• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:31
CET 11:31
KST 19:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win02025 RSL Offline Finals Dates + Ticket Sales!9BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams10Merivale 8 Open - LAN - Stellar Fest3
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Could we add "Avoid Matchup" Feature for rankgame The New Patch Killed Mech! Chinese SC2 server to reopen; live all-star event in Hangzhou
Tourneys
Crank Gathers Season 2: SC II Pro Teams 2025 RSL Offline Finals Dates + Ticket Sales! Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions BW General Discussion BSL Team A vs Koreans - Sat-Sun 16:00 CET [ASL20] Finals Preview: Arrival
Tourneys
[ASL20] Grand Finals The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION ASL final tickets help
Strategy
PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2 Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Path of Exile Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Reality "theory" prov…
perfectspheres
LMAO (controversial!!)
Peanutsc
The Benefits Of Limited Comm…
TrAiDoS
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1582 users

Pick Your Power Insane! - Page 24

Forum Index > TL Mafia
Post a Reply
Prev 1 22 23 24 25 26 105 Next
Ace
Profile Blog Joined October 2002
United States16096 Posts
May 16 2011 06:28 GMT
#461
On May 16 2011 14:29 OriginalName wrote:
Ok now that 48 hours of wifom is over I have a question.
Is going through pregame really worth the amount of effort over results or should we play this like a normal game?

Im going to answer this by saying: sort of.

The biggest reason behind this are plans proposed by Radfield and Batman both are basically the same thing. Pro-town plans to attempt to control roles. When has this ever worked in PYP? Never, invariably someone always effs it up. So why bother with wifom, the only real analysis done on actual people was done by Caller, so really I think our best move is to play the game like a really blue heavy normal game.

Im liable to think somebody who suggested a no-pick list is scum just because it looks towny on the outside, control is a scum style so why let them get away with it.


Well we do play it like a "normal" game until the first role claim comes out
Once that comes out and depending on the position the player was in we debate whether it's a falseclaim or not, or even if the person is worth lynching.

With so many information roles I'm sure things are going to be kicking off very soon.
Math me up, scumboi. - Acrofales
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
May 16 2011 06:37 GMT
#462
On May 16 2011 15:28 Ace wrote:
Show nested quote +
On May 16 2011 14:29 OriginalName wrote:
Ok now that 48 hours of wifom is over I have a question.
Is going through pregame really worth the amount of effort over results or should we play this like a normal game?

Im going to answer this by saying: sort of.

The biggest reason behind this are plans proposed by Radfield and Batman both are basically the same thing. Pro-town plans to attempt to control roles. When has this ever worked in PYP? Never, invariably someone always effs it up. So why bother with wifom, the only real analysis done on actual people was done by Caller, so really I think our best move is to play the game like a really blue heavy normal game.

Im liable to think somebody who suggested a no-pick list is scum just because it looks towny on the outside, control is a scum style so why let them get away with it.


Well we do play it like a "normal" game until the first role claim comes out
Once that comes out and depending on the position the player was in we debate whether it's a falseclaim or not, or even if the person is worth lynching.

With so many information roles I'm sure things are going to be kicking off very soon.


Day 2 will be interesting then.

I'm going to say, that we shouldn't drop everything that was discussed before the day started, and that in fact, some people are already making use of it.

Incognito expressed a suspicion in Node and then retracted it immediately. Caller later stated that he believes Node is mafia. From what's happened pre-game until role PMs, Incog now suspects GM enough to call for a hit on him. So, whether these suspicions are able to be substantiated or not aside, we still have information, if solely in the fact that these people were brought up as suspicious, and that Incog and Caller were so quick to start pointing out who they believe are scum.

So, I'm going to say we shouldn't ignore what happened before Role Pms went out, because there is definitely information there. I'm also interested in hearing from Node again, because he was mentioned twice, and has since disappeared, only making two, very small posts.
you gotta dance
Ace
Profile Blog Joined October 2002
United States16096 Posts
May 16 2011 06:43 GMT
#463
On May 15 2011 17:40 Barundar wrote:
updated list:

1. Flamewheel
2. Scamp [7][11]
3. Caller [10][4]
4. Barundar [13][1]
5. Radfield
6. GMarshal [17][2]
7. Deconduo
8. Foolishness [1][x]
9. bumatlarge [1][18]
10. Kavdragon [2][1]
11. Chaoser [2][2]
12. Fishball [5][3]
13. KillerSOS [5][11]
14. Eiii [6][7]
15. Infinitestory [6][10]
16. Dreamflower [4][1]
17. Mr.Wiggles [4][x]
18. Original Name[4][6]
19. tnkted [4][12]
20. Chezinu
21. Ace [9][11]
22. Kurumi [9][x]
23. Incognito[9][x]
24. Node [9][1]
25. kitaman27 [9][1]


Anyone else that didn't claim numbers should soon. I'm surprised no one has made a big deal about number clashing yet like in PYP 1. With so many unique numbers at the top and a bunch of clashes from 16 on down I think focusing our investigations into the clashing sets is a good start.

We somewhat have an idea of what should be in the top slots so if any bad actions that were already discussed happen we know where to look.
Math me up, scumboi. - Acrofales
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
May 16 2011 06:44 GMT
#464
On May 15 2011 17:40 Barundar wrote:
updated list:

1. Flamewheel
2. Scamp [7][11]
3. Caller [10][4]
4. Barundar [13][1]
5. Radfield
6. GMarshal [17][2]
7. Deconduo
8. Foolishness [1][x]
9. bumatlarge [1][18]
10. Kavdragon [2][1]
11. Chaoser [2][2]
12. Fishball [5][3]
13. KillerSOS [5][11]
14. Eiii [6][7]
15. Infinitestory [6][10]
16. Dreamflower [4][1]
17. Mr.Wiggles [4][2]
18. Original Name[4][6]
19. tnkted [4][12]
20. Chezinu
21. Ace [9][11]
22. Kurumi [9][x]
23. Incognito[9][x]
24. Node [9][1]
25. kitaman27 [9][1]


Don't know why I wasn't updated.
you gotta dance
Ace
Profile Blog Joined October 2002
United States16096 Posts
May 16 2011 06:45 GMT
#465
On May 16 2011 15:37 Mr. Wiggles wrote:
Show nested quote +
On May 16 2011 15:28 Ace wrote:
On May 16 2011 14:29 OriginalName wrote:
Ok now that 48 hours of wifom is over I have a question.
Is going through pregame really worth the amount of effort over results or should we play this like a normal game?

Im going to answer this by saying: sort of.

The biggest reason behind this are plans proposed by Radfield and Batman both are basically the same thing. Pro-town plans to attempt to control roles. When has this ever worked in PYP? Never, invariably someone always effs it up. So why bother with wifom, the only real analysis done on actual people was done by Caller, so really I think our best move is to play the game like a really blue heavy normal game.

Im liable to think somebody who suggested a no-pick list is scum just because it looks towny on the outside, control is a scum style so why let them get away with it.


Well we do play it like a "normal" game until the first role claim comes out
Once that comes out and depending on the position the player was in we debate whether it's a falseclaim or not, or even if the person is worth lynching.

With so many information roles I'm sure things are going to be kicking off very soon.


Day 2 will be interesting then.

I'm going to say, that we shouldn't drop everything that was discussed before the day started, and that in fact, some people are already making use of it.

Incognito expressed a suspicion in Node and then retracted it immediately. Caller later stated that he believes Node is mafia. From what's happened pre-game until role PMs, Incog now suspects GM enough to call for a hit on him. So, whether these suspicions are able to be substantiated or not aside, we still have information, if solely in the fact that these people were brought up as suspicious, and that Incog and Caller were so quick to start pointing out who they believe are scum.

So, I'm going to say we shouldn't ignore what happened before Role Pms went out, because there is definitely information there. I'm also interested in hearing from Node again, because he was mentioned twice, and has since disappeared, only making two, very small posts.



Well whether we hear from Node or not doesn't mean anything just because his name was mentioned twice. Incognito has been pushing suspicions around already. Either he has more information than we do or he is smarter than the rest of us (read: me).

Needless to say I think he's just bullshitting around so far.
Math me up, scumboi. - Acrofales
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
May 16 2011 06:58 GMT
#466
On May 16 2011 15:43 Ace wrote:
Show nested quote +
On May 15 2011 17:40 Barundar wrote:
updated list:

1. Flamewheel
2. Scamp [7][11]
3. Caller [10][4]
4. Barundar [13][1]
5. Radfield
6. GMarshal [17][2]
7. Deconduo
8. Foolishness [1][x]
9. bumatlarge [1][18]
10. Kavdragon [2][1]
11. Chaoser [2][2]
12. Fishball [5][3]
13. KillerSOS [5][11]
14. Eiii [6][7]
15. Infinitestory [6][10]
16. Dreamflower [4][1]
17. Mr.Wiggles [4][x]
18. Original Name[4][6]
19. tnkted [4][12]
20. Chezinu
21. Ace [9][11]
22. Kurumi [9][x]
23. Incognito[9][x]
24. Node [9][1]
25. kitaman27 [9][1]


Anyone else that didn't claim numbers should soon. I'm surprised no one has made a big deal about number clashing yet like in PYP 1. With so many unique numbers at the top and a bunch of clashes from 16 on down I think focusing our investigations into the clashing sets is a good start.

We somewhat have an idea of what should be in the top slots so if any bad actions that were already discussed happen we know where to look.

It's possible that Incog + Flamewheel have noticed something about Kurumi's numbers, judging from the posts at the end of page 23.
Translator:3
Ace
Profile Blog Joined October 2002
United States16096 Posts
May 16 2011 07:12 GMT
#467
Both of them have [9][x] so the only thing to notice is that they both picked the same number or unique numbers. Since I'm right above both of them with [9][11] it would be in his best interest to ask Chezinu what numbers he picked. That way he'd know if that him and Kurumi picked the same number (if Chezinu picked [9][11] also) or just won't know if it's unique (if Chezinu picked [9][x] or [4][x]).

Either way it wouldn't matter because nothing about number picks could tell you about alignment yet. I don't think FW noticed anything and instead was just asking what the second number pick is like all of us have been.
Math me up, scumboi. - Acrofales
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
May 16 2011 07:15 GMT
#468
On May 16 2011 16:12 Ace wrote:
Both of them have [9][x] so the only thing to notice is that they both picked the same number or unique numbers. Since I'm right above both of them with [9][11] it would be in his best interest to ask Chezinu what numbers he picked. That way he'd know if that him and Kurumi picked the same number (if Chezinu picked [9][11] also) or just won't know if it's unique (if Chezinu picked [9][x] or [4][x]).

Either way it wouldn't matter because nothing about number picks could tell you about alignment yet. I don't think FW noticed anything and instead was just asking what the second number pick is like all of us have been.


I also believe that clashes in numbers won't be that useful this early in the game. I'm sure that the mafia are smart enough to grab some top slots, while at the same time randomizing the other half of their members.
Scamp
Profile Joined October 2008
United States1086 Posts
May 16 2011 07:17 GMT
#469
On May 16 2011 16:15 KillerSOS wrote:
I also believe that clashes in numbers won't be that useful this early in the game. I'm sure that the mafia are smart enough to grab some top slots, while at the same time randomizing the other half of their members.


Why are you so sure, hmmmm?

Also are you suggesting we should be looking at at least one person who picked a low first number?
Cheese is good for you!
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
May 16 2011 07:33 GMT
#470
On May 16 2011 15:06 infinitestory wrote:
Show nested quote +
On May 16 2011 14:45 flamewheel wrote:
Hrm.
Kurumi... what was your second number pick?

y has nukes bro?

I don't, though my patriotism runs strong. Caller, your comment about Radfield not anti-American is gold, by the way.

Interestingly enough, we could theoretically hunt out an America by having everybody type a nuke command in the thread, though it's not really worth it right now...

On May 16 2011 15:43 Ace wrote:
Show nested quote +
On May 15 2011 17:40 Barundar wrote:
updated list:

1. Flamewheel
2. Scamp [7][11]
3. Caller [10][4]
4. Barundar [13][1]
5. Radfield
6. GMarshal [17][2]
7. Deconduo
8. Foolishness [1][x]
9. bumatlarge [1][18]
10. Kavdragon [2][1]
11. Chaoser [2][2]
12. Fishball [5][3]
13. KillerSOS [5][11]
14. Eiii [6][7]
15. Infinitestory [6][10]
16. Dreamflower [4][1]
17. Mr.Wiggles [4][x]
18. Original Name[4][6]
19. tnkted [4][12]
20. Chezinu
21. Ace [9][11]
22. Kurumi [9][x]
23. Incognito[9][x]
24. Node [9][1]
25. kitaman27 [9][1]


Anyone else that didn't claim numbers should soon. I'm surprised no one has made a big deal about number clashing yet like in PYP 1. With so many unique numbers at the top and a bunch of clashes from 16 on down I think focusing our investigations into the clashing sets is a good start.

We somewhat have an idea of what should be in the top slots so if any bad actions that were already discussed happen we know where to look.

For the most part, the list is finished. My numbers are irrelevant, though for the sake of transparency I chose the same numbers that a Serial Killer in PYP3 chose.

+ Show Spoiler +
1. Flamewheel [[image loading]][[image loading]]
2. Scamp [7][11]
3. Caller [10][4]
4. Barundar [13][1]
5. Radfield [15][2]
6. GMarshal [17][2]
7. Deconduo [18][2]
8. Foolishness [1][1]
9. bumatlarge [1][18]
10. Kavdragon [2][1]
11. Chaoser [2][2]
12. Fishball [5][3]
13. KillerSOS [5][11]
14. Eiii [6][7]
15. Infinitestory [6][10]
16. Dreamflower [4][1]
17. Mr.Wiggles [4][2]
18. Original Name [4][6]
19. tnkted [4][12]
20. Chezinu
21. Ace [9][11]
22. Kurumi
23. Incognito
24. Node [9][1]
25. kitaman27 [9][1]

I also have a post already typed up for tomorrow that will delve into said numbers a bit, though for the most part I think number theory (yessss math plug--later will come the time for numerical analysis) will only truly become effective after the first cycle. I could post it tonight, but I'll be able to cut a sizable portion of it out with one more number.
Writerdamn, i was two days from retirement
Node
Profile Blog Joined October 2009
United States2159 Posts
May 16 2011 07:36 GMT
#471
On May 16 2011 16:17 Scamp wrote:
Show nested quote +
On May 16 2011 16:15 KillerSOS wrote:
I also believe that clashes in numbers won't be that useful this early in the game. I'm sure that the mafia are smart enough to grab some top slots, while at the same time randomizing the other half of their members.


Why are you so sure, hmmmm?

Also are you suggesting we should be looking at at least one person who picked a low first number?


Basically, mafia could be anywhere on the list, and it would be foolish to assume that we can find mafia based on the numbers that are picked until we've actually deduced a pattern by killing mafia. The only thing that's even remotely safe to say is that mafia numbers probably wouldn't overlap, but even then that's pure WIFOM.

Also, since Kurumi is the first person to get a vote, I'll say what I think of him. In TL Mafia XXXIX he got lynched day 1 because his posts were often confusing due to his lack of English skills and then even if you did figure out what he was trying to say it had little to no bearing on the game. That time, he was a townie.

I do think after that experience he's smart enough to not do the same thing again, but just be aware that even though Kurumi can be confusing at times, it's not necessarily an indication that he's scum. Let's try to look for the intentions behind his posts instead. I would like to hear his thoughts now that roles have been handed out.
whole lies with a half smile
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
May 16 2011 07:37 GMT
#472
On May 16 2011 16:12 Ace wrote:
Both of them have [9][x] so the only thing to notice is that they both picked the same number or unique numbers. Since I'm right above both of them with [9][11] it would be in his best interest to ask Chezinu what numbers he picked. That way he'd know if that him and Kurumi picked the same number (if Chezinu picked [9][11] also) or just won't know if it's unique (if Chezinu picked [9][x] or [4][x]).

Either way it wouldn't matter because nothing about number picks could tell you about alignment yet. I don't think FW noticed anything and instead was just asking what the second number pick is like all of us have been.

Well, the truth is that I expect it's easier to get Kurumi's second number than it is to get both of Chezinu's... Furthermore, knowing Chezinu's number doesn't really give us that much.

Furthermore, it's impossible for Kurumi and Incognito to have picked the same second number unless the number in question is 1. If it were anything else, they would be below Node and kitaman27 in the draft picks.

Back to sleep for now--see you guys in a few.
Writerdamn, i was two days from retirement
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
May 16 2011 07:38 GMT
#473
Oh, and I am in no way indicting Kurumi...
I just happen to be OCD, if you haven't noticed from the way I type and format my posts...
Data feeds me
Writerdamn, i was two days from retirement
Scamp
Profile Joined October 2008
United States1086 Posts
May 16 2011 08:03 GMT
#474
On May 16 2011 16:36 Node wrote:
Show nested quote +
On May 16 2011 16:17 Scamp wrote:
On May 16 2011 16:15 KillerSOS wrote:
I also believe that clashes in numbers won't be that useful this early in the game. I'm sure that the mafia are smart enough to grab some top slots, while at the same time randomizing the other half of their members.


Why are you so sure, hmmmm?

Also are you suggesting we should be looking at at least one person who picked a low first number?


Basically, mafia could be anywhere on the list, and it would be foolish to assume that we can find mafia based on the numbers that are picked until we've actually deduced a pattern by killing mafia. The only thing that's even remotely safe to say is that mafia numbers probably wouldn't overlap, but even then that's pure WIFOM.

Also, since Kurumi is the first person to get a vote, I'll say what I think of him. In TL Mafia XXXIX he got lynched day 1 because his posts were often confusing due to his lack of English skills and then even if you did figure out what he was trying to say it had little to no bearing on the game. That time, he was a townie.

I do think after that experience he's smart enough to not do the same thing again, but just be aware that even though Kurumi can be confusing at times, it's not necessarily an indication that he's scum. Let's try to look for the intentions behind his posts instead. I would like to hear his thoughts now that roles have been handed out.


Why did you answer a question that was asked of someone else?
Cheese is good for you!
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
May 16 2011 08:07 GMT
#475
On May 16 2011 16:33 flamewheel wrote:
Show nested quote +
On May 16 2011 15:06 infinitestory wrote:
On May 16 2011 14:45 flamewheel wrote:
Hrm.
Kurumi... what was your second number pick?

y has nukes bro?

I don't, though my patriotism runs strong. Caller, your comment about Radfield not anti-American is gold, by the way.

Interestingly enough, we could theoretically hunt out an America by having everybody type a nuke command in the thread, though it's not really worth it right now...

Wait, why is this not worth it? o_o
Is nuking yourself a valid option as America?


On May 16 2011 14:20 Incognito wrote:
Flamewheel please nuke GMarshal. Thanks.

##Vote Kurumi

1) FW said he doesn't have nukes.

2) I checked GMarshal's posts. He looks at Hero, Pardoner, and Cupid, but before alignment PMs are sent out. He asks for an exact role assignment pre-pick, which I admittedly do not like, and (perhaps coincidentally) position 6 is assigned Thief. He also makes a "threat list" which puts Chuiu Jack as pro-mafia and Vote Rigger as pro-town. I didn't look at anything deeply, but there are certainly some noteworthy flaws in logic.

3) A cursory (very cursory) inspection of Kurumi's posts revealed nothing in particular. There is a similar pattern of "not post very much, a couple medium posts and more short posts, not a lot of content in general" to KillerSOS and Node.



On May 16 2011 17:03 Scamp wrote:
Show nested quote +
On May 16 2011 16:36 Node wrote:
On May 16 2011 16:17 Scamp wrote:
On May 16 2011 16:15 KillerSOS wrote:
I also believe that clashes in numbers won't be that useful this early in the game. I'm sure that the mafia are smart enough to grab some top slots, while at the same time randomizing the other half of their members.


Why are you so sure, hmmmm?

Also are you suggesting we should be looking at at least one person who picked a low first number?


Basically, mafia could be anywhere on the list, and it would be foolish to assume that we can find mafia based on the numbers that are picked until we've actually deduced a pattern by killing mafia. The only thing that's even remotely safe to say is that mafia numbers probably wouldn't overlap, but even then that's pure WIFOM.

Also, since Kurumi is the first person to get a vote, I'll say what I think of him. In TL Mafia XXXIX he got lynched day 1 because his posts were often confusing due to his lack of English skills and then even if you did figure out what he was trying to say it had little to no bearing on the game. That time, he was a townie.

I do think after that experience he's smart enough to not do the same thing again, but just be aware that even though Kurumi can be confusing at times, it's not necessarily an indication that he's scum. Let's try to look for the intentions behind his posts instead. I would like to hear his thoughts now that roles have been handed out.


Why did you answer a question that was asked of someone else?

He didn't. Node was actually disagreeing with KillerSOS's assumption of where mafia would pick numbers.
Translator:3
Node
Profile Blog Joined October 2009
United States2159 Posts
May 16 2011 08:12 GMT
#476
On May 16 2011 16:17 Scamp wrote:
Also are you suggesting we should be looking at at least one person who picked a low first number?


This looked like a more general question. Yes, I realize there's a "you" there, but a) it's relevant to how we collectively proceed and b) I don't see what you have to gain by having a specific person answer it.
whole lies with a half smile
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
May 16 2011 08:36 GMT
#477
Well, also I believe we can rely heavily that a lot of mafia in the beginning will be rather quiet unless they are superactive, because you will want to spend every moment you get discussing exactly what you are doing with your team. Therefore I'm going to scope out suspects based on small posting with a clear sign of having interests elsewhere during the drafting and role picking stages. The offenders of this I find to be:

chaoser
deconduo
originalname
killersos
Eiii
dreamflower
chezinu
caller
Fishball

These are minimal posters. I don't believe their posting has at least a bit of effort put into them. I know most people were in a trend of not discussing certain details as the lack of information passed around does have a benefit to town, but role discussion was mandatory, and I felt most of these players outright ignored that portion.

I'm more used to chaoser and deconduo being much more active, regardless of alignment. These two are PMing, or on some IRC/forum chatting it up with scumbuddies about what their schemes are. I'll be putting my vote on chaoser.

##Vote Chaoser
Together but separate, like oatmeal
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
May 16 2011 08:44 GMT
#478
Voting for Incognito since

I don't think we ever got an explanation for the accusation on KillerSOS (please correct me if I'm wrong).

+ random accusation on GMarshal and a vote on Kurumi with no backup either.

+ asking FW to nuke shit, although FW says he doesn't have any

= me confused and suspicious.
Translator:3
Scamp
Profile Joined October 2008
United States1086 Posts
May 16 2011 08:50 GMT
#479
On May 16 2011 17:12 Node wrote:
Show nested quote +
On May 16 2011 16:17 Scamp wrote:
Also are you suggesting we should be looking at at least one person who picked a low first number?


This looked like a more general question. Yes, I realize there's a "you" there, but a) it's relevant to how we collectively proceed and b) I don't see what you have to gain by having a specific person answer it.


I think it's fairly obvious that I have suspicions of KillerSOS so I wanted him to explain himself, is all.
Cheese is good for you!
Ace
Profile Blog Joined October 2002
United States16096 Posts
May 16 2011 08:55 GMT
#480
you guys are throwing suspicions around like knives, be careful with those things!
Math me up, scumboi. - Acrofales
Prev 1 22 23 24 25 26 105 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Horang2 29519
Bisu 1651
actioN 667
BeSt 466
Pusan 363
Mini 343
sSak 184
EffOrt 183
PianO 121
Last 78
[ Show more ]
Light 74
sorry 72
ToSsGirL 59
Aegong 51
Movie 27
Sharp 24
soO 22
yabsab 17
Sacsri 16
Mind 10
Terrorterran 9
HiyA 7
Bale 4
Dota 2
XcaliburYe145
ODPixel132
League of Legends
JimRising 464
Counter-Strike
oskar95
Other Games
summit1g14895
singsing1137
olofmeister821
Pyrionflax178
crisheroes143
Sick134
Mew2King81
NeuroSwarm43
Dewaltoss23
Organizations
Counter-Strike
PGL10068
Other Games
gamesdonequick605
StarCraft: Brood War
lovetv 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 55
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV399
League of Legends
• Jankos2474
Upcoming Events
OSC
1h 29m
CrankTV Team League
2h 29m
Shopify Rebellion vs Team Falcon
BASILISK vs Team Liquid
Replay Cast
12h 29m
The PondCast
22h 29m
CrankTV Team League
1d 2h
Replay Cast
1d 23h
WardiTV Invitational
2 days
MaNa vs Gerald
Rogue vs GuMiho
ByuN vs Spirit
herO vs Solar
CrankTV Team League
2 days
Replay Cast
2 days
BSL Team A[vengers]
3 days
Dewalt vs Shine
UltrA vs ZeLoT
[ Show More ]
BSL 21
3 days
Sparkling Tuna Cup
3 days
BSL Team A[vengers]
4 days
Cross vs Motive
Sziky vs HiyA
BSL 21
4 days
Wardi Open
5 days
Monday Night Weeklies
5 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.