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[T] MTG Mini Mafia II - Page 18

Forum Index > TL Mafia
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Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 02:03 GMT
#1905
Keep flaming, scummer.

Face it, you played like shit this game. Happens.

No need to be a salty asshole about it
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 02:05 GMT
#1907
On February 05 2013 11:04 SuckMyTopdeck wrote:
Show nested quote +
On February 05 2013 11:03 Clockwork Hydra wrote:
Keep flaming, scummer.

Face it, you played like shit this game. Happens.

No need to be a salty asshole about it


no, i played fine. i've only played played badly as mafia once and this isn't it. again, you're a fucking atrocious player, and you always will be.

Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 02:08 GMT
#1909
That's cool too.

While you're at it you can just concede. No need to drag a solved game out any further.

~dandel
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 03:36 GMT
#1910
Marv, this is a personal message outside of the game universe: I don't care whether you're town or scum. You flaming the crap out of people who think you're scum is not playing well. As neither alignment. We can talk about it postgame if you like, but please refrain from making ad hominem attacks. You're better than that.

/Acro
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 11:14 GMT
#1914
On February 05 2013 15:52 Nova_Terra wrote:
The point that CH needs to be able to be killed is a valid one, and i worry about that.


This is only valid if you think that we are scum. The only reason you think we might be scum is because we have a powerful deck. You, nor anybody else has given a reason to think we're scum.

If we are scum, we have played the most insanely brilliant game ever played by a scum ever. At the same time, we have played the most insanely mindbogglingly stupid game ever played by a scum ever. BOTH AT ONCE.

Here is what we have done as scum:

1. The very first action of Xfire was apparently to write in scumQT: "I am going to claim scum on D2, so what you should do is bus me hardcore from my opening post until I am dead." This will give you town credit. To which we replied "sure buddy, claiming scum is a wonderful idea" and followed the plan through. In fact, we did this so convincingly that Xfire was easily

2. We did this so convincingly that Xfire took out the only (potentially) important card in our graveyard and the main engine of our deck. This effectively stalls our deck from a point where we would have been completely unkillable by town (as in, entirely) and could probably have killed 2 townies singlehandedly in D4, to a point where we are merely strong contenders. The ninjas are getting rolling and Rock will have 2 decently big creatures and a load of shitty ones next turn. Stutters will eventually have a load of fatties and presumably Nova's deck is coming online at some point around now, with finally a changeling hitting the board.

3. When someone came up with a plan for Xfire to live, we panicked and tried to bury it in 1-line spam. Because we don't want our scumbuddy seeing the plan for him to live. When this failed to work because people discussed it instead of burying it, we yelled at SnB for being stupid. Because we, as scum, realize that our scumbuddy living for a day longer would be a terrible blow to our master plan (this was sarcasm).

4. Okay, so all is well again, scumbuddy Xfire is back on track to be dying. We are on our way to the fruition of our masterplan and everybody is planning on killing the guy with the potentially scary combo deck, that might go off in our faces despite our strong creature-based position. We then look at Suck and think "hrmmm, SnB is also good at magic, and he has this incredibly scary Verduran Enchantress out". Furthermore, this combos INCREDIBLY WELL with Words of War, which he has in his hand. He will be able to do 2 entire damage for 2 mana any time he plays an enchantment. With Shimmering Wings (of which I don't even think there's a GRW variant) that would mean 2 damage to anything or anybody for the measly cost of 4 mana.
At least, that is the case I have heard so far for why we are pushing this lynch onto Suck from a scum perspective: "Suck's deck is more powerful". What? Now I don't know how SnB's deck works. It's possible that there is another piece to the combo that will eventually cause that to be a threat. However, that same can be said for Aperture, who seems far more likely to, at some point, just play 15 cards and say "I deal 20 damage to everybody. I win". Furthermore, since when does scum behave like this? Scum doesn't spend all day derailing town plans to possibly kill a guy who looks like he might be a threat in the future. No. They go along with town plans and then kill the threat at night.

5. Just read our filter, okay. Just look at it and see how completely impossible our play would have been from a scum perspective. Even if you think we're wrong about Suck, look at our filter.

TLDR: Don't panic. I know it's scary to be carried. I was super paranoid of Sandroba in SSM when he came up with the plan to "everybody just mass claim to me and I'll carry you all to victory". But after a lot of evaluation I realized it was highly unlikely he was scum and went with it. Now I'm not claiming I can hold a candle to Sandro's town play, but if you take a moment to analyze both Dandel and my play this game you will see that us being scum is completely impossible this game. And that is why you don't need us to be killable.

/Acro

PS: to preempt Zebezt, pointing out why we're town is because apparently nobody is taking our repeated advice to actually read our filter and figure this shit out for themselves and is instead listening to scum Marv's words (when they should just be preparing to kill him).
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 11:54 GMT
#1917
On February 05 2013 20:46 RockHydra wrote:
ok ok CH
I need to take a chill pill. Although I still think ignoring people with useless scum accusations is more helpful. Doesn't waste so much time. If I had to deal with everybody that had some weird scumfeel about us, I wouldnt have time to scumhunt.

I still think we should lynch nova instead of AS though. At least AS tries to be useful, nova is completely useless. And super suspicious with bullshit about xfire maybe not being scum.

/zebezt

I am quite happy with Dandel's AS is town case. Am in the process of deciding where I think the extra KP should go. Hopefully Dandel comes back and we can discuss it. I agree that keeping AS alive is a good plan, because he's town. I thought the rest of town couldn't be convinced of this, but if one of you is coming to see the light, then it may be worth fighting for.

/Acro
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 13:42 GMT
#1923
Okay, lets get this shit done.

Poster, where are you? I took a brief flit over your filter and your activity was sky high on D1, moderate on D2 and D3 you have dropped off the face of the planet. Where are you? What are your current reads?

AS, where's your Rock analysis? You promised us a Rock analysis, but I don't see it. I want to save you, but I need your help. Please be a productive member of town, rather than dropping away now that town does not necessarily want to kill you.



Acro's reads

The townies
Clockwork -- flipping duh.
Stutters -- in addition to the earlier town tell, he is pigheadedly stubborn. If scum, he is willfully angering the bear (hur hur hur) by playing the wrong cards. For what? Extra damage after the game has ended. Pointless.
Aperture -- fork you. Yes, I went there
Poster -- I may need to take a closer look at him, but I have no reason to doubt my D1 and D2 reads on him. Also, unleashed total annihilation on Xfire with 3 chain lightnings. I see no reason to claim 3 CLs (maybe 1) if he's scum.

The may be scum if we're wrongies
Rock, Nova. Not much to say yet, I have to filter them properly and kinda don't feel like it (so much work). They both gave D1 town impressions and have been doing jack since. We can't do enough damage to kill either of them anyway. I vote people distribute their damage over these targets, see plan below.

The kill with fire-ies
Suck -- Zombies snacking on his brains will be a feast for my eyes.



Scumhunting by mutual destruction

Damage potential:

Suck: 0
AS: 0
Poster: 7
Clock: 11
Nova: 4
Rock: 7
Stutters: 2

Suck is at 18 life and has a blocker (assuming he is not following his own policy), so Rock's 2/2 Ninja, Poster's BL and my Zombie tokens attack Suck. Nova gives +2/+0 to 2 unblocked creatures (or the ball lightning and 1 unblocked creature). That should bring him down to 0.

We then have a Lavamancer, a Ghoul, a Phyrexian Stalker and a Bear that can do an extra 11 damage. Tell me where that should go. My current opinion is that the stalker should hit Nova, allowing it to become a 5/5 Ninja and reanimating a 4/4 changeling. This also allows Nova's Cryptoplasm to become 5/5 next upkeep. The rest attacks Rock and does 6 damage. In compensation for Nova not blocking the Ninja, Rock does not block the incoming damage.

Reasoning: if Suck inadvertently isn't scum, then I am pretty convinced Rock or Nova is. If Suck IS scum, then none of this damage matters. If Suck is NOT scum, then both are in a position to unleash destruction on each other next turn with big creatures AND both are sufficiently lowered so the big creatures can finish the job. An unearthed Ball Lightning, the rampaging horde of zombies and a 4/4 bear will all be around to help out. Hell, maybe AS goes off and kills us all.

Nova: will you be around tomorrow during the blocking phase? If not, this all doesn't work, because we need you to block a Phyrexian Stalker if Rock decides to block damage-dealing beasties.

Other objections: but this assumes Clockwork, Stutters, Poster, and to a certain extent AS, are town!
Regarding myself, see the post above, read my filter and get comfortable with it. Regarding Stutters, see above. Regarding Poster, I am still comfortable with him being town, despite the dropoff in activity and regarding AS: it only assumes AS is town to the extent that it assumes he is either town, or won't go off tomorrow. There is no way of really assessing this risk, but I am currently comfortable with it (I think he's town).

/Acro
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 13:51 GMT
#1924
Marv, what the hell do you want me to say to that: you look like scum, therefore you can't be? It's a non-sequitur. The case isn't based on meta, it's a case chaining together your scummy behaviour this game (the tiny bit of meta I invoked yesterday was to show that you're a good player, not to show you're scum). Your meta is not to look like scum as town either. You looked like town in CT. You looked like town in LIX. You don't look like town here. Saying that you're not playing anything like your scum meta is irrelevant when you're not playing anything like your town meta either.

/Acro
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 14:52 GMT
#1931
On February 05 2013 23:41 Acrofales wrote:
Show nested quote +
On February 05 2013 23:03 RockHydra wrote:
Is there a chance there is more than 2 scum in this game?
Then what are we talking about? We have suck and xfire
xfire is already just about dead. So just kill suck and do a celabratory dance.

Or wtf does marv mean with her mafia claim? All I read after her claim was "WIFOM WIFOM WIFOM WIFOM WIFOM WIFOM"

/zebezt

Except I am not 100% sure that Suck is scum and neither should you be. I would repeat the mantra that nobody is confirmed until the flip, but it doesn't really hold in this game because Xfire actually claimed scum. Nevertheless, it holds for Marv. So, while I fully expect him to flip scum, that doesn't mean we don't plan for other contingencies.

If he IS scum, then you took 6 damage but the game is over.

If he's not scum, then you took 6 damage, but also got 2 big beasties out. Overall, a pretty good trade. Same deal for Nova. If either of you ninja-blocks, then the other blocks the damage too (no harm done) and we murder whoever ninja-blocked the next day. It is really simple.

So what you should be doing right now is checking myself, Stutters, Poster, and to a certain extent AS, to see if you agree with the town reads in the plan, because that's the main thing it hinges on.

@Greymist: I will reread Stutters' filter. He has addressed your earlier analysis and I would like you to make an updated case that does not require me to look through a spreadsheet that ignores the context of a lot of posts. Also, what do you think of my own analysis of Stutters? Both Dandel and I have him as a strong town read, but I will redo the filtering to be sure.

/Acro

[image loading]

Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 15:12 GMT
#1933
You said it yourself.

Attack people.

And attacking Nova (who you btw have as a scumread in case you forgot) should not be a problem for you, no? And it would allow you to reanimate a baller changeling for further terrible damage next turn.

What exactly is your problem about it?

~dandel
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 15:35 GMT
#1938
On February 06 2013 00:33 RockHydra wrote:
I have no problem attacking nova with the creatures we have out now.
But we will block anyone attacking us with the creatures we are casting this turn.
Town is not helped at all by us dying.

/zebezt

If you block, Nova blocks. You don't get a 5/5 baller OR a 4/4 baller. You do not deal damage. You do not pass go. It is fucking stupid.

/Acro
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 15:36 GMT
#1939
So you want to kill half the players in the game, but don't like plans where you attack your very own scumreads.

While chump blocking like a little girl.

Gotcha.

~dandel
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 15:37 GMT
#1940
My other head also disagrees.

MAGIC!

~dandel
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 17:00 GMT
#1943
May I ask for Prome's current word on Rock?

~dandel
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 17:06 GMT
#1946
[image loading]

Current state of the game and what needs to happen.

Rock, if you attack Nova with your 2/2 then Suck doesn't die. Do you want Suck to not die? Do you think who attacked who was arbitrary? Think again. We have checks and balances for everything.
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 17:08 GMT
#1948
EBWOP: uh oh. Now with working image.
[image loading]
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 17:21 GMT
#1951
We prefer Battle of Mutual Annihilation. You are way too trusting of Rock. Further reasons are incoming after Nova has commented.

Nova, please comment on the attack plan outlined here: http://www.teamliquid.net/forum/viewpost.php?post_id=17723846
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 17:25 GMT
#1953
On February 06 2013 02:23 SuckMyTopdeck wrote:
so, how do i attack with my blocker?

When the attack phase starts, you type:

##attack <TARGET> with Verduran Enchantress
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 18:26 GMT
#1963
Nova, you are okay with the part where you take 5 damage in the plan?
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 18:28 GMT
#1964
Let me rephrase that. Are you okay that the plan for next turn includes your death?
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