Bureaucracy Mafia! - Page 178
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Zealos
United Kingdom3571 Posts
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Zealos
United Kingdom3571 Posts
On July 26 2012 06:35 gonzaw wrote: I think someone asked why would scum Zealos not out the "incriminate" part from sandro's message. ...well, for one I'd ask myself why scum Zealos wouldn't out the whole message in the first place, since he knew sandro made a similar trick with Kurumi and even said in the thread that he'd PM someone a message he wanted to out. But well, maybe he was indeed a minion who was never messaged before. Anyways, the point is that if he's town, and was indeed dumb enough to keep the message for some reason, he'd have no reason to out the whole message, even the "incriminating" part. If he was town he'd post it all, but he didn't. It makes perfect sense as "outed" scum at that point. He leaves out the incriminating part of the message so people don't think it was an "obvious scum message", and hopes sandro doesn't read it. Sandro already knew the message he sent him, so if he saw a thing similar to it that Zealos posted he'd know it was the message he sent, but it was possible he didn't strictly read the whole message trying to find inconsistencies (since he knew that message was his, he already knew the content). I think Zealos was counting on that: sandro not reading the whole message Zealos posted and not outing the "incriminating" part. Because the alternative, that Zealos is town and deliberately cut out that part and never mentioned it again, is EXTREMELY hard to believe, specially with Zealos' behaviour this whole game (i.e he doesn't seem to care about it). Wait, so the "incriminating" part was the bit about not trusting messages that don't start in a certain way? Are you stupid? What possible thing could I gain as scum from cutting a bit out? | ||
Zealos
United Kingdom3571 Posts
On July 26 2012 06:58 gonzaw wrote: Zealos: There's also the very incriminating fact about the sandro' message that makes 0% sense if he was town, and he never mentioned again or even tried to explain why he cut the message. Here: That's all he has to say. Apparently he's so dumb he accidentally cutted of part of the message when he posted it. Well I don't believe that, the fact that he didn't explain at all why he did that is more damning, as also the fact that he doesn't try to do anything even after people have given him a 2nd chance ever since D2 So that's why I think we should lynch Zealos today: "There's a very good chance he's going to flip Mafia. Tomorrow we can worry about Meapak" We still have 24 hours or more, this isn't coming down to a "gonzaw vs Meapak" lynch just because syllo/supersoft says so. Oh. I see this now. You're stupid. My first assumption was that there was some weird network of communication for the town team, and that posting the whole thing would mean that mafia members could message me pretending to be town. I dunno. | ||
supersoft
Germany3729 Posts
it's actually a null tell. our earlier excitement about it was unreasoned. that's why we killed palmar and were going to kill sloosh, mz, gonzaw first. | ||
syllogism
Finland5948 Posts
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Bill Murray
United States9292 Posts
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supersoft
Germany3729 Posts
gonzaw is still an idiot for not claiming btw. but we have to make sure that we dont nolynch... that should be highest priority at this point. | ||
marvellosity
United Kingdom36156 Posts
hrrrrrrrrr | ||
supersoft
Germany3729 Posts
On July 27 2012 01:02 Bill Murray wrote: sloosh/supersoft counterclaim 50% lynch imo what? | ||
risk.nuke
Sweden2825 Posts
On July 27 2012 00:54 syllogism wrote: BH, Palmar and Layabout all pushed zealos lynch. It obviously doesn't clear him, but it is another reason why I don't consider him a priority. While they all flipped minion, they could have easily received orders to push for the lynch. More likely they were just bussing the scum who would never survive to lategame for towncred? | ||
risk.nuke
Sweden2825 Posts
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supersoft
Germany3729 Posts
On July 27 2012 01:04 risk.nuke wrote: More likely they were just bussing the scum who would never survive to lategame for towncred? nuke mz please! (or sloosh, dont care) | ||
syllogism
Finland5948 Posts
On July 27 2012 01:02 Bill Murray wrote: sloosh/supersoft counterclaim 50% lynch imo Vote Sloosh, not supersoft | ||
supersoft
Germany3729 Posts
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risk.nuke
Sweden2825 Posts
I Don't have a nuke though. | ||
syllogism
Finland5948 Posts
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supersoft
Germany3729 Posts
you remember the game when you and palmar were a hydra and we lynched curu early on? woa i was so angry at risk :D it was basically the same situation. be totally had that game and risk refused to trust me... | ||
syllogism
Finland5948 Posts
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risk.nuke
Sweden2825 Posts
I've had alot to do this week. Now it would had simplified things for me greatly if some of you guys didn't use this thread as your personal irc-toilet. We're almost at 200 pages and most of it (90%+) is useless. But don't blame me for having a hard time when I'm spending atleast an hour each day on this and still can't keep up. Syllo why are you so suspiciously defending zealos. You don't call him scum (despite him beeing scummy as hell), you never defend him but you do ALOT of diverting attention from him. | ||
slOosh
3291 Posts
On July 22 2012 14:05 slOosh wrote: That's basically my role.Lastly, I think that the traitorous employee should claim. As I understand it it's like a self-aware miller who wins with town but numbers count with scum. Since mafia have to kill all town they are torn having a "confirmed town" alive and wasting their 1 KP on a useless kill (doesn't count to their wincon), and have lost their means of instantly killing him, plus the possible additional benefits of seeing scum strategies and redacted knowledge through outed PMs can be huge. Here are my PMs. First PM received pretty late N1 (could be because waiting for CEO PM or deadline shift). First message to you, minion number two. It's only night 1 and I'm not allowed to communicate names whatsoever. I will say that it's best to just play the game as a townie as best you can. Don't worry about accusing or voting for or getting someone you think is mafia killed. The rest will fall into place over time. At least that's how I believe the setup will work. One regard that I think is at the top of preserving is keeping the town as chaotic as possible. Since mafia don't know each other, there's no way to correlate things between votes or between members (at least very little obviously). At any opportunity necessary we (the mafia) need to call out anyone as soon as they make a mistake, make a bogus case or give bogus reasoning. Anything that can be nitpicked at should be nitpicked at. My first real order to you is to attack sandroba/wherebugsgo/Bill Murray/Palmar during the night. I want their credibility shot to hell. Go along with what risk.nuke and Foolishness are saying. The votes were moving all over the place day 1, and people need to be held accountable. Few miscellaneous items. Our mafia team has a Pardoner, Snoopy role, and a Commuter role. The pardoner is what you expect. Snoopy role gets an update of night actions once per night, he gets to choose when. The commuter gets to leave town every other night and is immune to anything for that night. The CEO and I are in the process of figuring who has what - if you have the passive role make a passing accusation of one of the quiet players. If not ask a question / speculate about the setup and possible roles. There is a traitor in the mafia team (mole, if you will). The mole counts as mafia for counting sakes, but wants the town to win, i.e. acts like the Mole role for all intensive purposes (counts as mafia, wins with the town). The mole can be any of the 8 mafia members. The CEO have a one time ability where he can instantly kill anyone on the mafia team (I guess it's so he can kill the mole if he figures them out). He doesn't plan on ever using it. Regardless, he wants me to tell you about it (even though you might be the mole). For sending in your night kills, send in a person who you perceive to be pro town. Do not worry about trying to blue snipe someone. It's very very important that we cause as much damage during the night. With a no lynch day one we need to cause as much chaos as possible. Do work. Do it hard. Here is a quote that the CEO wanted added to each message. Second PM received late N2: Second message for you, minion number two. Something big is going to happen with the day post. With limited KP and large town numbers, this game will drag on and it is crucial that we have key players in the endgame. We are setting up a counterclaim. Check out WBG's C9++. The CEO tells me that we have stuff in place to resolve everything. It is likely that you will quickly be found out - that is ideal, it adds credibility; however, you must remain alive long enough for the other pieces of the plan to fit. For the fake claim, call yourself "Crazed Employee" and make sure to account for not shooting Kurumi N1. The chaos in the town needs to ensue for as long as possible. Right now there is no organization; just everyone is spewing out random cases against people. This cannot change Keep the posting up. Keep the town unfocused. Don't let the big names run around freely. I've been going along with the plan to see how it unfolds but your guess is as good as mine. I've been lurking to try to receive the third PM but I haven't got one, so yea. Since I count among scum numbers lynching me first is the safest way to proceed with whatever we decide to do. | ||
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