• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:30
CEST 09:30
KST 16:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting7[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Weekly Cups (Oct 6-12): Four star herO65.0.15 Patch Balance Hotfix (2025-10-8)79Weekly Cups (Sept 29-Oct 5): MaxPax triples up3PartinG joins SteamerZone, returns to SC2 competition325.0.15 Balance Patch Notes (Live version)119
StarCraft 2
General
Revisiting the game after10 years and wow it's bad 5.0.15 Patch Balance Hotfix (2025-10-8) TL.net Map Contest #21: Voting How to Block Australia, Brazil, Singapore Servers The New Patch Killed Mech!
Tourneys
RSL Offline Finals Dates + Ticket Sales! SC4ALL $6,000 Open LAN in Philadelphia Crank Gathers Season 2: SC II Pro Teams LiuLi Cup - September 2025 Tournaments Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More
Brood War
General
[Interview] Grrrr... 2024 Question regarding recent ASL Bisu vs Larva game BW General Discussion BW caster Sayle Map with fog of war removed for one player?
Tourneys
[ASL20] Semifinal B [Megathread] Daily Proleagues [ASL20] Semifinal A SC4ALL $1,500 Open Bracket LAN
Strategy
Current Meta Relatively freeroll strategies BW - ajfirecracker Strategy & Training Siegecraft - a new perspective
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Men's Fashion Thread Sex and weight loss
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Series you have seen recently... Anime Discussion Thread Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Inbreeding: Why Do We Do It…
Peanutsc
From Tilt to Ragequit:The Ps…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1750 users

TL Mafia XXXVI - Page 38

Forum Index > TL Mafia
Post a Reply
Prev 1 36 37 38 39 40 120 Next
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
January 26 2011 12:12 GMT
#741
On January 26 2011 21:06 Jackal58 wrote:
Show nested quote +
On January 26 2011 20:57 Nemesis wrote:
On January 26 2011 14:33 LunarDestiny wrote:
But if Kav tells town about how many SK are there, it will help mafia as well.

If Kav only checks mafia every night, then it will only benefit town and SK. But I doubt SK threatens town more than mafia threatens town.

And how will that help mafia as well?

Mafia can already guess the number of SK's from the # of KP per night.

It will also tell them the # of vigis we have.


That's not really an issue in this game.
Vigilantes get to fire a shot once per game.

That means that if Mafia doesn't hit a Vig before he fires, then it's useless to kill them afterwards, as they used up their power.

So yeah, they could maybe tell that a Vigilante did use their power, but it's useless information if you ask me.
Im not a n00b, I just play like one.
Barundar
Profile Joined May 2010
Denmark1582 Posts
January 26 2011 12:30 GMT
#742
On January 25 2011 05:22 LSB wrote:
d3_crescentia will be replacing Pandain.
Deconduo will be replacing DoctorHelvetica


Everyone say HI D3! and HI Deconduo!

In the OP it states d3 replaced DrH, and Deconduo replaced Pandain. So is the above post or the OP correct?

I'm still trying to work my way through the thread. Lol at people posting nonsense making us lose DrH...
Bartundar
Jackal58
Profile Joined November 2010
United States4264 Posts
January 26 2011 12:33 GMT
#743
On January 26 2011 21:12 CubEdIn wrote:
Show nested quote +
On January 26 2011 21:06 Jackal58 wrote:
On January 26 2011 20:57 Nemesis wrote:
On January 26 2011 14:33 LunarDestiny wrote:
But if Kav tells town about how many SK are there, it will help mafia as well.

If Kav only checks mafia every night, then it will only benefit town and SK. But I doubt SK threatens town more than mafia threatens town.

And how will that help mafia as well?

Mafia can already guess the number of SK's from the # of KP per night.

It will also tell them the # of vigis we have.


That's not really an issue in this game.
Vigilantes get to fire a shot once per game.

That means that if Mafia doesn't hit a Vig before he fires, then it's useless to kill them afterwards, as they used up their power.

So yeah, they could maybe tell that a Vigilante did use their power, but it's useless information if you ask me.

My bad. I read that as once per night.
Life can only kill you once.
papapanda
Profile Joined April 2010
Taiwan326 Posts
January 26 2011 12:35 GMT
#744
If the SK and mafia hit the same person, what would the KP show(would any of them get to repick taargets, i know vig's ability is saved)?
The mafia would already knows the number of SK anyways(vigs can't hit on night 1), like Nemesis pointed out. But if above scenario happens, it might mislead the town's further decisions/actions.
BrownBear
Profile Joined March 2010
United States6894 Posts
January 26 2011 13:51 GMT
#745
On January 26 2011 13:19 Kavdragon wrote:
BrownBear: I'm really confused that you went along with Bum's RNG plan as long as you did. You've played a lot and from what I've seen and heard, you should have seen the problems with that plan. At the same time, if you were scum, I think your are experienced enough to have seen that it would be immediately discarded, so that doesn't make sense either.



To be fair, I didn't "go along with it" for a long time. I posted one post being like "eh, whatever, here's a number", then was away for the rest of the day. Hope that answers your questions.
SUNSFANNED
Impervious
Profile Blog Joined March 2009
Canada4209 Posts
January 26 2011 14:33 GMT
#746
On January 26 2011 15:15 LunarDestiny wrote:
Take out Coag. It is futile to analysis him...

Impervious was the most talkative person (maybe behind me) in Don't Lose Your Mafia. So something might not be right. He did only become talkative after day 1 though.

Ya, but I had a read on someone at that point. I was somewhat right, too, if you recall.

At the moment, I've got nothing, and I'm still not even 100% convinced that the mayor isn't mafia himself.....

Just lurking so far.
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
January 26 2011 14:42 GMT
#747
On January 26 2011 16:03 LunarDestiny wrote:
When I say "took out," I meant take him out of the list of suspects because Coag acts like this every game.


Sorry, didn't mean this as a suspect list, just as a list of people who need to post more.


On January 26 2011 19:54 CubEdIn wrote:
Kav, why Beneather? I get GMarshal, but what was your reasoning for the second BG pick? I think it's important that we know, and I didn't see an explanation or him volunteering.
I might have missed it, in which case I'm sorry, but I do believe it's crucial information.


Beneather was the first inactive I found through random clicking on the signup list. Not the optimal selection process, but I had about 60 sec to pick.
I'm currently on an indefinite hiatus from TL =(
Jackal58
Profile Joined November 2010
United States4264 Posts
January 26 2011 14:54 GMT
#748
If mason recruits scum do all in that circle die?
I've seen that set up in other games and wondered if that's a standard practice?
Life can only kill you once.
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
January 26 2011 15:02 GMT
#749
On January 26 2011 23:42 Kavdragon wrote:
Show nested quote +
On January 26 2011 16:03 LunarDestiny wrote:
When I say "took out," I meant take him out of the list of suspects because Coag acts like this every game.


Sorry, didn't mean this as a suspect list, just as a list of people who need to post more.


Show nested quote +
On January 26 2011 19:54 CubEdIn wrote:
Kav, why Beneather? I get GMarshal, but what was your reasoning for the second BG pick? I think it's important that we know, and I didn't see an explanation or him volunteering.
I might have missed it, in which case I'm sorry, but I do believe it's crucial information.


Beneather was the first inactive I found through random clicking on the signup list. Not the optimal selection process, but I had about 60 sec to pick.


Mkay.

I was asking because you soon after made a strong point about bumatlarge.
I'm not denying that bumatlarge seemed scummy, I even said so earlier on, but it looked odd, considering you had power over the first lynch, AND you would like Mafia as BGs, that you neither killed or picked bum as a BG, and instead made a case against him so the town have to use a lynch.
Im not a n00b, I just play like one.
Barundar
Profile Joined May 2010
Denmark1582 Posts
January 26 2011 15:03 GMT
#750
On January 26 2011 23:54 Jackal58 wrote:
If mason recruits scum do all in that circle die?
I've seen that set up in other games and wondered if that's a standard practice?

That was a special setup. No mason doesn't die unless it's specified.

RoL (I think) gave the way to act as mason: Recruit someone you think is town and treat them like they are mafia.
Bartundar
Meapak_Ziphh
Profile Blog Joined June 2010
United States6786 Posts
January 26 2011 16:28 GMT
#751
If you have a role specific question please ask it in PM.
Forti et Fideli ~ TL Mafia Forum: Come play with us! ~ Go Samsung KHAN, Stork, JangBi , Shine, Grape, and TurN Fighting!~ wat
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
January 26 2011 17:25 GMT
#752
So, it's night time now. Is there anything to do for town other than trying to break down inconsistencies in what people are saying and try to identify them as scum?

@kav your analysis seemed good, he is making a ton of confusing posts.

Without any clues it's kinda boring right now.
Developer for http://mtgfiddle.com
Impervious
Profile Blog Joined March 2009
Canada4209 Posts
January 26 2011 17:36 GMT
#753
Well, for one thing, there was a major emphasis on "black" during the lynching post, even though that was specifically stated to not contain any clues.....

Maybe this whole "black" theme is wrong?
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
Node
Profile Blog Joined October 2009
United States2159 Posts
Last Edited: 2011-01-26 17:42:26
January 26 2011 17:41 GMT
#754
On January 26 2011 21:30 Barundar wrote:
Show nested quote +
On January 25 2011 05:22 LSB wrote:
d3_crescentia will be replacing Pandain.
Deconduo will be replacing DoctorHelvetica


Everyone say HI D3! and HI Deconduo!

In the OP it states d3 replaced DrH, and Deconduo replaced Pandain. So is the above post or the OP correct?


I mixed it up, but for all intents and purposes take the OP as the final word on matters like this. There haven't been any clues since then, so it has had no bearing on the game.

On January 26 2011 23:54 Jackal58 wrote:
If mason recruits scum do all in that circle die?


Nope.
whole lies with a half smile
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
January 26 2011 17:49 GMT
#755
On January 27 2011 02:36 Impervious wrote:
Well, for one thing, there was a major emphasis on "black" during the lynching post, even though that was specifically stated to not contain any clues.....

Maybe this whole "black" theme is wrong?



I'm starting to think the whole [black]black[/black] thing is just to throw us off and give us something to be distracted by. I think focusing on black will do more harm than good in the long term, although it seems like it is related to something.
Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
January 26 2011 17:50 GMT
#756
On January 27 2011 02:49 darmousseh wrote:
Show nested quote +
On January 27 2011 02:36 Impervious wrote:
Well, for one thing, there was a major emphasis on "black" during the lynching post, even though that was specifically stated to not contain any clues.....

Maybe this whole "black" theme is wrong?



I'm starting to think the whole [black]black[/black] thing is just to throw us off and give us something to be distracted by. I think focusing on black will do more harm than good in the long term, although it seems like it is related to something.



haha messed up on the bolding. black. I really need to start previewing all of my posts all of the time.
Developer for http://mtgfiddle.com
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
January 26 2011 18:08 GMT
#757
ill elaborate more when im on a piece of technology that will actually do what i tell it to.

before monday bum: OK 3 candidates (i missed replacements like a genius), town is alright because kav did run before roles, and town can still win with good clue hunting and analysis.

after monday bum: holy shit. It would be very hard for town to win with scum mayor, and there are only two candidates. Everyone is disccussing BGs instead... I better bring this to light. Oh look 3 hours left it doesn't matter what I do.

I think thats my reasoning in a nutshell. Things I didnt put together:
Dr.H could have been scum candidate, but he didnt generate much hype from anybody. Also Kav is keeping the accusation based on what pertains to the immediate FoS, and I believe a mafiaso mayor would have bagged some clues and more specifics to my analysis to try to nail a 2nd lynch. It seems kav is willing to believe me if I provide the correct arguement, which is good for town, becuase you and I can tbe more prone to trust him more, and we can avoid a very bad mislynch.

I suggest we put our coins in kavs korner. Meds should prot the BGs, as it gives us the best shot at winning for now. ill be around later to go more in depth and answer questions.
Together but separate, like oatmeal
Jackal58
Profile Joined November 2010
United States4264 Posts
January 26 2011 18:11 GMT
#758
On January 27 2011 01:28 Meapak_Ziphh wrote:
If you have a role specific question please ask it in PM.

I had an ulterior motive. If it was set up that way would have been a good way to check alignment of our mayor and his bodyguards.
Life can only kill you once.
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
January 26 2011 19:07 GMT
#759
On January 27 2011 02:25 darmousseh wrote:
Without any clues it's kinda boring right now.

This game is about analyzing, and clues are an addition to that. Don't think that the town can win this on clues, cause it can't. We need everyone to step up and analyze others. This includes you.

Also, the first post contained "a whole batch of clues". I don't know for certain that they point to more than one person, but I would be very surprised if they didn't. That first post can still be analysed for clues pointing to others. It's still possible that ON wasn't hinted at for all we know..


On January 27 2011 03:08 bumatlarge wrote:
I suggest we put our coins in kavs korner. Meds should prot the BGs, as it gives us the best shot at winning for now. ill be around later to go more in depth and answer questions.

I dislike this idea, and not because I think you're scummy. Medics shouldn't be given a strong direction for who to heal. The obvious choices are people who look very town, and BG's. But if we decide who they should heal, the mafia won't have to.

So my advice is to protect whoever you think needs protecting. Make the mafia go into circles of wifom about who they should or shouldn't attack, and chances are they'll ignore both.

On January 26 2011 22:51 BrownBear wrote:
To be fair, I didn't "go along with it" for a long time. I posted one post being like "eh, whatever, here's a number", then was away for the rest of the day. Hope that answers your questions.

Meh. Like I said, I was just confuse by the play.

On January 27 2011 00:02 CubEdIn wrote:
I was asking because you soon after made a strong point about bumatlarge.
I'm not denying that bumatlarge seemed scummy, I even said so earlier on, but it looked odd, considering you had power over the first lynch, AND you would like Mafia as BGs, that you neither killed or picked bum as a BG, and instead made a case against him so the town have to use a lynch.

The reason that I killed ON was because I said I would. If I had changed that at the last second, people wouldn't have liked it. The easiest way for the mafia to kill me is to get me lynched, and I'd hate to give them a reason to push for that. I considered making the my BG's, but kitaman had previously said that BB as BG was a bad idea, and I didn't want to change how I chose the BG's last second. If you look, I did try to see if the town would let me lynch Bum instead, but not enough people checked in before it happened, so i stuck with the choice that everyone agreed with.

@Bum: I've read your defense, and to be honest don't believe yet, but i'm not your judge, the town is. They will decide if it's believable or not. I would like you to explain the first half of my analysis though, as it had nothing to do with the RNG mayor posts.
I'm currently on an indefinite hiatus from TL =(
Eti307
Profile Blog Joined March 2004
Canada3442 Posts
January 26 2011 20:00 GMT
#760
Sure the game is about analyzing, but before the first kills/night actions it's hard to actually analyse anything imo. There will be much more discussion to do once the first night is over
Prev 1 36 37 38 39 40 120 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 80
StarCraft: Brood War
actioN 769
Yoon 729
PianO 431
ToSsGirL 49
NaDa 25
Bale 22
NotJumperer 22
Dota 2
XcaliburYe1095
League of Legends
JimRising 734
Counter-Strike
shoxiejesuss388
m0e_tv361
Other Games
summit1g7085
gofns2446
C9.Mang0258
Mew2King76
ViBE71
ceh954
Organizations
Counter-Strike
PGL9594
Other Games
gamesdonequick1246
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH127
• LUISG 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1548
• Rush1358
• HappyZerGling160
Upcoming Events
Wardi Open
3h 30m
CranKy Ducklings
1d 2h
Safe House 2
1d 9h
Sparkling Tuna Cup
2 days
Safe House 2
2 days
Tenacious Turtle Tussle
5 days
The PondCast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.