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Death Factory Mafia 2 - Page 3

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Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 05:35 GMT
#858
Yea, I'm fine with pushing Ceph and pulling Bluelightz.
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 05:38 GMT
#861
On April 04 2012 14:35 Cephiro wrote:
Show nested quote +
On April 04 2012 14:33 prplhz wrote:
Okay why is nobody talking about confirmed scum Bluelightz? I say we all pull him.

I'm not opposed to killing Tobon either but I don't think he's as safe as Bluelightz and syllogism.

Of syllogism and Cephiro I'm up for killing syllogism first. I don't like the weird Cephiro-item plan, similar plan went horribly wrong yesterday and we don't know what other powers that scum might have. Lets just pull Bluelightz and push syllogism.

Other than that, I think that the lights-out scum ability was not only to cause chaos in conjunction with Bluelightz role (I imagine we could see the potentially booby trapped positions if there were lights?), but also to make risk.nuke's DT ability useless for today. I still believe in risk.nuke's role claim.


How is Bluelightz confirmed scum?

I believe prplhz is referring to this:
On April 04 2012 03:01 prplhz wrote:
I really doubt that Bluelightz is scum. I didn't think so before the claim and his outbursts in face of the scrutiny he was under during his absence seem genuine and townlike. Furthermore, that claim doesn't do him any good since he's claiming a scum role, the only thing the claim actually does is make sure that he can never use his power without getting lynched so the claim makes little sense from scum perspective.

I just can't get over why Ace and Kurumi would give a scum role to a townie but as long as it isn't overpowered then I don't care.

Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 05:39 GMT
#862
On April 04 2012 14:36 Tobon wrote:
Show nested quote +
On April 04 2012 14:30 wherebugsgo wrote:
Anyone have a problem with the push Cephiro, pull Tobon/Bluelightz plan?

Pulling me is bad just from a practical standpoint. Thanks to my nemesis, I almost surely require more pulls than anyone else.

This sounds like fearmongering. Trying to convince us it's not worth our pulls to kill you rather than convincing us you're not scum. This is a scum tactic. Please don't use it if you're town.
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 05:42 GMT
#866
On April 04 2012 14:40 prplhz wrote:
If Cephiro is really up for it (I'm not really as worried about losing him as I was about losing Palmar because he's really just a tunneling bastard , then we could push him TO the item, then he could do his thing (I imagine it's some kind of place swapper?) and kill syllogism. Then we could use the rest of our pushes on Tobon and our pulls on Bluelightz. If anything is leftover, we do our best to kill Mr. Wiggles.

How about that?


This sounds excellent.
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 05:43 GMT
#867
On April 04 2012 14:41 Cephiro wrote:
Ahh, I see, thanks for pointing that out. Especial thanks for pointing out yet another contradiction of prplhz. "I really doubt that Bluelightz is scum" --> "Why is nobody talking about confirmed scum Bluelightz?"

And then his buddying on me. Is there any more confirmation I could ask for?

Did you not read the quote? He specifically said that the only reason he isn't scum is because he claimed an ability that only scum can use. The fact that he used his ability.....
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 05:44 GMT
#870
EBWOP: Sorry for bad pronoun use. Try this:

Did you not read the quote? Prplhz specifically said that the only reason Bluelightz isn't scum is because Bluelightz claimed an ability that only scum can use. The fact that Bluelightz used his ability.....
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 05:44 GMT
#871
On April 04 2012 14:43 Cephiro wrote:
Show nested quote +
On April 04 2012 14:39 Snarfs wrote:
This sounds like fearmongering. Trying to convince us it's not worth our pulls to kill you rather than convincing us you're not scum. This is a scum tactic. Please don't use it if you're town.


Fairly sure he means it in a pro-town way, as Nemesis pushed him a whole 3 spots upwards (which could be much more due to stacking.) That means he'd be much easier killed by feeding him to the flames, I am fairly sure his suggestion of how to kill him if you decide to do so is pro-town.

I suppose he could be telling us to push him rather than pull him .
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 05:48 GMT
#873
On April 04 2012 14:45 Tobon wrote:
Show nested quote +
On April 04 2012 14:39 Snarfs wrote:
On April 04 2012 14:36 Tobon wrote:
On April 04 2012 14:30 wherebugsgo wrote:
Anyone have a problem with the push Cephiro, pull Tobon/Bluelightz plan?

Pulling me is bad just from a practical standpoint. Thanks to my nemesis, I almost surely require more pulls than anyone else.

This sounds like fearmongering. Trying to convince us it's not worth our pulls to kill you rather than convincing us you're not scum. This is a scum tactic. Please don't use it if you're town.

It isn't fearmongering, it is merely logic.

As far as I can see, there hasn't actually been a case made that I'm scum. (Besides Nemesis's tunneling that I answered yesterday). If I had something to answer, I'd answer it. Meanwhile, I'm helping town however I can.

Yes, it's logical, but as a response to someone's intent to kill you it just seemed out of place. That is all.
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 05:54 GMT
#878
On April 04 2012 14:49 Cephiro wrote:
Show nested quote +
On April 04 2012 14:40 prplhz wrote:
If Cephiro is really up for it (I'm not really as worried about losing him as I was about losing Palmar because he's really just a tunneling bastard , then we could push him TO the item, then he could do his thing (I imagine it's some kind of place swapper?) and kill syllogism. Then we could use the rest of our pushes on Tobon and our pulls on Bluelightz. If anything is leftover, we do our best to kill Mr. Wiggles.

How about that?



@Cephiro Bluelightz is confirmed scum because he used his ability when it's a scum favored ability and he was told so in the thread by me and by layabout. He absolutely has to die.

The only reason to push you to kill syllogism instead of pushing syllogism to kill syllogism is that you will get the item. I don't like the plan though because in case scum has some hidden ability, like another nullified or something similar they can mess with us, maybe especially so now that the lights are out.

I want to kill syllogism and I'd rather push syllogism. The item isn't worth it like it wasn't worth it yesterday. I don't want to end up in a similar situation because we want some item.


Yeah, of course you're not worried about losing me, you'd just be delighted if that happened, one less person that knows you are scum. If you check my posting, you can clearly see I do not tunnel, but I have my reasons to believe and know that you & syllo are both scum. Why would I let you off the hook for something I know?

Cephiro, do you actually know something here? You use that word a lot.
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 05:55 GMT
#879
##Pull Bluelightz
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 06:31 GMT
#891
Personally, I'm going to wait until more people have posted before using that one. Or at least, I'm going to sleep on it.

I'm sure others will weigh in on the plan so that if/when we go through with it we get a good idea which side everyone's on.
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 17:12 GMT
#951
On April 05 2012 01:45 Cephiro wrote:
Show nested quote +
On April 05 2012 01:43 wherebugsgo wrote:
He could very well be lying about the selection being random too. This could explain why the "safe spots" aren't really safe at all.


This is true, but it is modconfirmed that it is on one of the positions 2, 13 or 24. It is possible that 13 is unsafe, Blue is scum and is claiming it as safe, but at the moment I don't see that likely enough. If that's the case however, we should know by the day's end.

Explain this please. Is it because we should just blindly trust Bluelightz to tell us truthfully that the traps are placed where they can be of absolutely no use?
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 17:17 GMT
#956
On April 05 2012 02:14 wherebugsgo wrote:
Show nested quote +
On April 05 2012 02:12 Snarfs wrote:
On April 05 2012 01:45 Cephiro wrote:
On April 05 2012 01:43 wherebugsgo wrote:
He could very well be lying about the selection being random too. This could explain why the "safe spots" aren't really safe at all.


This is true, but it is modconfirmed that it is on one of the positions 2, 13 or 24. It is possible that 13 is unsafe, Blue is scum and is claiming it as safe, but at the moment I don't see that likely enough. If that's the case however, we should know by the day's end.

Explain this please. Is it because we should just blindly trust Bluelightz to tell us truthfully that the traps are placed where they can be of absolutely no use?


It's in the daypost iirc

Sigh, can't you just read the daypost yourself rather than make me look it up?

Additional Announcements
There are 3 booby trapped queue positions. 1 of these is legit. At the end of the day, any Toy standing on the legit position will fall through and die.

It doesn't say the positions.
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 17:17 GMT
#957
EBWOP: Ninja'd!
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 17:31 GMT
#961
On April 05 2012 02:21 wherebugsgo wrote:
Snarfs who would you most like to kill today?

Is there anyone outside of Bluelightz and Cephiro/syllo you find suspicious? Please explain your reads.

I'd kill Wiggles. I posted my thoughts on him for VE yesterday and VE said that everything I said pointed to him being scummy. I think VE's a smart guy and he was probably on to something and I haven't seen any new material from Wiggles that makes him any less scummy than he would have been yesterday.
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 17:38 GMT
#964
On April 05 2012 02:35 wherebugsgo wrote:
Yeah, he's chosen to ignore my request for reads and he's flip flopped about Bluelightz as well.

You've already pulled Bluelightz, correct? Would you rather push Cephiro or Tobon?

I think we need to get town on the same page here relatively quickly. The only person I'm waiting to hear from is layabout; if he gives a solid opinion that's in agreement with what I currently think is true then we're probably on the right track.

I'm honestly not sure on who to push at this point. The more Cephiro posts the more reckless he seems which makes me not want to trust his plan whether he's town or scum.
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 17:40 GMT
#965
On April 05 2012 02:37 Cephiro wrote:
wbg: Wiggles has a relatively short filter, but what I can make of it, he doesn't show much actions that would make me lean scum on him. His play however has so far been very careful, and he hasn't taken an active stance of pressuring scum. So far he is null to me, but I expect him to start pressuring the people he suspects, as he will not get scum killed by quietly humming aside and agreeing, while asking for pieces of information.

This is exactly what VE was pointing out as being scum Wiggles and why he should probably die.
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 17:52 GMT
#969
On April 05 2012 02:46 wherebugsgo wrote:
What I can't reconcile though is that rarely are scum so in-your-face as Cephiro is, and if they are they usually cause a lot of disruption. Cephiro doesn't seem to be trolling us or trying to cause disruption, and it's no secret there is a scum between him, syllo, and risk. In addition he has pointed out a couple of things that I don't think scum would have pointed out. It's true that he could be scum, and if he is, he's been playing very well so far.

The thing though is, IF he's scum, this is a very risky proposition for him, because it ensures he dies after syllo flips town. You agree with that? Now my question is, why would scum put themselves at such great risk just to trade 1 for 1 with someone else?

Worst IMO is that two of them die and flip town.

What's stopping me from pushing Cephiro is that the possibility of him having a scum role that benefits from this still exists. Based on the knowledge we have (which isn't much) it is a better proposition to simply straight up kill syllo, because we have no clue what pushing Cephiro will do. however the pushing of syllo relies on the assumption that syllo is scum, which makes Cephiro far more likely to be town. So in that case we should consider Cephiro is actually telling the truth and push him anyway. in other words, since the basic assumption is the same, it may be better to just push Cephiro after all.

I agree that Cephiro is probably town. Like I said though, it just seems like he hasn't fully thought out what scum might have the ability to do to him. Suppose we push him to the edge and then he gets roleblocked? Then we've wasted a bunch of pushes and we're going to have to waste a bunch of pulls to get him back. Then we're going to have to somehow come up with more PoPs to kill syllo.
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 17:54 GMT
#970
On April 05 2012 02:47 Tobon wrote:
Worst thing town can do today is split up PoPs and not lynch any potential scum. Which is why people should pull Bluelightz.

So are you going to pull Bluelightz?
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 04 2012 17:56 GMT
#974
On April 05 2012 02:56 Tobon wrote:
Show nested quote +
On April 05 2012 02:54 Snarfs wrote:
On April 05 2012 02:47 Tobon wrote:
Worst thing town can do today is split up PoPs and not lynch any potential scum. Which is why people should pull Bluelightz.

So are you going to pull Bluelightz?


Already did, here: link

Ah, sorry. Thanks for the link!
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