• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:25
CET 13:25
KST 21:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League97
StarCraft 2
General
No more SC2 streamers on team liquid? Behind the Blue - Team Liquid History Book SC2 Power Rank: epic29 Weekly Cups (October 19-25): Clem triples first in 5.0.17 How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
BW General Discussion Rollback Netcode in Brood War Mathematicians needed to calc "Low Econ Epicness" SCHNAIL now supports Remastered Ziemie's Starcraft 1 Prequel Campaign
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues [ASL22] Grand Finals 2v2v2v2 Tournament Stage 1: Community Poll
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Deus Ex 3!? Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9344 users

BC's Arkham Asylum - Page 6

Forum Index > TL Mafia
Post a Reply
Prev 1 4 5 6 7 8 116 Next
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
July 08 2011 14:36 GMT
#101
On July 08 2011 21:56 Qatol wrote:
Show nested quote +
On July 06 2011 13:41 BloodyC0bbler wrote:
Please don't presume to know how I intend use my clues.

Sorry! I think I'm just a little bitter about Resurrection's clues still.

Show nested quote +
On July 08 2011 03:57 Kavdragon wrote:
On July 07 2011 08:06 Sinani201 wrote:
On July 05 2011 00:38 BloodyC0bbler wrote:

Cheating:
...
4. Comparing role PM times to determine roles.


Out of curiosity, has this actually been tried before? I'm not sure exactly how it would work...


I've never heard of it happening before either, but I'm guessing that hosts like to keep things organized, and that means sending out similar roles at the same time. For instance, say you are a cop, and you ask someone who claimed cop for their role pm time. If it's 30 seconds after yours, then it's likely that they are a cop that was messaged in the same batch as you.

In any case, that would be really unreliable, as it would depend on the methods that the host used. However, if everyone claimed their times, it could become very useful in the late game. (Similar to how knowing what numbers people picked in PYP helps towards the end.)

It was done in Mafia III: Resurrection. And yes, the roles were handed out by role (it is easier for the host because you can send the PM, hit back on your browser, change the name of the recipient, and hit send again and it goes to the new recipient now). The town could have figured out everyone's role just by looking at the timestamps of their role PMs. For a while all of the hosts randomized their PMs so this wouldn't work, but we decided it would be easier to just put in that rule so we don't have to think about it any more.


So, I'm the only host that opens a tab per player on firefox and places all the PMs so they can be sent pretty much simultaneously? O.O
Moderator
Nisani201
Profile Joined September 2010
United States1400 Posts
July 08 2011 15:07 GMT
#102
GMarshal, where is the shield battery quote in your sig from?
Enjoy your day.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
July 08 2011 15:07 GMT
#103
On July 09 2011 00:07 Sinani201 wrote:
GMarshal, where is the shield battery quote in your sig from?


Here:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=8733
Qatol
Profile Blog Joined November 2006
United States3165 Posts
July 08 2011 15:32 GMT
#104
On July 08 2011 23:36 GMarshal wrote:
Show nested quote +
On July 08 2011 21:56 Qatol wrote:
On July 06 2011 13:41 BloodyC0bbler wrote:
Please don't presume to know how I intend use my clues.

Sorry! I think I'm just a little bitter about Resurrection's clues still.

On July 08 2011 03:57 Kavdragon wrote:
On July 07 2011 08:06 Sinani201 wrote:
On July 05 2011 00:38 BloodyC0bbler wrote:

Cheating:
...
4. Comparing role PM times to determine roles.


Out of curiosity, has this actually been tried before? I'm not sure exactly how it would work...


I've never heard of it happening before either, but I'm guessing that hosts like to keep things organized, and that means sending out similar roles at the same time. For instance, say you are a cop, and you ask someone who claimed cop for their role pm time. If it's 30 seconds after yours, then it's likely that they are a cop that was messaged in the same batch as you.

In any case, that would be really unreliable, as it would depend on the methods that the host used. However, if everyone claimed their times, it could become very useful in the late game. (Similar to how knowing what numbers people picked in PYP helps towards the end.)

It was done in Mafia III: Resurrection. And yes, the roles were handed out by role (it is easier for the host because you can send the PM, hit back on your browser, change the name of the recipient, and hit send again and it goes to the new recipient now). The town could have figured out everyone's role just by looking at the timestamps of their role PMs. For a while all of the hosts randomized their PMs so this wouldn't work, but we decided it would be easier to just put in that rule so we don't have to think about it any more.


So, I'm the only host that opens a tab per player on firefox and places all the PMs so they can be sent pretty much simultaneously? O.O

Too much work to set up.
Uff Da
Varpulis
Profile Blog Joined February 2011
United States2517 Posts
July 08 2011 16:16 GMT
#105
On July 08 2011 23:36 GMarshal wrote:
Show nested quote +
On July 08 2011 21:56 Qatol wrote:
On July 06 2011 13:41 BloodyC0bbler wrote:
Please don't presume to know how I intend use my clues.

Sorry! I think I'm just a little bitter about Resurrection's clues still.

On July 08 2011 03:57 Kavdragon wrote:
On July 07 2011 08:06 Sinani201 wrote:
On July 05 2011 00:38 BloodyC0bbler wrote:

Cheating:
...
4. Comparing role PM times to determine roles.


Out of curiosity, has this actually been tried before? I'm not sure exactly how it would work...


I've never heard of it happening before either, but I'm guessing that hosts like to keep things organized, and that means sending out similar roles at the same time. For instance, say you are a cop, and you ask someone who claimed cop for their role pm time. If it's 30 seconds after yours, then it's likely that they are a cop that was messaged in the same batch as you.

In any case, that would be really unreliable, as it would depend on the methods that the host used. However, if everyone claimed their times, it could become very useful in the late game. (Similar to how knowing what numbers people picked in PYP helps towards the end.)

It was done in Mafia III: Resurrection. And yes, the roles were handed out by role (it is easier for the host because you can send the PM, hit back on your browser, change the name of the recipient, and hit send again and it goes to the new recipient now). The town could have figured out everyone's role just by looking at the timestamps of their role PMs. For a while all of the hosts randomized their PMs so this wouldn't work, but we decided it would be easier to just put in that rule so we don't have to think about it any more.


So, I'm the only host that opens a tab per player on firefox and places all the PMs so they can be sent pretty much simultaneously? O.O

If it's a 9 player mini game then your method is good, but trying to do that for a full 30 player game would be difficult and prone to errors, I think.
For he is the Oystermeister, lord of all the oysters.
Varpulis
Profile Blog Joined February 2011
United States2517 Posts
July 08 2011 16:17 GMT
#106
ebwop: GMarshal have you ever hosted a standard game? the only games I've seen you host are the surprisingly normal mini's.
For he is the Oystermeister, lord of all the oysters.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2011-07-08 16:29:20
July 08 2011 16:28 GMT
#107
On July 09 2011 01:17 Varpulis wrote:
ebwop: GMarshal have you ever hosted a standard game? the only games I've seen you host are the surprisingly normal mini's.

Costed XXXIX (with node), sent out a large bunch of PM's there (all but the mafia, so 24 in one batch).
Moderator
Varpulis
Profile Blog Joined February 2011
United States2517 Posts
July 08 2011 16:58 GMT
#108
On July 09 2011 01:28 GMarshal wrote:
Show nested quote +
On July 09 2011 01:17 Varpulis wrote:
ebwop: GMarshal have you ever hosted a standard game? the only games I've seen you host are the surprisingly normal mini's.

Costed XXXIX (with node), sent out a large bunch of PM's there (all but the mafia, so 24 in one batch).

Jesus that's a lot... I would have sent the wrong role to at least 3 people and not realized it until halfway through the game when half the dts hadn't sent in checks or the mafia was missing a member.
For he is the Oystermeister, lord of all the oysters.
Qatol
Profile Blog Joined November 2006
United States3165 Posts
July 08 2011 17:25 GMT
#109
On July 09 2011 01:58 Varpulis wrote:
Show nested quote +
On July 09 2011 01:28 GMarshal wrote:
On July 09 2011 01:17 Varpulis wrote:
ebwop: GMarshal have you ever hosted a standard game? the only games I've seen you host are the surprisingly normal mini's.

Costed XXXIX (with node), sent out a large bunch of PM's there (all but the mafia, so 24 in one batch).

Jesus that's a lot... I would have sent the wrong role to at least 3 people and not realized it until halfway through the game when half the dts hadn't sent in checks or the mafia was missing a member.

Generally when you're PMing that many people, at least I get really neurotic and triple check every PM against the role list + after I sent everything out I double check to make sure that everyone got a PM and that they got the one they should have gotten. It's definitely one of the more stressful time periods you have as a host.
Uff Da
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
Last Edited: 2011-07-08 19:40:09
July 08 2011 19:39 GMT
#110
haha. i remember in Haunted Mafia (my first game), i got Mafia Goon only to get Townie as the corrected role later on.
Nada's body is South Korea's greatest weapon.
BloodyC0bbler
Profile Blog Joined September 2004
Canada7876 Posts
July 08 2011 23:37 GMT
#111
Need 4 or 14 more players to get this underway.
#3 Member of the Chill Fanclub / Rhaegar fought nobly. Rhaegar fought valiantly. Rhaegar fought honorably. And Rhaeger died. --Ser Jorah Mormont TL MAFIA FORUM http://www.teamliquid.net/forum/index.php?show_part=31 go go !
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
July 08 2011 23:48 GMT
#112
On July 09 2011 08:37 BloodyC0bbler wrote:
Need 4 or 14 more players to get this underway.

I'd rather wait for 14, but thats because I like bigger games ^_^
Moderator
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
July 08 2011 23:54 GMT
#113
On July 09 2011 08:48 GMarshal wrote:
Show nested quote +
On July 09 2011 08:37 BloodyC0bbler wrote:
Need 4 or 14 more players to get this underway.

I'd rather wait for 14, but thats because I like bigger games ^_^


I'm with GM on this one, more players the better
Nisani201
Profile Joined September 2010
United States1400 Posts
July 08 2011 23:54 GMT
#114
Well once WaW2 ends there should be plenty.
Enjoy your day.
Mig
Profile Blog Joined October 2004
United States4714 Posts
July 09 2011 00:28 GMT
#115
Personally I would go with 4. With the pace WaW is moving it is going to take another 4 weeks before that game finishes.
Moderator
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
July 09 2011 00:29 GMT
#116
I'd say 14.
you gotta dance
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
July 09 2011 01:48 GMT
#117
On July 09 2011 09:28 Mig wrote:
Personally I would go with 4. With the pace WaW is moving it is going to take another 4 weeks before that game finishes.

4 weeks? Try 2 days. We are *really* bad at the whole "don't nuke" thing.
Moderator
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
July 09 2011 01:51 GMT
#118
On July 09 2011 10:48 GMarshal wrote:
Show nested quote +
On July 09 2011 09:28 Mig wrote:
Personally I would go with 4. With the pace WaW is moving it is going to take another 4 weeks before that game finishes.

4 weeks? Try 2 days. We are *really* bad at the whole "don't nuke" thing.


Really? Ive never seen a town get trigger happy before....
"We have unfinished business, I and he."
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
July 09 2011 01:53 GMT
#119
On July 09 2011 10:51 Amber[LighT] wrote:
Show nested quote +
On July 09 2011 10:48 GMarshal wrote:
On July 09 2011 09:28 Mig wrote:
Personally I would go with 4. With the pace WaW is moving it is going to take another 4 weeks before that game finishes.

4 weeks? Try 2 days. We are *really* bad at the whole "don't nuke" thing.


Really? Ive never seen a town get trigger happy before....


Take a look at pages 40+ a lot of fun happens >.<
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
July 09 2011 01:55 GMT
#120
I'm pretty sure Amber is being sarcastic. Every town is trigger happy.

That reminds me, I need to run my day vigi game at some point. I predict a town loss in less than two days for that too.
Moderator
Prev 1 4 5 6 7 8 116 Next
Please log in or register to reply.
Live Events Refresh
OSC
21:00
OSC 5000
WardiTV298
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 555
ByuN 374
StarCraft: Brood War
Shuttle 1783
Bisu 1144
Horang2 972
BeSt 462
Noble 457
firebathero 445
Soma 391
Soulkey 351
EffOrt 263
FanTaSy 232
[ Show more ]
Last 174
Zeus 158
Killer 148
Snow 141
Mind 130
Mini 118
Leta 107
Pusan 102
sorry 73
Sea.KH 58
Hyun 40
Barracks 39
Bishop 36
Classic 33
hero 31
ToSsGirL 30
910 29
soO 19
Free 15
Sacsri 9
Counter-Strike
x6flipin338
Other Games
B2W.Neo1386
XaKoH 334
DeMusliM325
Pyrionflax277
Livibee157
Organizations
Counter-Strike
PGL1774
Other Games
ComeBackTV 392
StarCraft: Brood War
UltimateBattle 22
lovetv 7
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 58
• Adnapsc2 17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2232
• WagamamaTV465
Upcoming Events
OSC
1h 35m
Yamato Cup
2h 35m
IPSL
4h 35m
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
10h 35m
WardiTV Weekly
23h 35m
Ultimate Battle
23h 35m
Rush vs BeSt
Replay Cast
1d 10h
Rogue vs Classic
Patches Events
2 days
PiGosaur Cup
2 days
Kung Fu Cup
2 days
[ Show More ]
The PondCast
3 days
KCM Race Survival
3 days
IntoTheTV X SOOP
5 days
WardiTV Invitational
5 days
IPSL
6 days
WorsT vs nOmaD
Dewalt vs andersOn
IntoTheTV X SOOP
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-10-30
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.