Real Time Mafia - Page 85
Forum Index > TL Mafia |
syllogism
Finland5948 Posts
| ||
TheAwesomeAll
Netherlands1609 Posts
| ||
Varpulis
United States2517 Posts
In case anybody was wondering, I actually put a lot of thought into who i was going to place that lurker bomb on. I think i switched it one or two times on day two. It was on Eiii for a while, then I read through his posts and saw that he was putting in some effOrt, and decided that I was never going to be able to get a solid read on Kenpachi because he's Kenpachi. So I blew him up. Lanaia was a bad read though. I guess some people are just over apologetic. Did anybody actually guess that I was blue/a hatter, or was Viscera's whole "he's innocent but I won't say the role" motivated solely by a lack of knowledge of my actual role. From a town perspective, that statement made him look like he was trying to protect mafia from sniping me. (because he knew I was blue) Was it luck? I thought i did pretty well in playing like I normally do, but I think i gave myself away with my question about Lanaia. I turned it into an accusation later, but I think it showed that something was going on behind the scenes. I was basically asking "is it ok if I blow up Lanaia?" gg guys. gogogo real time insane mafia, maybe without the lurker lists. They give town significantly more kp than town should have. That said, this game was decided by luck and gosu vig shots. Poor mafia play factored in as well, I think, no offense to you guys. Allowing two mafia to be up for lynch day 1, and constantly bussing teammates were also conducive to town victoey. Thanks for hosting, ROL. | ||
syllogism
Finland5948 Posts
| ||
RebirthOfLeGenD
USA5860 Posts
To be honest, I knew I stacked the town with KP, but figured the mafia would stay off the lurker list and the town would obliterate itself, which is why I hesitated in actually giving the additional lurker kills to mafia, and as an end result, didn't. The lurker list implementation was something I admit was a half baked idea, in case no one has played a game of mine before, I tend to do things designed to punish the town for things that pissed me off in the past. In XXXVII I designed the entire set up to punish blind claiming in PM's which lost the town the previous game because I wanted to force you guys to learn to use PM's properly. That was more or less a success. This didn't work out too well, but I also wanted more kill power and more deaths because I thought it would be funnier. I couldn't include a compulsive vig for balance purposes, because if he died too soon, or never died it could drastically change how the game played out. | ||
Varpulis
United States2517 Posts
On July 05 2011 00:21 RebirthOfLeGenD wrote: yeah, DT claims were pretty dumb because best case scenario you have a medic lurking the thread who has an active protection and just throws it on you. The more likely scenario is that one of the 6 mafia is around long enough to send in a hit command. DT claiming with the expectation of living is stupid. Medic's were definitely less useful in this set up, but at the same time so were roleblockers. I think I should figure out a way to rework that mechanic a bit. To be honest, I knew I stacked the town with KP, but figured the mafia would stay off the lurker list and the town would obliterate itself, which is why I hesitated in actually giving the additional lurker kills to mafia, and as an end result, didn't. The lurker list implementation was something I admit was a half baked idea, in case no one has played a game of mine before, I tend to do things designed to punish the town for things that pissed me off in the past. In XXXVII I designed the entire set up to punish blind claiming in PM's which lost the town the previous game because I wanted to force you guys to learn to use PM's properly. That was more or less a success. This didn't work out too well, but I also wanted more kill power and more deaths because I thought it would be funnier. I couldn't include a compulsive vig for balance purposes, because if he died too soon, or never died it could drastically change how the game played out. I'm not sure if the town's victory hinged on the lurker list, to be honest. The mafia got killed in three lynches, two normal vig shots, and a lurker bomb from a hatter. 1/6 due to the lurker mechanic. iirc, none of the vigs shot into the lurker list. the only kill due to it was my bomb on Kenpachi. The game wouldn't have been too drastically different without it, I think. (2 v 16 instead of 1 v 16, neither mafia have established town cred or thread presence, it's still a long shot for scum to have chance at victory) Unfortunately, the lurker list didn't quite work. There were still a bunch of lurkers (2 scum on the list as well), the difference being that we didn't get to an endgame where it would have mattered. | ||
PaqMan
United States1475 Posts
This is my best Town game. No mislynches, half the mafia dead by day 2, and only 1 townie was killed by a blue rule. Great job ![]() | ||
TheAwesomeAll
Netherlands1609 Posts
| ||
Nisani201
United States1400 Posts
| ||
gtrsrs
United States9109 Posts
On July 05 2011 02:33 Sinani201 wrote: TAA, was the Drazerk secret message intentional? yes he said it was it was brilliant too such a fun game, the real-time aspect was baller gg town sorry i didn't contribute much | ||
Palmar
Iceland22631 Posts
On July 05 2011 02:30 TheAwesomeAll wrote: why did we play that good, i wonder. Like what magic did we do? GM town atmosphere? Combination of talented blue roles, hard working village, good town atmosphere and a fuckton of luck. | ||
chaos13
Canada885 Posts
Good game everyone. I have to give a big thanks to Palmar for making this game so enjoyable. Without his leading the town and keeping everything on track it would have been a mess of weak FoS's and we wouldn't have got anything done. I have no idea why scum didn't shoot him. Good work on picking up my breadcrumb as well. I was going to crumb my second check, which was Jackal, but I came online and discovered I was dead. At the time I sent in my check he wasn't being very active, and holding back his opinions. Almost immediately after it was sent, he started posting more and acting very pro-town. It is reasons like this why you don't want to hold back, even on day 1. Establish your innocence asap so you don't make town waste a dt check or vig hit on you. We had a really good pro-town atmosphere this game, which I think contributed a lot to our win besides scum mistakes. | ||
Jackal58
United States4264 Posts
![]() | ||
~OpZ~
United States3652 Posts
On July 04 2011 18:51 Mig wrote: Edit - besides opz who like I said was still going to be my biggest obstacle by far for winning. Still had my lurker shot, and if you came guns blazing and started posting, I would of been at you...I had already announced suspicion of you, if you recall. | ||
~OpZ~
United States3652 Posts
On July 04 2011 18:50 Mig wrote: No I had no intention of sniping suspicious players. There was no way I was touching gm/jackal/palmar/GGQ. Unless I felt like the town had sided with them and trusted them. I wasn't sure what order I had for killing besides you/supersoft but if I killed you, ym suicides kills jackal, gm and palmar get lynched then there is pretty much no vocal good townies left. And that scenario seemed quite reasonable really. And I really don't think you would have convinced YM to confirm GM like 95% he was just going to suicide on whomever he thought was the best target. Not to mention the only one I was truely suspicious of was YM....Fact of the matter is you would of had to deal with one of YM, GM, Palmar, or Jackal through lynch...@_@...it'd of been tough fought Mig...But I don't deny your effort, and possibility of being successful. | ||
~OpZ~
United States3652 Posts
On July 05 2011 02:50 Palmar wrote: Combination of talented blue roles, hard working village, good town atmosphere and a fuckton of luck. ...Lmao...TAA, you owe me a beer for finding your bread crumb. And whoever quoted it/linked it..I think Palmar, idk, maybe jackal, cuz I wouldn't of seen it if it wasn't for that link to it in the thread. | ||
sandroba
Canada4998 Posts
| ||
TheAwesomeAll
Netherlands1609 Posts
On July 05 2011 04:47 ~OpZ~ wrote: ...Lmao...TAA, you owe me a beer for finding your bread crumb. And whoever quoted it/linked it..I think Palmar, idk, maybe jackal, cuz I wouldn't of seen it if it wasn't for that link to it in the thread. i was following the thread while banging my head against the wall, didnt think anyone would pick up on the 'in case i die tonight' hinting it was a breadcrump, you are getting that beer ![]() edit: On June 28 2011 16:38 Drazerk wrote: Right I have just woke up and I am read the thread. @Sandroba - Ive not got an Opinion on Gm yet he seems to be pro town just crazy about killing lurkers which would not be a bad thing in any other game but with the lurker mechanic all the scum will More or less be spamming to stay off it. As for Young His plan seemed to revolve around the mafia only having 1 KP which could of been a mistake rather than a Deliberate plan to confuse the medics but it is less likely to be a mafia ploy since he would know about the KP. It is possible for Gm to be scum but I still need to read through the whole of the thread before i can make my mind up after this post i dt checked Drazerk, i wish i was a vigi though i would probably shoot in the first hour of each day ![]() | ||
Palmar
Iceland22631 Posts
| ||
Node
United States2159 Posts
On July 04 2011 17:46 RebirthOfLeGenD wrote: some guy named zona did once but he never shared it then disappeared. i would love one tbh. Dr H mentioned having a script for it at one point (pokemafia, maybe?), but I could be mis-remembering. GG everyone, it was fun following this game. ![]() | ||
| ||