanis at this point. Killing Skynx over Celest wouldn't make any sense as scum and I highly hoped people would take the Skynx kill as a tinfoil Celestscum move, or as a scott/jroc kill.
Well. I'm not sure if I could've taken the win. But given that Celestial would've been my next kill and LYLO would've been Silent/Jroc or Scott, I think my chances were actually quite decent.
I won't sign up to a game with Kelsier though. General activity level was terrible anyways.
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All of this kinda feeds into how bad activity overall was though. KSC was notably terrible for it, and so is worth pointing out, but across the board it was incredibly weak. Hell, two of the people alive at the end had three page filters. Three pages for four day phases, not even a page per day.
Whole thread was pretty much inactive as hell. It was driving me to utter madness to be honest. Poorly played game by all of us townside; BTDT probably would have and should have clutched this. Game was a mafia win in all but the final score.
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On August 11 2016 00:38 beentheredonethat wrote: Okay. I'm back home on a computer. My daughter is still in the hospital but her mum's with her and she's doing fine.
Yesterday when we were swimming, she fell pretty hard on the back of her head, and later when she was in bed, she started puking, so we decided to go to the hospital because we feared a concussion. And indeed, doctors said she has a minor concussion and they wanted to keep her for 48 hours as a routine. She puked once more through the night but after that, all was fine. I didn't get to sleep much for several reasons, the machines running in the room were loud and woke me up regularly (although my daughter slept all throughout the night without disturbance) and I was highly worried about her since it was the first hospital stay I've ever had with my child (well, besides birth).
However today she already felt much better and doctors said she's doing great. No fever, no high/low blood pressure, good reactions to light and so on, so yeah, another stay at night for her. Mum took over an hour ago and I'm finally home.
That's a big relief. All the best to you and yours.
First off, the hosting. I want to start with a big thank you to the hosts for the effort that was put in. On the other hand, there are some points that I want to raise as I did not like them:
The vote counts were rather bad. Although the game was going slowly, I felt like there were so few vote counts that I asked myself if the hosts were even bothering about the game.
Host questions such as the one I imposed were not answered, not even mentioned.
EoD/EoNs were treated very lackluster and weren't on time.
As a solution for that, I suggest to include one or two more co-hosts to the game with differing timezones.
Actually yes, these are fair things to start to bring up.
Personally I was really bothered by the timing of EoDs and EoNs being kinda inconsistent. I don't know if this was a communication problem between the hosts or what. All I know is that the one time I've co-hosted so far the three of us were in chat on the google document that we were using to track the game typically like a solid half hour to an hour before an end phase. So as to coordinate things and make things happen exactly on time.
The other thing I'd like to bring up is that the vote counts didn't always match the actual number of people voting on someone. Which got very confusing sometimes and led to some fairly bizarre things like this:
On August 05 2016 06:46 Shapelog wrote: Day 2 vote count
Lunaticman (6): Rels, slientwarrior, beentheredonethat, -celestial-, scott31337, Skynx, KelsierSC Scott31337 (1): J Roc, lunaticman KelsierSC (1): lunaticman SlientWarrior (0):: Skynx
Not voting (3): MoosyDoosy,
Currently Lunaticman is set to be lynched.
The deadline is Thursday, Aug 04 11:00pm GMT (GMT+00:00). You have to vote!
Lunatic apparently has 6 votes on him but there are seven names there. Also Skynx is voting Silent, but the counter is at 0. A minor thing, but very easy to fix so...it felt a bit like the hosts were otherwise distracted and thus things like this were slipping through.
Regarding the game: I feel like I over-bussed. I started D1 with putting shade on Luna already, also Moosy. My goal was to play as a standalone scummer, also since I felt like we wouldn't have much coordination given we had MoosyDoosy on the team who, to me, is a rather unreliant teammate. His modkill even confirmed that theory and I will be very carefully making the decision if I ever join a game with him again.
The general inactivity level was poor and I have to admit that I played part in that. I didn't post too much too, although I was heavily reading via mobile. I decided to not do anything around EoD1 since I knew we had town trains only. D2, I wanted to start leading town a bit but didn't manage to pull up the motivation to even try.
After the modkill/warning spree that introduced the endgame, I really felt motivated to do stuff though. I knew that Celestial had already started to un-scumread me so I put in heavy effort. I knew that Celest, who's a high volume poster on his own, would take that as a town indicator so I felt kinda save leaving him alive. Killing Skynx over Celest/Silent was a choice that I made after having a skype discussion with my coach, Artanis. Kudos and a big thank you to Artanis at this point. Killing Skynx over Celest wouldn't make any sense as scum and I highly hoped people would take the Skynx kill as a tinfoil Celestscum move, or as a scott/jroc kill.
Well. I'm not sure if I could've taken the win. But given that Celestial would've been my next kill and LYLO would've been Silent/Jroc or Scott, I think my chances were actually quite decent.
I won't sign up to a game with Kelsier though. General activity level was terrible anyways.
I don't know about the over-bussing thing. I mean it kept you alive quite well and you ended up heavily townread. It CAN be a risky strategy but it worked. Moosy's inactivity was basically a disaster for mafia team though.
Activity I mentioned above, yeah it was terrible. Although as mafia you shouldn't actually blame yourself for it. If everyone else is low-volume then it absolutely make sense to go low-volume yourself so as to blend in. Its the job of town to drive the game forward and to put pressure on mafia to do things, because mafia is more likely to slip up if they have to keep up with a lot of posting. As mafia you were merely taking advantage of the way the game was going.
When it came to endgame I'm honest in what I said the other page: if it'd have come down to you vs silent on D5 I would have voted you all day. If it'd come down to you vs J Roc then I'd have been far, far more suspicious; silent was obv town. J Roc was the scummiest person left to me other than scott for D4 but it felt like it'd be too easy to simply go scott then J Roc especially given how Onegu was tunneled literally all game on scott. So that'd have probably resulted in me massively filtering again (as much as I'd be able to because of the holiday) and could have gone either way for D5. The Skynx kill was good; to me it seemed like the absolute only play that a desperate scum!scott could make. However...it also felt too easy. I was super comfortable lynching scott but I had some tinfoil theories going on in the back of my mind that I never gave voice to; along the lines of "since its the ONLY reasonable play that a scum!scott can make...is it TOO obvious a play for scum!scott to actually make? And that makes him town? Maybe?" I dunno if I'd have nailed you with a shenanie D4 though if I'd eventually come to the conclusion that the move was SO obviously a scum move by scott that it couldn't possibly have been him actually making it, more likely I'd have flipped J Roc at that point as my next most likely scum candidate. My D4 lynch was almost certainly between him and scott.
Killing me next I think would have been a good move. Assuming the scott lynch went through you'd be left with J Roc who I don't think looked at anyone much except scott and silent who was super townie all game and had you as town. Onegu probably dies there unless he works a miracle on your filter. With me alive the last three alive would have either been me/you/silent or me/you/J Roc. As I said above in the former situation I always vote you and although silent was townreading you there was a chance of it not necessarily going your way (and your ONLY option there would be to try to lynch me, because silent was unlynchable). In the latter I had a tinfoil hat on so whilst it wasn't out of the question that you'd manage to get one of us two lynched it was less certain; especially if I managed to pick something out of your filter I really didn't like.
At least that's how it felt to me. Its where I was coming from.
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Also want to thank glowingbear for his coaching. He actually helped me making sense in my reads.
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On August 10 2016 22:02 Lunaticman wrote:Show nested quote +On August 10 2016 21:00 silentwarrior wrote:On August 10 2016 19:05 Lunaticman wrote: I just want to say that I got kinda pissed that Moosy went afk and got modkilled. I think BT played beautiful and would have won unless he had to go to the hospital.
Had Moosy not got modkilled it is very possible mafia would have won day 4. So tbh this was a moral victory for mafia but gg. Btdt would probably have won, but Moosy would probably have been lynched D4 anyway. He was my biggest scumread by a big margin at that point. Also, find it funny you wanted me modkilled in obv when I did nothing wrong. It's because the town gained information from a mod. It had nothing to do with you per say.
Yeah, but I didn't do anything wrong, mods did. It dosen't make sense to punish me then. Also, Moosy should actually have been modkilled D1, but mods went easy on him. It was his own fault he got modkilled.
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Yes Half was an amazing coach as well thank you.
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On August 11 2016 04:51 silentwarrior wrote:Show nested quote +On August 10 2016 22:02 Lunaticman wrote:On August 10 2016 21:00 silentwarrior wrote:On August 10 2016 19:05 Lunaticman wrote: I just want to say that I got kinda pissed that Moosy went afk and got modkilled. I think BT played beautiful and would have won unless he had to go to the hospital.
Had Moosy not got modkilled it is very possible mafia would have won day 4. So tbh this was a moral victory for mafia but gg. Btdt would probably have won, but Moosy would probably have been lynched D4 anyway. He was my biggest scumread by a big margin at that point. Also, find it funny you wanted me modkilled in obv when I did nothing wrong. It's because the town gained information from a mod. It had nothing to do with you per say. Yeah, but I didn't do anything wrong, mods did. It dosen't make sense to punish me then. Also, Moosy should actually have been modkilled D1, but mods went easy on him. It was his own fault he got modkilled.
Your taking it to personal, I think when a player is modconfirmed for whatever reason they should be killed. It is really an unfair advantage in my opinion.
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On August 11 2016 04:51 silentwarrior wrote:Show nested quote +On August 10 2016 22:02 Lunaticman wrote:On August 10 2016 21:00 silentwarrior wrote:On August 10 2016 19:05 Lunaticman wrote: I just want to say that I got kinda pissed that Moosy went afk and got modkilled. I think BT played beautiful and would have won unless he had to go to the hospital.
Had Moosy not got modkilled it is very possible mafia would have won day 4. So tbh this was a moral victory for mafia but gg. Btdt would probably have won, but Moosy would probably have been lynched D4 anyway. He was my biggest scumread by a big margin at that point. Also, find it funny you wanted me modkilled in obv when I did nothing wrong. It's because the town gained information from a mod. It had nothing to do with you per say. Yeah, but I didn't do anything wrong, mods did. It dosen't make sense to punish me then. Also, Moosy should actually have been modkilled D1, but mods went easy on him. It was his own fault he got modkilled. What was your incident I must have missed it. I specifically asked pre-game: it is warning on 1st no-vote, modkill on second. Mods did nothing wrong here.
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kitaman27
United States9244 Posts
On August 11 2016 00:38 beentheredonethat wrote: The vote counts were rather bad. Although the game was going slowly, I felt like there were so few vote counts that I asked myself if the hosts were even bothering about the game.
On both day one and day two there were six different vote counts and on each day there were counts during the final hour of the cycle. On day three there was only a single count, but there was essentially a claimed mafia and 4 out of the 8 players forgot to vote. Frankly that seems pretty reasonable to me.
On August 11 2016 00:38 beentheredonethat wrote: Host questions such as the one I imposed were not answered, not even mentioned.
I can't speak for shape on this one, but I never received any PMs from you so I'm not quite sure what you are referring to.
On August 11 2016 00:38 beentheredonethat wrote: EoD/EoNs were treated very lackluster and weren't on time.
There was 1 post that was 90 minutes late because shape lost power and I wasn't aware immediately, so apologies for that, but otherwise the other six day/night posts were pretty much on time. An extra co-host would probably help in that regard, but it's a pretty rare situation.
I guess you can criticize the lack of flavor text, but that's going to vary from game to game.
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On August 11 2016 05:14 Skynx wrote:Show nested quote +On August 11 2016 04:51 silentwarrior wrote:On August 10 2016 22:02 Lunaticman wrote:On August 10 2016 21:00 silentwarrior wrote:On August 10 2016 19:05 Lunaticman wrote: I just want to say that I got kinda pissed that Moosy went afk and got modkilled. I think BT played beautiful and would have won unless he had to go to the hospital.
Had Moosy not got modkilled it is very possible mafia would have won day 4. So tbh this was a moral victory for mafia but gg. Btdt would probably have won, but Moosy would probably have been lynched D4 anyway. He was my biggest scumread by a big margin at that point. Also, find it funny you wanted me modkilled in obv when I did nothing wrong. It's because the town gained information from a mod. It had nothing to do with you per say. Yeah, but I didn't do anything wrong, mods did. It dosen't make sense to punish me then. Also, Moosy should actually have been modkilled D1, but mods went easy on him. It was his own fault he got modkilled. What was your incident I must have missed it. I specifically asked pre-game: it is warning on 1st no-vote, modkill on second. Mods did nothing wrong here.
http://www.teamliquid.net/forum/mafia/511961-newbie-student-mafia-xxii?page=62#891 Basically I asked a question to mods about KSC, and they answered in a way that makes me sound town.
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On August 11 2016 05:36 kitaman27 wrote:Show nested quote +On August 11 2016 00:38 beentheredonethat wrote: The vote counts were rather bad. Although the game was going slowly, I felt like there were so few vote counts that I asked myself if the hosts were even bothering about the game. On both day one and day two there were six different vote counts and on each day there were counts during the final hour of the cycle. On day three there was only a single count, but there was essentially a claimed mafia and 4 out of the 8 players forgot to vote. Frankly that seems pretty reasonable to me. Show nested quote +On August 11 2016 00:38 beentheredonethat wrote: Host questions such as the one I imposed were not answered, not even mentioned. I can't speak for shape on this one, but I never received any PMs from you so I'm not quite sure what you are referring to. Show nested quote +On August 11 2016 00:38 beentheredonethat wrote: EoD/EoNs were treated very lackluster and weren't on time. There was 1 post that was 90 minutes late because shape lost power and I wasn't aware immediately, so apologies for that, but otherwise the other six day/night posts were pretty much on time. An extra co-host would probably help in that regard, but it's a pretty rare situation. I guess you can criticize the lack of flavor text, but that's going to vary from game to game. Hm. You're right. Still, I leave the game with a weird feeling towards hosting.
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fun fact: skynx voted mafia every day.
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I got home late and honestly feel tired.
Going to write up the stuff have to say about the cycles a whole, then tomorrow going into individual tips.
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Newbie student mafia XXI Write up part 1
Phases as a whole:
*I am not going to mention activity till later in the post. Around Day 2 ish.
Day 1 + Show Spoiler +First few pages were typical D1 Jargon. Notably speaking, Lunatic tired to stir content early on, while rest of the game kinda just joked. P-lynch on RB gets talked about, and eventually happens on page 10. Silent posted a really scummy post (#191) IMO. This gets picked up by Onegu/J Roc. + Show Spoiler [#191] +On July 31 2016 19:39 silentwarrior wrote:Hi guys, this is my second game on TL. I play mostly irl mafia, but wanted to try this again, first game ended too quick. Ok, so about Race Bannon. He posted a lot in the beginning when not many else did, which is good as it helps town discussion. Granted, most of it was nonsense but he is atleast posting. Don't think he should continue with it later though. But what I wanted to focus on was KelsierSC Show nested quote +On July 31 2016 17:12 KelsierSC wrote: This game is fucking stupid. I'll see you all this evening when hopefully something reasonable has been posted. So, his first post he says that this is stupid and is gonna not post anything until the evening when something "reasonable" has been posted. But why not post yourself? Maybe say something reasonable yourself. Going away for hours without posting does not help us. Show nested quote +On July 31 2016 19:07 KelsierSC wrote: I'm not putting up with this shit for the whole game
##vote Race Bannon
See you all in a few days Then this, where he votes for Race Bannon (which is not what I have a problem with), but then states "See you all in a few days". Again, stating his intention to not post. I think not wanting to post and waiting for others seems like something scum would do. ##vote Kelsier SC The reason why Post 191 is scummy IMO is due to The timing of it. Its stands out a lot, due to the fact that before this post, the mood of the thread was jokey/annoyed at RB. No one else was honestly pushing a major thing, Nor did anyone posted anything with a high amount of content reasoning to why someone was sus. It rubs off as mafia trying to find something to push for a ML (aka mafia agenda) just due to the random timing. Moreover, it was his entrance post too, which makes it even weirder and reinforces the mafia agenda point. However, disregarding what you think of it, it was the anchor point for discussion. There are ways of getting content going that are less like RBs. True, Posting a lot at the start of the game might = discussion. But a good way of doing it, was like how lunatic was doing in the early part of D1. His entrance post for example, the one about Salt over Grack last game, while it might not hold much here. It can be used to start town discussion, and even to see who says what (which leads to more discussion -> reads etc) Other ways include meta and tone. Meta is kinda useless here, due to it being a newbie. And tone is always going to be subjective. And always remember that you don't have to be sus. of someone to question them. D1 early game, your never really going to have major reasons on why someone is scummy. heck, you might get half way through, and you have no leads. What's important is that the thread is discussing things no matter what. This will help later in the game with associative reads once some mafia flip, and later in the cycle for a lynch. I personally felt like the discussion could of began a few pages faster then it did, and considering that roughly the first half of day 1 wasn't used a lot to discuss wasn't great. The content discussion around page 13 and later was pretty good. Thread was semi-on the right trail at times, which is to be expected early on. My only tip here would be to try to consolidate more onto a lynch target before the last few hours. It rarely happens honestly, but it is worth trying. The lynch itself was ok. Both of the major lynch targets weren't bad choices for the most part. Get into more of this in Night 1 block. Mafia was in a decent spot at the End of D1. BTDT busing/Hard SR on his teammates was good for if he flipped (as he was suspected by a few people mid way thru day 1). MoosyDoosy was only faulted in meta and maybe not being aggressive enough. Possibly his tone as well read a bit forced from my end. Lunatic got the sus. off of him, and started the game pretty good for his first scum performance I saw from him. Overall, D1 could of been better yes. But it decently wasn't bad for either alignment. Town could of used more discussion (which would of help the problum) and scum played well IMO. Night 1 + Show Spoiler + Night 1, ah yes. This is where I wanted to talk about associative reads.
A good, good, good, chunk of the N1 discussion had at one point or was entirely associative in nature. Don't get me wrong! Associative reads a great late game! It usually is how the rest of a scum team is caught after one of them is flipped.
Which leads me to what I wanted to say. Its great when one of the scum team have flipped.
A lot of the ass. discussion was very WIFOMy. Most notably the Grack/silent voting logic. The type of discussion that arose during night 1 should honestly have been after a successful lynch on Grack/silent and even rels at points. The reason why imo its bad to start talking hardcore about ass. and scum teams before anyone flips, is that the thread starts to think around that.
For ex. let's image that Grack is town, and silent is scum. Town thinks Grack + silent are scum due to ass. reads.
Town lynches grack first: Flips town, theory is debunked, and unless town has a lot of reasons onto why Silent is scum besides that, silent will get away for the time being. Due to the thread being in a world where they assumed they were a team, without any hard anchor points to why.
Town lynches silent first: flips mafia. Theory gets reinforced, and grack gets lynched the next day due to it most likely. Meaning mafia went at least 1 for 1 (which isn't amazing) but could honestly be ready to push X after grack and get a 1 for 2 trade off existentially.
Not only this, but Me'derg Flipped town. Yet, no one really bothered to use this now 100% confirmed source of info to do anything with. The whole reason to lynch people (other than only being your way to kill scum) is to gain info to help lynch scum. Not doing anything/more with it was a mistake on towns behalf.
No real Proper VCA's were done. Not that they needed to normally N1 though.
Vig shot was good for info for the Night phase. Personally felt like it was done due to Rels being tunneled on Grack through.
Mafia shoot was good considering Cele was mostly to be healed if doc was present. Moosy was able to get town status, while Lunatic and BTDT was able to keep from being scum read much.
Day 2 + Show Spoiler + Vig shot on Grack to start the day. Flips town. Nice info to start the day.
I have some mix feelings on the discussion part of D2. I felt like it got the job done, but it could of been better in regards of other sus. read being push a little extra. But it ended up being about the right guy, and some other people were talked about (like scott.) Activity could of been a tad bit better as well.
I feel like the shenanigans this day was just a weird play on towns part. You guys went the whole day with the idea that Lunatic was scum, and while thinking BTDT and KSC were good lynches too for the most part. Yes, Lunatic wagon was pretty much the only one, but at that point, town has to assume that scum has consider bussing lunatic if he is scum. And the idea of a secondary wagon is nice. However, doing so so close to dead line was a mistake. It should of been talked more about in the earlier hours of the day.
Through we at TL have a bad tendency to yolo it last hour so...be better then us.
The lynch was honestly a coinflip. Nothing more nothing less.
Lunatic play was good considering his state. Moosy and BTDT did a good job of distanting each other. Though, I will comment (mostly because I do that a lot) on the whole busing stat under BTDT section.
Night 2 + Show Spoiler + Discussion was good on both sides IMO. Town started to do ass. reads when they were suppose to be doing them. Slient and cele (rels for the first half) however was the only two people town had talking. At this point, cele i feel became the leader of town, due to their involvement. Mafia side, BTDT did good trying to fix his situation, while moosy did enough IMO.
overall a pretty good cycle. Activity could be better sure, but Nights for some reason stops people from posting.
Kill was obv. so not much there.
Day 3 + Show Spoiler +Um.....good things good things..... Lunatic trolling was top notch? *sigh* You guys were less active then NC during the rip van wrinkle era. Scoobydoo was Cele, Slient was shaggy, and Lunatic was the villain. J Roc/Scott/Skynx are the rest of the band that I don't care enough about because Shaggy and scooby was much better then them. But Day 3 was just a weird day all around. Honestly the only person who did good via town was Cele yet again and slient to a smaller degree. I am sorry, but day 3 for town was wasted. Some townies pop up to say something about doing X, yet nothing really followed. Mafia was absent pretty much, minus the one getting lynched. I mean, I would comment on the discussion part of Day 3, but it mostly focuses around Luantic trolling and Cele talking to himself, with silent being someone who came in here any there. Town honestly could of lost it here if both other mafia members were here and posting. Scott/Skynx/Onegu all looked off during this day. Sadly, the MK on Moosy had to happen. NIght 3 + Show Spoiler + 2 pages long. Not great for later game acitvty.
Cele + Slient dominated "town" discussion. Scott/Onegu really didn't do much, skynx was busy defending himself. BTDT did a very good job in that fight. NK was good for Scott lynch. However, at this point, killing Cele might of been better just to basically gain control over the thread and demoralize town. But overall i can see the reason behind the NK.
Scooby and the gang needed to be scooby and the gang and not scooby plus is hippy friend.
I honestly don't have much else to say overall about this cycle and overall about the two sides plays. Town was off, but it should of been in this environment. Mafia played it well.
Day 4 + Show Spoiler + And what was going to happen happened, and the town turns and eats itself inside out. Honestly that was building up for the last few cycles, and if it wasn't for BTDT having to concede, he would of won the game hands down. Jroc/Scott looked so much more scummy then he did by a mile.
I would go into detail, but this should be obv on why town was in this state by now.
Overall:
Town: You started the game off fairly well. You made some mistakes over the course of the night 1 with how you guys were approaching people. But late game, your overall activity dropped to the point where literally mafia could make 5 posts and have more posts then you. Ik there was some RL stuff that happen during this game for some of you, but. idk, just there was a lot of end game problems town had.
Discussion wise, I think you guys can learn a bit about how to generate some, but overall. When town was active, discussion was pretty good over all.
It also worth talking about town atmosphere, i am going to quote this from a guide that I never finished for a another site.
3. Overall Town AgendaSo (hopefully) you know have a clue on how to play town by yourself. Good job, but mafia isn't a game about being by yourself. You must learn how to play and thrive in the town as a whole. Remember those 2 points I was talking about, well here they are: - Developing and maintaining a Strong Town Atmosphere
- Being a directed/consistent Town.
These are very very very hard (from experience) to consistently to do. And, no offense, this site seems to have problems with both from my experience. Town Atmosphere refers to the overall mood and productiveness of a Town. sometimes, A Town Leader emerges out from the player list, who actively tries to not only improve the Atmosphere, but also Directs the thread in the since of who to lynch. These players are usually heavily town read as well.
Bad Town Atmospheres are a result of either, Morale lost, BM from players, or a bad steak of ML's. This, in turn, makes the town easier for mafia to screw over, and often, nothing happens for town to actually win the game. AVOID this at all cost, it can very easier lose you the game, and you won't even notice. Often, the town won't even discus anything useful at all, and just points fingers at each other.Flip-side, a Good town Atmosphere stems from, good discussion, good lynching, and a lack of mafia influence. This means that the town can often (if not already) find scum easier. Not only that, but if everyone is discussing, then more information will get revealed. Most games will be a mix of the two, but it is possible to achieve one or the other. It also helps if the town is in agreement BEFORE the lynch (like 24 hours ahead of time) even takes place. And for that matter, helps if the town can understand each other's ideas and wants. And try to not spread out votes as well. Try to Voice all sus. before the last few hours of the day, then precede on a lynch. This is easier said then done, but is possible. Finally, as Vanilla Town, do not be afraid to die. Yes, Dieing sucks, no one was to be removed from the game, yet, you shouldn't be putting your life first as town. If town is lynching you, then you probably did not do one of the 4 Main things a Townie needs to do. But, more importantly, the rest of town will gain info based off that lynch, and thus, even if you die, you are helping town. If night-killed, that pat yourself on the back. That most likely means you were close to finding mafia, or was a threat in the eyes of the mafia team. This game I would say the town atmosphere bordered on being bad late game. Evident via BTDT and reads on him on the last day.
Town leader IMO was Cele.
Mafia: Overall, it was a pleasure to watch you guys play. Luantic's claim was great, BTDT was amazing late game, and Moosy did good getting town read until later in D3 and when he had to be MK. Your guys night kills were all great, not one bad shot IMO. I give each of you tips tomorrow when i do the players individually, but good performance. Scum would of easily won this if it wasn't for RL, and you guys should really count this as a victory.
I will say, the bussing BTDT is a mix boat. I've done that (ask Rsoul/Tumble/Ikido/Kura/TT/SL/DYH) in all my previous scum games. It is a high risk high reward play IMO, that gives you late game cred in exchange for your team mates lives. It also helps distanit you from your partners.
I get more into this later, but just be sure you don't oversell it. It was like you were too right early on if that makes sense. I've learn to try to make it look more natural like a townie would do.
This is also my first real real write up so feel free to pick it a part.
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