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Newbie Mini Mafia XVIII - Page 9

Forum Index > TL Mafia
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Keirathi
Profile Joined May 2012
United States4679 Posts
June 25 2012 04:48 GMT
#161
On June 25 2012 13:44 Release wrote:
Show nested quote +
On June 25 2012 13:15 Keirathi wrote:
Yes I meant win. Sorry my typing was atrocious, its late.

As far as "friends", its way too early to know who I can trust. Need to hear some input from other people, but for now, yes you are my leading candidate. I 100% feel that your vote was too premature and has no reasonable explanation other than "to get the ball rolling", which is a terrible reason to vote. It accomplishes nothing other than to put a vote on someone who has a 75% chance of being a townie for the SOLE REASON that he had a good intentioned, albeit impossible, idea for a lynch policy.

You do realize that i can change my vote right?

Shocking...
+ Show Spoiler +
I know...



Of course I realize that. Changing your vote later doesn't change the fact that you voted this time for no logical reason however.
My dear friend if I have gone pants on head, you have gone socks on ears!!! -ShiaoPi
Release
Profile Blog Joined October 2010
United States4397 Posts
June 25 2012 04:56 GMT
#162
Still on this are we?

Look at the activity pre-##vote and compare that to the activity post-##vote
☺
Release
Profile Blog Joined October 2010
United States4397 Posts
June 25 2012 05:20 GMT
#163
something else that is bothering:
If you're in the middle of a conversation and you have to leave for whatever reason, a "night" of "gtg" is helpful in letting us know that you will not be continuing the conversation.
☺
Release
Profile Blog Joined October 2010
United States4397 Posts
June 25 2012 05:34 GMT
#164
So night. I will be less active in the following days (until night 3) for aforementioned reasons.
☺
roflwaffles55
Profile Joined March 2011
Canada59 Posts
June 25 2012 05:37 GMT
#165
Good to see that we already have some conversation going + Show Spoiler +
even if it is just Release flailing his FoS everywhere. :D
.

Figure I'll address a couple of the policy points with my opinions while I'm here.

I haven't really seen a good reason to NL early game, so I'd prefer a mislynch to a NL day 1/2.
As for Release's strategy, at the moment, it is likely just scaring scum from posting.
I'm exhausted, going to sleep now, I'll contribute something more meaningful in the morning.
NfinITE
Hopeless1der
Profile Blog Joined November 2010
United States5836 Posts
June 25 2012 05:52 GMT
#166
On June 25 2012 14:34 Release wrote:
So night. I will be less active in the following days (until night 3) for aforementioned reasons.


I'm unclear about these 'aforementioned' reasons...oh well. Sleeping now.
Hopeless1der
Profile Blog Joined November 2010
United States5836 Posts
June 25 2012 05:54 GMT
#167
Durr..need to use the filter:

On June 22 2012 10:37 Release wrote:
A word of forewarning: I won't be playing/posting as much as i have in previous games because studies got serious.
I still have more than an hour a day though.

JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
June 25 2012 06:37 GMT
#168
On June 25 2012 10:16 Hopeless1der wrote:
No more sheriff...well ain't that something special. What in the Sam Hill do we do now? Surely someone knows who else could be behind these treacherous murders.

I say we root these varmints out and string em right up in the middle of town, just like that VisceraEyes.
Now to do this we're gonna need a couple of...'Rules'.

I will say that I am a firm believer in the truth. Anyone caught in a lie deserves to die! Who's with me?


I'd assume based on the op that there are blues, or a vigilante at least. I'd want them to lie to protect themselves, so I disagree with that policy

Fos: release

you got everyone including me to spend time thinking about irrelevant nonsense instead of getting to the point, which in my opinion, is to simple protect blues.
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
dNa
Profile Blog Joined December 2010
Germany591 Posts
June 25 2012 06:48 GMT
#169
i'll be gone for now. later guys
"a pitchfork is for hay. a trident is for killing bitches." -djwheat
Esspen
Profile Joined April 2010
Croatia29 Posts
June 25 2012 11:23 GMT
#170
I do not get all that "lynch the liar" for several reasons. Townies obviously cannot know whether someone lied or not, only clues they can grasp onto are inconsistencies and vagueness. The only players who know the truth are scums and if the whole game is going to revole around us identifying who lied, mafia is going to win rather easy. Mafia can win just by ereasing their memory that they are mafia and simply playing with a mindset of a townie, leaving townies lyinching each other as they find innocent inconsistencies in their speeches (ie posts). Secondly, even blues have to lie in order to survive.

But that also means when I say "I am mafia." you should lynch me no matter whether it is true or not, as if I'm telling the truth, you just lynched mafia, and if it is not true you lynched liar. (breaks my heart )

But I believe we should try to identify and lynch blues first, confusing mafia and leaving them vulnerable...

No Quote..
Vivax
Profile Blog Joined April 2011
22409 Posts
June 25 2012 12:47 GMT
#171
Been trying to read through all the discussion so far. Release sticks to his general style with a few slight deviations, but back to the topic: It's about lynch all liars atm.

I'll give you my opinion on this policy from my experience as scum the previous game.
Mafia doesn't have to lie without very specific reasons like claims. You will be able to find contradictions and mistakes in townie play aswell, I found plenty of them and used them to make cases against townies. But when a weird townie guy claimed DT for no reason and claimed one of ours to be scum, mafia had to counterclaim and openly lie, which bit our team in the arse within a few hours.

  • lynch all liars shouldn't be adopted as a general policy, but needs the right situation to be applied correctly. If someone lies in a way that it's not a mistake but a consciously made up lie, then that one has to be lynched unless it proves to have been in the towns' interest (beware bussing tho).

  • lynch all lurkers is important. Mafia doesn't have to post if there's no pressure. Most of the time it will be scumtells which lead to a lynch. But it has to be clear that people with low activity will switch into town's focus in absence of good cases, and this pressure is what town needs to gain information equally from everybody.

  • Most games it becomes very clear that at the beginning of a game, town's attention first hits the people who post a lot.
    I think that is a mistake. In order for the lynch all lurkers policy to work, attention has to hit especially people who didn't post a lot in order for them to post more and exercise pressure.

  • Common knowledge seems to say that mafia profits from policy discussion. Very situational imo. Policies should be set day 1, and town should have a consensus.Then it depends on the way they are discussed: Everyone should first have an opinion about policies before posting something concerning them, and they should then post their approval/disapproval of the policy based on facts.
    This way, policy discussion can be kept to a minimum of amount and a maximum of transparency. Policy discussion shouldn't be avoided since else it can come back after day 1.


What we don't want of policy talk is: People starting to discuss whether it's good or bad in a way that you end up having one page of policy discussion.

What we want is: People saying yes/no to certain policies AND BEING SURE OF THEMSELVES, then giving reasons for their attitude.
And then we want others not starting to pick on the points the people wrote, but posting their own!That way town will have a quick overview of general consensus about policies, have them out of the way for the following days, and can start scumhunting for real without wasting further time on policy talk.

We have to restrict scum's options regarding policies, cases, activity. They have to take responsibility for what they write. What we don't want is: People who start writing cases on others who already are in the center of attention. This is a great opportunity for scum to blend in. This is where bussing happens when the real scum can't escape that center of attention.

To find mafiavibes, try to look at posts from a point of view where you have almost all the information.

tl;dr: Pro lynch all lurkers, against lynch all liars, not gonna throw around FoS like crazy at the start of the game, townies react to that with quick OMGUS, since they know of their own alignment and feel threatened unjustly (mafia can act the same if they are experienced I guess).
Try to post cases on people who aren't in trouble aswell. Don't give mafia that chance to blend in.
Vivax
Profile Blog Joined April 2011
22409 Posts
June 25 2012 12:49 GMT
#172
On June 25 2012 20:23 Esspen wrote:

But I believe we should try to identify and lynch blues first, confusing mafia and leaving them vulnerable...



Wat

You crazy?


JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
June 25 2012 13:27 GMT
#173
This game will follow a 24 hour night/48 hour day cycle.


shit I just noticed that this wasn't what i thought it was. This actually means that we have 2 days to vote right?


Release's game plan seems to be:

1) Create escape route. (just in case he got mafia)
So night. I will be less active in the following days (until night 3) for aforementioned reasons.

2) Create chaos
3) Claim it leads to more productive posting
4) Hide with aforementioned excuse

On June 25 2012 21:49 Vivax wrote:
Show nested quote +
On June 25 2012 20:23 Esspen wrote:

But I believe we should try to identify and lynch blues first, confusing mafia and leaving them vulnerable...



Wat

You crazy?




Vivax and I found that confusing = We must be mafia lolololol
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
June 25 2012 13:28 GMT
#174
Jokes aside, Esspen why the hell did you post that?
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
BassInSpace
Profile Joined June 2011
Australia165 Posts
June 25 2012 14:29 GMT
#175
First of all, for everyone FOSing release for his very early vote, have a look at his past games. I happened to skim over a past newbie game that he so happened to be involved in as a townie, and he did the exact same thing: putting in a very early vote to foster discussion. Whether or not you agree with his decision is not the point; he has done it before and he is doing it again. In fact, what little reasoning was behind his early vote in this game is more than what was in the other game. I am obviously not saying we should just stop looking at him of course, we should continue scrutinising him as much as any other player throughout the game. I am just saying that you guys should approach this particular action of his with caution. Also JieXian, I don't agree with your use of pre-game posts as part of your case against release (in regards to your "create escape route" point. I think analysis of posts should start when the game actually starts.

Now, I interpreted hopeless1der's post to mean that we should lynch those who are actively lying/trying to mislead town (aside from blues protecting themselves, of course). Release, I do really think you were arguing semantics here. Obviously someone putting effort and logic into building their case, but turns out to be wrong shouldn't be lynched even though that could be technically considered "being caught in a lie". That's all I'm going to say about this argument, which has wasted a lot of discussion time IMO.


Esspen, your contributions to the thread so far:

On the policy: I believe we should try to identify and lynch mafia first. Simple policy, but with great results


Which is the whole point of the game and stating the obvious...

I do not get all that "lynch the liar" for several reasons. Townies obviously cannot know whether someone lied or not, only clues they can grasp onto are inconsistencies and vagueness. The only players who know the truth are scums and if the whole game is going to revole around us identifying who lied, mafia is going to win rather easy. Mafia can win just by ereasing their memory that they are mafia and simply playing with a mindset of a townie, leaving townies lyinching each other as they find innocent inconsistencies in their speeches (ie posts). Secondly, even blues have to lie in order to survive.

But that also means when I say "I am mafia." you should lynch me no matter whether it is true or not, as if I'm telling the truth, you just lynched mafia, and if it is not true you lynched liar. (breaks my heart )

But I believe we should try to identify and lynch blues first, confusing mafia and leaving them vulnerable...


And this post. No one is saying we should focus on finding liars. Lies will be just some of the evidence we will use to build up cases against the mafia. And did you just say we should actively find and lynch blue roles? This is some pretty bizarre logic, and you can bet that the rest of the players in this game will be questioning you when they see that post. That had better be some catastrophic typo, or you'd better have a good explanation for that. If you don't, by the next time you post, I will be placing my vote on you for trying to fish for blue roles.
BassInSpace
Profile Joined June 2011
Australia165 Posts
June 25 2012 14:44 GMT
#176
Vivax:

I don't see how a lie could possibly help town. Town players are supposed to establish their innocence by being open and honest in their posting, lying does not help to achieve this. Special cases apply where blue roles are concerned of course, but we shouldn't be trying to find blue players and forcing them to lie in the first place. Thus, I am inclined to lynch all liars.

As for lynching lurkers, things get a bit murky for me. Both lynching and not lynching lurkers hurt town in my first game, so this is something that depends on the situation. I am of the opinion that we should stick to our convictions and vote for who we actually think is mafia, rather than stack our votes on a lurker because of pressure from other players (remember, lurkers are easy targets for mafia to bandwagon).

This is where I stand on those 2 policies.
Release
Profile Blog Joined October 2010
United States4397 Posts
June 25 2012 14:46 GMT
#177
On June 25 2012 20:23 Esspen wrote:
I do not get all that "lynch the liar" for several reasons. Townies obviously cannot know whether someone lied or not, only clues they can grasp onto are inconsistencies and vagueness. The only players who know the truth are scums and if the whole game is going to revole around us identifying who lied, mafia is going to win rather easy. Mafia can win just by ereasing their memory that they are mafia and simply playing with a mindset of a townie, leaving townies lyinching each other as they find innocent inconsistencies in their speeches (ie posts). Secondly, even blues have to lie in order to survive.

But that also means when I say "I am mafia." you should lynch me no matter whether it is true or not, as if I'm telling the truth, you just lynched mafia, and if it is not true you lynched liar. (breaks my heart )

But I believe we should try to identify and lynch blues first, confusing mafia and leaving them vulnerable...


maybe it's a joke? In both games i played, i managed to lynch the medic, but it doesn't confuse the mafia. It prevent a save...
☺
BassInSpace
Profile Joined June 2011
Australia165 Posts
June 25 2012 14:50 GMT
#178
Well, English is not esspen's first language I presume, so if anything, it could be that something got lost in translation. Seems pretty clear to me what he's trying to say in that last line though, so I'd like an explanation.
BassInSpace
Profile Joined June 2011
Australia165 Posts
June 25 2012 14:52 GMT
#179
EBWOP: an explanation of how getting rid of our blue players puts town in a favourable situation instead of an unfavourable one, and how it confuses mafia.
Release
Profile Blog Joined October 2010
United States4397 Posts
June 25 2012 14:52 GMT
#180
On June 25 2012 22:27 JieXian wrote:
Show nested quote +
This game will follow a 24 hour night/48 hour day cycle.


shit I just noticed that this wasn't what i thought it was. This actually means that we have 2 days to vote right?


Release's game plan seems to be:

1) Create escape route. (just in case he got mafia)
Show nested quote +
So night. I will be less active in the following days (until night 3) for aforementioned reasons.

2) Create chaos
3) Claim it leads to more productive posting
4) Hide with aforementioned excuse

Show nested quote +
On June 25 2012 21:49 Vivax wrote:
On June 25 2012 20:23 Esspen wrote:

But I believe we should try to identify and lynch blues first, confusing mafia and leaving them vulnerable...



Wat

You crazy?




Vivax and I found that confusing = We must be mafia lolololol

Take my "game plan" for what you will. I can't decide how you think.

If yourself and vivax found that confusing, doesn't that make him Mafia (as opposed to yourselves)? Townies are trying to avoid confusion while mafia try to cause confusion. If you say his reasoning is the reasoning is your reasoning, that's kind of a catch 22
☺
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