Aperture Mafia - Page 90
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Nisani201
United States1400 Posts
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Jayjay54
Germany2296 Posts
any restrictions? | ||
Nisani201
United States1400 Posts
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Jayjay54
Germany2296 Posts
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Kenpachi
United States9908 Posts
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Kenpachi
United States9908 Posts
except he doesnt curse town by making them lose. | ||
sinani206
United States1959 Posts
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Sbrubbles
Brazil5776 Posts
Personalized booby trap: (one-shot) the first player to visit the owner of this item dies and that player's action is nullified. Kill flavor for this death is the same as the item owner's own kill flavor. If the owner of the booby trap doesn't have a kill flavor, the kill flavor will be "spontaneously combusted". It would be a one-shot PGO power with a twist in that it would reveal if the item owner's kill flavor if the item is set off. I figure we can draw a plan to keep the mafia guessing as to who is holding the item. My idea is that every morning whoever currently owns the item gives it to best town read. Then, at night, a second before the night actions are finalized (so that the mafia doesn't have a chance to change their night kill), he would reveal to whom he gave the item during the morning. It would be something like this: On day 1, Nisani gives item to one of the stronger town reads (player A) and announces it. Player A confirms receiving the item and gives it to his strong town read (player B) without telling anyone. At the last second of night 1, player A announces who he gave the item to. At beginning of day 2 player B gives it to player C and only reveals who player C is only at the last second of night 2. Rinse and repeat. I figure this is a good plan because: 1) This way the item can't be stolen 2) If someone has a bad town read and gives the item away to the mafia, we'll be able to spot the mafia through the kill flavor. Example: player A gives it to player B. At the end of the night, he tells everyone so. At the beginning of the next day there are 2 kills with the same kill flavor, or with a bit of luck, with kill flavors we recognize. We know player B is mafia. It might backfire if ... well, it has plenty to backfire, actually. If player A thinks player B is town, but player C thinks he's scum, player C may try to check player B and will die, losing us a power role. Still, with a bit of luck, it will result in a free mafia kill and a town protection, all in one convenient package. It is high-risk high-reward. Tell me what you guys think. Alternatively, we can just make this item and leave it with a confirmed PR or strong town player. | ||
zelblade
Australia901 Posts
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MidnightGladius
China1214 Posts
On March 25 2012 05:40 GreYMisT wrote: Vote Count! Nisani201 (8): Jayjay54, MidnightGladius, Kenpachi, sinani206, Mementoss, Ghost_403, Hassybaby, The Dark Magician Sinani206 (11): velinath, Sbrubbles, Maverick32x, Mr. Wiggles, Adam4167, phagga, blubbdavid, Nisani201, Foolishness, zelblade, kitaman27 With 20 Alive it takes 11 to lynch! the day ends in 2 hours and 30 minutes! 3 people still havn't voted! Must be nice to be a double voter, eh, Hassybaby? Nisani, I still don't believe your innocence, but it would be awfully nice if you made an item that would reveal to all the role PMs, or at least the alignments, of the people whose flips were hidden during Night 1. | ||
Adam4167
Australia1426 Posts
If Greymist will allow it, that would be the best item to give us direction over the coming days. | ||
zelblade
Australia901 Posts
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Jayjay54
Germany2296 Posts
On March 25 2012 08:42 Kenpachi wrote: LYNCHING SINANI IS JUST AS BAD AS LYNCHING ME except he doesnt curse town by making them lose. inspiring as always. Nisani, make 100% sure that you announce the name of your invention beforehand... | ||
Jayjay54
Germany2296 Posts
Kenpachi, why did you have a portal gun, if you weren't chell? | ||
zelblade
Australia901 Posts
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Jayjay54
Germany2296 Posts
kita, why did you kill our mason, when we already know that the mason QT is helpfull even with him being scum? That's not a good kill, but a stubborn kill. | ||
zelblade
Australia901 Posts
Did you lose/gain any items last night? | ||
Dirk Hardpec
United States73 Posts
Grackaroni did something that probably confirms him as town. | ||
Jayjay54
Germany2296 Posts
On March 25 2012 21:59 Dirk Hardpec wrote: Grackaroni did something that probably confirms him as town. yea flipping town is a classic town tell. care less palmar. | ||
Dirk Hardpec
United States73 Posts
Anyway, I agree with foolishness about the Wiggles/kita thing. It' kita who should die, not wiggles. | ||
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