Active List of Mafia Games - Page 73
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GMarshal
United States22154 Posts
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Forumite
Sweden3280 Posts
It´s the basic Resistance setup with initially hidden voting, slow, but on the other hand there will be a lot of voting through PMs, probably several times each day, at least in the beginning, all of which will be administered by the hosts to run smoothly. | ||
Probulous
Australia3894 Posts
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GMarshal
United States22154 Posts
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Kurumi
Poland6130 Posts
On February 07 2012 02:34 GMarshal wrote: Requesting you put up Death Factory 2 for theme (now that werewolf is taking signups), on Ace's behalf, I'm not sure he checks this enough to snipe the theme slot, and that's a game I'm looking forward to seeing (I was going to snipe it for myself, but I'd rather see Ace's game tbh) If that goes through I might even swap with him on the queue. | ||
DoctorHelvetica
United States15034 Posts
scratch that, i wanna wait till arkham city is over before i decide i wanna host a mini in the future or not | ||
DimmuKlok
United States225 Posts
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Forumite
Sweden3280 Posts
Adam4167 will be helping me cohost Resistance 2 - Tunnel Rats. | ||
GreYMisT
United States6736 Posts
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GMarshal
United States22154 Posts
On February 11 2012 02:02 GreYMisT wrote: If there is enough interest, I'll drop out of WW II to host a newbie game. I'm a bit concerened about my availible time to play in a serious game at the moment. I was going to host one when my game finished, but if you would prefer to, go right ahead ^_^ | ||
GreYMisT
United States6736 Posts
On February 11 2012 02:19 GMarshal wrote: I was going to host one when my game finished, but if you would prefer to, go right ahead ^_^ GreYMisT and GMarshal host tagteam? I dont think the world can handle the glory | ||
Blazinghand
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United States25550 Posts
On February 11 2012 03:09 GreYMisT wrote: GreYMisT and GMarshal host tagteam? I dont think the world can handle the glory Double GM for double the danger ![]() | ||
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GMarshal
United States22154 Posts
On February 11 2012 03:09 GreYMisT wrote: GreYMisT and GMarshal host tagteam? I dont think the world can handle the glory Works for me. | ||
DoctorHelvetica
United States15034 Posts
Also what if we had a fantasy mafia? It's a silly idea but we could all collaborate and assign each player a point value as town and as scum and you would get a point buy system to draft players. Then they'd score like this (probably imba as hell, wrote it in 4 minutes): TL Fantasy Mafia Draft a team of 5 players, 2 anti players. Team with most points at the end of the fantasy season wins. The fantasy mafia season will last for a duration of 3 normal games and it will include themed games as well. Scoring system: As town: Player successfully starts bandwagon on a scum: +10 Player votes in succeeding bandwagon on a scum: +2 Player makes case on scum which does not result in bandwagon: +2 Player DT checks and finds scum: +4 Player kills mafia at night (as vig/madhatter/etc.): +5 Player blocks mafia hit as medic: +5 Player soaks hit as veteran: +2 Player survives to end game: +2 Player names scum team on Day 1 or Day 2: +10 Town wins: +2, +5 survival bonus Perfect win (every lynch hits scum): +10 Player is lynched: -5 Player is hit by scum: -1 Player votes in succeeding bandwagon on a town: -1 Player is killed by town aligned player at night: -2 Player kills town aligned player at night (as vig/madhatter/etc.): -4 Town loses: -5 Town loses in mafia perfect win: -10 As scum: Player successfully starts bandwagon that lynches town: +5 Player successfully starts bandwagon that lynches town with a bandwagon on a scum that has the second most votes: +10 Player votes in a bandwagon that kills town: +3 Team hits Medic: +2 Team hits DT: +3 Team hits Town KP Role: +4 Team hits elected role: +3 Player Godfather gets checked by DT: +4 Player Roleblocker has successful block: +3 Player with special KP kills town blue: +3 Player wins town election: +5 Mafia wins: +5, survival bonus +5 Perfect win (no mafia die): +10 Player is killed at night by Town KP: -4 Player is lynched: -10 Player is lynched on Day 1: -15 Player is bussed: -4 Team hit is blocked: -1 Scum loses: -6 Scum loses in town perfect win: -15 As third party: Fulfills win condition: +20 Fulfills part of win condition (such as succeeding in hitting a specific player at night): +6 Lynched: -10 Night killed: -5 Game ends before win condition fulfilled: -10 | ||
Palmar
Iceland22631 Posts
We already have enough drama in here, I think ![]() http://www.teamliquid.net/forum/viewmessage.php?topic_id=287690 | ||
DoctorHelvetica
United States15034 Posts
Insane 3 then who wants in | ||
GreYMisT
United States6736 Posts
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iGrok
United States5142 Posts
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Toadesstern
Germany16350 Posts
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wherebugsgo
Japan10647 Posts
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