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This is my first game on teamliquid in a long while. I think I haven't been playing since Ace game before the creation of the mafia forum. I recognize some names like LaXerCannon, Amber[LighT] and Roffles but cant remember enough of their playingstyle to be able to nominate somebody.
It is likely that the death eaters are going to sponsor one kandidate but that is the whole point of the sponsor thing to find if we get one we might find another.
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I'm all for the sponsoring candidates idea. So as it stands now, is YI the only person to be nominated? I'm afraid I'm not familiar with enough people's style to necessarily sponsor them, so I hope we get a good list going for that.
In terms of lyching, this game seems to indicate that there are a lot of powers flying around out there, so just lyching inactives right off the bat may accidently result in killing a helpful tool for us. We've got plenty of time until the election is over, and I agree with Radfield in that we should use this time to get a full discussion in.
And with that, I'm afraid I must be off to work for many hours, be back on later today!
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On June 21 2010 20:13 Radfield wrote:Show nested quote +On June 21 2010 19:48 Amber[LighT] wrote:
Also mayoral candidates should consider a working list of people they think they should lynch, but don't post who you would lynch immediately. The best system is to get a majority on who the town would like to lynch, since Day 1 lynches are typically pretty random we should just make sure it's a choice the whole town is behind. The question always seems to be, lynch someone who is inactive, or someone who is mildly scummy. Given the likelihood that we have a fair number of townies with some sort of special power, lynching an active player doesn't seem like a great idea. However, we have two days until we(the mayor) need to make a decision, and hopefully we'll have a good amount of discussion on all topics by the end, so it should be easy to pick out the contributors from the non-contributors.
By no means am I saying that we should lynch an active townie, but we should more-or-less alleviate the blame of the day 1 lynch from the mayor to the town as a whole. This gives us a "suspect list" to work with rather than turning on the elected official, which happens more often than not.
I'm a little skeptical as to how these spells work or how they are allocated, but we should be careful about protecting players. I think we also may have a lot of people who can role block (expelliarmus). Pretty much we should decide how to allocate spell-casting so we don't have people overlapping and we make the best role blocks possible.
We don't know if the red spells are mafia-only spells or if they can be used by blue players (ie a vigilante role using avada kedavra)
Also excuse my spelling I am not a Harry Potter fanatic so I won't reference the OP just to spell-check...
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And because I don't think of things until after I hit post I wanted to say this:
There are A LOT of unfamiliar names in this game who I've never played with (Welcome if this is your first game!!! ) Please do not hesitate to be active and speak out. Don't let your opinions get drowned out by aggressive players, though I don't think we have the hardcore players in this game.
Still please let's be active and try to figure out how we want to play this game out. We have a lot of helpful spells that I'm sure a majority of the town has, so we need to be organized to win this!
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johnnyspazz No, I wouldn't like nameclaiming much since it is just 20 player setup. Name claim essentially reveals most of the PR to us, leaving detectives and medics vulnerable to NK. One could argue thst early roleclaim will allow PR to protect themselves by being nominated to mayoral roles, but then they know who are aurors too. When we are uncertain on whether the mafia has a safeclaim or not (if they do town gains absolutely no benefit from mass-claiming) I rather shy away from taking the risk.
Radfield Let me also throw something in. Survivor also can joint with Mafia side since his win condition only decrees his survival. It means that should the things get shitty, you can be pretty sure he/she will be rooting for Mafia win- even though survivor is not counted as mafia #, survivor can be deadly late game since he can force a tie or mislynch with a mafia side... for example, in situation of 4-3-1 or 3-3-1.
Note also that the detective investigation - Legilimency - is classified as Death Eater spell. It means that there are Mafia detective too. Fun. I believe the setup is likely to have four mafia. Also I note the way Legilimency has been classified as also discredits the idea that town spells are only availabe to town, and mafia spells are only available to mafia.
~OpZ~ Nice to see you claim pro-town. I had anticipated for someone trying to claim anti-town :p Also, how does Mafia benefit from knowing who the hidden horocrux is? Well, according to the flavour, Harry Potter the last horocrux did need to be killed by no one other than Voldemort so the person who is horocrux may also need to be killed by Death Eaters in this setup- which is another vast strike against the mass roleclaiming; I doubt Bill Murray would introduce such harsh win condition though.
I will hold off nominating someone until I am pretty certain of one town read. Experience is not bad when we are picking someone to be protected, but most importantly I rather have player I have most confidence in being town-aligned. There seem to be enough good players in this roster anyhow.
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Radfield
Canada2720 Posts
I think it's important to note that in this set-up, it's basically more important to have a pro-town pardoner then a mayor. The mayor really doesn't do much, he only gets one vote, and gets the day one lynch which is essentially meaningless. An anti-town pardoner however, can take a close game, and turn it into a mafia victory. From a mafia perspective, pardoner is a much more powerful role.
However, if we can get someone with a powerful ability(a detective/medic) as mayor, then it's a big boon for the town, since that player is unkillable for a decent amount of time.
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Roffles
Pitcairn19291 Posts
On June 21 2010 21:50 Amber[LighT] wrote:Show nested quote +On June 21 2010 20:13 Radfield wrote:On June 21 2010 19:48 Amber[LighT] wrote:
Also mayoral candidates should consider a working list of people they think they should lynch, but don't post who you would lynch immediately. The best system is to get a majority on who the town would like to lynch, since Day 1 lynches are typically pretty random we should just make sure it's a choice the whole town is behind. The question always seems to be, lynch someone who is inactive, or someone who is mildly scummy. Given the likelihood that we have a fair number of townies with some sort of special power, lynching an active player doesn't seem like a great idea. However, we have two days until we(the mayor) need to make a decision, and hopefully we'll have a good amount of discussion on all topics by the end, so it should be easy to pick out the contributors from the non-contributors. By no means am I saying that we should lynch an active townie, but we should more-or-less alleviate the blame of the day 1 lynch from the mayor to the town as a whole. This gives us a "suspect list" to work with rather than turning on the elected official, which happens more often than not. I'm a little skeptical as to how these spells work or how they are allocated, but we should be careful about protecting players. I think we also may have a lot of people who can role block (expelliarmus). Pretty much we should decide how to allocate spell-casting so we don't have people overlapping and we make the best role blocks possible. We don't know if the red spells are mafia-only spells or if they can be used by blue players (ie a vigilante role using avada kedavra) Also excuse my spelling I am not a Harry Potter fanatic so I won't reference the OP just to spell-check... I'd presume that the red spells are Mafia type spells, as typically AKs and Imperius Curses are used to eliminate people in the HP books, and holds the same purpose in Mafia.
What I'm more curious about are the spells and how they work, like whether or not they work like in the books. For example, based on the description, the Medic would have Episky, which is the healing/protection spell for the night in typical Mafia, but whether or not that would work against lets say an AK (Killing Spell) is beyond me. I'm skeptical as to how these spells work, what can counter/not counter and what roles get what spells, so a lot of this is still up in the air.
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On June 22 2010 00:51 Roffles wrote:Show nested quote +On June 21 2010 21:50 Amber[LighT] wrote:On June 21 2010 20:13 Radfield wrote:On June 21 2010 19:48 Amber[LighT] wrote:
Also mayoral candidates should consider a working list of people they think they should lynch, but don't post who you would lynch immediately. The best system is to get a majority on who the town would like to lynch, since Day 1 lynches are typically pretty random we should just make sure it's a choice the whole town is behind. The question always seems to be, lynch someone who is inactive, or someone who is mildly scummy. Given the likelihood that we have a fair number of townies with some sort of special power, lynching an active player doesn't seem like a great idea. However, we have two days until we(the mayor) need to make a decision, and hopefully we'll have a good amount of discussion on all topics by the end, so it should be easy to pick out the contributors from the non-contributors. By no means am I saying that we should lynch an active townie, but we should more-or-less alleviate the blame of the day 1 lynch from the mayor to the town as a whole. This gives us a "suspect list" to work with rather than turning on the elected official, which happens more often than not. I'm a little skeptical as to how these spells work or how they are allocated, but we should be careful about protecting players. I think we also may have a lot of people who can role block (expelliarmus). Pretty much we should decide how to allocate spell-casting so we don't have people overlapping and we make the best role blocks possible. We don't know if the red spells are mafia-only spells or if they can be used by blue players (ie a vigilante role using avada kedavra) Also excuse my spelling I am not a Harry Potter fanatic so I won't reference the OP just to spell-check... I'd presume that the red spells are Mafia type spells, as typically AKs and Imperius Curses are used to eliminate people in the HP books, and holds the same purpose in Mafia. What I'm more curious about are the spells and how they work, like whether or not they work like in the books. For example, based on the description, the Medic would have Episky, which is the healing/protection spell for the night in typical Mafia, but whether or not that would work against lets say an AK (Killing Spell) is beyond me. I'm skeptical as to how these spells work, what can counter/not counter and what roles get what spells, so a lot of this is still up in the air.
yeah i don't think we're supposed to know but on the offchance we are -- Bill, how close is this to the actual book? i.e. are the unforgivable curses unblockable? or we can't assume that, and you balanced it around whatever's balanced rather than what's by the book
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Roffles
Pitcairn19291 Posts
On June 22 2010 01:08 JeeJee wrote:Show nested quote +On June 22 2010 00:51 Roffles wrote:On June 21 2010 21:50 Amber[LighT] wrote:On June 21 2010 20:13 Radfield wrote:On June 21 2010 19:48 Amber[LighT] wrote:
Also mayoral candidates should consider a working list of people they think they should lynch, but don't post who you would lynch immediately. The best system is to get a majority on who the town would like to lynch, since Day 1 lynches are typically pretty random we should just make sure it's a choice the whole town is behind. The question always seems to be, lynch someone who is inactive, or someone who is mildly scummy. Given the likelihood that we have a fair number of townies with some sort of special power, lynching an active player doesn't seem like a great idea. However, we have two days until we(the mayor) need to make a decision, and hopefully we'll have a good amount of discussion on all topics by the end, so it should be easy to pick out the contributors from the non-contributors. By no means am I saying that we should lynch an active townie, but we should more-or-less alleviate the blame of the day 1 lynch from the mayor to the town as a whole. This gives us a "suspect list" to work with rather than turning on the elected official, which happens more often than not. I'm a little skeptical as to how these spells work or how they are allocated, but we should be careful about protecting players. I think we also may have a lot of people who can role block (expelliarmus). Pretty much we should decide how to allocate spell-casting so we don't have people overlapping and we make the best role blocks possible. We don't know if the red spells are mafia-only spells or if they can be used by blue players (ie a vigilante role using avada kedavra) Also excuse my spelling I am not a Harry Potter fanatic so I won't reference the OP just to spell-check... I'd presume that the red spells are Mafia type spells, as typically AKs and Imperius Curses are used to eliminate people in the HP books, and holds the same purpose in Mafia. What I'm more curious about are the spells and how they work, like whether or not they work like in the books. For example, based on the description, the Medic would have Episky, which is the healing/protection spell for the night in typical Mafia, but whether or not that would work against lets say an AK (Killing Spell) is beyond me. I'm skeptical as to how these spells work, what can counter/not counter and what roles get what spells, so a lot of this is still up in the air. yeah i don't think we're supposed to know but on the offchance we are -- Bill, how close is this to the actual book? i.e. are the unforgivable curses unblockable? or we can't assume that, and you balanced it around whatever's balanced rather than what's by the book Pretty much what I want to know. Cause if it follows the book, Voldemort AKs would be unstoppable, and pretty much the only three of the spells BM listed as red that could be blocked would be the Legilimency (Spelling?) spell.
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Detective: See Legilimency and Occlumency Why I felt town can use red spells too.
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Roffles
Pitcairn19291 Posts
But it makes sense. A detective without Legilimency or the ability to spy and stuff isn't really a detective.
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On June 21 2010 21:24 lakrismamma wrote: This is my first game on teamliquid in a long while. I think I haven't been playing since Ace game before the creation of the mafia forum. I recognize some names like LaXerCannon, Amber[LighT] and Roffles but cant remember enough of their playingstyle to be able to nominate somebody.
It is likely that the death eaters are going to sponsor one kandidate but that is the whole point of the sponsor thing to find if we get one we might find another.
I remember you too I've only played one game since that game.
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On June 22 2010 00:49 Radfield wrote: I think it's important to note that in this set-up, it's basically more important to have a pro-town pardoner then a mayor. The mayor really doesn't do much, he only gets one vote, and gets the day one lynch which is essentially meaningless. An anti-town pardoner however, can take a close game, and turn it into a mafia victory. From a mafia perspective, pardoner is a much more powerful role.
However, if we can get someone with a powerful ability(a detective/medic) as mayor, then it's a big boon for the town, since that player is unkillable for a decent amount of time.
Auror: A bodyguard role. The Auror may be a role that has a 50% chance of successfully protecting the target and finds out his target's attacker, and a 25% chance that either the Auror or Minister dies instead (depending on roll), and a 25% chance that both the Auror and the Minister dies.
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On June 22 2010 01:08 JeeJee wrote:Show nested quote +On June 22 2010 00:51 Roffles wrote:On June 21 2010 21:50 Amber[LighT] wrote:On June 21 2010 20:13 Radfield wrote:On June 21 2010 19:48 Amber[LighT] wrote:
Also mayoral candidates should consider a working list of people they think they should lynch, but don't post who you would lynch immediately. The best system is to get a majority on who the town would like to lynch, since Day 1 lynches are typically pretty random we should just make sure it's a choice the whole town is behind. The question always seems to be, lynch someone who is inactive, or someone who is mildly scummy. Given the likelihood that we have a fair number of townies with some sort of special power, lynching an active player doesn't seem like a great idea. However, we have two days until we(the mayor) need to make a decision, and hopefully we'll have a good amount of discussion on all topics by the end, so it should be easy to pick out the contributors from the non-contributors. By no means am I saying that we should lynch an active townie, but we should more-or-less alleviate the blame of the day 1 lynch from the mayor to the town as a whole. This gives us a "suspect list" to work with rather than turning on the elected official, which happens more often than not. I'm a little skeptical as to how these spells work or how they are allocated, but we should be careful about protecting players. I think we also may have a lot of people who can role block (expelliarmus). Pretty much we should decide how to allocate spell-casting so we don't have people overlapping and we make the best role blocks possible. We don't know if the red spells are mafia-only spells or if they can be used by blue players (ie a vigilante role using avada kedavra) Also excuse my spelling I am not a Harry Potter fanatic so I won't reference the OP just to spell-check... I'd presume that the red spells are Mafia type spells, as typically AKs and Imperius Curses are used to eliminate people in the HP books, and holds the same purpose in Mafia. What I'm more curious about are the spells and how they work, like whether or not they work like in the books. For example, based on the description, the Medic would have Episky, which is the healing/protection spell for the night in typical Mafia, but whether or not that would work against lets say an AK (Killing Spell) is beyond me. I'm skeptical as to how these spells work, what can counter/not counter and what roles get what spells, so a lot of this is still up in the air. yeah i don't think we're supposed to know but on the offchance we are -- Bill, how close is this to the actual book? i.e. are the unforgivable curses unblockable? or we can't assume that, and you balanced it around whatever's balanced rather than what's by the book
AK is uncounterable. Some things are close to the book, others are not. I have no idea if it's balanced.
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On June 22 2010 02:56 Bill Murray wrote:Show nested quote +On June 22 2010 01:08 JeeJee wrote:On June 22 2010 00:51 Roffles wrote:On June 21 2010 21:50 Amber[LighT] wrote:On June 21 2010 20:13 Radfield wrote:On June 21 2010 19:48 Amber[LighT] wrote:
Also mayoral candidates should consider a working list of people they think they should lynch, but don't post who you would lynch immediately. The best system is to get a majority on who the town would like to lynch, since Day 1 lynches are typically pretty random we should just make sure it's a choice the whole town is behind. The question always seems to be, lynch someone who is inactive, or someone who is mildly scummy. Given the likelihood that we have a fair number of townies with some sort of special power, lynching an active player doesn't seem like a great idea. However, we have two days until we(the mayor) need to make a decision, and hopefully we'll have a good amount of discussion on all topics by the end, so it should be easy to pick out the contributors from the non-contributors. By no means am I saying that we should lynch an active townie, but we should more-or-less alleviate the blame of the day 1 lynch from the mayor to the town as a whole. This gives us a "suspect list" to work with rather than turning on the elected official, which happens more often than not. I'm a little skeptical as to how these spells work or how they are allocated, but we should be careful about protecting players. I think we also may have a lot of people who can role block (expelliarmus). Pretty much we should decide how to allocate spell-casting so we don't have people overlapping and we make the best role blocks possible. We don't know if the red spells are mafia-only spells or if they can be used by blue players (ie a vigilante role using avada kedavra) Also excuse my spelling I am not a Harry Potter fanatic so I won't reference the OP just to spell-check... I'd presume that the red spells are Mafia type spells, as typically AKs and Imperius Curses are used to eliminate people in the HP books, and holds the same purpose in Mafia. What I'm more curious about are the spells and how they work, like whether or not they work like in the books. For example, based on the description, the Medic would have Episky, which is the healing/protection spell for the night in typical Mafia, but whether or not that would work against lets say an AK (Killing Spell) is beyond me. I'm skeptical as to how these spells work, what can counter/not counter and what roles get what spells, so a lot of this is still up in the air. yeah i don't think we're supposed to know but on the offchance we are -- Bill, how close is this to the actual book? i.e. are the unforgivable curses unblockable? or we can't assume that, and you balanced it around whatever's balanced rather than what's by the book AK is uncounterable. Some things are close to the book, others are not. I have no idea if it's balanced.
Then why is Episky in this game?
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Nvm I'm assuming the spells are just representing actions, not following the book spell for spell?
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say someone is a nurse the medic dies they become medic they send in protect: [name] i say no, you need to episky, make it cuter then they send in episky: name all is well
edit: you could also substitute the word protego and self protect!
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I'll go ahead and nominate amber[light] for mayor since he seems to be talking sense at this point. I'd suggest not to nominate radfield because frankly he played pretty badly and was inactive for long stretches last game.
Amber, why don't you post a plan you'd carry out as mayor, including first lynch?
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On June 21 2010 23:36 Hesmyrr wrote:~OpZ~Nice to see you claim pro-town. I had anticipated for someone trying to claim anti-town :p Also, how does Mafia benefit from knowing who the hidden horocrux is? Well, according to the flavour, Harry Potter the last horocrux did need to be killed by no one other than Voldemort so the person who is horocrux may also need to be killed by Death Eaters in this setup- which is another vast strike against the mass roleclaiming; I doubt Bill Murray would introduce such harsh win condition though. I will hold off nominating someone until I am pretty certain of one town read. Experience is not bad when we are picking someone to be protected, but most importantly I rather have player I have most confidence in being town-aligned. There seem to be enough good players in this roster anyhow. *yawn*
Weak attack. How does mafia benefit by knowing who it is? They don't kill him on accident. Everyone claiming, they might know who he is then. Like I said, I just want more discussion before claiming, I'm not against claiming as I have nothing to hide.
Oh, and...Any other attempts? (FoS @ Hesmyrr) [FoS= Finger of Suspicion]
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pming is only allowed by role pm
ive had people asking me
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