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Mini Mafia VII: Guts and Glory

Forum Index > TL Mafia
Post a Reply
1 2 3 Next All
Jackal58
Profile Joined November 2010
United States4264 Posts
February 16 2011 19:36 GMT
#8
/in.
I need my mafia fix.
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
February 16 2011 19:52 GMT
#14
On February 17 2011 04:47 darmousseh wrote:
OMG, this game is going to be insane. Any time someone feels threatened they are going to just bomb someone. lol. Sounds like fun.

##Kill: darmousseh
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
February 16 2011 20:06 GMT
#19
Tunneling is going to be taken to an entirely new level.
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
February 16 2011 21:22 GMT
#23
On February 17 2011 06:07 Coagulation wrote:
/innnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn

Somebody is going to blow you up 5 minutes into day one.
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
February 17 2011 01:06 GMT
#47
On February 17 2011 10:01 GGQ wrote:
Show nested quote +
On February 17 2011 09:56 darmousseh wrote:
Also this would remove the ability for a mafia fanatic to bomb someone right before they die unless they are closely watching the thread.


Mafia don't have the fanatic ability.

They don't need it.
This is going to be hilarious.
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
February 17 2011 01:13 GMT
#50
Is game starting on day or night?
Either way if it kicks off at 11 my first game post won't be until about 5am or so.
I need my beauty sleep.
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
February 17 2011 01:16 GMT
#53
If town kills itself is that a brilliant victory by mafia?
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
February 17 2011 01:19 GMT
#55
On February 17 2011 10:17 LSB wrote:
Show nested quote +
On February 17 2011 10:16 Jackal58 wrote:
If town kills itself is that a brilliant victory by mafia?

Hmm... not really. Sitting back and laughing is fun, but not brilliant.

What if mafia bandwagons a couple of boomers?
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
February 17 2011 02:13 GMT
#73
Cry havoc and let slip the dogs of war.
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
February 17 2011 02:14 GMT
#76
On February 17 2011 11:13 LSB wrote:
Like this Coag
[b]##Kill Insert-Name-Here[/b]

He's dim but he's not that dim. :p
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
February 17 2011 02:15 GMT
#79
Do we have an idiot role we weren't apprised of?
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
February 17 2011 10:01 GMT
#93
On February 17 2011 16:17 Barundar wrote:
I had the weirdest fever induced nightmares of this setup.
Show nested quote +
On February 17 2011 12:37 GMarshal wrote:
On February 17 2011 12:10 GGQ wrote:
On February 17 2011 11:57 GMarshal wrote:
DLYM? Now I'm curious


Don't Lose Your Mafia!

That was an interesting read, thanks

Anyway, are we going with the plan that the person who is going to be lynched bombs the next scummiest target? or is that far too risky for town, and if you are going to be hung you should just take it like a man? To be honest I'm partial to the second option as in a worst case scenario we lose 3 townies day 1 (really worst case scenario we lose two townies and a medic)

Jackal terrifies me in this game as he has a tendency to tunnel


It's not about taking it like a man, but about if we are certain enough of a second target. 2kp town sounds nice in theory, im sure mafia wants to lay low to not become 1of the 2 suspects day 1.

Please dont tunnel. While this setup allow us to take out red we are personal certain off, atleast try to convince town before going allah akhbar on your suspects...

My powers of persuasion are minimum.
So they gave me a bomb.
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
February 17 2011 10:15 GMT
#95
I have no intention of blowing anybody up atm.

Oh and happy birthday.
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
February 17 2011 17:25 GMT
#103
+ Show Spoiler +
On February 18 2011 01:20 Amber[LighT] wrote:
Show nested quote +
On February 17 2011 19:09 Barundar wrote:
Whatever, as long as you use it to pressure people first. And don't blow up our medic.

Seems like the most experienced people in this game are LunarDestiny, Deconduo, amberlight and Chaoser. I bet either amber or chaoser is the godfather



This is so so so so so so important.

Treat yourself as a game decider when you want to blow yourself up. When you do this, you are pretty much cutting the towns numbers down by 1/4 on Day 1 if you mess up, and then again by a 1/3 or 2/5 [depending on our lynching abilities].

Everyone should get their behavioral analysis hats on and start thinking about 4 players. I'm going to assume that there is only 1 medic in this game, since anymore than that would probably be broken for the town. Why? Simple. Role claiming would be a slightly less risky plan with multiple medics since there is less risk of losing our protection abilities as the days continue. Okay so now you want to focus on finding 4 players. 3 of them should be your potential mafia players. Easier said than done right? The other is who you think is the medic. Keep tabs on all of these players. Try to do your best to save your medic pick without vocalizing that you think 'player x is who I think is the medic!'

With that said...

I'm still interested in hearing from Deconduo since he's been rather quiet. I think once we hit the first 24 hours it would be safe to say he's lurking. It's weird because he posted an hour before the game started, but since he's from Europe I'm going to give him a pass on that since he most likely went to sleep by time everything started.

Chaoser is another one I want to hear about. He's been quiet and his only post has been "lawl." He didn't seem very intent on creating a strategy for us to follow aside from laughing.

Lynch suspects for Day 1? I would start with those 2. Chaoser would probably be my bet as of right now since he hasn't contributed after the Coag thing, which people were kinda getting upset about. It's not like he actually exploded! We can't sit around and discuss useless information or play-styles. This isn't exactly innovative Coagulation play it's pretty much normal from what I remember of his style.

This post has mafia written all over it.
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
February 17 2011 19:48 GMT
#108
You guys aren't any fun!!!! :p
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
February 17 2011 20:05 GMT
#112
On February 18 2011 05:02 GGQ wrote:
Show nested quote +
On February 18 2011 02:25 Jackal58 wrote:
+ Show Spoiler +
On February 18 2011 01:20 Amber[LighT] wrote:
Show nested quote +
On February 17 2011 19:09 Barundar wrote:
Whatever, as long as you use it to pressure people first. And don't blow up our medic.

Seems like the most experienced people in this game are LunarDestiny, Deconduo, amberlight and Chaoser. I bet either amber or chaoser is the godfather



This is so so so so so so important.

Treat yourself as a game decider when you want to blow yourself up. When you do this, you are pretty much cutting the towns numbers down by 1/4 on Day 1 if you mess up, and then again by a 1/3 or 2/5 [depending on our lynching abilities].

Everyone should get their behavioral analysis hats on and start thinking about 4 players. I'm going to assume that there is only 1 medic in this game, since anymore than that would probably be broken for the town. Why? Simple. Role claiming would be a slightly less risky plan with multiple medics since there is less risk of losing our protection abilities as the days continue. Okay so now you want to focus on finding 4 players. 3 of them should be your potential mafia players. Easier said than done right? The other is who you think is the medic. Keep tabs on all of these players. Try to do your best to save your medic pick without vocalizing that you think 'player x is who I think is the medic!'

With that said...

I'm still interested in hearing from Deconduo since he's been rather quiet. I think once we hit the first 24 hours it would be safe to say he's lurking. It's weird because he posted an hour before the game started, but since he's from Europe I'm going to give him a pass on that since he most likely went to sleep by time everything started.

Chaoser is another one I want to hear about. He's been quiet and his only post has been "lawl." He didn't seem very intent on creating a strategy for us to follow aside from laughing.

Lynch suspects for Day 1? I would start with those 2. Chaoser would probably be my bet as of right now since he hasn't contributed after the Coag thing, which people were kinda getting upset about. It's not like he actually exploded! We can't sit around and discuss useless information or play-styles. This isn't exactly innovative Coagulation play it's pretty much normal from what I remember of his style.

This post has mafia written all over it.


Explain your reasoning or your FOS is worthless.

It has no substance to it. Appears to be well thought out insightful post but it really says nothing at all.
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
February 17 2011 20:11 GMT
#115
On February 18 2011 05:02 GGQ wrote:
Show nested quote +
On February 18 2011 04:35 GMarshal wrote:
On February 18 2011 04:31 deconduo wrote:
Ok, the way I see it is we essentially get three lynches per day. Lynch Target 1, if not a medic, can suicide on Lynch Target 2 before he dies. We then kill Lynch Target 3. This is only somewhat fuxxed if Lynch Target 1 is a medic.

I agree that one medic is by far the most likely scenario. If we have two it would be impossible to for mafia to kill them as they can protect each other indefinitely.


and if we are wrong on all 3 then we are in a bad spot, I don't think this is a brilliant idea somehow, unless we are sure of who the mafia is, I belive that if you are a townie and are going to be hung, unless you know for sure (or 90% sure at least) that your target is mafia then its probably better to just die and not take another townie with you.


The idea is that if town has two potential lynch targets, one can detonate on the other, instantly resolving any questions about the two players considered the scummiest. The alternative is that those two players will almost certainly take up the towns first two lynches, so they'll just die more slowly.

But we still have to lynch a 3rd person. Then we lose one or two more at night. Start of day 2 town could be down 5 members because somebody wants to suicide rather than hang. That would be pretty much game over.
That's a pretty shitty proposition. I'd say save your boom til it's closer to the end and if you are going on pure chance the odds are more in towns favor to hit scum.
This is still a numbers game. The longer town remains viable the better our chance of winning.
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
February 17 2011 21:09 GMT
#132
On February 18 2011 06:01 chaoser wrote:
Show nested quote +
On February 18 2011 05:57 deconduo wrote:
On February 18 2011 05:53 chaoser wrote:
I think i might just blow you up for the hell of it...


No votes are on you. Someone points out that your posts have been somewhat scummy. Your first reaction is to get defensive. Also you drop a theat. When I point out that was a scummy thing to do (which it most certainly is) you say you want to blow me up 'for the hell of it'

If you are town you are doing a great job of playing about as bad as you can get.


Bad day, take it anyway you want. When I play mafia, trust me, I never get this defensive. Especially not on the first day. Why would mafia want to call a massive amount of attention to themselves unless it's to martyr? Even that's midgame, not early. That's just bad red play. Whatever, I'mma go cool off.

And to Barundar, I'm waiting for originalname to post + Amber to respond to GGQ's FoS on him. That post did strike me as long winded with no real point. I'll have to see.

Just for the sake of clarity that was my FoS on Amber.
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
February 17 2011 21:19 GMT
#135
Actually Chaoser's suggestion of a non-lynch if somebody goes boom on day 1 is the only suggestion that makes any sense so far.
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
February 17 2011 21:33 GMT
#138
It's all about numbers. Of course if somebody goes boom and takes a red with them then it changes everything. But if two townies go up in smoke lynching somebody gets pretty dicey. If we're wrong we have no wrongs left.
Life can only kill you once.
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