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Real Time Mafia - Page 14

Forum Index > TL Mafia
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GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 07:25 GMT
#261
On June 28 2011 16:14 sandroba wrote:
OK, I'm very convinced GM is scum right now. The fact that LSB died is plain and simple. The moment he proposed his plan he was confirmed town, as no mafia would ever propose a plan like that.
The reason I think he is mafia is because
1) He ninja'ed me and identified it, and as such we know he is capable of doing it (I don't think any other player realise this yet, amongst the active)
2) He claimed to have thought of the plan, but as scum he obviously did not mention it until LSB did.
3) He's pushing vigs to shoot lurkers, when clearly mafia won't be there.
4) YM is posting completely anti-town stuff about blues. Mafia still has 2 kp left so LOL at medics not protecting people today. Also RB doesn't do shit to vigilante. The fact that GM did not catch on this can only mean 1 of the 2: YM is also scum with GM or YM is tripping hard and GM knows he's town and must maintain his position earlier of YM being town to not rise any suspicion. Either way GM is scum.

Sure thing. Please post a more coherent argument. Let me reply to what you have

1.) Duh, anyone with a braincell should have known LSB was town.
2.) I thought of a *similar* plan, but I couldn't (still can't) think of a way to make use of it without having DTs claim. I am against ousting blue roles.
3.) Yes I am. I made my case why, and you should understand it. Vigis have a lurker only KP, they might as well use it, no? All lurkers are traitors, by definition. Ace said it best in my first game, I think, kill scum, and those who will not help you kill scum (not an exact quote, but I don't feel like looking it up)
4.) He admitted to fucking up with the medic thing, because he thought scum had 1 kp. If I think someone is scum I call them out on it. I just think YM is playing poorly, but not necessarily scummy. remember what we said about bad plans? Hell I missed that he made a posts about medics till you pointed it out and I had to go back and check.

I don't see your case, but if you bring up any new points I will gladly answer them, so far it seems to me that you are dead set on me being mafia for some reason. I won't appeal to meta, but my alignment should be evident by now.
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 07:29 GMT
#262
On June 28 2011 16:21 sandroba wrote:
EBWOP: by vigilante I mean veteran

Depends on the host actually, I've played games where vets can be roleblocked.

Lets ask, not that it matters, but I'll admit I'm curious now.

Can veteran's additional life be broken by a roleblock
Moderator
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
June 28 2011 07:32 GMT
#263
I can see what sandroba's saying, I don't fully agree but I don't fully disagree either. As for your point #4 I have actually acknowledged that as a complete fail by me, and you're actually wrong, roleblocks do in fact block the Vet's extra life, I took the time to ask RoL.

If you're going to make snide (rude) remarks about the people you are accusing, at least check your facts before blatantly throwing around 'facts'. I'm not impressed by the way you're handling yourself this game but I'm fairly certain you're not a scum.

If I was a DT and I was suspicious of GM, I would check him. I'm not going to tell you to do it though since we're operating a "do what you want" policy this game afaik.
lalala
sandroba
Profile Joined April 2006
Canada4998 Posts
June 28 2011 07:35 GMT
#264
On June 28 2011 16:24 VisceraEyes wrote:
I mean, the thing is he's right in theory. They have to trade in their 1 DT check for their 2 lurker checks unless I'm mistaken. That's 1 less DT check town has in its arsenal, right?


How so? They actually GAIN one check. They trade checking one active for checking 2 lurkers. Explain to me why checking an active player is better than 2 other player who in theory are hard to analyse due to lack of posts.

@GM I'd like your reasoning on this aswel. There's only 1 GF. Why should we shoot on the lurker list instead of allowing DTs to check it? Isn't it infinetelly better to save vig lurker shots for later when they have a higher chance of hitting scum? I'm all for calling out people for lurking, but this setup makes it unlikely scum will be there.
syllogism
Profile Joined September 2010
Finland5948 Posts
June 28 2011 07:37 GMT
#265
Some thoughts regarding the real time aspect of the game.

No hits will be allowed 6 hours before the lynch. I will further consult with other hosts and decide if this rule needs further alteration. I might just change it to no hits on the top 2 vote getters.

Thus if you have to role claim, do it within that time frame unless you know you've a medic on you, though it would be hilarious if someone went "I am the Detective, long post shortly" and got instasniped. Role claiming in this format is even worse than in standard format because you can immediately get hit and even if you don't, one medic can't keep you safe througout the day. One roleblocker can nullify a detective despite the block only lasting for 36 hours because it also takes 12 hours to get detective results.

Detectives should time their checks so that they get the results back early enough to potentially make a case for someone. If you know you aren't going to be around, do it earlier.

At least on D1, medics should send in their targets very early and ideally so that the [36h] protection wears off before the the no-hits period begins. This is not to say you should time it exactly, as that would leave mafia a six hour time frame of guaranteed non-protection. The first six hours of the day and the last six hours of when hits are still allowed are most likely mafia hit times. If medic actions can't be sent in advance and overlap is to be avoided, medics have to be around for the day post so that they can immediately send in their next saves. Obviously if mafia has used their KP for the day, you should send in your save right before the lynch.

Having said that, I think they are just as likely, especially from day 2 onwards, to take their chances and just ignore all of above. They don't have to send in their hits all at once and using some or all of them to derail town discussions and force WIFOM is worth the risk. Past day 1 good medics who can be active throughout the day should just act based on what's going on.

Whether a lurker check is worth doing over a normal check, knowing that mafia will likely avoid lurking, isn't clear to me. Further, if there are two detectives and only a few lurkers, they will likely check the same people. We can slightly decrease the probablity of this occurring by dividing the player list into two and having the detective in the first half to do a lurker check and the other one a normal one, but that could also lead to no lurker check.

Due to the possibility of a compulsive vig being in the game, from day 2 onwards we should determine the best vig targets every day. I suppose someone usually does it in a standard game as well, but it should be more of a democratic process in this game.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
June 28 2011 07:38 GMT
#266
Right I have just woke up and I am read the thread.

@Sandroba - Ive not got an Opinion on Gm yet he seems to be pro town just crazy about killing lurkers which would not be a bad thing in any other game but with the lurker mechanic all the scum will More or less be spamming to stay off it.

As for Young His plan seemed to revolve around the mafia only having 1 KP which could of been a mistake rather than a Deliberate plan to confuse the medics but it is less likely to be a mafia ploy since he would know about the KP.

It is possible for Gm to be scum but I still need to read through the whole of the thread before i can make my mind up
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
June 28 2011 07:39 GMT
#267
Again with the throwing around facts, stop it and go back to read the rules.

"Only one power can be used per day. A detective is limited to one lurker check per 3 Days." is why.

Basically what you should be seeing is that lurkers are worthless to the town cause. They should be killed and the threat of being killed should discourage people from lurking. This is why I'm advocating killing anyone that's on a lurker list for more than one day.

Detective checks are more important than Vig kills in that they can only choose to either check normal people or people from the lurker list.
lalala
sandroba
Profile Joined April 2006
Canada4998 Posts
June 28 2011 07:39 GMT
#268
On June 28 2011 16:32 youngminii wrote:
I can see what sandroba's saying, I don't fully agree but I don't fully disagree either. As for your point #4 I have actually acknowledged that as a complete fail by me, and you're actually wrong, roleblocks do in fact block the Vet's extra life, I took the time to ask RoL.

If you're going to make snide (rude) remarks about the people you are accusing, at least check your facts before blatantly throwing around 'facts'. I'm not impressed by the way you're handling yourself this game but I'm fairly certain you're not a scum.

If I was a DT and I was suspicious of GM, I would check him. I'm not going to tell you to do it though since we're operating a "do what you want" policy this game afaik.


Sorry YM, I did not mean to be rude nor attack you personally. I was attacking your logic and I apologize if I was out of line. I checked the op before saying that about vets, and since I didn't see any info either on vets or Rbs I just assumed it was the same deal we were used to.
TheAwesomeAll
Profile Joined January 2011
Netherlands1609 Posts
June 28 2011 07:40 GMT
#269
No surprise, the thread is being spammed up with nothing but technical issues "lets create a pro town atmosphere" and references to old mafia games.
Dont spent any more posts on the new interesting format!~
New formats in general favor scum because they are allowed to talk about technical issues the first day, town shoots some noob/lurker and everyone is happy.
The lurker mechanism is just a call to spam, but GMarshal is really pushing it. Your clock is ticking, cute.
This is the one of the few good posts made so far:

On June 28 2011 14:44 sinani206 wrote:
Pro-Town atmosphere would ideally be:

  1. No taking lead.
    Being a "leader" seems really scummy to me. I just have this innate bias that leaders are mafia, and even though there is quite a slim chance of them being scum, if they are, town has already lost.

  2. No spamming.
    As has been mentioned before, all spamming does is derail town. It makes posts hard to find and confuses people so that scum are harder to analyse and pin for what they really are.

  3. Active scumhunting.
    Scumhunting is obviously very pro-town. It gives the town a good discussion point and helps (obviously) find mafia. No reason not to do this.

  4. No lurking.
    Lurking is confusing for all players who aren't lurking. It makes you hard to analyse. Obviously with all the anti-lurking abilities in this game, it isn't much of an issue, but keep this in mind.


That pretty much covers it. If anyone has any additions, feel free to share. Keep all of these points in mind when posting and analyzing.

Off to play some SotIS and then go to sleep. Probably won't check the thread until morning. Good night folks!


So instead of another technical issue or something im going to point the first FoS in the game.

The most spammy player in the game:

On June 28 2011 12:13 hiro protagonist wrote:
Sup town!

I am 100% behind Gmarshal about lurkers/trolls. that is all I have to say about that.

so everyone, lets get into it: towns lurker KP should be used once any lurker list is up. As such, I doubt very much that we will need to do a policy lynch on lurkers (which is something I almost always advocate).

Conversely: mafia, with the lurker mod on, will try and be spammy. Vigs, please,please,PLEASE, just shoot anyone that is cluttering up the thread with nonsense.


yeah...

On June 28 2011 12:39 hiro protagonist wrote:
Show nested quote +
On June 28 2011 12:24 Mr. Wiggles wrote:
On June 28 2011 12:20 youngminii wrote:
On June 28 2011 12:13 hiro protagonist wrote:
Sup town!

I am 100% behind Gmarshal about lurkers/trolls. that is all I have to say about that.

so everyone, lets get into it: towns lurker KP should be used once any lurker list is up. As such, I doubt very much that we will need to do a policy lynch on lurkers (which is something I almost always advocate).

Conversely: mafia, with the lurker mod on, will try and be spammy. Vigs, please,please,PLEASE, just shoot anyone that is cluttering up the thread with nonsense.


Do not do this, Vig you should be targeting who they feel is scum, not anyone that is spammy. First off, scum are not stupid, they won't be spamming up the thread for the sake of spamming the thread. Second, by saying "just shoot anyone that is cluttering up the thread with nonsense" in the thread will obviously signal scum to be very delicate and careful with their posting.

FoS on you for this, it's a very flawed plan, everyone knows what a lurker is and what's not, if someone appears to be spammy and their playstyle lines up with scum then go ahead and shoot them but as soon as you start directing who the Vig should hit publically is when mafia get an advantage.


Also, since lurking is defined by third party judgement, there's a chance that Spammers will also show up on the lurker list, due to quality of posts and actual word count. Shoot who you think is scummy, not who you think is worthless. -_-


Your right, Vigs should hit those who are scummy. Those that are Spamming the thread are acting scummy. I didn't make a plan, I was giving out words of wisdom. Don't twist my words please.

@Wiggles: you remember PTP right? I don't want that to happen with this thread...

talking about lurkers like his live depends on it, i would love it if people stopped mentioning other games without explanation.
On June 28 2011 13:06 hiro protagonist wrote:
@LSB: What do you have in mind? speaking for myself, I cant think of a way to abuse it because the list is chosen from a 3rd party...

The lurker mechanism is soooooo interesting.

And to top it all of, something that is so ridiculously safe to post
On June 28 2011 13:34 hiro protagonist wrote:
Ok, chaos, he is a list:

GMarshal
youngminii
Jackal58
~OpZ~
Mr. Wiggles
Kenpachi

these are the most skilled/vets players in this game. Fun fact: GMarshal has never been lynched as town. Another fun fact: Mr. Wiggles has been mafia the last 2 games I played with him.

The following players I would describe as skilled, or at least very active when playing town:

DropBear
Cthsazsa
Mig
sandroba
VisceraEyes
Palmar
Varpulis

Everyone else I have no experience playing with.

a list. A No Information List to be exact. You know the thing noob scum (like me in XL) post. Safe free town cred.



please please please stop the spam

The other guy im keeping an eye on is GMarshal.
dr Helvetica <3
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 07:44 GMT
#270
On June 28 2011 16:35 sandroba wrote:
Show nested quote +
On June 28 2011 16:24 VisceraEyes wrote:
I mean, the thing is he's right in theory. They have to trade in their 1 DT check for their 2 lurker checks unless I'm mistaken. That's 1 less DT check town has in its arsenal, right?


How so? They actually GAIN one check. They trade checking one active for checking 2 lurkers. Explain to me why checking an active player is better than 2 other player who in theory are hard to analyse due to lack of posts.

@GM I'd like your reasoning on this aswel. There's only 1 GF. Why should we shoot on the lurker list instead of allowing DTs to check it? Isn't it infinetelly better to save vig lurker shots for later when they have a higher chance of hitting scum? I'm all for calling out people for lurking, but this setup makes it unlikely scum will be there.


Ok, there are two possibilities I see.

1.) No mafia will lurk, in which case every lurker check is a waste of a check that will catch no mafia. Remember odds are DTs will die before revealing innocent checks, but will usually crumb/claim guilty checks. This means that every lurker check is wasting checks that could catch mafia. In this case shooting into the list is less than optimal, although it forces activity. Remember the vigis have shots that can only be shot at lurkers, so its not like the DT check that is wasted, but rather this *only* affects lurkers.

2.) The mafia knows we are going to wifom lurkers, and probably ignore them since they are "all green" a one or two mafia will lurk amongst 4-5 townies. We'll hit lylo with all lurkers and since all lurkers are green, and no effort was put in motivating them into acting we probably lose.

However if we shoot into the list 1.) Mafia will be too scared to lurk and 2.) townies will be motivated to actually do stuff to get off the list. I'm not saying we should devote all our resources to killing lurkers, only the lurker exclusive KP vigis have, along with a comp-vigi shot or two.

Yes, theres a better than even chance the mafia will not risk having lurkers, but its a risk I'm willing to take to ensure that the mafia cannot lurk to victory. Basically I think DTs are to strong to waste on lurkers, and I feel like shooting lurkers will resolve that issue better without wasting town resources.

Does this make my stance clearer to you?
Moderator
sandroba
Profile Joined April 2006
Canada4998 Posts
June 28 2011 07:45 GMT
#271
On June 28 2011 16:39 youngminii wrote:
Again with the throwing around facts, stop it and go back to read the rules.

"Only one power can be used per day. A detective is limited to one lurker check per 3 Days." is why.

Basically what you should be seeing is that lurkers are worthless to the town cause. They should be killed and the threat of being killed should discourage people from lurking. This is why I'm advocating killing anyone that's on a lurker list for more than one day.

Detective checks are more important than Vig kills in that they can only choose to either check normal people or people from the lurker list.

The way I read it is that they can trade their normal check for a lurker check once every 3 days. The day they do they check 2 lurkers instead of one active. This is more effective no matter what since it can nail/confirm more players at a time. It's also better than vig'in since it doesn't move us closer to losing.
TheAwesomeAll
Profile Joined January 2011
Netherlands1609 Posts
June 28 2011 07:47 GMT
#272
On June 28 2011 16:25 GMarshal wrote:
Show nested quote +
On June 28 2011 16:14 sandroba wrote:
OK, I'm very convinced GM is scum right now. The fact that LSB died is plain and simple. The moment he proposed his plan he was confirmed town, as no mafia would ever propose a plan like that.
The reason I think he is mafia is because
1) He ninja'ed me and identified it, and as such we know he is capable of doing it (I don't think any other player realise this yet, amongst the active)
2) He claimed to have thought of the plan, but as scum he obviously did not mention it until LSB did.
3) He's pushing vigs to shoot lurkers, when clearly mafia won't be there.
4) YM is posting completely anti-town stuff about blues. Mafia still has 2 kp left so LOL at medics not protecting people today. Also RB doesn't do shit to vigilante. The fact that GM did not catch on this can only mean 1 of the 2: YM is also scum with GM or YM is tripping hard and GM knows he's town and must maintain his position earlier of YM being town to not rise any suspicion. Either way GM is scum.

Sure thing. Please post a more coherent argument. Let me reply to what you have

1.) Duh, anyone with a braincell should have known LSB was town.
2.) I thought of a *similar* plan, but I couldn't (still can't) think of a way to make use of it without having DTs claim. I am against ousting blue roles.
3.) Yes I am. I made my case why, and you should understand it. Vigis have a lurker only KP, they might as well use it, no? All lurkers are traitors, by definition. Ace said it best in my first game, I think, kill scum, and those who will not help you kill scum (not an exact quote, but I don't feel like looking it up)
4.) He admitted to fucking up with the medic thing, because he thought scum had 1 kp. If I think someone is scum I call them out on it. I just think YM is playing poorly, but not necessarily scummy. remember what we said about bad plans? Hell I missed that he made a posts about medics till you pointed it out and I had to go back and check.

I don't see your case, but if you bring up any new points I will gladly answer them, so far it seems to me that you are dead set on me being mafia for some reason. I won't appeal to meta, but my alignment should be evident by now.

Me as a humble humble noob town see it as my only goal to kill scum,
So vigis PLEASE kill lurkers that smell like scum, but dont get to exited. Mafia is spamming the thread up right now, since mafia isnt stupid. They will make sure that every anti lurker action will work in their advantage. Vigis please be aware of this and dont use your power just because you can, and Definetly not because GM tells you to.
Also GM youre spamming the technical issues up like no tomorrow, also the lists. Why the lists GM?
Who wants to know the more experienced players i ask you? Town can judge for themself you know who could use a list of good players before they got the chance to voice their opinion?
scum



dr Helvetica <3
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
June 28 2011 07:52 GMT
#273
It's completely situational though, say everyone on the lurker list is scummy. Then obviously the DT will check them. But what if they're not, what if there are more pressing issues at hand and you really need to check someone like you or me or GM?

This is why the threat of being kicked into the lurker list is enough, while blues should do what they feel is best.

Enough of this talk imo, I absolutely agree with TheAwesomeAll's post but there's soo many people who basically haven't posted yet either. I'm going to head out for a bit and I'll stop clogging up the thread until more people have posted.

Ciao ^o^
lalala
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
June 28 2011 07:53 GMT
#274
ebwop
I wasn't referring to TAA's most recent post, I meant the very length one up there.
lalala
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 07:54 GMT
#275
On June 28 2011 16:40 TheAwesomeAll wrote:
No surprise, the thread is being spammed up with nothing but technical issues "lets create a pro town atmosphere" and references to old mafia games.
Dont spent any more posts on the new interesting format!~
New formats in general favor scum because they are allowed to talk about technical issues the first day, town shoots some noob/lurker and everyone is happy.
The lurker mechanism is just a call to spam, but GMarshal is really pushing it. Your clock is ticking, cute.
This is the one of the few good posts made so far:

Show nested quote +
On June 28 2011 14:44 sinani206 wrote:
Pro-Town atmosphere would ideally be:

  1. No taking lead.
    Being a "leader" seems really scummy to me. I just have this innate bias that leaders are mafia, and even though there is quite a slim chance of them being scum, if they are, town has already lost.

  2. No spamming.
    As has been mentioned before, all spamming does is derail town. It makes posts hard to find and confuses people so that scum are harder to analyse and pin for what they really are.

  3. Active scumhunting.
    Scumhunting is obviously very pro-town. It gives the town a good discussion point and helps (obviously) find mafia. No reason not to do this.

  4. No lurking.
    Lurking is confusing for all players who aren't lurking. It makes you hard to analyse. Obviously with all the anti-lurking abilities in this game, it isn't much of an issue, but keep this in mind.


That pretty much covers it. If anyone has any additions, feel free to share. Keep all of these points in mind when posting and analyzing.

Off to play some SotIS and then go to sleep. Probably won't check the thread until morning. Good night folks!


So instead of another technical issue or something im going to point the first FoS in the game.

The most spammy player in the game:

Show nested quote +
On June 28 2011 12:13 hiro protagonist wrote:
Sup town!

I am 100% behind Gmarshal about lurkers/trolls. that is all I have to say about that.

so everyone, lets get into it: towns lurker KP should be used once any lurker list is up. As such, I doubt very much that we will need to do a policy lynch on lurkers (which is something I almost always advocate).

Conversely: mafia, with the lurker mod on, will try and be spammy. Vigs, please,please,PLEASE, just shoot anyone that is cluttering up the thread with nonsense.


yeah...

Show nested quote +
On June 28 2011 12:39 hiro protagonist wrote:
On June 28 2011 12:24 Mr. Wiggles wrote:
On June 28 2011 12:20 youngminii wrote:
On June 28 2011 12:13 hiro protagonist wrote:
Sup town!

I am 100% behind Gmarshal about lurkers/trolls. that is all I have to say about that.

so everyone, lets get into it: towns lurker KP should be used once any lurker list is up. As such, I doubt very much that we will need to do a policy lynch on lurkers (which is something I almost always advocate).

Conversely: mafia, with the lurker mod on, will try and be spammy. Vigs, please,please,PLEASE, just shoot anyone that is cluttering up the thread with nonsense.


Do not do this, Vig you should be targeting who they feel is scum, not anyone that is spammy. First off, scum are not stupid, they won't be spamming up the thread for the sake of spamming the thread. Second, by saying "just shoot anyone that is cluttering up the thread with nonsense" in the thread will obviously signal scum to be very delicate and careful with their posting.

FoS on you for this, it's a very flawed plan, everyone knows what a lurker is and what's not, if someone appears to be spammy and their playstyle lines up with scum then go ahead and shoot them but as soon as you start directing who the Vig should hit publically is when mafia get an advantage.


Also, since lurking is defined by third party judgement, there's a chance that Spammers will also show up on the lurker list, due to quality of posts and actual word count. Shoot who you think is scummy, not who you think is worthless. -_-


Your right, Vigs should hit those who are scummy. Those that are Spamming the thread are acting scummy. I didn't make a plan, I was giving out words of wisdom. Don't twist my words please.

@Wiggles: you remember PTP right? I don't want that to happen with this thread...

talking about lurkers like his live depends on it, i would love it if people stopped mentioning other games without explanation.
Show nested quote +
On June 28 2011 13:06 hiro protagonist wrote:
@LSB: What do you have in mind? speaking for myself, I cant think of a way to abuse it because the list is chosen from a 3rd party...

The lurker mechanism is soooooo interesting.

And to top it all of, something that is so ridiculously safe to post
Show nested quote +
On June 28 2011 13:34 hiro protagonist wrote:
Ok, chaos, he is a list:

GMarshal
youngminii
Jackal58
~OpZ~
Mr. Wiggles
Kenpachi

these are the most skilled/vets players in this game. Fun fact: GMarshal has never been lynched as town. Another fun fact: Mr. Wiggles has been mafia the last 2 games I played with him.

The following players I would describe as skilled, or at least very active when playing town:

DropBear
Cthsazsa
Mig
sandroba
VisceraEyes
Palmar
Varpulis

Everyone else I have no experience playing with.

a list. A No Information List to be exact. You know the thing noob scum (like me in XL) post. Safe free town cred.



please please please stop the spam

The other guy im keeping an eye on is GMarshal.


/applause. You just shot down all town discussion and missed the major point of the lurker discussion, which is to force people to take stances. For example YM seems to be pretty much in agreement with me, while sand is in opposition, from sand's strong stance and willingness to fight for the spotlight its easy to see he dosn't care if people focus on him, a town trait.

You miss this because you are too busy dismissing it as "spam". I agree that hiro has yet to post anything of substance, yet after bashing talking about a "pro-town atmosphere" you go on to quote a post about the pro-town atmosphere as being one of the best.

I notice you don't actually accuse hiro of being scum though. Care to commit with your vote? Also the cynical tone is typical of mafia players. Its a distancing mechanism, since you feel isolated and threatened. Nice light FoS on me without substance too.

I like how you manage to both belittle all discussion AND start smearing doubt around. This post alone *reeks* of being mafia. I'm not going to be wishywashy about it either.

##Vote: TheAwesomeAll

Quick, expand your FoS on hiro into something larger, something NOT spammy Mr. "This town is all spam"
Moderator
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
June 28 2011 07:56 GMT
#276
THIS IS WAR
lalala
TheAwesomeAll
Profile Joined January 2011
Netherlands1609 Posts
June 28 2011 07:56 GMT
#277
hmm GMs last post is actually pretty good, however since your afraid of lylos let me paint one for you:
2 lurking townies 1 active townie 1 lurking maffia and 1 active .
sounds horrible right?
If all the lurkers were killed mafia had already won that situation, lurking is bad, scare people all you want, But keep in mind that every shot townie will hurt us a LOT. Thats why advocating careless shooting is anti town, now youre no noob and probably now this. Thats why i think you are scummy
Give it a good thought.
+ Show Spoiler +
giving scary lylo situations isnt that usefull for the town either btw, just focus on lynching scum, since after all this theorycrafting, no blue would know where to shoot
dr Helvetica <3
TheAwesomeAll
Profile Joined January 2011
Netherlands1609 Posts
June 28 2011 07:57 GMT
#278
whoops second last post that is, also it was my thousand post show some respect plz Also this thread is hectic give me a second to vote.
dr Helvetica <3
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 08:02 GMT
#279
On June 28 2011 16:47 TheAwesomeAll wrote:
Show nested quote +
On June 28 2011 16:25 GMarshal wrote:
On June 28 2011 16:14 sandroba wrote:
OK, I'm very convinced GM is scum right now. The fact that LSB died is plain and simple. The moment he proposed his plan he was confirmed town, as no mafia would ever propose a plan like that.
The reason I think he is mafia is because
1) He ninja'ed me and identified it, and as such we know he is capable of doing it (I don't think any other player realise this yet, amongst the active)
2) He claimed to have thought of the plan, but as scum he obviously did not mention it until LSB did.
3) He's pushing vigs to shoot lurkers, when clearly mafia won't be there.
4) YM is posting completely anti-town stuff about blues. Mafia still has 2 kp left so LOL at medics not protecting people today. Also RB doesn't do shit to vigilante. The fact that GM did not catch on this can only mean 1 of the 2: YM is also scum with GM or YM is tripping hard and GM knows he's town and must maintain his position earlier of YM being town to not rise any suspicion. Either way GM is scum.

Sure thing. Please post a more coherent argument. Let me reply to what you have

1.) Duh, anyone with a braincell should have known LSB was town.
2.) I thought of a *similar* plan, but I couldn't (still can't) think of a way to make use of it without having DTs claim. I am against ousting blue roles.
3.) Yes I am. I made my case why, and you should understand it. Vigis have a lurker only KP, they might as well use it, no? All lurkers are traitors, by definition. Ace said it best in my first game, I think, kill scum, and those who will not help you kill scum (not an exact quote, but I don't feel like looking it up)
4.) He admitted to fucking up with the medic thing, because he thought scum had 1 kp. If I think someone is scum I call them out on it. I just think YM is playing poorly, but not necessarily scummy. remember what we said about bad plans? Hell I missed that he made a posts about medics till you pointed it out and I had to go back and check.

I don't see your case, but if you bring up any new points I will gladly answer them, so far it seems to me that you are dead set on me being mafia for some reason. I won't appeal to meta, but my alignment should be evident by now.

Me as a humble humble noob town see it as my only goal to kill scum,
So vigis PLEASE kill lurkers that smell like scum, but dont get to exited. Mafia is spamming the thread up right now, since mafia isnt stupid. They will make sure that every anti lurker action will work in their advantage. Vigis please be aware of this and dont use your power just because you can, and Definetly not because GM tells you to.
Also GM youre spamming the technical issues up like no tomorrow, also the lists. Why the lists GM?
Who wants to know the more experienced players i ask you? Town can judge for themself you know who could use a list of good players before they got the chance to voice their opinion?
scum

chaos asked, I provided, fulfilling a simple request with benefits I outlined already is scummy?

Let me reiterate why they are good. For the third or so time.
1.) They are a resource for later in the game. If all the vets but two are dead those should be scrutinized.
2.) It makes the mafia wifom about shooting there as it places pressure on the *other* vets.
3.) Its a decent resource for players who have no idea of who is who.
4.) Provided some immediate discussion

Your last question makes no sense to me, please re-write it in a form I can understand. If what you are saying is that it benefits mafia then you fail to grasp that the mafia 100% has at least one vet, for balance purposes, they already know that information, the only people who don't are newbie greens and blues.

Hint mafia *isn't* spamming, they are making simple posts that aren't quite lurking, but that serve no purpose, fluffy posts to be clear.

No duh vigis should shoot scummier lurkers, but lurkers by DEFENITION have little to base reads on, which is why they are being shot in the first place. How do you judge how "scummy" someone with 5 posts is?

Anything else? ^_^

Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 08:04 GMT
#280
FML, EBWOP

On June 28 2011 16:47 TheAwesomeAll wrote:
Show nested quote +
On June 28 2011 16:25 GMarshal wrote:
On June 28 2011 16:14 sandroba wrote:
OK, I'm very convinced GM is scum right now. The fact that LSB died is plain and simple. The moment he proposed his plan he was confirmed town, as no mafia would ever propose a plan like that.
The reason I think he is mafia is because
1) He ninja'ed me and identified it, and as such we know he is capable of doing it (I don't think any other player realise this yet, amongst the active)
2) He claimed to have thought of the plan, but as scum he obviously did not mention it until LSB did.
3) He's pushing vigs to shoot lurkers, when clearly mafia won't be there.
4) YM is posting completely anti-town stuff about blues. Mafia still has 2 kp left so LOL at medics not protecting people today. Also RB doesn't do shit to vigilante. The fact that GM did not catch on this can only mean 1 of the 2: YM is also scum with GM or YM is tripping hard and GM knows he's town and must maintain his position earlier of YM being town to not rise any suspicion. Either way GM is scum.

Sure thing. Please post a more coherent argument. Let me reply to what you have

1.) Duh, anyone with a braincell should have known LSB was town.
2.) I thought of a *similar* plan, but I couldn't (still can't) think of a way to make use of it without having DTs claim. I am against ousting blue roles.
3.) Yes I am. I made my case why, and you should understand it. Vigis have a lurker only KP, they might as well use it, no? All lurkers are traitors, by definition. Ace said it best in my first game, I think, kill scum, and those who will not help you kill scum (not an exact quote, but I don't feel like looking it up)
4.) He admitted to fucking up with the medic thing, because he thought scum had 1 kp. If I think someone is scum I call them out on it. I just think YM is playing poorly, but not necessarily scummy. remember what we said about bad plans? Hell I missed that he made a posts about medics till you pointed it out and I had to go back and check.

I don't see your case, but if you bring up any new points I will gladly answer them, so far it seems to me that you are dead set on me being mafia for some reason. I won't appeal to meta, but my alignment should be evident by now.

Me as a humble humble noob town see it as my only goal to kill scum,
So vigis PLEASE kill lurkers that smell like scum, but dont get to exited. Mafia is spamming the thread up right now, since mafia isnt stupid. They will make sure that every anti lurker action will work in their advantage. Vigis please be aware of this and dont use your power just because you can, and Definetly not because GM tells you to.
Also GM youre spamming the technical issues up like no tomorrow, also the lists. Why the lists GM?
Who wants to know the more experienced players i ask you? Town can judge for themself you know who could use a list of good players before they got the chance to voice their opinion?
scum


chaos asked, I provided, fulfilling a simple request with benefits I outlined already is scummy?

Let me reiterate why they are good. For the third or so time.
1.) They are a resource for later in the game. If all the vets but two are dead those should be scrutinized.
2.) It makes the mafia wifom about shooting there as it places pressure on the *other* vets.
3.) Its a decent resource for players who have no idea of who is who.
4.) Provided some immediate discussion

Your last question makes no sense to me, please re-write it in a form I can understand. If what you are saying is that it benefits mafia then you fail to grasp that the mafia 100% has at least one vet, for balance purposes, they already know that information, the only people who don't are newbie greens and blues.

Hint mafia *isn't* spamming, they are making simple posts that aren't quite lurking, but that serve no purpose, fluffy posts to be clear.

No duh vigis should shoot scummier lurkers, but lurkers by DEFENITION have little to base reads on, which is why they are being shot in the first place. How do you judge how "scummy" someone with 5 posts is?

Anything else? ^_^

Moderator
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